Add the real winner splash screens.
authorCarlos Lopez <genetita@gmail.com>
Wed, 26 May 2010 17:06:20 +0000 (19:06 +0200)
committerCarlos Lopez <genetita@gmail.com>
Wed, 26 May 2010 17:06:20 +0000 (19:06 +0200)
Congratulations to Konstantin Dmitriev and Nikolay Mamashev and to Madeleine Crubellier

synfig-studio/images/splash_screen1.sif
synfig-studio/images/splash_screen2.sif

index 2f47ad4..96eaff9 100644 (file)
@@ -1,80 +1,16 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="350" height="466" xres="2834.645752" yres="2834.645752" view-box="-2.756153 3.669621 2.756153 -3.669621" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio 0.62.01 Splash Screen. Release Candidate #2 </name>
-  <desc>Released in 2010 by Carlos L&#xF3;pez for free</desc>
+<canvas version="0.7" width="300" height="400" xres="2834.645752" yres="2834.645752" view-box="-2.753634 3.671512 2.753634 -3.671512" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Splash Screen 0.62.01</name>
+  <desc>(C) 2010 Madeleine Crubellier. Released under license GNU GPL 2.0 </desc>
   <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.183576 0.183576"/>
-  <meta name="grid_snap" content="1"/>
+  <meta name="grid_size" content="0.250000 0.250000"/>
+  <meta name="grid_snap" content="0"/>
   <meta name="guide_show" content="1"/>
   <meta name="guide_snap" content="0"/>
   <meta name="onion_skin" content="0"/>
   <defs>
-    <color id="yellow">
-      <r>0.956527</r>
-      <g>0.956527</g>
-      <b>0.325037</b>
-      <a>1.000000</a>
-    </color>
-    <gradient id="grad 1">
-      <color pos="0.000000">
-        <r>0.596770</r>
-        <g>0.753478</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-      <color pos="1.000000">
-        <r>0.814379</r>
-        <g>0.062717</g>
-        <b>0.003104</b>
-        <a>1.000000</a>
-      </color>
-    </gradient>
-    <color id="morado">
-      <r>0.356185</r>
-      <g>0.000000</g>
-      <b>0.372506</b>
-      <a>1.000000</a>
-    </color>
-    <gradient id="grad1">
-      <color pos="0.000000">
-        <r>0.743519</r>
-        <g>0.500674</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-      <color pos="1.000000">
-        <r>1.000000</r>
-        <g>0.482592</g>
-        <b>0.485296</b>
-        <a>1.000000</a>
-      </color>
-    </gradient>
-    <color id="morado2">
-      <r>0.295880</r>
-      <g>0.000000</g>
-      <b>0.071752</b>
-      <a>1.000000</a>
-    </color>
-    <duplicate type="real" id="&#xCD;ndice 1">
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-      </from>
-      <to>
-        <real value="30.0000000000"/>
-      </to>
-      <step>
-        <real value="1.0000000000"/>
-      </step>
-    </duplicate>
-    <color id="frame-color">
-      <r>0.535734</r>
-      <g>0.100179</g>
-      <b>0.000000</b>
-      <a>1.000000</a>
-    </color>
-    <reference type="color" link="frame-color" id="spiralcolor"/>
-    <canvas id="upper-jaw" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
-      <layer type="region" active="true" version="0.1" desc="NewBLine656Region">
+    <canvas id="fleur" end-time="1f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="circle" active="true" version="0.1" desc="centrefleur">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="color">
           <color>
             <r>0.000000</r>
-            <g>0.226228</g>
-            <b>0.800000</b>
+            <g>0.000000</g>
+            <b>0.000000</b>
             <a>1.000000</a>
           </color>
         </param>
+        <param name="radius">
+          <real value="0.4373951124"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
         <param name="origin">
-          <vector guid="B50C67578885F18F87838AF91184B6EE">
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
+          <vector>
+            <x>-0.3272247612</x>
+            <y>0.1730484664</y>
           </vector>
         </param>
         <param name="invert">
           <bool value="false"/>
         </param>
-        <param name="antialias">
-          <bool value="true"/>
+        <param name="falloff">
+          <integer value="2"/>
         </param>
-        <param name="feather">
+      </layer>
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale5">
+        <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
-        <param name="blurtype">
-          <integer value="1"/>
+        <param name="amount">
+          <real value="1.0000000000"/>
         </param>
-        <param name="winding_style">
+        <param name="blend_method">
           <integer value="0"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="false" guid="A3072CC600B6B8ED715B1B6235DC264B">
-            <entry>
-              <composite type="bline_point">
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-                  </vector>
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-                  <real value="0.6335791666"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
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-                    </theta>
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-                </t1>
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-                    </theta>
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-                    <y>0.0753682777</y>
-                  </vector>
-                </point>
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-                </width>
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-                </origin>
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-                    </theta>
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-                    </radius>
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-                    </theta>
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-            </entry>
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-                    <y>-0.3614601195</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
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-                </split>
-                <t1>
-                  <radial_composite type="vector">
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-                    </radius>
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-                    </theta>
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-                  <radial_composite type="vector">
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-                    </theta>
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-                </width>
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-                </origin>
-                <split>
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-                </split>
-                <t1>
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-                    </radius>
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+              <param name="z_depth">
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+              <param name="amount">
+                <real value="1.0000000000"/>
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+              <param name="blend_method">
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+                  <x>0.0000000000</x>
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+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.228717</g>
+                        <b>0.976188</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="17928A3A2B9187A6204ABF55C68ED981">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3407635987</x>
+                                <y>-0.0509216487</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2527182102</x>
+                                <y>0.4890430570</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2899172306</x>
+                                <y>1.0992939472</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2387286048"/>
+                                </radius>
+                                <theta>
+                                  <angle value="2.659218"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3859312996"/>
+                                </radius>
+                                <theta>
+                                  <angle value="94.928406"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.0587468147</x>
+                                <y>1.4213252068</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4335044888"/>
+                                </radius>
+                                <theta>
+                                  <angle value="20.104080"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3870067956"/>
+                                </radius>
+                                <theta>
+                                  <angle value="15.568594"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.7305029035</x>
+                                <y>1.4146684408</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2167136854"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-28.813688"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6217402166"/>
+                                </radius>
+                                <theta>
+                                  <angle value="92.777504"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.0243711583</x>
+                                <y>1.1221050024</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine249 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.129412</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="17928A3A2B9187A6204ABF55C68ED981">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3407635987</x>
+                                <y>-0.0509216487</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2527182102</x>
+                                <y>0.4890430570</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2899172306</x>
+                                <y>1.0992939472</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2387286048"/>
+                                </radius>
+                                <theta>
+                                  <angle value="2.659218"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3859312996"/>
+                                </radius>
+                                <theta>
+                                  <angle value="94.928406"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.0587468147</x>
+                                <y>1.4213252068</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4335044888"/>
+                                </radius>
+                                <theta>
+                                  <angle value="20.104080"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3870067956"/>
+                                </radius>
+                                <theta>
+                                  <angle value="15.568594"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.7305029035</x>
+                                <y>1.4146684408</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2167136854"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-28.813688"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6217402166"/>
+                                </radius>
+                                <theta>
+                                  <angle value="92.777504"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.0243711583</x>
+                                <y>1.1221050024</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.723077</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.115385</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>-0.7783656716</x>
+                              <y>1.1967477798</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.9427431822</x>
+                              <y>1.8252314329</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9165437222</x>
+                              <y>-2.0340554714</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.6093595028</x>
+                              <y>0.4171044230</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4126429558</x>
+                              <y>1.8956524134</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>0.9802995920</x>
+                              <y>-2.0471422672</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7073655128</x>
+                              <y>-2.1808290482</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.3143496513</x>
+                  <y>-0.2181231827</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="-58.172447"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
+          <bool value="false"/>
+        </param>
+        <param name="focus">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
         </param>
       </layer>
-      <layer type="region" active="true" version="0.1" desc="NewBLine789Region">
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale4">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="amount">
-          <real value="0.3000000119"/>
+          <real value="1.0000000000"/>
         </param>
         <param name="blend_method">
-          <integer value="16"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
+          <integer value="0"/>
         </param>
         <param name="origin">
           <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
+            <x>0.1638095677</x>
+            <y>0.0105464179</y>
           </vector>
         </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
-          <bool value="true"/>
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal4">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.227451</g>
+                        <b>0.972549</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="1B2EFBD9457C0546435DC2907C583449">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3151784539</x>
+                                <y>-0.0107807806</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2271330357</x>
+                                <y>0.5291839242</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2308945656</x>
+                                <y>1.1580195427</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5967267116"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.210178"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3859312996"/>
+                                </radius>
+                                <theta>
+                                  <angle value="94.928406"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.9264896512</x>
+                                <y>1.4812620878</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3368680252"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-16.202230"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4119152561"/>
+                                </radius>
+                                <theta>
+                                  <angle value="49.504837"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.5395156741</x>
+                                <y>1.5091694593</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2167136854"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-28.813688"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6724227635"/>
+                                </radius>
+                                <theta>
+                                  <angle value="57.522411"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0012139985</x>
+                                <y>1.1622458696</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine250 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.132210</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="1B2EFBD9457C0546435DC2907C583449">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3151784539</x>
+                                <y>-0.0107807806</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2271330357</x>
+                                <y>0.5291839242</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2308945656</x>
+                                <y>1.1580195427</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5967267116"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.210178"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3859312996"/>
+                                </radius>
+                                <theta>
+                                  <angle value="94.928406"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.9264896512</x>
+                                <y>1.4812620878</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3368680252"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-16.202230"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4119152561"/>
+                                </radius>
+                                <theta>
+                                  <angle value="49.504837"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.5395156741</x>
+                                <y>1.5091694593</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2167136854"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-28.813688"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6724227635"/>
+                                </radius>
+                                <theta>
+                                  <angle value="57.522411"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0012139985</x>
+                                <y>1.1622458696</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.715385</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.115385</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>-0.5590255260</x>
+                              <y>1.1339854002</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.9171581268</x>
+                              <y>1.8653723001</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9421290159</x>
+                              <y>-1.9939146042</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.5837743282</x>
+                              <y>0.4572452903</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4382283688</x>
+                              <y>1.9357931614</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>1.0058847666</x>
+                              <y>-2.0070014000</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7329506874</x>
+                              <y>-2.1406884193</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.3215160966</x>
+                  <y>-0.2146411836</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="16.202230"/>
+              </param>
+            </layer>
+          </canvas>
         </param>
-        <param name="feather">
+        <param name="zoom">
           <real value="0.0000000000"/>
         </param>
-        <param name="blurtype">
-          <integer value="1"/>
+        <param name="time_offset">
+          <time value="0s"/>
         </param>
-        <param name="winding_style">
-          <integer value="0"/>
+        <param name="children_lock">
+          <bool value="false"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="true">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.8446023464</x>
-                    <y>0.0531354845</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0935379113"/>
-                    </radius>
-                    <theta>
-                      <angle value="-153.434952"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0935379113"/>
-                    </radius>
-                    <theta>
-                      <angle value="-153.434952"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.9191290140</x>
-                    <y>-0.0772511512</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5387166739"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1667279820"/>
-                    </radius>
-                    <theta>
-                      <angle value="16.695011"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1667279820"/>
-                    </radius>
-                    <theta>
-                      <angle value="16.695011"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.7088573575</x>
-                    <y>0.1036935672</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0798285553"/>
-                    </radius>
-                    <theta>
-                      <angle value="90.000000"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0798285553"/>
-                    </radius>
-                    <theta>
-                      <angle value="90.000000"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
+        <param name="focus">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
         </param>
       </layer>
-      <layer type="outline" active="true" version="0.2" desc="NewBLine656Contorno">
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale3">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="blend_method">
           <integer value="0"/>
         </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
         <param name="origin">
-          <vector guid="B50C67578885F18F87838AF91184B6EE">
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
+          <vector>
+            <x>0.2709107995</x>
+            <y>-0.0384426601</y>
           </vector>
         </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
-          <bool value="true"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="blurtype">
-          <integer value="1"/>
-        </param>
-        <param name="winding_style">
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal3">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.227451</g>
+                        <b>0.972549</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="5262A5A16CA959A2803FAF13E4F141C3">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.2739905119</x>
+                                <y>0.0149515467</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.1859451532</x>
+                                <y>0.5549162030</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2751573324</x>
+                                <y>0.9519580007</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3929160061"/>
+                                </radius>
+                                <theta>
+                                  <angle value="68.588989"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.1491549236"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.843269"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.8417886496</x>
+                                <y>1.4719951153</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2833883548"/>
+                                </radius>
+                                <theta>
+                                  <angle value="101.295273"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.4983277619</x>
+                                <y>1.5349018574</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4235110977"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-25.372299"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6372446999"/>
+                                </radius>
+                                <theta>
+                                  <angle value="21.346239"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0424019173</x>
+                                <y>1.1879781485</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine248 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.129412</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="5262A5A16CA959A2803FAF13E4F141C3">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.2739905119</x>
+                                <y>0.0149515467</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.1859451532</x>
+                                <y>0.5549162030</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2751573324</x>
+                                <y>0.9519580007</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3929160061"/>
+                                </radius>
+                                <theta>
+                                  <angle value="68.588989"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.1491549236"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.843269"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.8417886496</x>
+                                <y>1.4719951153</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2833883548"/>
+                                </radius>
+                                <theta>
+                                  <angle value="101.295273"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.4983277619</x>
+                                <y>1.5349018574</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4235110977"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-25.372299"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6372446999"/>
+                                </radius>
+                                <theta>
+                                  <angle value="21.346239"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0424019173</x>
+                                <y>1.1879781485</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.669231</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.123077</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>1.4686048031</x>
+                              <y>1.1989670992</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.8759701252</x>
+                              <y>1.8911045790</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9833167791</x>
+                              <y>-1.9681823254</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.5425863266</x>
+                              <y>0.4829775989</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4794161320</x>
+                              <y>1.9615255594</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>1.0470726490</x>
+                              <y>-1.9812690020</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7741385102</x>
+                              <y>-2.1149559021</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.3548368514</x>
+                  <y>-0.2622537315</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="68.272751"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
+          <bool value="false"/>
+        </param>
+        <param name="focus">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+      </layer>
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
           <integer value="0"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="false" guid="A3072CC600B6B8ED715B1B6235DC264B">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.4522728324</x>
-                    <y>0.1676559597</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.6335791666"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3095841635"/>
-                    </radius>
-                    <theta>
-                      <angle value="169.696548"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3095841635"/>
-                    </radius>
-                    <theta>
-                      <angle value="169.696548"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.8399352431</x>
-                    <y>0.0753682777</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4353638735"/>
-                    </radius>
-                    <theta>
-                      <angle value="-147.998199"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4353638735"/>
-                    </radius>
-                    <theta>
-                      <angle value="-147.998199"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-1.1137603521</x>
-                    <y>-0.3614601195</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1782404004"/>
-                    </radius>
-                    <theta>
-                      <angle value="-68.746788"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1782404004"/>
-                    </radius>
-                    <theta>
-                      <angle value="-68.746788"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.6205590367</x>
-                    <y>-0.6893107295</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4987647573"/>
-                    </radius>
-                    <theta>
-                      <angle value="-2.120800"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4987647573"/>
-                    </radius>
-                    <theta>
-                      <angle value="-2.120800"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.3968924880</x>
-                    <y>-0.5891031027</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1869133529"/>
-                    </radius>
-                    <theta>
-                      <angle value="62.543804"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1869133529"/>
-                    </radius>
-                    <theta>
-                      <angle value="62.543804"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.2925318480</x>
-                    <y>-0.4217519462</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1321535044"/>
-                    </radius>
-                    <theta>
-                      <angle value="12.093118"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1321535044"/>
-                    </radius>
-                    <theta>
-                      <angle value="12.093118"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.1446042359</x>
-                    <y>-0.3706888855</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1536035972"/>
-                    </radius>
-                    <theta>
-                      <angle value="57.261139"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1536035972"/>
-                    </radius>
-                    <theta>
-                      <angle value="57.261139"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0617194660</x>
-                    <y>-0.2525002360</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0702857323"/>
-                    </radius>
-                    <theta>
-                      <angle value="66.798515"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0702857323"/>
-                    </radius>
-                    <theta>
-                      <angle value="66.798515"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0010261008</x>
-                    <y>-0.1503145844</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1115245449"/>
-                    </radius>
-                    <theta>
-                      <angle value="24.440941"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1115245449"/>
-                    </radius>
-                    <theta>
-                      <angle value="24.440941"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.1175535843</x>
-                    <y>-0.1485218555</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1328315290"/>
-                    </radius>
-                    <theta>
-                      <angle value="31.759481"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1328315290"/>
-                    </radius>
-                    <theta>
-                      <angle value="31.759481"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.2093758285</x>
-                    <y>-0.0350989476</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0594469342"/>
-                    </radius>
-                    <theta>
-                      <angle value="-36.223019"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1730832528"/>
-                    </radius>
-                    <theta>
-                      <angle value="18.043188"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
-        </param>
-        <param name="width">
-          <real value="0.0183575597"/>
-        </param>
-        <param name="expand">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="sharp_cusps">
-          <bool value="true"/>
-        </param>
-        <param name="round_tip[0]">
-          <bool value="true"/>
-        </param>
-        <param name="round_tip[1]">
-          <bool value="true"/>
-        </param>
-        <param name="loopyness">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="homogeneous_width">
-          <bool value="true"/>
+        <param name="origin">
+          <vector>
+            <x>0.3679551482</x>
+            <y>0.3497348130</y>
+          </vector>
         </param>
-      </layer>
-      <layer type="region" active="true" version="0.1" desc="NewBLine008 Region">
-        <param name="z_depth">
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.227451</g>
+                        <b>0.972549</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="10B004FF50DA2AE9A5BD59919BA7333D">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3027220964</x>
+                                <y>-0.0405757762</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2146767378</x>
+                                <y>0.4993889034</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2875666618</x>
+                                <y>1.1167559624</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6618988348"/>
+                                </radius>
+                                <theta>
+                                  <angle value="52.878395"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3113987948"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.993690"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.7979266047</x>
+                                <y>1.4702467918</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6370952160"/>
+                                </radius>
+                                <theta>
+                                  <angle value="48.476196"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3967050016</x>
+                                <y>1.4583330154</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2392231806"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-90.941963"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6372446999"/>
+                                </radius>
+                                <theta>
+                                  <angle value="21.346239"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0136703057</x>
+                                <y>1.1324509382</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine247 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.129412</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="10B004FF50DA2AE9A5BD59919BA7333D">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3027220964</x>
+                                <y>-0.0405757762</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2146767378</x>
+                                <y>0.4993889034</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2875666618</x>
+                                <y>1.1167559624</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6618988348"/>
+                                </radius>
+                                <theta>
+                                  <angle value="52.878395"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3113987948"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.993690"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.7979266047</x>
+                                <y>1.4702467918</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6370952160"/>
+                                </radius>
+                                <theta>
+                                  <angle value="48.476196"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3967050016</x>
+                                <y>1.4583330154</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2392231806"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-90.941963"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6372446999"/>
+                                </radius>
+                                <theta>
+                                  <angle value="21.346239"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0136703057</x>
+                                <y>1.1324509382</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.653846</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.169231</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>1.4267053604</x>
+                              <y>5.5664744377</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.9047017097</x>
+                              <y>1.8355773687</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9545851946</x>
+                              <y>-2.0237095356</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.5713181496</x>
+                              <y>0.4274502993</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4506845474</x>
+                              <y>1.9059982300</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>1.0183410645</x>
+                              <y>-2.0367963314</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7454069853</x>
+                              <y>-2.1704833508</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.2472858876</x>
+                  <y>-0.2342159897</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="139.669693"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
+          <bool value="false"/>
+        </param>
+        <param name="focus">
+          <vector>
+            <x>-0.0511115342</x>
+            <y>0.0383114293</y>
+          </vector>
+        </param>
+      </layer>
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale1">
+        <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="amount">
-          <real value="0.5000000000"/>
+          <real value="1.0000000000"/>
         </param>
         <param name="blend_method">
-          <integer value="6"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
+          <integer value="0"/>
         </param>
         <param name="origin">
           <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
+            <x>-0.1381239593</x>
+            <y>0.3607893288</y>
           </vector>
         </param>
-        <param name="invert">
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.227451</g>
+                        <b>0.972549</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="4C11EA741ECAC76A2C87FFC158DED187">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3147514164</x>
+                                <y>-0.0112145590</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2267060280</x>
+                                <y>0.5287501216</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.3130307198</x>
+                                <y>1.0059558153</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5953038384"/>
+                                </radius>
+                                <theta>
+                                  <angle value="4.893911"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3113987948"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.993690"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.9350239635</x>
+                                <y>1.4517521858</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6370952160"/>
+                                </radius>
+                                <theta>
+                                  <angle value="48.476196"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3910652697</x>
+                                <y>1.3870724440</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8309289835"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-59.490604"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9712886952"/>
+                                </radius>
+                                <theta>
+                                  <angle value="14.873833"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0381769650</x>
+                                <y>1.0419864655</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4587628302"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-62.268444"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4587628302"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-62.268444"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine246 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.129412</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="4C11EA741ECAC76A2C87FFC158DED187">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3147514164</x>
+                                <y>-0.0112145590</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2267060280</x>
+                                <y>0.5287501216</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.3130307198</x>
+                                <y>1.0059558153</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5953038384"/>
+                                </radius>
+                                <theta>
+                                  <angle value="4.893911"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3113987948"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.993690"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.9350239635</x>
+                                <y>1.4517521858</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6370952160"/>
+                                </radius>
+                                <theta>
+                                  <angle value="48.476196"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3910652697</x>
+                                <y>1.3870724440</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8309289835"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-59.490604"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9712886952"/>
+                                </radius>
+                                <theta>
+                                  <angle value="14.873833"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0381769650</x>
+                                <y>1.0419864655</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4587628302"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-62.268444"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4587628302"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-62.268444"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.692308</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.130769</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>1.4686048031</x>
+                              <y>0.7343024015</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.9167309999</x>
+                              <y>1.8649384975</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9425559044</x>
+                              <y>-1.9943484068</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.5833473206</x>
+                              <y>0.4568115175</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4386551380</x>
+                              <y>1.9353594780</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>1.0063117743</x>
+                              <y>-2.0074350834</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7333776355</x>
+                              <y>-2.1411218643</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.3108945787</x>
+                  <y>-0.2269621193</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="224.869736"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
           <bool value="false"/>
         </param>
-        <param name="antialias">
-          <bool value="true"/>
+        <param name="focus">
+          <vector>
+            <x>-0.0511115342</x>
+            <y>0.0383114293</y>
+          </vector>
         </param>
-        <param name="feather">
+      </layer>
+      <layer type="noise" active="true" version="0.0">
+        <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
-        <param name="blurtype">
-          <integer value="1"/>
+        <param name="amount">
+          <real value="1.0000000000"/>
         </param>
-        <param name="winding_style">
-          <integer value="0"/>
+        <param name="blend_method">
+          <integer value="13"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="true">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.6089240909</x>
-                    <y>-0.6789758205</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3381717601"/>
-                    </radius>
-                    <theta>
-                      <angle value="82.145332"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3381717601"/>
-                    </radius>
-                    <theta>
-                      <angle value="82.145332"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
+        <param name="gradient">
+          <gradient>
+            <color pos="0.000000">
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.315385</a>
+            </color>
+            <color pos="0.995726">
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>0.107692</a>
+            </color>
+          </gradient>
+        </param>
+        <param name="seed">
+          <integer value="1269627494"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>-2.0284872055</x>
+            <y>1.5713464022</y>
+          </vector>
+        </param>
+        <param name="smooth">
+          <integer value="4"/>
+        </param>
+        <param name="detail">
+          <integer value="4"/>
+        </param>
+        <param name="speed">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="turbulent">
+          <bool value="false"/>
+        </param>
+        <param name="do_alpha">
+          <bool value="true"/>
+        </param>
+        <param name="super_sample">
+          <bool value="false"/>
+        </param>
+      </layer>
+      <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.118099</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.1835756004</x>
+            <y>-0.1099470928</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0183575605"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false">
             <entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-0.4086598158</x>
-                    <y>-0.4402408898</y>
+                    <x>-0.3738065958</x>
+                    <y>0.0096653625</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2425854809"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="90.000000"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2425854809"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="90.000000"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-0.2777177989</x>
-                    <y>-0.3170228601</y>
+                    <x>0.2106819153</x>
+                    <y>0.1336477697</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2890736284"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="2.290210"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2890736284"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="2.290210"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               </composite>
             </entry>
+          </bline>
+        </param>
+        <param name="width">
+          <real value="0.0367151211"/>
+        </param>
+        <param name="expand">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="sharp_cusps">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[0]">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[1]">
+          <bool value="true"/>
+        </param>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="homogeneous_width">
+          <bool value="true"/>
+        </param>
+      </layer>
+      <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>0.286265</g>
+            <b>0.286265</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.1835756004</x>
+            <y>-0.0342458151</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false">
             <entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-0.1313708127</x>
-                    <y>-0.1707014591</y>
+                    <x>-0.3738065958</x>
+                    <y>0.0070023201</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2447805838"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="70.706825"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2447805838"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="70.706825"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>0.0072737001</x>
-                    <y>-0.0782879442</y>
+                    <x>0.2106819153</x>
+                    <y>0.1309847385</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.3128045066"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="4.235657"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.3128045066"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="4.235657"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               </composite>
             </entry>
+          </bline>
+        </param>
+        <param name="width">
+          <real value="0.0367151211"/>
+        </param>
+        <param name="expand">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="sharp_cusps">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[0]">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[1]">
+          <bool value="true"/>
+        </param>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="homogeneous_width">
+          <bool value="true"/>
+        </param>
+      </layer>
+      <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.1660922170</x>
+            <y>-0.0633616894</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0183575605"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false">
             <entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>0.2036867589</x>
-                    <y>-0.0128283715</y>
+                    <x>-0.3731915355</x>
+                    <y>0.0080265692</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.1189478120"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="-29.050352"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.1189478120"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="-29.050352"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-0.0196849536</x>
-                    <y>-0.6212173700</y>
+                    <x>0.2112969458</x>
+                    <y>0.1320089847</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.5319430677"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="-145.624313"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.5319430677"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="-145.624313"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
             </entry>
           </bline>
         </param>
-      </layer>
-      <layer type="region" active="true" version="0.1" desc="NewBLine009 Region">
-        <param name="z_depth">
+        <param name="width">
+          <real value="0.0367151211"/>
+        </param>
+        <param name="expand">
           <real value="0.0000000000"/>
         </param>
-        <param name="amount">
-          <real value="0.5000000000"/>
+        <param name="sharp_cusps">
+          <bool value="true"/>
         </param>
-        <param name="blend_method">
-          <integer value="6"/>
+        <param name="round_tip[0]">
+          <bool value="true"/>
         </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
+        <param name="round_tip[1]">
           <bool value="true"/>
         </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="blurtype">
-          <integer value="1"/>
-        </param>
-        <param name="winding_style">
-          <integer value="0"/>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="true">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.4854790270</x>
-                    <y>-0.3851709068</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1849205653"/>
-                    </radius>
-                    <theta>
-                      <angle value="121.047020"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1849205653"/>
-                    </radius>
-                    <theta>
-                      <angle value="121.047020"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.3309495747</x>
-                    <y>-0.0897596255</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.4050995409"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4367842361"/>
-                    </radius>
-                    <theta>
-                      <angle value="43.185646"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4367842361"/>
-                    </radius>
-                    <theta>
-                      <angle value="43.185646"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0038065780</x>
-                    <y>-0.0291092843</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5546968579"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0559074277"/>
-                    </radius>
-                    <theta>
-                      <angle value="-185.045441"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0559074277"/>
-                    </radius>
-                    <theta>
-                      <angle value="-185.045441"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.1446297169</x>
-                    <y>-0.0637666211</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.4079805017"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2384496956"/>
-                    </radius>
-                    <theta>
-                      <angle value="-162.556030"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2384496956"/>
-                    </radius>
-                    <theta>
-                      <angle value="-162.556030"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.2377896458</x>
-                    <y>-0.2153924853</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.4734122157"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2174970764"/>
-                    </radius>
-                    <theta>
-                      <angle value="-141.899170"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2174970764"/>
-                    </radius>
-                    <theta>
-                      <angle value="-141.899170"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.4176099598</x>
-                    <y>-0.2890393436</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1395293265"/>
-                    </radius>
-                    <theta>
-                      <angle value="-117.763184"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1395293265"/>
-                    </radius>
-                    <theta>
-                      <angle value="-117.763184"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
+        <param name="homogeneous_width">
+          <bool value="true"/>
         </param>
       </layer>
-    </canvas>
-    <canvas id="logo" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
-      <layer type="region" active="true" version="0.1" desc="Colored Region">
+      <layer type="PasteCanvas" active="true" version="0.1">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="blend_method">
           <integer value="0"/>
         </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.333333</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
-          <bool value="true"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="blurtype">
-          <integer value="1"/>
-        </param>
-        <param name="winding_style">
-          <integer value="0"/>
-        </param>
-        <param name="bline">
-          <bline type="bline_point" loop="true" guid="2D047C7E855498E052A594081C8898AD">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>1.2500000000</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <vector>
-                    <x>-2.2500000000</x>
-                    <y>2.2500000000</y>
-                  </vector>
-                </t1>
-                <t2>
-                  <vector>
-                    <x>-2.2500000000</x>
-                    <y>-2.2500000000</y>
-                  </vector>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-1.0000000000</x>
-                    <y>-1.0000000000</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <vector>
-                    <x>-0.2500000000</x>
-                    <y>-2.2500000000</y>
-                  </vector>
-                </t1>
-                <t2>
-                  <vector>
-                    <x>1.5000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>-1.5000000000</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <vector>
-                    <x>0.7500000000</x>
-                    <y>-0.7500000000</y>
-                  </vector>
-                </t1>
-                <t2>
-                  <vector>
-                    <x>0.7500000000</x>
-                    <y>0.7500000000</y>
-                  </vector>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>1.0000000000</x>
-                    <y>-1.0000000000</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <vector>
-                    <x>1.5000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </t1>
-                <t2>
-                  <vector>
-                    <x>-0.2500000000</x>
-                    <y>2.2500000000</y>
-                  </vector>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
-        </param>
-      </layer>
-      <layer type="shade" active="true" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="0.3000000119"/>
-        </param>
-        <param name="blend_method">
-          <integer value="4"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>-1.3750000000</y>
-          </vector>
-        </param>
-        <param name="size">
-          <vector>
-            <x>0.7500000000</x>
-            <y>0.7500000000</y>
-          </vector>
-        </param>
-        <param name="type">
-          <integer value="1"/>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-      </layer>
-      <layer type="shade" active="true" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.2500001192"/>
-        </param>
-        <param name="blend_method">
-          <integer value="6"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="size">
-          <vector>
-            <x>1.3999999762</x>
-            <y>1.3999999762</y>
-          </vector>
-        </param>
-        <param name="type">
-          <integer value="1"/>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-      </layer>
-      <layer type="PasteCanvas" active="true" version="0.1" desc="Sun Texture">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="0.2000000030"/>
-        </param>
-        <param name="blend_method">
-          <integer value="13"/>
-        </param>
         <param name="origin">
           <vector>
             <x>0.0000000000</x>
         </param>
         <param name="canvas">
           <canvas>
-            <layer type="circle" active="false" version="0.1">
+            <layer type="PasteCanvas" active="true" version="0.1">
               <param name="z_depth">
                 <real value="0.0000000000"/>
               </param>
               <param name="blend_method">
                 <integer value="0"/>
               </param>
-              <param name="color">
-                <color>
-                  <r>0.000000</r>
-                  <g>0.000000</g>
-                  <b>0.000000</b>
-                  <a>1.000000</a>
-                </color>
+              <param name="origin">
+                <vector>
+                  <x>0.3088535368</x>
+                  <y>-0.0138850119</y>
+                </vector>
               </param>
-              <param name="radius">
-                <real value="0.2500000000"/>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0446534249"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0552460887</x>
+                        <y>0.0496184081</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0313910395</x>
+                        <y>0.0718116313</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
               </param>
-              <param name="feather">
+              <param name="zoom">
                 <real value="0.0000000000"/>
               </param>
-              <param name="origin">
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
                 <vector>
                   <x>0.0000000000</x>
-                  <y>-0.5000000000</y>
+                  <y>-0.0074435114</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.2195464969</x>
+                  <y>0.0679936111</y>
                 </vector>
               </param>
-              <param name="invert">
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0446534249"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0583877526</x>
+                        <y>0.0467380583</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0345327035</x>
+                        <y>0.0689312816</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
                 <bool value="false"/>
               </param>
-              <param name="falloff">
-                <integer value="1"/>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
               </param>
             </layer>
-            <layer type="conical_gradient" active="true" version="0.1">
+            <layer type="PasteCanvas" active="true" version="0.1">
               <param name="z_depth">
                 <real value="0.0000000000"/>
               </param>
               <param name="blend_method">
                 <integer value="0"/>
               </param>
-              <param name="gradient">
-                <stripes type="gradient">
-                  <color1>
-                    <color>
-                      <r>-0.000000</r>
-                      <g>-0.000000</g>
-                      <b>-0.000000</b>
-                      <a>-0.000000</a>
-                    </color>
-                  </color1>
-                  <color2>
-                    <color>
-                      <r>-0.000000</r>
-                      <g>-0.000000</g>
-                      <b>-0.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                  </color2>
-                  <stripes>
-                    <integer value="10"/>
-                  </stripes>
-                  <width>
-                    <real value="0.5000000000"/>
-                  </width>
-                </stripes>
-              </param>
-              <param name="center">
+              <param name="origin">
                 <vector>
-                  <x>0.0000000000</x>
-                  <y>-0.5000000000</y>
+                  <x>0.3907183409</x>
+                  <y>0.0754371285</y>
                 </vector>
               </param>
-              <param name="angle">
-                <angle value="90.000000"/>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0446534249"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0523662195</x>
+                        <y>0.0464762151</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0285111815</x>
+                        <y>0.0686694384</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
               </param>
-              <param name="symmetric">
+              <param name="children_lock">
                 <bool value="false"/>
               </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
             </layer>
-            <layer type="star" active="false" version="0.1">
+            <layer type="PasteCanvas" active="true" version="0.1">
               <param name="z_depth">
                 <real value="0.0000000000"/>
               </param>
               <param name="blend_method">
                 <integer value="0"/>
               </param>
-              <param name="color">
-                <color>
-                  <r>0.000000</r>
-                  <g>0.000000</g>
-                  <b>0.000000</b>
-                  <a>1.000000</a>
-                </color>
-              </param>
               <param name="origin">
                 <vector>
-                  <x>0.0000000000</x>
-                  <y>-0.5000000000</y>
+                  <x>0.3609493077</x>
+                  <y>-0.0287720338</y>
                 </vector>
               </param>
-              <param name="invert">
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0430935365"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0390525535</x>
+                        <y>0.0501421131</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0295584016</x>
+                        <y>0.0723353401</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
                 <bool value="false"/>
               </param>
-              <param name="antialias">
-                <bool value="true"/>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
               </param>
-              <param name="feather">
+            </layer>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
                 <real value="0.0000000000"/>
               </param>
-              <param name="blurtype">
-                <integer value="1"/>
+              <param name="amount">
+                <real value="1.0000000000"/>
               </param>
-              <param name="winding_style">
+              <param name="blend_method">
                 <integer value="0"/>
               </param>
-              <param name="radius1">
-                <real value="0.2500000000"/>
+              <param name="origin">
+                <vector>
+                  <x>0.1600084603</x>
+                  <y>-0.0138850119</y>
+                </vector>
               </param>
-              <param name="radius2">
-                <real value="0.3750000000"/>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0430935365"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0461212993</x>
+                        <y>0.0496184081</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0366271548</x>
+                        <y>0.0718116313</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
               </param>
-              <param name="angle">
-                <angle value="90.000000"/>
+              <param name="zoom">
+                <real value="0.0000000000"/>
               </param>
-              <param name="points">
-                <integer value="10"/>
+              <param name="time_offset">
+                <time value="0s"/>
               </param>
-              <param name="regular_polygon">
+              <param name="children_lock">
                 <bool value="false"/>
               </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
             </layer>
-          </canvas>
-        </param>
-        <param name="zoom">
-          <real value="0.0000000000"/>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.2604788840</x>
+                  <y>-0.0064415000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0406916118"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0461771488</x>
+                        <y>0.0610958226</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.542639</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0330927782</x>
+                        <y>0.0715497881</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.3088535368</x>
+                  <y>0.0717153698</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0406916118"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0444754101</x>
+                        <y>0.0583463982</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.542639</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0313910395</x>
+                        <y>0.0688003600</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.2530366480</x>
+                  <y>-0.0994853899</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0406916118"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0464389510</x>
+                        <y>0.0643689483</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.542639</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0333545804</x>
+                        <y>0.0748229176</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="noise" active="true" version="0.0">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="13"/>
+              </param>
+              <param name="gradient">
+                <gradient>
+                  <color pos="0.000000">
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                  <color pos="1.000000">
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </gradient>
+              </param>
+              <param name="seed">
+                <integer value="1269675988"/>
+              </param>
+              <param name="size">
+                <vector>
+                  <x>0.0223102830</x>
+                  <y>0.0412211604</y>
+                </vector>
+              </param>
+              <param name="smooth">
+                <integer value="4"/>
+              </param>
+              <param name="detail">
+                <integer value="12"/>
+              </param>
+              <param name="speed">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="turbulent">
+                <bool value="true"/>
+              </param>
+              <param name="do_alpha">
+                <bool value="true"/>
+              </param>
+              <param name="super_sample">
+                <bool value="false"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
         </param>
         <param name="time_offset">
           <time value="0s"/>
           </vector>
         </param>
       </layer>
-      <layer type="outline" active="true" version="0.2" desc="Logo Outline">
+      <layer type="region" active="true" version="0.1" desc="NewBLine150 Region">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
           <bool value="true"/>
         </param>
         <param name="feather">
-          <real value="0.0000000000"/>
+          <real value="0.2753633961"/>
         </param>
         <param name="blurtype">
           <integer value="1"/>
           <integer value="0"/>
         </param>
         <param name="bline">
-          <bline type="bline_point" loop="true" guid="2D047C7E855498E052A594081C8898AD">
+          <bline type="bline_point" loop="true">
             <entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>0.0000000000</x>
-                    <y>1.2500000000</y>
+                    <x>-0.3465566337</x>
+                    <y>0.3863899112</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                  <real value="1.0000000000"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 </origin>
                 <split>
-                  <bool value="true"/>
+                  <bool value="false"/>
                 </split>
                 <t1>
-                  <vector>
-                    <x>-2.2500000000</x>
-                    <y>2.2500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4620462304"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t1>
                 <t2>
-                  <vector>
-                    <x>-2.2500000000</x>
-                    <y>-2.2500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4620462304"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t2>
               </composite>
             </entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-1.0000000000</x>
-                    <y>-1.0000000000</y>
+                    <x>-0.1463366002</x>
+                    <y>0.1553667933</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                  <real value="1.0000000000"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 </origin>
                 <split>
-                  <bool value="true"/>
+                  <bool value="false"/>
                 </split>
                 <t1>
-                  <vector>
-                    <x>-0.2500000000</x>
-                    <y>-2.2500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.5082508535"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t1>
                 <t2>
-                  <vector>
-                    <x>1.5000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.5082508535"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t2>
               </composite>
             </entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>0.0000000000</x>
-                    <y>-1.5000000000</y>
+                    <x>0.2541034818</x>
+                    <y>0.0013514018</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                  <real value="1.0000000000"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 </origin>
                 <split>
-                  <bool value="true"/>
+                  <bool value="false"/>
                 </split>
                 <t1>
-                  <vector>
-                    <x>0.7500000000</x>
-                    <y>-0.7500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3234323613"/>
+                    </radius>
+                    <theta>
+                      <angle value="-90.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t1>
                 <t2>
-                  <vector>
-                    <x>0.7500000000</x>
-                    <y>0.7500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3234323613"/>
+                    </radius>
+                    <theta>
+                      <angle value="-90.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t2>
               </composite>
             </entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>1.0000000000</x>
-                    <y>-1.0000000000</y>
+                    <x>0.0538834408</x>
+                    <y>-0.1526640058</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                  <real value="1.0000000000"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 </origin>
                 <split>
-                  <bool value="true"/>
+                  <bool value="false"/>
                 </split>
                 <t1>
-                  <vector>
-                    <x>1.5000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3810130824"/>
+                    </radius>
+                    <theta>
+                      <angle value="-104.036247"/>
+                    </theta>
+                  </radial_composite>
                 </t1>
                 <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3810130824"/>
+                    </radius>
+                    <theta>
+                      <angle value="-104.036247"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
                   <vector>
-                    <x>-0.2500000000</x>
-                    <y>2.2500000000</y>
+                    <x>-0.0693288893</x>
+                    <y>-0.5377025008</y>
                   </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1848184921"/>
+                    </radius>
+                    <theta>
+                      <angle value="180.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1848184921"/>
+                    </radius>
+                    <theta>
+                      <angle value="180.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t2>
               </composite>
             </entry>
-          </bline>
-        </param>
-        <param name="width">
-          <real value="2.0000000000"/>
-        </param>
-        <param name="expand">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="sharp_cusps">
-          <bool value="true"/>
-        </param>
-        <param name="round_tip[0]">
-          <bool value="true"/>
-        </param>
-        <param name="round_tip[1]">
-          <bool value="true"/>
-        </param>
-        <param name="loopyness">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="homogeneous_width">
-          <bool value="true"/>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.2387458384</x>
+                    <y>-0.2912778556</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2310231153"/>
+                    </radius>
+                    <theta>
+                      <angle value="126.869904"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2310231153"/>
+                    </radius>
+                    <theta>
+                      <angle value="126.869904"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.5621781945</x>
+                    <y>-0.3220809400</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1960296137"/>
+                    </radius>
+                    <theta>
+                      <angle value="135.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1960296137"/>
+                    </radius>
+                    <theta>
+                      <angle value="135.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.5159735680</x>
+                    <y>-0.0294516832</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3518839257"/>
+                    </radius>
+                    <theta>
+                      <angle value="66.801407"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3518839257"/>
+                    </radius>
+                    <theta>
+                      <angle value="66.801407"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.7315951586</x>
+                    <y>0.1553667933</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2355982746"/>
+                    </radius>
+                    <theta>
+                      <angle value="101.309929"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2355982746"/>
+                    </radius>
+                    <theta>
+                      <angle value="101.309929"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.4543674290</x>
+                    <y>0.2631776035</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1386138690"/>
+                    </radius>
+                    <theta>
+                      <angle value="90.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1386138690"/>
+                    </radius>
+                    <theta>
+                      <angle value="90.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
         </param>
       </layer>
-      <layer type="PasteCanvas" active="true" version="0.1" desc="Hatch Marks">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="0"/>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="canvas">
-          <canvas>
-            <layer type="outline" active="true" version="0.2">
-              <param name="z_depth">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="amount">
-                <real value="1.0000000000"/>
-              </param>
-              <param name="blend_method">
-                <integer value="0"/>
-              </param>
-              <param name="color">
-                <color>
-                  <r>0.000000</r>
-                  <g>0.000000</g>
-                  <b>0.000000</b>
-                  <a>1.000000</a>
-                </color>
-              </param>
-              <param name="origin">
-                <vector>
-                  <x>0.0000000000</x>
-                  <y>0.0000000000</y>
-                </vector>
-              </param>
-              <param name="invert">
-                <bool value="false"/>
-              </param>
-              <param name="antialias">
-                <bool value="true"/>
-              </param>
-              <param name="feather">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="blurtype">
-                <integer value="1"/>
-              </param>
-              <param name="winding_style">
-                <integer value="0"/>
-              </param>
-              <param name="bline">
-                <bline type="bline_point" loop="false">
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
-                          <x>-0.7500000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0000000000"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>0.7500000000</x>
-                          <y>-0.2500000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>1.0000000000</x>
-                          <y>1.0000000000</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector guid="ABE3FB24E7BDBAF009E31ADF382C76F1">
-                          <x>0.0000000000</x>
-                          <y>-0.5000000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0400000000" guid="BD5CA193DD9E1DD53E9EE3D947A8D5D6"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>0.5000000000</x>
-                          <y>-0.5000000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>0.7300000191</x>
-                          <y>-0.2599999905</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
-                          <x>0.5000000000</x>
-                          <y>-1.1250000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0000000000"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>0.3750000000</x>
-                          <y>-0.6250000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>0.4900000095</x>
-                          <y>-0.6999999881</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                </bline>
-              </param>
-              <param name="width">
-                <real value="2.0000000000"/>
-              </param>
-              <param name="expand">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="sharp_cusps">
-                <bool value="true"/>
-              </param>
-              <param name="round_tip[0]">
-                <bool value="false"/>
-              </param>
-              <param name="round_tip[1]">
-                <bool value="false"/>
-              </param>
-              <param name="loopyness">
-                <real value="1.0000000000"/>
-              </param>
-              <param name="homogeneous_width">
-                <bool value="true"/>
-              </param>
-            </layer>
-            <layer type="outline" active="true" version="0.2">
-              <param name="z_depth">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="amount">
-                <real value="1.0000000000"/>
-              </param>
-              <param name="blend_method">
-                <integer value="0"/>
-              </param>
-              <param name="color">
-                <color>
-                  <r>0.000000</r>
-                  <g>0.000000</g>
-                  <b>0.000000</b>
-                  <a>1.000000</a>
-                </color>
-              </param>
-              <param name="origin">
-                <vector>
-                  <x>0.0000000000</x>
-                  <y>0.0000000000</y>
-                </vector>
-              </param>
-              <param name="invert">
-                <bool value="false"/>
-              </param>
-              <param name="antialias">
-                <bool value="true"/>
-              </param>
-              <param name="feather">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="blurtype">
-                <integer value="1"/>
-              </param>
-              <param name="winding_style">
-                <integer value="0"/>
-              </param>
-              <param name="bline">
-                <bline type="bline_point" loop="false">
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
-                          <x>0.7500000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0000000000"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>-0.7500000000</x>
-                          <y>-0.2500000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>1.0000000000</x>
-                          <y>1.0000000000</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector guid="ABE3FB24E7BDBAF009E31ADF382C76F1">
-                          <x>0.0000000000</x>
-                          <y>-0.5000000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0400000000" guid="BD5CA193DD9E1DD53E9EE3D947A8D5D6"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>-0.5000000000</x>
-                          <y>-0.5000000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>-0.8012820482</x>
-                          <y>-0.5311999917</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
-                          <x>-0.5000000000</x>
-                          <y>-1.1250000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0000000000"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>-0.3750000000</x>
-                          <y>-0.6250000000</y>
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-                      <split>
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-                      <t1>
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-                          <y>-0.1875000000</y>
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-                      </t1>
-                      <t2>
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-                          <y>-0.1280000061</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
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-                          <y>-1.2720662355</y>
-                        </vector>
-                      </point>
-                      <width>
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-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
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-                      <t1>
-                        <vector>
-                          <x>-0.1730769277</x>
-                          <y>-0.3304918110</y>
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-                      <t2>
-                        <vector>
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-                      </t2>
-                    </composite>
-                  </entry>
-                </bline>
-              </param>
-              <param name="width">
-                <real value="2.0000000000"/>
-              </param>
-              <param name="expand">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="sharp_cusps">
-                <bool value="true"/>
-              </param>
-              <param name="round_tip[0]">
-                <bool value="false"/>
-              </param>
-              <param name="round_tip[1]">
-                <bool value="false"/>
-              </param>
-              <param name="loopyness">
-                <real value="1.0000000000"/>
-              </param>
-              <param name="homogeneous_width">
-                <bool value="true"/>
-              </param>
-            </layer>
-          </canvas>
-        </param>
-        <param name="zoom">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="time_offset">
-          <time value="0s"/>
-        </param>
-        <param name="children_lock">
-          <bool value="false"/>
-        </param>
-        <param name="focus">
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-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-      </layer>
-      <layer type="zoom" active="true" version="0.1">
-        <param name="amount">
-          <real value="0.8000000000"/>
-        </param>
-        <param name="center">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-      </layer>
-    </canvas>
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-      <layer type="outline" active="true" version="0.2" desc="spiral">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="0"/>
-        </param>
-        <param name="color">
-          <color>
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-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
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-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
-          <bool value="true"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="blurtype">
-          <integer value="1"/>
-        </param>
-        <param name="winding_style">
-          <integer value="0"/>
-        </param>
-        <param name="bline">
-          <bline type="bline_point" loop="false">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0016256728</x>
-                    <y>-0.0001743948</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0000000000"/>
-                    </radius>
-                    <theta>
-                      <angle value="0.000000"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0318634338"/>
-                    </radius>
-                    <theta>
-                      <angle value="-31.263578"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0107871704</x>
-                    <y>-0.0152639765</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0186355248"/>
-                    </radius>
-                    <theta>
-                      <angle value="181.217834"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0505012880"/>
-                    </radius>
-                    <theta>
-                      <angle value="-178.782074"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0318048820</x>
-                    <y>0.0181486905</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0430600646"/>
-                    </radius>
-                    <theta>
-                      <angle value="76.393188"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0770241566"/>
-                    </radius>
-                    <theta>
-                      <angle value="76.393127"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0258589108</x>
-                    <y>0.0450944416</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0715442307"/>
-                    </radius>
-                    <theta>
-                      <angle value="340.717163"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1049940825"/>
-                    </radius>
-                    <theta>
-                      <angle value="-19.282898"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0587327443</x>
-                    <y>-0.0368204750</y>
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-                <width>
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-                <origin>
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-                <split>
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-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1000767779"/>
-                    </radius>
-                    <theta>
-                      <angle value="247.779373"/>
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-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1333865996"/>
-                    </radius>
-                    <theta>
-                      <angle value="-112.220612"/>
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-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0474332981</x>
-                    <y>-0.0756223947</y>
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-                <width>
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-                <origin>
-                  <real value="0.5000000000"/>
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-                <split>
-                  <bool value="true"/>
-                </split>
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-                  <radial_composite type="vector">
-                    <radius>
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-                    </radius>
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-                      <angle value="155.992386"/>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1619570018"/>
-                    </radius>
-                    <theta>
-                      <angle value="155.992401"/>
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-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0921633020</x>
-                    <y>0.0547948182</y>
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-                <width>
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-                <origin>
-                  <real value="0.5000000000"/>
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-                <split>
-                  <bool value="true"/>
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-                  <radial_composite type="vector">
-                    <radius>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
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-                    </radius>
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-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0625050366</x>
-                    <y>0.1054528579</y>
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-                <width>
-                  <real value="1.0000000000"/>
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-                <origin>
-                  <real value="0.5000000000"/>
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-                <split>
-                  <bool value="true"/>
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-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1861179988"/>
-                    </radius>
-                    <theta>
-                      <angle value="333.932800"/>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2193334832"/>
-                    </radius>
-                    <theta>
-                      <angle value="-26.067154"/>
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-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.1190911606</x>
-                    <y>-0.0734666511</y>
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-                <width>
-                  <real value="1.0000000000"/>
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-                <origin>
-                  <real value="0.5000000000"/>
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-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2148749646"/>
-                    </radius>
-                    <theta>
-                      <angle value="243.286209"/>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4353943750"/>
-                    </radius>
-                    <theta>
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-                </t2>
-              </composite>
-            </entry>
-          </bline>
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-        <param name="width">
-          <real value="0.0183575605"/>
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-        <param name="expand">
-          <real value="0.0000000000"/>
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-        <param name="sharp_cusps">
-          <bool value="true"/>
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-        <param name="round_tip[0]">
-          <bool value="true"/>
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-        <param name="round_tip[1]">
-          <bool value="true"/>
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-        <param name="loopyness">
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-        <param name="homogeneous_width">
-          <bool value="true"/>
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-      <layer type="bevel" active="false" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
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-        <param name="amount">
-          <real value="1.4500000477"/>
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-        <param name="blend_method">
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-        <param name="type">
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-        <param name="color1">
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-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>0.505682</a>
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-        <param name="color2">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
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-        <param name="angle">
-          <angle value="-45.000000"/>
-        </param>
-        <param name="depth">
-          <real value="0.0137681704"/>
-        </param>
-        <param name="softness">
-          <real value="0.0018357561"/>
-        </param>
-        <param name="use_luma">
-          <bool value="false"/>
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-        <param name="solid">
-          <bool value="false"/>
-        </param>
-      </layer>
-    </canvas>
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-  <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
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-    <param name="p1">
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-        <x>0.1173149124</x>
-        <y>-3.6159317493</y>
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-    <param name="p2">
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-        <x>0.1153842360</x>
-        <y>3.6353044510</y>
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-    <param name="gradient">
-      <gradient>
-        <color pos="0.000000">
-          <r>1.000000</r>
-          <g>1.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
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-        <color pos="1.000000">
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-          <g>0.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
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-      </gradient>
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-    <param name="loop">
-      <bool value="false"/>
-    </param>
-    <param name="zigzag">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="colorcorrect" active="true" version="0.1">
-    <param name="hue_adjust">
-      <angle value="-60.000000"/>
-    </param>
-    <param name="brightness">
-      <real value="0.5000000000"/>
-    </param>
-    <param name="contrast">
-      <real value="0.2000000000"/>
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-    <param name="exposure">
-      <real value="0.5000000000"/>
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-    <param name="gamma">
-      <real value="1.0000000000"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="shine">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.4000000060"/>
-    </param>
-    <param name="blend_method">
-      <integer value="16"/>
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-    <param name="origin">
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-        <y>0.0000000000</y>
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-    <param name="canvas">
-      <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-        <layer type="conical_gradient" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="gradient">
-            <stripes type="gradient">
-              <color1>
-                <color>
-                  <r>-0.000000</r>
-                  <g>-0.000000</g>
-                  <b>-0.000000</b>
-                  <a>-0.000000</a>
-                </color>
-              </color1>
-              <color2>
-                <color>
-                  <r>1.000000</r>
-                  <g>1.000000</g>
-                  <b>1.000000</b>
-                  <a>1.000000</a>
-                </color>
-              </color2>
-              <stripes>
-                <integer value="10"/>
-              </stripes>
-              <width>
-                <real value="0.5000000000"/>
-              </width>
-            </stripes>
-          </param>
-          <param name="center">
-            <vector guid="BC15E160EF51802616C34149A5539C1C">
-              <x>-1.0208537579</x>
-              <y>-0.0912802294</y>
-            </vector>
-          </param>
-          <param name="angle">
-            <angle value="90.000000"/>
-          </param>
-          <param name="symmetric">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="radial_gradient" active="false" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="3.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="19"/>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>1.000000</r>
-                <g>1.000000</g>
-                <b>1.000000</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.000000</r>
-                <g>0.000000</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="center">
-            <vector guid="BC15E160EF51802616C34149A5539C1C">
-              <x>-1.0208537579</x>
-              <y>-0.0912802294</y>
-            </vector>
-          </param>
-          <param name="radius">
-            <real value="2.7536340803"/>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="radial_gradient" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.3000000119"/>
-    </param>
-    <param name="blend_method">
-      <integer value="6"/>
-    </param>
-    <param name="gradient">
-      <gradient>
-        <color pos="0.000000">
-          <r>1.000000</r>
-          <g>1.000000</g>
-          <b>1.000000</b>
-          <a>1.000000</a>
-        </color>
-        <color pos="1.000000">
-          <r>0.000000</r>
-          <g>0.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
-        </color>
-      </gradient>
-    </param>
-    <param name="center">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="radius">
-      <real value="4.7343858376"/>
-    </param>
-    <param name="loop">
-      <bool value="false"/>
-    </param>
-    <param name="zigzag">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.3591800332</x>
-        <y>-0.0557465069</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="PasteCanvas" active="true" version="0.1" desc=".01">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="0">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>1.4101837873</x>
-                    <y>0.1264636517</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="40ED3EBCABE9DD3003C2F79D0371732E">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7414059639</x>
-                                  <y>-3.0672023296</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5303429323"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.588318"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1264432388"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-177.546036"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6562854052</x>
-                                  <y>-3.0678038597</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0939125060"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.202576"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3560642821"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-299.538788"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7024269104</x>
-                                  <y>-2.7039456367</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2457668056"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.270447"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2457668056"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.270447"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6911777258</x>
-                                  <y>-2.3986320496</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1834816033"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-263.418152"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3825653050"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-346.218262"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8005726337</x>
-                                  <y>-2.5029788017</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1236623558"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="272.777557"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1236623558"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="272.777557"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="28FAEC25F811E2F743872197CAE776FB">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D68C818103818B2C8000B912DA5BC775">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
-                                  <x>1.6522986889</x>
-                                  <y>-2.3851733208</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
-                                  <radius>
-                                    <real value="0.1210776732"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-9.788567"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
-                                  <radius>
-                                    <real value="0.1307936326"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-120.962631"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
-                                  <x>1.6238871813</x>
-                                  <y>-2.5137786865</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1011442772"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-84.402168"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
-                                  <radius>
-                                    <real value="0.1406962112"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.769012"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
-                                  <x>1.5201565027</x>
-                                  <y>-2.5520520210</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
-                                  <radius>
-                                    <real value="0.0547532210"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.194153"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0547532210"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.194153"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
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-                      <param name="amount">
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
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-                      <param name="blurtype">
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-                      <param name="winding_style">
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-                                <radial_composite type="vector">
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                              </t2>
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-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
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-                      <param name="expand">
-                        <real value="0.0045893901"/>
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-                      <param name="sharp_cusps">
-                        <bool value="true"/>
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                        <bool value="true"/>
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-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
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-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
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-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="blend_method">
-                        <integer value="12"/>
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-                      <param name="antialias">
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-                      <param name="feather">
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
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-                        <bline type="bline_point" loop="true" guid="D68C818103818B2C8000B912DA5BC775">
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-                            <composite type="bline_point">
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="true"/>
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-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <real value="1.0000000000"/>
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-                                <real value="0.5000000000"/>
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-                              <t2>
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-                          </entry>
-                        </bline>
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-                      <param name="width">
-                        <real value="0.0183575605"/>
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-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
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-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
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-                      <param name="color">
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="invert">
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
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-                      <param name="blurtype">
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-                      <param name="winding_style">
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-                                <radial_composite type="vector">
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-                              <t2>
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-                          </entry>
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-                      <param name="width">
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-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
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-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
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-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
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-                      <param name="z_depth">
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-                      <param name="amount">
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-                      <param name="color">
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                          <y>0.0000000000</y>
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-                        <bool value="false"/>
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
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-                      <param name="blurtype">
-                        <integer value="1"/>
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-                      <param name="winding_style">
-                        <integer value="0"/>
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-                      <param name="bline">
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-                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
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-                              </t1>
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-                            </composite>
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-                                <real value="0.5000000000"/>
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-                              </t1>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
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-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
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-                <param name="focus">
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-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
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-              </layer>
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-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
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-                <param name="origin">
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-                    <x>1.4101837873</x>
-                    <y>0.1264636517</y>
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-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
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-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
-                          <entry>
-                            <composite type="bline_point">
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                                  <theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                                    <real value="0.3560642821"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-299.538788"/>
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-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.3307601213</x>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2609149951"/>
-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
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-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t2>
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-                          </entry>
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-                                <radial_composite type="vector">
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-                                  <x>1.4018956423</x>
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-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="388814FF9A365AA37241CC5B40CFAC3A">
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-                            <composite type="bline_point">
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-                          </entry>
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-                              </t1>
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-                            </composite>
-                          </entry>
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-                                  <x>1.3462281227</x>
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-                              </point>
-                              <width>
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-                                <radial_composite type="vector">
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-                              </t1>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
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-                                  <x>1.1106057167</x>
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-                              <width>
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-                              <origin>
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-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
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-                      <param name="color">
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-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
-                          <entry>
-                            <composite type="bline_point">
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-                              <width>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="true"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
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-                                </radial_composite>
-                              </t1>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                  <x>1.2955747843</x>
-                                  <y>-2.9854686260</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="true"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                              </t1>
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-                                <radial_composite type="vector">
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-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
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-                                  <x>1.3307601213</x>
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-                          </entry>
-                          <entry>
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-                                <real value="0.5000000000"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                  <x>1.4018956423</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="false"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  <theta>
-                                    <angle value="308.575073"/>
-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
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-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                      <param name="origin">
-                        <vector guid="C6FE795B61A63378B1C654DE50731DB4">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
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-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
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-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="388814FF9A365AA37241CC5B40CFAC3A">
-                          <entry>
-                            <composite type="bline_point">
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-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              <t2>
-                                <radial_composite type="vector">
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-                          </entry>
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-                                <vector>
-                                  <x>1.1769845486</x>
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-                              <width>
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-                                  <x>1.3462281227</x>
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-                              <width>
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-                              <origin>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                              </t2>
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-                          </entry>
-                          <entry>
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-                              <point>
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-                                  <x>1.1106057167</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
-                                    <angle value="133.477341"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
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-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
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-                      <param name="origin">
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
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-                              <width>
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-                          </entry>
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-                          </entry>
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-                          </entry>
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-                                  <x>1.1311216354</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
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-                            </composite>
-                          </entry>
-                          <entry>
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-                                <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125753"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="308.575073"/>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
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-                              <width>
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-                              </width>
-                              <origin>
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-                              </origin>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                <vector>
-                                  <x>1.1769845486</x>
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-                              <width>
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-                                  </radius>
-                                  <theta>
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-                            </composite>
-                          </entry>
-                          <entry>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                      <param name="loopyness">
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-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
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-                <param name="time_offset">
-                  <time value="0s"/>
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-                <param name="children_lock">
-                  <bool value="false"/>
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-                <param name="focus">
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-                <param name="z_depth">
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-                <param name="amount">
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-                <param name="blend_method">
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-                      <param name="z_depth">
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-                      <param name="amount">
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
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-                      <param name="blurtype">
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-                      <param name="winding_style">
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-                              </t1>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
-                      <param name="z_depth">
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-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="blend_method">
-                        <integer value="12"/>
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-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
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-                            <composite type="bline_point">
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-                          </entry>
-                        </bline>
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-                      <param name="width">
-                        <real value="0.0183575605"/>
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-                      <param name="expand">
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-                      <param name="sharp_cusps">
-                        <bool value="true"/>
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
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-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
-                      <param name="z_depth">
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-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="blend_method">
-                        <integer value="12"/>
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-                      <param name="color">
-                        <color>
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="invert">
-                        <bool value="false"/>
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
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-                        <integer value="1"/>
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-                      <param name="winding_style">
-                        <integer value="0"/>
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-                          </entry>
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-                          </entry>
-                        </bline>
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-                      <param name="width">
-                        <real value="0.0367151211"/>
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-                      <param name="expand">
-                        <real value="0.0183575605"/>
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-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
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-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
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-                <param name="time_offset">
-                  <time value="0s"/>
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-                <param name="children_lock">
-                  <bool value="false"/>
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-                <param name="focus">
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-              </layer>
-              <layer type="shade" active="true" version="0.2">
-                <param name="z_depth">
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-                <param name="amount">
-                  <real value="1.0000000000"/>
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-                <param name="blend_method">
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-                <param name="color">
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-                    <b>0.000000</b>
-                    <a>1.000000</a>
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-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="7E7A86FBE4D8A92DD775AD78E5334B1D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.3145873547</x>
-                                  <y>-2.4158012867</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6719482081"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="141.846481"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
-                                  <radius>
-                                    <real value="0.2014026891"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.391792"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.4420893192</x>
-                                  <y>-2.6735475063</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4694015291"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-114.319305"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3775205428"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-113.772346"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1500685215</x>
-                                  <y>-2.9546005726</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3470528625"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-121.429558"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1657991565"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.744881"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1128714085</x>
-                                  <y>-3.0767693520</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1357448505"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-88.512131"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0401872105"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.125031"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0752749443</x>
-                                  <y>-3.1014418602</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0381249354"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-146.309937"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179353803"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="99.918503"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1481935978</x>
-                                  <y>-2.7998762131</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3224607239"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="48.010963"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3820748400"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="48.511353"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine782Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1655719280</x>
-                                  <y>-2.9948024750</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0799452005"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="71.035027"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3776697310"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="36.965393"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.4713726044</x>
-                                  <y>-2.9940209389</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2253931875"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-34.552032"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1481391266"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-124.272499"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.4013741016</x>
-                                  <y>-3.1115474701</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0743526053"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-121.429558"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2152925654"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="134.391617"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1426613331</x>
-                                  <y>-3.0683901310</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3311766019"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-169.886047"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0953774869"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="73.909187"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine781Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0846593380</x>
-                                  <y>-2.5052015781</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1202805487"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="105.945396"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1581362883"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="54.926247"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.2581381798</x>
-                                  <y>-2.4198389053</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2397085450"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-1.974934"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0740927132"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-41.987213"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.3251433372</x>
-                                  <y>-2.4758296013</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0623076248"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-45.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2784984643"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-165.688965"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1342246532</x>
-                                  <y>-2.6438012123</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1664297848"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-106.336037"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1925379015"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="106.620758"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine780Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.3145873547</x>
-                                  <y>-2.4158012867</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6719482081"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="141.846481"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
-                                  <radius>
-                                    <real value="0.2014026891"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.391792"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.4420893192</x>
-                                  <y>-2.6735475063</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3775205428"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-113.772346"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1500685215</x>
-                                  <y>-2.9546005726</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3470528625"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-121.429558"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1657991565"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.744881"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1128714085</x>
-                                  <y>-3.0767693520</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1357448505"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-88.512131"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0401872105"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.125031"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0752749443</x>
-                                  <y>-3.1014418602</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0381249354"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-146.309937"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179353803"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="99.918503"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1481935978</x>
-                                  <y>-2.7998762131</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3224607239"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="48.010963"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3820748400"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="48.511353"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="6">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine778Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="2536EADFD0D5B9EC697F504A164C4288">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="C63FA716A6E706E44B3349D80FA5C04D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1365636681"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-67.845100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
-                                    <angle value="39.803665"/>
-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0823124285"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.599384"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1167966884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="117.568733"/>
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-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
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-                                  <theta>
-                                    <angle value="-89.506081"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0916690339"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-34.285488"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine778Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="2536EADFD0D5B9EC697F504A164C4288">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="C63FA716A6E706E44B3349D80FA5C04D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1365636681"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-67.845100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1394605159"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="39.803665"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0823124285"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.599384"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1167966884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="117.568733"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-89.506081"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-89.506081"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7976585627</x>
-                                  <y>-3.0918545723</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1309062660"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-22.249023"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1309062660"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-22.249023"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9432809353</x>
-                                  <y>-3.0447249413</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2295291999"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="64.678185"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2796746860"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-155.481827"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7568532228</x>
-                                  <y>-2.8922815323</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179716269"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.185379"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179716269"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.185379"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8093565702</x>
-                                  <y>-2.5165033340</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3141252273"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="44.388458"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1810715457"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.931374"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine779Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8715554476</x>
-                                  <y>-3.0046267509</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6219997533"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-116.282600"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2213287527"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-15.332525"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0299224854</x>
-                                  <y>-2.8462679386</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5140985305"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.839790"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5140985305"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.839790"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8164712191</x>
-                                  <y>-2.6752865314</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3079265845"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-153.436142"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0708879401"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.055862"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7843388319</x>
-                                  <y>-2.7487282753</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0538854680"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-116.566254"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1110242420"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="29.743595"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8864740133</x>
-                                  <y>-2.7349579334</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0916690339"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-34.285488"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0916690339"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-34.285488"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine778Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1365636681"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-67.845100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1394605159"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="39.803665"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0823124285"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.599384"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1167966884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="117.568733"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-89.506081"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-89.506081"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7976585627</x>
-                                  <y>-3.0918545723</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1309062660"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-22.249023"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1309062660"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-22.249023"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9432809353</x>
-                                  <y>-3.0447249413</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2295291999"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="64.678185"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2796746860"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-155.481827"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7568532228</x>
-                                  <y>-2.8922815323</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179716269"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.185379"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179716269"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.185379"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8093565702</x>
-                                  <y>-2.5165033340</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3141252273"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="44.388458"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1810715457"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.931374"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc=".">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine777Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="65F8023DD50316E386E1AEC16E2B102E">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="2377252E739C0B8BC15B6B7E3E0702A4">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.5342167616</x>
-                                  <y>-2.9676733017</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894281077"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-1.364743"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894281077"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-1.364743"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.5285770893</x>
-                                  <y>-3.1071574688</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1842694704"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.139328"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1842694704"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.139328"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
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-                      <param name="antialias">
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-                      <param name="amount">
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="antialias">
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-                      </param>
-                      <param name="feather">
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-                      <param name="blurtype">
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-                      <param name="winding_style">
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-                        </bline>
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-                      <param name="sharp_cusps">
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-                <param name="zoom">
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-                <param name="time_offset">
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-                  <bool value="false"/>
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-                <param name="amount">
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-                      <param name="amount">
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="winding_style">
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-                          </entry>
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-                      <param name="amount">
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-                                  <radius>
-                                    <real value="0.2554299006"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-117.287987"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
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-                      <param name="color">
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="origin">
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="E502EE9F8C637C46B60CAC5D32F449D3">
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-                            <composite type="bline_point">
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-                                  <x>1.3806953430</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <t1>
-                                <radial_composite type="vector">
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-                                  </radius>
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-                          </entry>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="true"/>
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-                                  <radius>
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-                              </t1>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
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-                                  <x>1.3307601213</x>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
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-                                <bool value="false"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
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-                                    <real value="0.2609149951"/>
-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
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-                                  <x>1.1311216354</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3783899175"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-158.101807"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3191462103"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-286.284943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125753"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="308.575073"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125753"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="308.575073"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
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-                      <param name="color">
-                        <color>
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5738540043"/>
-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3668630550"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2335765199"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2335765199"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3301826898"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="15.952938"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1106057167</x>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
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-                <param name="children_lock">
-                  <bool value="false"/>
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-                <param name="focus">
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-              </layer>
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-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0734302402</x>
-                    <y>-0.0734302402</y>
-                  </vector>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0917878002</x>
-                    <y>0.0917878002</y>
-                  </vector>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="Studio">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>-0.1392466277</x>
-              <y>0.1392466426</y>
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-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
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-                <param name="blend_method">
-                  <integer value="0"/>
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-                <param name="origin">
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-                  </vector>
-                </param>
-                <param name="canvas">
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-                    <layer type="region" active="true" version="0.1" desc="NewBLine774Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
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-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="7CA5ECFC8B4A5E126D4B7B7F3192A8C6">
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-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="94CE15F25037204FBC9AA36EFDEF7DA5">
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-                            <composite type="bline_point">
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-                              <width>
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-                              <origin>
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-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0880913734</x>
-                                  <y>-3.4257891178</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
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-                              </origin>
-                              <split>
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-                              </split>
-                              <t1>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0522434488</x>
-                                  <y>-3.4639453888</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0436153373"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0449596606</x>
-                                  <y>-3.3088004589</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2327185317"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="80.537781"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2327185317"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0853315815</x>
-                                  <y>-3.1736614704</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2272342186"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="8.768601"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1257115391"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-126.729851"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine775Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="EDAA671DE8F99C06B57F135AAB212E00">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="798F4D9F2ABE9BFEAF4F8225E4BA3F4C">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2206840278"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.018295"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2872656756"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="16.655880"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5092083216"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1467575078"/>
-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1467575078"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1248648167</x>
-                                  <y>-3.1808972359</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2286935787"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.621262"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0676823944"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0887812227</x>
-                                  <y>-3.2117397785</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0168878636"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.765167"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0983234968"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1484685242</x>
-                                  <y>-3.3120763302</y>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1183621825"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-86.820244"/>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.0337450877</x>
-                          <y>-3.3170540333</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
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-                          <x>0.1993098706</x>
-                          <y>-3.3170540333</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
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-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine775Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="EDAA671DE8F99C06B57F135AAB212E00">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="798F4D9F2ABE9BFEAF4F8225E4BA3F4C">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2206840278"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.018295"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2872656756"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="16.655880"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5092083216"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1467575078"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.492523"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1467575078"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.492523"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1248648167</x>
-                                  <y>-3.1808972359</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2286935787"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.621262"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0676823944"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-139.910583"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0887812227</x>
-                                  <y>-3.2117397785</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0168878636"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.765167"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0983234968"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="14.119177"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1484685242</x>
-                                  <y>-3.3120763302</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1183621825"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-86.820244"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1183621825"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-86.820244"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine774Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0259559043</x>
-                                  <y>-3.3066890240</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4543841779"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1713045510"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-91.757011"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1713045510"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-91.757011"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0880913734</x>
-                                  <y>-3.4257891178</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1753112723"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="7.526725"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0732280284"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-133.781128"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0522434488</x>
-                                  <y>-3.4639453888</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0436153373"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-135.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1990433628"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-174.920395"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0449596606</x>
-                                  <y>-3.3088004589</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2327185317"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="80.537781"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2327185317"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="80.537781"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0853315815</x>
-                                  <y>-3.1736614704</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2272342186"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="8.768601"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1257115391"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-126.729851"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine775Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2206840278"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.018295"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2872656756"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="16.655880"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
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-                              </point>
-                              <width>
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-                        <real value="0.0183575605"/>
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-                      <param name="sharp_cusps">
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-                      <param name="amount">
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-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                          <y>0.0000000000</y>
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
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-                      <param name="winding_style">
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-                            <composite type="bline_point">
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-                                  <x>0.0853315815</x>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
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-                      <param name="width">
-                        <real value="0.0367151211"/>
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-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
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-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                <param name="zoom">
-                  <real value="0.0000000000"/>
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-                <param name="time_offset">
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-                <param name="children_lock">
-                  <bool value="false"/>
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-                <param name="z_depth">
-                  <real value="0.0000000000"/>
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-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
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-                    <layer type="region" active="true" version="0.1" desc="NewBLine763Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="blend_method">
-                        <integer value="0"/>
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-                        <color>
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-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
-                        <real value="0.0000000000"/>
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-                      <param name="blurtype">
-                        <integer value="1"/>
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-                      <param name="winding_style">
-                        <integer value="0"/>
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-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="DBCFEE8478D26B58D24692E0127349D8">
-                          <entry>
-                            <composite type="bline_point">
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-                              <width>
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-                              <origin>
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-                                <radial_composite type="vector">
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-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                              <origin>
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-                                <bool value="true"/>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                <vector>
-                                  <x>-0.2429780662</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                                <real value="0.5000000000"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  <theta>
-                                    <angle value="73.050774"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0851514288"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="165.963745"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3060821891</x>
-                                  <y>-6.3563885689</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0560323923"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="169.380341"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.7075051167"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-102.075279"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine764Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="7531AFAB465FE72615DCE7E3BDB625D3">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="510DAF4EEF9120B9C762A074FA727F50">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1795760095</x>
-                                  <y>-6.0254263878</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2188246794"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-12.723715"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2188246794"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-12.723715"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2174463719</x>
-                                  <y>-6.1814899445</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2390172884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="168.366943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2390172884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="168.366943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.3507187963</x>
-                          <y>-6.6018557549</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>-0.1826434880</x>
-                          <y>-6.6018557549</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1795760095</x>
-                                  <y>-6.0254263878</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2188246794"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-12.723715"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2188246794"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-12.723715"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2174463719</x>
-                                  <y>-6.1814899445</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2390172884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="168.366943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2390172884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="168.366943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="4CA461CEC6F75A81D037536EF0CC2C70">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="DBCFEE8478D26B58D24692E0127349D8">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3083768785</x>
-                                  <y>-7.0126714706</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4882607352"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-65.422333"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1624702399"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="36.384354"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1672531366</x>
-                                  <y>-6.8990840912</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1688005156"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="39.207203"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4389785122"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="118.574600"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2429780662</x>
-                                  <y>-6.3724513054</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3778259044"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="73.050774"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0851514288"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="165.963745"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3060821891</x>
-                                  <y>-6.3563885689</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0560323923"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="169.380341"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.7075051167"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-102.075279"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
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-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
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-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="510DAF4EEF9120B9C762A074FA727F50">
-                          <entry>
-                            <composite type="bline_point">
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="false"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                <radial_composite type="vector">
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-                          </entry>
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-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
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-                      <param name="expand">
-                        <real value="0.0367151211"/>
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-                      <param name="sharp_cusps">
-                        <bool value="true"/>
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
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-                      <param name="homogeneous_width">
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-                    <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                      <param name="z_depth">
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-                      <param name="amount">
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-                        <color>
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="origin">
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
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-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
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-                              <origin>
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-                              </t2>
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-                          </entry>
-                          <entry>
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-                          </entry>
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-                          </entry>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
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-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
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-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
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-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                <param name="zoom">
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-                <param name="time_offset">
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-                  <bool value="false"/>
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-                <param name="focus">
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-              <layer type="PasteCanvas" active="true" version="0.1" desc="d">
-                <param name="z_depth">
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-                <param name="amount">
-                  <real value="1.0000000000"/>
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-                <param name="blend_method">
-                  <integer value="0"/>
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-                    <layer type="region" active="true" version="0.1" desc="NewBLine772Region">
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-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                        <integer value="0"/>
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-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                        <vector guid="6E4949E82FB14E2FD1F46A8C9B268A37">
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-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
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-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
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-                              <width>
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-                              <origin>
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-                                <bool value="true"/>
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-                              <t1>
-                                <radial_composite type="vector">
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-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                              <width>
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-                          </entry>
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-                          </entry>
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-                          </entry>
-                          <entry>
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-                                  <theta>
-                                    <angle value="-81.344742"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3887917729"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-81.344742"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2489363849</x>
-                                  <y>-3.4560194016</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2486417333"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="24.556652"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0392592614"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.911980"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine773Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="673742EB6B76BBF66CA9304B0672F162">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="6D998EECAFC66673C92A944347C2269A">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2759846747</x>
-                                  <y>-3.3898458481</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3808662824"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-104.743553"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0581300420"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="14.036244"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2331014127</x>
-                                  <y>-3.3822090626</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0342181767"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="11.888658"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3923342472"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="79.649117"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2372135073</x>
-                                  <y>-2.9809863567</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2247569982"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="114.555504"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0738075831"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-146.689377"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3100562990</x>
-                                  <y>-3.0256319046</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0488707900"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-154.359009"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2515932202"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-65.589264"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.4700865448</x>
-                          <y>-3.3394508362</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>-0.2370315641</x>
-                          <y>-3.3394508362</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine772Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="6E4949E82FB14E2FD1F46A8C9B268A37">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D234D807A5F9D3644F4B80739AB7B8D8">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2434716523</x>
-                                  <y>-3.4154675007</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0492837562"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="83.541130"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2896332926"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-172.658768"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.4157698750</x>
-                                  <y>-3.3590915203</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4927249551"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1800334585"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="113.051300"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1800334585"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="113.051300"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2959317267</x>
-                                  <y>-3.2222175598</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2999660991"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-11.827775"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0385883013"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="91.560989"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2965191603</x>
-                                  <y>-3.1834464073</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0334841894"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2104854486"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="154.722275"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.4927247763</x>
-                                  <y>-3.3520421982</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3887917729"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-81.344742"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3887917729"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-81.344742"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2489363849</x>
-                                  <y>-3.4560194016</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2486417333"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="24.556652"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0392592614"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.911980"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine773Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
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-                      <param name="color">
-                        <color>
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-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                        <vector guid="673742EB6B76BBF66CA9304B0672F162">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="6D998EECAFC66673C92A944347C2269A">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
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-                                  <y>-3.3898458481</y>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                <radial_composite type="vector">
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-                            </composite>
-                          </entry>
-                          <entry>
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-                              <width>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2247569982"/>
-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                <vector>
-                                  <x>-0.3100562990</x>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0488707900"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
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-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine773Contorno">
-                      <param name="z_depth">
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-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
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-                              <width>
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-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                                  </radius>
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-                              </t1>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
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-                              <width>
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-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3923342472"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  <theta>
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-                              </t1>
-                              <t2>
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-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
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-                                  <radius>
-                                    <real value="0.0488707900"/>
-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2515932202"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine772Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
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-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="origin">
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-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
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-                              <width>
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-                              <origin>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                              <t2>
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-                          </entry>
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-                          </entry>
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-                            </composite>
-                          </entry>
-                          <entry>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4645168302"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.438446"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0746297325"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="162.649292"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.1511822939</x>
-                          <y>0.0149328904</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>0.2556516528</x>
-                          <y>0.0149328904</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="AD609E220E117162933AC62188C050CD">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="0CC1B05C97C547A0691A384F036F8AA0">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1173120812</x>
-                                  <y>0.2751632035</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1058225356"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="157.755035"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6207993451"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-112.339516"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1291844398</x>
-                                  <y>-0.3420719802</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3605425683"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="302.910553"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3479722816"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="343.654968"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1467930079</x>
-                                  <y>-0.2556899488</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0765918791"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-324.467834"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0806151616"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="96.341469"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1346031129</x>
-                                  <y>-0.1718844324</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0680910586"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.312164"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1450160000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-162.124695"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0163974855</x>
-                                  <y>-0.1669909805</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2261818587"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="169.798035"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2137194695"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="125.681900"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0549824908</x>
-                                  <y>0.2514233887</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4645168302"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.438446"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0746297325"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="162.649292"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="C7495DE666F30844996108DC5CD6B7CB">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="F0F9A4C64921C121418FA2B81336925E">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.3171994686</x>
-                                  <y>0.2159900814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4180677040"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.631348"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894051564"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="156.451965"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1702796668</x>
-                                  <y>0.2783072293</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2133699270"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="156.648636"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4566595089"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-100.107040"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2118327469</x>
-                                  <y>-0.3389281929</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4054362908"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="289.234253"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0768549743"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-349.993958"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2845506668</x>
-                                  <y>-0.3166722953</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0901463162"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-339.778900"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3943886401"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="110.484138"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1173120812</x>
-                                  <y>0.2751632035</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1058225356"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="157.755035"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6207993451"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-112.339516"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1291844398</x>
-                                  <y>-0.3420719802</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3605425683"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="302.910553"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3479722816"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="343.654968"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1557510346</x>
-                                  <y>-0.2411777824</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0765918791"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-324.467834"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0806151616"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="96.341469"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1468468159</x>
-                                  <y>-0.1714420170</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0680910586"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.312164"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1450160000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-162.124695"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0163974855</x>
-                                  <y>-0.1669909805</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2261818587"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="169.798035"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2137194695"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="125.681900"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0549824908</x>
-                                  <y>0.2514233887</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4645168302"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.438446"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0746297325"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="162.649292"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.3171994686</x>
-                                  <y>0.2159900814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4180677040"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.631348"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894051564"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="156.451965"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1702796668</x>
-                                  <y>0.2783072293</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2133699270"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="156.648636"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4566595089"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-100.107040"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2118327469</x>
-                                  <y>-0.3389281929</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4054362908"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="289.234253"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0768549743"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-349.993958"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2845506668</x>
-                                  <y>-0.3166722953</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0901463162"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-339.778900"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3943886401"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="110.484138"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="-0.7300000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="t">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine770Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="6DCCC67F355D19910B6016DCFEC7B427">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="FC202743E8B16B3C348621FD90051D3B">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9061859846</x>
-                                  <y>-3.0474960804</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0427364092"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="74.320641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                        </bline>
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-                      <param name="amount">
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-                      <param name="blend_method">
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-                      <param name="p1">
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-                            <b>0.179017</b>
-                            <a>1.000000</a>
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-                            <b>0.000000</b>
-                            <a>1.000000</a>
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-                      <param name="loop">
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-                      <param name="zigzag">
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-                    <layer type="outline" active="true" version="0.2" desc="NewBLine771Contorno">
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-                      <param name="amount">
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-                      <param name="blend_method">
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-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="67CE259A0F7CCCCD6D77587374FF4436">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="CD2173AC96941EAAD92E983EC0B86D33">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8675587177</x>
-                                  <y>-3.1903939247</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0452064518"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.423889"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0197380485"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8703786135</x>
-                                  <y>-3.2270503044</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0116260522"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-104.037109"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0307779640"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-21.242456"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8197986484</x>
-                                  <y>-3.2461133003</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0414676499"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-17.817820"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0453097864"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="67.087166"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8017279506</x>
-                                  <y>-3.1937654018</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0296657840"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="70.513870"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0715052746"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="177.240906"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine770Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="6DCCC67F355D19910B6016DCFEC7B427">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="FC202743E8B16B3C348621FD90051D3B">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9061859846</x>
-                                  <y>-3.0474960804</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0427364092"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="74.320641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0458875176"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-19.290241"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8710557818</x>
-                                  <y>-3.0604894161</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0435387764"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-18.434948"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2661687019"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-109.456207"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8823648095</x>
-                                  <y>-3.3793120384</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2014110406"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-73.123909"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0435387764"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="34.695156"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8395842910</x>
-                                  <y>-3.3592257500</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0406569188"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="28.300758"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0496418429"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-70.559967"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8267340064</x>
-                                  <y>-3.3941051960</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0383536835"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-68.962486"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1222811940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-125.837654"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9355665445</x>
-                                  <y>-3.4664168358</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0800450665"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-176.054825"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2664060058"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="108.974800"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9451402426</x>
-                                  <y>-3.2270512581</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1082707039"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.694244"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0846541231"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-178.151398"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0108799934</x>
-                                  <y>-3.2296459675</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0405268407"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-175.914337"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0484992604"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="94.267853"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0132862329</x>
-                                  <y>-3.1865746975</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0440581440"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1231462562"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="10.304847"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9367696643</x>
-                                  <y>-3.1733405590</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
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-                      <param name="expand">
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-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
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-                      <param name="loopyness">
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-                      <param name="homogeneous_width">
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-                      <param name="amount">
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-                          <a>1.000000</a>
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-                      <param name="expand">
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-                      <param name="sharp_cusps">
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-                      <param name="loopyness">
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-                      <param name="homogeneous_width">
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-                      <param name="amount">
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-                      <param name="blend_method">
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-                      <param name="antialias">
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-                      <param name="feather">
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-                      <param name="winding_style">
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-                      <param name="bline">
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-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0709883273</x>
-                                  <y>-0.0858798996</y>
-                                </vector>
-                              </point>
-                              <width>
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-                              </width>
-                              <origin>
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-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4974156905"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-26.461967"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4974156905"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1477248371</x>
-                                  <y>-0.2794948518</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2341851337"/>
-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine756Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BC01BBE602FFDD12752FFEBA385A0773">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2906233200"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-55.877193"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2102829758"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.668777"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1005309314"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.560135"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2498902681"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0177435018</x>
-                                  <y>0.4471090138</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2649795257"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-143.746170"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1108539736"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-133.264297"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0984672606</x>
-                                  <y>0.3558329642</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1581316445"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-131.347778"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3044369804"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="13.530495"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.3809863627</x>
-                          <y>-0.0604237057</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>0.2451690137</x>
-                          <y>-0.0633064285</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BC01BBE602FFDD12752FFEBA385A0773">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2906233200"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-55.877193"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2102829758"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.668777"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1005309314"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.560135"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2498902681"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="137.823959"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0177435018</x>
-                                  <y>0.4471090138</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2649795257"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-143.746170"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1108539736"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-133.264297"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0984672606</x>
-                                  <y>0.3558329642</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1581316445"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-131.347778"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3044369804"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="13.530495"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="0BDCBE2EE35082E718A6ADA700729DA2">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0049725440</x>
-                                  <y>-0.4657236040</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0320816264</x>
-                                  <y>-0.3758873940</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4767522764"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="3.254966"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4111521994"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-141.283585"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1626425236</x>
-                                  <y>-0.4734327197</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4187966287"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1523738913"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.121094"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1523738913"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.121094"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.4164334834</x>
-                                  <y>-0.3384240568</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5741014621"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="141.191422"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1943663505"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="54.794258"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0049725440</x>
-                                  <y>-0.4657236040</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2600334402"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-148.513641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6515467784"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="1.531015"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.3239617050</x>
-                                  <y>-0.1964899004</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2901917423"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="85.100906"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2901917423"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="85.100906"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0497010611</x>
-                                  <y>0.0672036633</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4631901316"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="150.868454"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4631901316"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="150.868454"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1937505305</x>
-                                  <y>0.2772728503</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2093442121"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="94.635750"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2093442121"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="94.635750"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0884741843</x>
-                                  <y>0.4450463355</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1907552831"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.426075"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4634873371"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-159.504440"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3479250968</x>
-                                  <y>0.1633183062</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3582900061"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-82.492661"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3582900061"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-82.492661"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0709883273</x>
-                                  <y>-0.0858798996</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4974156905"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-26.461967"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4974156905"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-26.461967"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1477248371</x>
-                                  <y>-0.2794948518</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2341851337"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-96.071609"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2341851337"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-96.071609"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2906233200"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-55.877193"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2102829758"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.668777"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
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-                            <param name="amount">
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-                            <param name="antialias">
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-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>0.1130765378</x>
-                                <y>-2.3424782753</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>0.6106798649</x>
-                                <y>-2.3424782753</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine769Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="F043B7AA0FFB4CBB56A6AF0990674430">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
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-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7728A9D1DC3920025507492160E849AE">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1228852272</x>
-                                        <y>-2.9865415096</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2143063316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.552795"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1994247065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-35.445713"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4643358588</x>
-                                        <y>-3.0149958134</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4697105582"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="55.750969"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4162634919"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-162.284210"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2183445394</x>
-                                        <y>-2.7992944717</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2250916844"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="97.733597"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1921239470"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine768Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0873D3BE1D47B30CFB9615013F2B7518">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="D5CC05457A69C1EFC8D46D395F68FE34">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5867478848</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2313708094"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="91.363922"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1486962360"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.6987289786</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1046380920"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2458302802"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-85.502846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5858299732</x>
-                                        <y>-2.1002299786</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3279715657"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="177.594025"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0738877537"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="153.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5381003022</x>
-                                        <y>-2.0745294094</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0481689222"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="149.036255"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1465647402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="25.602186"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine767Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="9FEDBFDCDDF7C1E4D4EA1CA5E4F4FA47">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="6561DEBED9FC8266B40B919742D182C9">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4843710661</x>
-                                        <y>-2.2735247612</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.6061182618"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.4499640465</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2194446210"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.690781"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1032814472"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.5360319614</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0688542981"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7248590562"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-4.085351"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4112086296</x>
-                                        <y>-2.0669620037</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.9896941898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="172.504623"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2193174533"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-164.055588"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2505381405</x>
-                                        <y>-2.1272094250</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1742841521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.776352"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4995228476"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.974806"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine766Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="2B633A05964D4F1791DEB471A533D107">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A72BFDC633BF1475166240C838795FBC">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3323079348</x>
-                                        <y>-2.3954544067</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8701681872"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.241657"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0597875598"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-30.254814"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3653027713</x>
-                                        <y>-2.4141023159</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0406000355"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-32.003704"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6316120932"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.487389"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5733136535</x>
-                                        <y>-2.7454636097</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2608190312"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.624428"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2608190312"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.624428"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5030203462</x>
-                                        <y>-3.0366599560</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4090527989"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="178.191391"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4066529124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="50.580776"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3868211210</x>
-                                        <y>-2.7770218849</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine765Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0A67C862A4A95CBD5E571ABC3C085017">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="55D0B678D4633C48AEA08C70CE8271C7">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2545900345</x>
-                                        <y>-2.1937196255</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5825054833"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-3.251945"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2197724191"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.106270"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2626673579</x>
-                                        <y>-2.4323678017</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2064630629"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-39.805576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1155004223"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-124.902496"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1848313212</x>
-                                        <y>-2.5425133705</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1350258127"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-123.690063"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3175626545"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-192.011505"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine767Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4843710661</x>
-                                        <y>-2.2735247612</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.6061182618"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
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-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
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-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
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-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine765Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2545900345</x>
-                                        <y>-2.1937196255</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5825054833"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-3.251945"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
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-                                        </radius>
-                                        <theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2626673579</x>
-                                        <y>-2.4323678017</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2064630629"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-39.805576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1155004223"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-124.902496"/>
-                                        </theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1848313212</x>
-                                        <y>-2.5425133705</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1350258127"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-123.690063"/>
-                                        </theta>
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-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3175626545"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-192.011505"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine769Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
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-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1228852272</x>
-                                        <y>-2.9865415096</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2143063316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.552795"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1994247065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-35.445713"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
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-                                        <x>0.4643358588</x>
-                                        <y>-3.0149958134</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4697105582"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="55.750969"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4162634919"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-162.284210"/>
-                                        </theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2183445394</x>
-                                        <y>-2.7992944717</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2250916844"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="97.733597"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1921239470"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="i">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine763Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
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-                            </param>
-                            <param name="origin">
-                              <vector guid="60A3D02B1E3BC1774F51C138F4569CDA">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
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-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="F7C85F61A01EF0AE4D2000B616E9F972">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
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-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine764Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="59361E4E9E937CD08ABA75B5B92C9579">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7D0A1EAB375DBB4F58043222FEE8CFFA">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-0.1252741963</x>
-                                <y>-2.3018541336</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>0.0428011231</x>
-                                <y>-2.3018541336</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="60A3D02B1E3BC1774F51C138F4569CDA">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="F7C85F61A01EF0AE4D2000B616E9F972">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="59361E4E9E937CD08ABA75B5B92C9579">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7D0A1EAB375DBB4F58043222FEE8CFFA">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="f">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine761Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="E29FA79544BB170ECC392A14C39B5281">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DE6C63946DDFD14CC79B5EFF83CA6B0C">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4862852991</x>
-                                        <y>-2.7278244495</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8861103722"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-70.720459"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2063216665"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.847576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3371301293</x>
-                                        <y>-2.6360368729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1247235867"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.979473"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8718972898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="107.934250"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3463089168</x>
-                                        <y>-1.8443670273</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4776012269"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="58.257236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1177359681"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.874985"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2051851749</x>
-                                        <y>-1.8787873983</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1037762970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="5.710593"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1647153106"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.970402"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1673227102</x>
-                                        <y>-1.7307795286</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1411657124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="88.602821"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2478509619"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="152.723236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4002342522</x>
-                                        <y>-1.7548738718</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1817450591"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-142.696060"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7737785035"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-113.600189"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine762Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0AD2A94C2F6AC84B5B6F63C680CB9FB1">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3660832644</x>
-                                        <y>-2.2043015957</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0896518277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-100.619652"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1541297283"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="18.758650"/>
-                                        </theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2449233681</x>
-                                        <y>-2.2516641617</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1609941807"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.560768"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2011849550"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="59.574215"/>
-                                        </theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1623143554</x>
-                                        <y>-2.0987458229</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1169889434"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2225168001"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="139.014191"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3468078375</x>
-                                        <y>-2.1088423729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1503191625"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-151.557068"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1096278378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-101.592171"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-0.5372059345</x>
-                                <y>-2.1499054432</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-0.1926515102</x>
-                                <y>-2.1499054432</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine762Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0AD2A94C2F6AC84B5B6F63C680CB9FB1">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
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-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3660832644</x>
-                                        <y>-2.2043015957</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0896518277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-100.619652"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1541297283"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="18.758650"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2449233681</x>
-                                        <y>-2.2516641617</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1609941807"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.560768"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2011849550"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="59.574215"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1623143554</x>
-                                        <y>-2.0987458229</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1169889434"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2225168001"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="139.014191"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3468078375</x>
-                                        <y>-2.1088423729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1503191625"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-151.557068"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1096278378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-101.592171"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine761Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="E29FA79544BB170ECC392A14C39B5281">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DE6C63946DDFD14CC79B5EFF83CA6B0C">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4862852991</x>
-                                        <y>-2.7278244495</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8861103722"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-70.720459"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2063216665"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.847576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3371301293</x>
-                                        <y>-2.6360368729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1247235867"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.979473"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8718972898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="107.934250"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3463089168</x>
-                                        <y>-1.8443670273</y>
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-                                    </point>
-                                    <width>
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-                            <param name="expand">
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-                            <param name="loopyness">
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-                            <param name="homogeneous_width">
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-                            <param name="z_depth">
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-                            <param name="amount">
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-                            <param name="blend_method">
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-                                <b>0.000000</b>
-                                <a>1.000000</a>
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-                            <param name="antialias">
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-                            <param name="feather">
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-                            <param name="winding_style">
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-                            <param name="bline">
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-                                    <width>
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-                                        <radius>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
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-                            <param name="width">
-                              <real value="0.0367151211"/>
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-                            <param name="expand">
-                              <real value="0.0229469507"/>
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-                            <param name="sharp_cusps">
-                              <bool value="true"/>
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-                            <param name="round_tip[0]">
-                              <bool value="true"/>
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-                            <param name="round_tip[1]">
-                              <bool value="true"/>
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-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
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-                            <param name="homogeneous_width">
-                              <bool value="true"/>
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-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
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-                      <param name="time_offset">
-                        <time value="0s"/>
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-                      <param name="children_lock">
-                        <bool value="false"/>
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-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
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-                      <param name="z_depth">
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-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="blend_method">
-                        <integer value="0"/>
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-                          <x>0.0000000000</x>
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-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
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-                            <param name="amount">
-                              <real value="1.0000000000"/>
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-                            <param name="blend_method">
-                              <integer value="0"/>
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-                            <param name="color">
-                              <color>
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-                                <b>1.000000</b>
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-                              <vector guid="ECFF5D33D8E32DA4731261C1C8683FC8">
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-                            <param name="invert">
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-                            <param name="antialias">
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-                            <param name="feather">
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-                            <param name="blurtype">
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-                            </param>
-                            <param name="winding_style">
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-                            </param>
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-                                    <t2>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                    </t1>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                        <y>-2.0761151314</y>
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-                                    <width>
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-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
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-                                    </split>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
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-                                        <radius>
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-                                        <theta>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                    <point>
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-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
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-                                        </radius>
-                                        <theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine760Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
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-                              <vector guid="86D69EF7B00154827949AF3C1C7ED8CE">
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-                                <y>0.0000000000</y>
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-                            <param name="invert">
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-                            <param name="antialias">
-                              <bool value="true"/>
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-                            <param name="feather">
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-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="2777B08929D562408369515297D102A3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
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-                                        <y>-2.6902065277</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                        <radius>
-                                          <real value="0.1058225337"/>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
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-                                        <radius>
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-                                        <theta>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                        <x>-0.9613578916</x>
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-                                    <width>
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-                                    <origin>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
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-                                        <radius>
-                                          <real value="0.0806151638"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-83.658539"/>
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-                                </entry>
-                                <entry>
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-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
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-                                    <width>
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-                                    <origin>
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-                                </entry>
-                                <entry>
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-                                    <t2>
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-                                </entry>
-                                <entry>
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-                                    <width>
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-                                    <origin>
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-                                      <bool value="true"/>
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-                                      <radial_composite type="vector">
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-                                        <theta>
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-                                    <t2>
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-                                </entry>
-                              </bline>
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-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
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-                            <param name="amount">
-                              <real value="1.0000000000"/>
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-                            <param name="blend_method">
-                              <integer value="13"/>
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-                                <y>-2.4299762249</y>
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-                            <param name="p2">
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-                                <y>-2.4299762249</y>
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-                            <param name="gradient">
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-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
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-                                <color pos="1.000000">
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-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
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-                              </gradient>
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-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="86D69EF7B00154827949AF3C1C7ED8CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="2777B08929D562408369515297D102A3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6882947683</x>
-                                        <y>-2.6902065277</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1058225337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-22.244967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6207993141"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="67.660484"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6764224172</x>
-                                        <y>-2.0729713440</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3605425887"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="122.910522"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3479722586"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="163.654953"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9613578916</x>
-                                        <y>-2.1738655567</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0765918785"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-144.467804"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0806151638"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-83.658539"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0680910535"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-78.687836"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1450160038"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="17.875315"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7892093658</x>
-                                        <y>-2.2480523586</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2261818542"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-10.201956"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2137194600"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.318104"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7506243587</x>
-                                        <y>-2.6664667130</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4645168436"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.438431"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0746297290"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-17.350727"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="ECFF5D33D8E32DA4731261C1C8683FC8">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB4FA413F731E4C1ABFCCBA587881A5D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1228063107</x>
-                                        <y>-2.6310334206</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4180677004"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.631371"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1894051521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.548023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9758865237</x>
-                                        <y>-2.6933505535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2133699318"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.351353"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4566595065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="79.892960"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0174396038</x>
-                                        <y>-2.0761151314</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4054363123"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="109.234261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0768549764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-169.993973"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0901463097"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.778900"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3943885726"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-69.515846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
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-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6882947683</x>
-                                        <y>-2.6902065277</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1058225337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-22.244967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6207993141"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="67.660484"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6764224172</x>
-                                        <y>-2.0729713440</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
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-                                        <theta>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3479722586"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="163.654953"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9613578916</x>
-                                        <y>-2.1738655567</y>
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-                                    <width>
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-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
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-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0765918785"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-144.467804"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
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-                                        <theta>
-                                          <angle value="-83.658539"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
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-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0680910535"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-78.687836"/>
-                                        </theta>
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-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1450160038"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="17.875315"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
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-                                    <point>
-                                      <vector>
-                                        <x>-0.7892093658</x>
-                                        <y>-2.2480523586</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2261818542"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-10.201956"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2137194600"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.318104"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7506243587</x>
-                                        <y>-2.6664667130</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4645168436"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.438431"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0746297290"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-17.350727"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
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-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
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-                            <param name="origin">
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-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
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-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
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-                            <param name="blurtype">
-                              <integer value="1"/>
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-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1228063107</x>
-                                        <y>-2.6310334206</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4180677004"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.631371"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1894051521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.548023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9758865237</x>
-                                        <y>-2.6933505535</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2133699318"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.351353"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4566595065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="79.892960"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0174396038</x>
-                                        <y>-2.0761151314</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4054363123"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="109.234261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0768549764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-169.993973"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
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-                                    <point>
-                                      <vector>
-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0901463097"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.778900"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3943885726"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-69.515846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="y">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine757Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
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-                            </param>
-                            <param name="origin">
-                              <vector guid="73953D5BEA6BCC506CC4E5EAD61DF3CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
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-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A54F705B01B2708A9CDAD16E8504A74D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine758Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="7D4606E17B6C92659270C98F2ECADA75">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB940BFD47339A92510176E366C1368F">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-1.7304722071</x>
-                                <y>-2.5080800056</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-1.2456213236</x>
-                                <y>-2.5080800056</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine757Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="73953D5BEA6BCC506CC4E5EAD61DF3CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A54F705B01B2708A9CDAD16E8504A74D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine758Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="7D4606E17B6C92659270C98F2ECADA75">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB940BFD47339A92510176E366C1368F">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine758Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine757Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="S">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine750Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1386271221"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="54.323883"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3817817603"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-60.566559"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4767522764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="3.254966"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4111521994"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-141.283585"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.4187966287"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1523738913"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-182.121094"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1523738913"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-182.121094"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5741014621"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="141.191422"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1943663505"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="54.794258"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine751Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="E4410D16397AB29FB37D3F1262C34C12">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2600334402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-148.513641"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6515467784"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.531015"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2901917423"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="85.100906"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2901917423"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="85.100906"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4631901316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="150.868454"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4631901316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="150.868454"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1907552831"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="40.426075"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4634873371"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.504440"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3582900061"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-82.492661"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3582900061"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-82.492661"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4974156905"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-26.461967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4974156905"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-26.461967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2341851337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-96.071609"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2341851337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-96.071609"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
+    </canvas>
+  </defs>
+  <layer type="rectangle" active="true" version="0.2" desc="Rectangle018">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.697933</r>
+        <g>0.843797</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-3.0483558178</x>
+        <y>3.9582047462</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>3.0434825420</x>
+        <y>-3.9685742855</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="fond">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.3855087459</x>
+        <y>-0.3304360807</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="region" active="true" version="0.1" desc="NewBLine260 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.023529</g>
+              <b>0.000000</b>
+              <a>0.624277</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.7343024214"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5870069861</x>
+                      <y>4.6648554802</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
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+                      <y>3.6816892624</y>
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+                  <split>
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+                      <radius>
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+                      </radius>
+                      <theta>
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+                    </radial_composite>
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+                      </radius>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
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+                      <y>2.9135906696</y>
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+                  <split>
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+                  </split>
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+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
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+                    </radial_composite>
+                  </t1>
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+                      </radius>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
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+                  <point>
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+                      <y>4.3433523178</y>
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+                  <origin>
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+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
+                        <angle value="30.792807"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
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+                  <point>
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+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
+                        <angle value="-50.488297"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.0310205954"/>
+                      </radius>
+                      <theta>
+                        <angle value="-50.488297"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1562709212</x>
+                      <y>2.1762158871</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
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+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9079966912"/>
+                      </radius>
+                      <theta>
+                        <angle value="-113.992180"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9079966912"/>
+                      </radius>
+                      <theta>
+                        <angle value="-113.992180"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.1667040586</x>
+                      <y>2.1454918385</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
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+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1810192234"/>
+                      </radius>
+                      <theta>
+                        <angle value="-51.301178"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1810192234"/>
+                      </radius>
+                      <theta>
+                        <angle value="-51.301178"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9821029305</x>
+                      <y>1.4081170559</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9979551949"/>
+                      </radius>
+                      <theta>
+                        <angle value="-146.346832"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9979551949"/>
+                      </radius>
+                      <theta>
+                        <angle value="-146.346832"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2178046405</x>
+                      <y>1.3159451485</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8755181471"/>
+                      </radius>
+                      <theta>
+                        <angle value="-161.589020"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8755181471"/>
+                      </radius>
+                      <theta>
+                        <angle value="-161.589020"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3716389537</x>
+                      <y>0.4556745887</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.2324053545"/>
+                      </radius>
+                      <theta>
+                        <angle value="-7.115180"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.2324053545"/>
+                      </radius>
+                      <theta>
+                        <angle value="-7.115180"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8590354919</x>
+                      <y>0.7321901321</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6452029456"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6452029456"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6282069683</x>
+                      <y>1.2544972897</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0316641754"/>
+                      </radius>
+                      <theta>
+                        <angle value="-26.533075"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0316641754"/>
+                      </radius>
+                      <theta>
+                        <angle value="-26.533075"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.4145061970</x>
+                      <y>0.2019331604</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.0156630627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.924286"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.0156630627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.924286"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.2588505745</x>
+                      <y>-4.1529178619</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.6329262257</x>
+                      <y>-3.9685742855</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.4483249187</x>
+                      <y>3.6816892624</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine261 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="19"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.250000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.7343024214"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4128389359</x>
+                      <y>-1.3263144493</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7052011490</x>
+                      <y>-1.1726948023</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2904058912"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2904058912"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7052011490</x>
+                      <y>-2.1558611393</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6614104581"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6614104581"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6282069683</x>
+                      <y>-1.8178976774</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8295466444"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8295466444"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine262 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="19"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.250000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.7343024214"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3401018381</x>
+                      <y>-1.0830960274</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.6090127826"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6870203178"/>
+                      </radius>
+                      <theta>
+                        <angle value="-58.957081"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6870203178"/>
+                      </radius>
+                      <theta>
+                        <angle value="-58.957081"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.2396223545</x>
+                      <y>-0.3487936258</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.5741808606"/>
+                      </radius>
+                      <theta>
+                        <angle value="91.987984"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.5741808606"/>
+                      </radius>
+                      <theta>
+                        <angle value="91.987984"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.5236774683</x>
+                      <y>0.6792297363</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1463036064"/>
+                      </radius>
+                      <theta>
+                        <angle value="-154.567688"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1463036064"/>
+                      </radius>
+                      <theta>
+                        <angle value="-154.567688"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="noise" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.071172</r>
+                <g>0.094701</g>
+                <b>0.071172</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="0.380342">
+                <r>0.102340</r>
+                <g>0.214546</g>
+                <b>0.000000</b>
+                <a>0.976923</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.579842</r>
+                <g>0.524887</g>
+                <b>0.137124</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="seed">
+            <integer value="1270281794"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.8628053069</x>
+              <y>0.7526599765</y>
+            </vector>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="false"/>
+          </param>
+          <param name="do_alpha">
+            <bool value="true"/>
+          </param>
+          <param name="super_sample">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="blur" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.2436982691</x>
+              <y>0.2098829746</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="tronc">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.6975872517</x>
+        <y>0.0917878002</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="outline" active="true" version="0.2" desc="NewBLine255 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.122196</r>
+              <g>0.122196</g>
+              <b>0.122196</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7368879914</x>
+                      <y>-4.4763565063</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="25.9487124939"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2260952269"/>
+                      </radius>
+                      <theta>
+                        <angle value="116.635315"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2260952269"/>
+                      </radius>
+                      <theta>
+                        <angle value="116.635315"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2834623158</x>
+                      <y>1.3228241205</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="11.8562610716"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9421705690"/>
+                      </radius>
+                      <theta>
+                        <angle value="-276.822815"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0180072840"/>
+                      </radius>
+                      <theta>
+                        <angle value="52.934620"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3779497743</x>
+                      <y>2.5376627445</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="10.3986288519"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.6232068398"/>
+                      </radius>
+                      <theta>
+                        <angle value="62.375156"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.6232068398"/>
+                      </radius>
+                      <theta>
+                        <angle value="62.375156"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7558995485</x>
+                      <y>4.1844439507</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.0491862257"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4258451336"/>
+                      </radius>
+                      <theta>
+                        <angle value="64.624268"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4258451336"/>
+                      </radius>
+                      <theta>
+                        <angle value="64.624268"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine256 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.095791</r>
+              <g>0.095791</g>
+              <b>0.095791</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2429677099</x>
+                      <y>1.3903151751</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="10.3986288519"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2771527267"/>
+                      </radius>
+                      <theta>
+                        <angle value="159.917770"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2771527267"/>
+                      </radius>
+                      <theta>
+                        <angle value="159.917770"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6209174991</x>
+                      <y>1.8087595701</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="10.0794099746"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8334367285"/>
+                      </radius>
+                      <theta>
+                        <angle value="104.077591"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8334367285"/>
+                      </radius>
+                      <theta>
+                        <angle value="104.077591"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6884084940</x>
+                      <y>2.5106663704</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="7.0345137039"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.7093898058</x>
+                      <y>3.9279778004</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.5508982240"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.4317009370"/>
+                      </radius>
+                      <theta>
+                        <angle value="98.130096"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.4317009370"/>
+                      </radius>
+                      <theta>
+                        <angle value="98.130096"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine257 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.109760</r>
+              <g>0.109760</g>
+              <b>0.109760</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6735492349</x>
+                      <y>2.4995048046</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.4005286853"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0599677451</x>
+                      <y>3.0528488159</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.3683093364"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5712414805"/>
+                      </radius>
+                      <theta>
+                        <angle value="44.980545"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8711599689"/>
+                      </radius>
+                      <theta>
+                        <angle value="78.103493"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3829606473</x>
+                      <y>3.9508383274</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.4631402759"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6090892408"/>
+                      </radius>
+                      <theta>
+                        <angle value="31.261631"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6090892408"/>
+                      </radius>
+                      <theta>
+                        <angle value="31.261631"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine258 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.109760</r>
+              <g>0.109760</g>
+              <b>0.109760</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5432043672</x>
+                      <y>-1.7682650089</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="9.9725271297"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3236803710</x>
+                      <y>-1.3518203497</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="7.2317124519"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4220440105"/>
+                      </radius>
+                      <theta>
+                        <angle value="25.016893"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4220440105"/>
+                      </radius>
+                      <theta>
+                        <angle value="25.016893"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6834996939</x>
+                      <y>-0.7059061527</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="7.0516415589"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7800463055"/>
+                      </radius>
+                      <theta>
+                        <angle value="11.309933"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7800463055"/>
+                      </radius>
+                      <theta>
+                        <angle value="11.309933"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.0603165627</x>
+                      <y>-0.6039197445</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.3990293747"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine259 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.124771</r>
+              <g>0.124771</g>
+              <b>0.124771</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5262066722</x>
+                      <y>-1.2343358994</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="10.3826405949"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0262199193</x>
+                      <y>-0.9978673458</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="7.0516415589"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5256261035"/>
+                      </radius>
+                      <theta>
+                        <angle value="14.036244"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5256261035"/>
+                      </radius>
+                      <theta>
+                        <angle value="14.036244"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6381385922</x>
+                      <y>-0.5204308033</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.7689493869"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6140397083"/>
+                      </radius>
+                      <theta>
+                        <angle value="41.633541"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6140397083"/>
+                      </radius>
+                      <theta>
+                        <angle value="41.633541"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4625290632</x>
+                      <y>0.1509799361</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.5579577959"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9556978787"/>
+                      </radius>
+                      <theta>
+                        <angle value="46.080933"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9556978787"/>
+                      </radius>
+                      <theta>
+                        <angle value="46.080933"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine265 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.121569</r>
+              <g>0.121569</g>
+              <b>0.121569</b>
+              <a>0.710983</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.6685329080</x>
+              <y>0.0256920140</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.9865572453</x>
+                      <y>0.6482782364</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.8329188529"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0269330386</x>
+                      <y>1.4514214993</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.1608105467"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5650031188"/>
+                      </radius>
+                      <theta>
+                        <angle value="66.037514"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5650031188"/>
+                      </radius>
+                      <theta>
+                        <angle value="66.037514"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5623618960</x>
+                      <y>2.7326261997</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.8444469171"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1770801229"/>
+                      </radius>
+                      <theta>
+                        <angle value="46.974934"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1770801229"/>
+                      </radius>
+                      <theta>
+                        <angle value="46.974934"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3655050993</x>
+                      <y>3.8990962505</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.1476603798"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine266 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.121569</r>
+              <g>0.121569</g>
+              <b>0.121569</b>
+              <a>0.647399</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6784209609</x>
+                      <y>1.4458078146</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.4938816313"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0367004871</x>
+                      <y>1.7014840841</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.4058649251"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4999014977"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.610019"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4999014977"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.610019"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine267 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.121569</r>
+              <g>0.121569</g>
+              <b>0.121569</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0825015306</x>
+                      <y>2.5570881367</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.8986079145"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0065741539</x>
+                      <y>2.9670019150</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.8602940050"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8155020985"/>
+                      </radius>
+                      <theta>
+                        <angle value="61.043430"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8155020985"/>
+                      </radius>
+                      <theta>
+                        <angle value="61.043430"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3305311203</x>
+                      <y>3.6704342365</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.8602940050"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="noise" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.523472</r>
+                <g>0.489172</g>
+                <b>0.470798</b>
+                <a>0.492308</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.061678</r>
+                <g>0.045200</g>
+                <b>0.045200</b>
+                <a>0.907692</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="seed">
+            <integer value="1269682892"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>1.0000000000</x>
+              <y>1.0000000000</y>
+            </vector>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="false"/>
+          </param>
+          <param name="do_alpha">
+            <bool value="true"/>
+          </param>
+          <param name="super_sample">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="devantfond">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="region" active="true" version="0.1" desc="NewBLine263 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.260750</r>
+              <g>0.260750</g>
+              <b>0.260750</b>
+              <a>0.439306</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1835756054"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3401018381</x>
+                      <y>0.4985890388</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0478291988"/>
+                      </radius>
+                      <theta>
+                        <angle value="-176.987213"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0478291988"/>
+                      </radius>
+                      <theta>
+                        <angle value="-176.987213"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7526599765</x>
+                      <y>0.2599407434</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3779180134"/>
+                      </radius>
+                      <theta>
+                        <angle value="-182.290619"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3779180134"/>
+                      </radius>
+                      <theta>
+                        <angle value="-182.290619"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.4222238660</x>
+                      <y>-0.1072104499</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6699880687"/>
+                      </radius>
+                      <theta>
+                        <angle value="-9.462322"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6699880687"/>
+                      </radius>
+                      <theta>
+                        <angle value="-9.462322"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9729506969</x>
+                      <y>-0.5110767484</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7180598958"/>
+                      </radius>
+                      <theta>
+                        <angle value="-4.398705"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7180598958"/>
+                      </radius>
+                      <theta>
+                        <angle value="-4.398705"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.8724710941</x>
+                      <y>0.1497953832</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8828822238"/>
+                      </radius>
+                      <theta>
+                        <angle value="183.576324"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8828822238"/>
+                      </radius>
+                      <theta>
+                        <angle value="183.576324"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine009 R&#xE9;gion">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.258824</r>
+              <g>0.258824</g>
+              <b>0.258824</b>
+              <a>0.400000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1835756054"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.3566331863</x>
+                      <y>-0.1711353213</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6519270932"/>
+                      </radius>
+                      <theta>
+                        <angle value="164.054596"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6519270932"/>
+                      </radius>
+                      <theta>
+                        <angle value="164.054596"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.9088877439</x>
+                      <y>-0.3054589331</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6363657310"/>
+                      </radius>
+                      <theta>
+                        <angle value="-129.289398"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6363657310"/>
+                      </radius>
+                      <theta>
+                        <angle value="-129.289398"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.5208417177</x>
+                      <y>-0.5442564487</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0307872414"/>
+                      </radius>
+                      <theta>
+                        <angle value="-34.380344"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0307872414"/>
+                      </radius>
+                      <theta>
+                        <angle value="-34.380344"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.3118586540</x>
+                      <y>-0.7979788184</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1048794905"/>
+                      </radius>
+                      <theta>
+                        <angle value="-1.218875"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1048794905"/>
+                      </radius>
+                      <theta>
+                        <angle value="-1.218875"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.2968983650</x>
+                      <y>-0.5144068003</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7960115352"/>
+                      </radius>
+                      <theta>
+                        <angle value="175.710846"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7960115352"/>
+                      </radius>
+                      <theta>
+                        <angle value="175.710846"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.5058815479</x>
+                      <y>-0.3800831735</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9349197715"/>
+                      </radius>
+                      <theta>
+                        <angle value="16.699245"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9349197715"/>
+                      </radius>
+                      <theta>
+                        <angle value="16.699245"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine264 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.258842</r>
+              <g>0.258824</g>
+              <b>0.258824</b>
+              <a>0.404624</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1101453632"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.4956541061</x>
+                      <y>1.5816850662</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1835756004</x>
+                      <y>1.6918303967</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9378539459"/>
+                      </radius>
+                      <theta>
+                        <angle value="-176.633545"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9378539459"/>
+                      </radius>
+                      <theta>
+                        <angle value="-176.633545"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.0830960274</x>
+                      <y>1.7652606964</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5670079442"/>
+                      </radius>
+                      <theta>
+                        <angle value="29.054607"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5670079442"/>
+                      </radius>
+                      <theta>
+                        <angle value="29.054607"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.4318896532</x>
+                      <y>2.1140542030</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3768170000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3768170000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1111195087</x>
+                      <y>2.5362782478</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.3005619191"/>
+                      </radius>
+                      <theta>
+                        <angle value="11.040940"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.3005619191"/>
+                      </radius>
+                      <theta>
+                        <angle value="11.040940"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.7623257637</x>
+                      <y>3.1043841839</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5775951147"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8434699166"/>
+                      </radius>
+                      <theta>
+                        <angle value="5.347710"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8434699166"/>
+                      </radius>
+                      <theta>
+                        <angle value="5.347710"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.0376892090</x>
+                      <y>3.5816807747</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.4803603590"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5326085713"/>
+                      </radius>
+                      <theta>
+                        <angle value="35.967537"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5326085713"/>
+                      </radius>
+                      <theta>
+                        <angle value="35.967537"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.8811628819</x>
+                      <y>3.5082504749</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5549704432"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8889980658"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.644072"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8889980658"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.644072"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1652180403</x>
+                      <y>2.7565689087</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0463809200"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0463809200"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3671512008</x>
+                      <y>3.8476984501</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.4973786175"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8018703246"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.945395"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8018703246"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.945395"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8260902166</x>
+                      <y>3.8660559654</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.4459334314"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6213592600"/>
+                      </radius>
+                      <theta>
+                        <angle value="12.849304"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6213592600"/>
+                      </radius>
+                      <theta>
+                        <angle value="12.849304"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9054341316</x>
+                      <y>2.8301301003</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5631622076"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0146874815"/>
+                      </radius>
+                      <theta>
+                        <angle value="-186.042801"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0146874815"/>
+                      </radius>
+                      <theta>
+                        <angle value="-186.042801"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6975872517</x>
+                      <y>2.3527026176</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8260902000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8260902000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0367151201</x>
+                      <y>2.1691269875</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3971347432"/>
+                      </radius>
+                      <theta>
+                        <angle value="-123.690063"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3971347432"/>
+                      </radius>
+                      <theta>
+                        <angle value="-123.690063"/>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0647385120</x>
+                      <y>1.8754060268</y>
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+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7885207777"/>
+                      </radius>
+                      <theta>
+                        <angle value="-167.905243"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7885207777"/>
+                      </radius>
+                      <theta>
+                        <angle value="-167.905243"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine010 R&#xE9;gion">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.258824</r>
+              <g>0.258824</g>
+              <b>0.258824</b>
+              <a>0.400000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1835756054"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.1029460430</x>
+                      <y>-0.8129037023</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9860568829"/>
+                      </radius>
+                      <theta>
+                        <angle value="177.397430"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9860568829"/>
+                      </radius>
+                      <theta>
+                        <angle value="177.397430"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5059522390</x>
+                      <y>-0.6935049295</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5663580672"/>
+                      </radius>
+                      <theta>
+                        <angle value="18.434948"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5663580672"/>
+                      </radius>
+                      <theta>
+                        <angle value="18.434948"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.1626808196</x>
+                      <y>-0.6039558649</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.4768811494"/>
+                      </radius>
+                      <theta>
+                        <angle value="-165.963745"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.4768811494"/>
+                      </radius>
+                      <theta>
+                        <angle value="-165.963745"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2402900159</x>
+                      <y>-1.4546720982</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7467808650"/>
+                      </radius>
+                      <theta>
+                        <angle value="-1.468801"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7467808650"/>
+                      </radius>
+                      <theta>
+                        <angle value="-1.468801"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6253510118</x>
+                      <y>-1.2904987335</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6236371305"/>
+                      </radius>
+                      <theta>
+                        <angle value="21.037510"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6236371305"/>
+                      </radius>
+                      <theta>
+                        <angle value="21.037510"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3567038178</x>
+                      <y>-1.0964757204</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6731088787"/>
+                      </radius>
+                      <theta>
+                        <angle value="176.185944"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6731088787"/>
+                      </radius>
+                      <theta>
+                        <angle value="176.185944"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="noise" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.037520</r>
+                <g>0.049735</g>
+                <b>0.037520</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="0.534188">
+                <r>0.075115</r>
+                <g>0.240715</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.589708</r>
+                <g>0.526023</g>
+                <b>0.075676</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="seed">
+            <integer value="1270481463"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.2937209606</x>
+              <y>0.2937209606</y>
+            </vector>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="false"/>
+          </param>
+          <param name="do_alpha">
+            <bool value="true"/>
+          </param>
+          <param name="super_sample">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="blur" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.0367151201</x>
+              <y>0.0367151201</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="fleur2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>1.8880599737</x>
+        <y>-2.0858416557</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="petal4">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.227451</g>
+                    <b>0.972549</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0036715122"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="2F2D0C4D52B892A3646DD7091E520C57">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3151784539</x>
+                            <y>-0.0107807806</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8288793365"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.607849"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9803297378"/>
+                            </radius>
+                            <theta>
+                              <angle value="-199.991180"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0038006306</x>
+                            <y>0.6941732168</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5996085648"/>
+                            </radius>
+                            <theta>
+                              <angle value="117.748199"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5996085648"/>
+                            </radius>
+                            <theta>
+                              <angle value="117.748199"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2308945656</x>
+                            <y>1.1580195427</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.6461756825"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5967267116"/>
+                            </radius>
+                            <theta>
+                              <angle value="9.210178"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3859312996"/>
+                            </radius>
+                            <theta>
+                              <angle value="94.928406"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9264896512</x>
+                            <y>1.4812620878</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3368680252"/>
+                            </radius>
+                            <theta>
+                              <angle value="-16.202230"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4119152561"/>
+                            </radius>
+                            <theta>
+                              <angle value="49.504837"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5395156741</x>
+                            <y>1.5091694593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.2520565093"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2167136854"/>
+                            </radius>
+                            <theta>
+                              <angle value="-28.813688"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6724227635"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.522411"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2908136249</x>
+                            <y>1.0090136528</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8742459316"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.444984"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8742459316"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.444984"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine250 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.132210</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="2F2D0C4D52B892A3646DD7091E520C57">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3151784539</x>
+                            <y>-0.0107807806</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8288793365"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.607849"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9803297378"/>
+                            </radius>
+                            <theta>
+                              <angle value="-199.991180"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0038006306</x>
+                            <y>0.6941732168</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5996085648"/>
+                            </radius>
+                            <theta>
+                              <angle value="117.748199"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5996085648"/>
+                            </radius>
+                            <theta>
+                              <angle value="117.748199"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2308945656</x>
+                            <y>1.1580195427</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.6461756825"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5967267116"/>
+                            </radius>
+                            <theta>
+                              <angle value="9.210178"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3859312996"/>
+                            </radius>
+                            <theta>
+                              <angle value="94.928406"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9264896512</x>
+                            <y>1.4812620878</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3368680252"/>
+                            </radius>
+                            <theta>
+                              <angle value="-16.202230"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4119152561"/>
+                            </radius>
+                            <theta>
+                              <angle value="49.504837"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5395156741</x>
+                            <y>1.5091694593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.2520565093"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2167136854"/>
+                            </radius>
+                            <theta>
+                              <angle value="-28.813688"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6724227635"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.522411"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2908136249</x>
+                            <y>1.0090136528</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8742459316"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.444984"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8742459316"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.444984"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0183575605"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>-0.9817303419</x>
+                    <y>1.8016158342</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="noise" active="true" version="0.0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>0.715385</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>1.000000</b>
+                            <a>0.115385</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="seed">
+                        <integer value="1269626015"/>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>-0.5590255260</x>
+                          <y>1.1339854002</y>
+                        </vector>
+                      </param>
+                      <param name="smooth">
+                        <integer value="2"/>
+                      </param>
+                      <param name="detail">
+                        <integer value="4"/>
+                      </param>
+                      <param name="speed">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="turbulent">
+                        <bool value="false"/>
+                      </param>
+                      <param name="do_alpha">
+                        <bool value="false"/>
+                      </param>
+                      <param name="super_sample">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="warp" active="true" version="0.1">
+                      <param name="src_tl">
+                        <vector>
+                          <x>-1.9171581268</x>
+                          <y>1.8653723001</y>
+                        </vector>
+                      </param>
+                      <param name="src_br">
+                        <vector>
+                          <x>1.9421290159</x>
+                          <y>-1.9939146042</y>
+                        </vector>
+                      </param>
+                      <param name="dest_tl">
+                        <vector>
+                          <x>-3.5837743282</x>
+                          <y>0.4572452903</y>
+                        </vector>
+                      </param>
+                      <param name="dest_tr">
+                        <vector>
+                          <x>2.4382283688</x>
+                          <y>1.9357931614</y>
+                        </vector>
+                      </param>
+                      <param name="dest_br">
+                        <vector>
+                          <x>1.0058847666</x>
+                          <y>-2.0070014000</y>
+                        </vector>
+                      </param>
+                      <param name="dest_bl">
+                        <vector>
+                          <x>0.7329506874</x>
+                          <y>-2.1406884193</y>
+                        </vector>
+                      </param>
+                      <param name="clip">
+                        <bool value="true"/>
+                      </param>
+                      <param name="horizon">
+                        <real value="4.0000000000"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="rotate" active="true" version="0.1">
+          <param name="origin">
+            <vector>
+              <x>-0.3215160966</x>
+              <y>-0.2146411836</y>
+            </vector>
+          </param>
+          <param name="amount">
+            <angle value="-140.367661"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.2394464314</x>
+              <y>1.8303086758</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.023529</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4646124840</x>
+                            <y>-2.2270798683</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="2.1717664015"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0802125782</x>
+                            <y>-2.2270798683</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="4.0575353389"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1193796843</x>
+                            <y>-2.2640352249</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="12.7974111410"/>
+                        </width>
+                        <origin>
+                          <real value="0.4076566696"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1495815632"/>
+                            </radius>
+                            <theta>
+                              <angle value="-34.883923"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1495815632"/>
+                            </radius>
+                            <theta>
+                              <angle value="-34.883923"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2413527369</x>
+                            <y>-2.3194682598</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="20.0284072291"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0183575605"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="noise" active="true" version="0.0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.019443</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>0.176328</r>
+                            <g>0.451060</g>
+                            <b>0.036607</b>
+                            <a>0.976923</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="seed">
+                        <integer value="1269701698"/>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>0.5507268310</x>
+                          <y>0.5507268310</y>
+                        </vector>
+                      </param>
+                      <param name="smooth">
+                        <integer value="3"/>
+                      </param>
+                      <param name="detail">
+                        <integer value="4"/>
+                      </param>
+                      <param name="speed">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="turbulent">
+                        <bool value="false"/>
+                      </param>
+                      <param name="do_alpha">
+                        <bool value="true"/>
+                      </param>
+                      <param name="super_sample">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="branches">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="outline" active="true" version="0.2" desc="NewBLine153 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.188161</r>
+              <g>0.125587</g>
+              <b>0.091190</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0091787803"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.3918151855</x>
+                      <y>-1.5838303566</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.0091573582"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9856380155"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.689972"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9856380155"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.689972"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.2695808411</x>
+                      <y>-1.9351646900</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.5157298970"/>
+                  </width>
+                  <origin>
+                    <real value="0.6103757024"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9327670177"/>
+                      </radius>
+                      <theta>
+                        <angle value="-153.251617"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9327670177"/>
+                      </radius>
+                      <theta>
+                        <angle value="-153.251617"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6427258253</x>
+                      <y>-2.2470712662</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.8982143622"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8506496887"/>
+                      </radius>
+                      <theta>
+                        <angle value="-160.006302"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8506496887"/>
+                      </radius>
+                      <theta>
+                        <angle value="-160.006302"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0135282278</x>
+                      <y>-2.3438827991</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.7148604910"/>
+                  </width>
+                  <origin>
+                    <real value="0.5049825907"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7502193204"/>
+                      </radius>
+                      <theta>
+                        <angle value="-175.169449"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7502193204"/>
+                      </radius>
+                      <theta>
+                        <angle value="-175.169449"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3130701482</x>
+                      <y>-2.4096374512</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.8692543121"/>
+                  </width>
+                  <origin>
+                    <real value="0.5398819447"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1573969132"/>
+                      </radius>
+                      <theta>
+                        <angle value="-171.467499"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1573969132"/>
+                      </radius>
+                      <theta>
+                        <angle value="-171.467499"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.4609086812</x>
+                      <y>-2.6497530937</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.3995723156"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8668047275"/>
+                      </radius>
+                      <theta>
+                        <angle value="-124.934212"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8668047275"/>
+                      </radius>
+                      <theta>
+                        <angle value="-124.934212"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.1234105825</x>
+                      <y>-3.0212600231</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.9654958426"/>
+                  </width>
+                  <origin>
+                    <real value="0.4534535110"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9818767227"/>
+                      </radius>
+                      <theta>
+                        <angle value="-158.002533"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9818767227"/>
+                      </radius>
+                      <theta>
+                        <angle value="-158.002533"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9736347198</x>
+                      <y>-3.2893068790</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.9013490419"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4963632103"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4963632103"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0688408520"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine153 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.843931</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0118181715</x>
+              <y>-0.2099742144</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.3918151855</x>
+                      <y>-1.5838303566</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.0091573582"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9856380155"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.689972"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9856380155"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.689972"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.3563070297</x>
+                      <y>-1.7014982700</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.5066132545"/>
+                  </width>
+                  <origin>
+                    <real value="0.5724248886"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0001487786"/>
+                      </radius>
+                      <theta>
+                        <angle value="-155.948700"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0001487786"/>
+                      </radius>
+                      <theta>
+                        <angle value="-155.948700"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.5485744476</x>
+                      <y>-2.1604373455</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.8781902257"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.9355293448"/>
+                      </radius>
+                      <theta>
+                        <angle value="-171.555176"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.9355293448"/>
+                      </radius>
+                      <theta>
+                        <angle value="-171.555176"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3920481503</x>
+                      <y>-2.3072977066</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="8.1584309847"/>
+                  </width>
+                  <origin>
+                    <real value="0.4909092486"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2710326178"/>
+                      </radius>
+                      <theta>
+                        <angle value="-172.197952"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2710326178"/>
+                      </radius>
+                      <theta>
+                        <angle value="-172.197952"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.4609086812</x>
+                      <y>-2.6497530937</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.7963256795"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8668047275"/>
+                      </radius>
+                      <theta>
+                        <angle value="-124.934212"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8668047275"/>
+                      </radius>
+                      <theta>
+                        <angle value="-124.934212"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.1867020130</x>
+                      <y>-2.8763821125</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.8446702957"/>
+                  </width>
+                  <origin>
+                    <real value="0.4603224099"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9976268308"/>
+                      </radius>
+                      <theta>
+                        <angle value="-158.133179"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9976268308"/>
+                      </radius>
+                      <theta>
+                        <angle value="-158.133179"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9736347198</x>
+                      <y>-3.2893068790</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.9013490419"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4963632103"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4963632103"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0688408520"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine152 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.188161</r>
+              <g>0.125587</g>
+              <b>0.091190</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.3217443228</x>
+                      <y>4.0050411224</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0702652370"/>
+                      </radius>
+                      <theta>
+                        <angle value="87.354477"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0702652370"/>
+                      </radius>
+                      <theta>
+                        <angle value="87.354477"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.6389664412</x>
+                      <y>3.4433076382</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.3107914925"/>
+                  </width>
+                  <origin>
+                    <real value="0.5097084641"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5522687713"/>
+                      </radius>
+                      <theta>
+                        <angle value="-140.338211"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5522687713"/>
+                      </radius>
+                      <theta>
+                        <angle value="-140.338211"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8465998173</x>
+                      <y>2.9568972588</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0399215570"/>
+                  </width>
+                  <origin>
+                    <real value="0.4829961658"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6985786089"/>
+                      </radius>
+                      <theta>
+                        <angle value="-105.179008"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6985786089"/>
+                      </radius>
+                      <theta>
+                        <angle value="-105.179008"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9499983788</x>
+                      <y>2.3245534897</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.6097437716"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7470204278"/>
+                      </radius>
+                      <theta>
+                        <angle value="-86.716896"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7470204278"/>
+                      </radius>
+                      <theta>
+                        <angle value="-86.716896"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9193235636</x>
+                      <y>1.8762531281</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.3222676878"/>
+                  </width>
+                  <origin>
+                    <real value="0.4712017775"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4873615879"/>
+                      </radius>
+                      <theta>
+                        <angle value="-83.878853"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4873615879"/>
+                      </radius>
+                      <theta>
+                        <angle value="-83.878853"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8053823709</x>
+                      <y>1.4487076998</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.5984737873"/>
+                  </width>
+                  <origin>
+                    <real value="0.3915736079"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5515261885"/>
+                      </radius>
+                      <theta>
+                        <angle value="-50.681976"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5515261885"/>
+                      </radius>
+                      <theta>
+                        <angle value="-50.681976"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5245441198</x>
+                      <y>0.0505846962</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.5809627026"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9948613161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9948613161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.7848857641</x>
+                      <y>-1.6805611849</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.7333482504"/>
+                  </width>
+                  <origin>
+                    <real value="0.4489109218"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6985015381"/>
+                      </radius>
+                      <theta>
+                        <angle value="-107.297142"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6985015381"/>
+                      </radius>
+                      <theta>
+                        <angle value="-107.297142"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9430706501</x>
+                      <y>-2.3845436573</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.2378570391"/>
+                  </width>
+                  <origin>
+                    <real value="0.4796829224"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8416391901"/>
+                      </radius>
+                      <theta>
+                        <angle value="-85.668610"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8416391901"/>
+                      </radius>
+                      <theta>
+                        <angle value="-85.668610"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.0368754864</x>
+                      <y>-3.0788323879</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.8466604948"/>
+                  </width>
+                  <origin>
+                    <real value="0.6057184935"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3444579156"/>
+                      </radius>
+                      <theta>
+                        <angle value="-71.779350"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3444579156"/>
+                      </radius>
+                      <theta>
+                        <angle value="-71.779350"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1390891075</x>
+                      <y>-3.7156760693</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.3887551340"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.2707740179"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine152 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.855491</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.2718179524</x>
+              <y>0.0032103497</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.4299987555</x>
+                      <y>3.7220966816</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8322105408</x>
+                      <y>3.3674528599</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.7679192447"/>
+                  </width>
+                  <origin>
+                    <real value="0.4552862346"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9071827714"/>
+                      </radius>
+                      <theta>
+                        <angle value="-118.592888"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9071827714"/>
+                      </radius>
+                      <theta>
+                        <angle value="-118.592888"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.0708587170</x>
+                      <y>2.2843568325</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.6097437716"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3501689290"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3501689290"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9159712791</x>
+                      <y>1.5310976505</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="2.0169700283"/>
+                  </width>
+                  <origin>
+                    <real value="0.3512907922"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9761351195"/>
+                      </radius>
+                      <theta>
+                        <angle value="-74.405716"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9761351195"/>
+                      </radius>
+                      <theta>
+                        <angle value="-74.405716"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5245441198</x>
+                      <y>0.0505846962</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.5809627026"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9948613161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9948613161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.0157861710</x>
+                      <y>-2.1811027527</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.7289873362"/>
+                  </width>
+                  <origin>
+                    <real value="0.4360639453"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9618030074"/>
+                      </radius>
+                      <theta>
+                        <angle value="-113.629372"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9618030074"/>
+                      </radius>
+                      <theta>
+                        <angle value="-113.629372"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1390891075</x>
+                      <y>-3.7156760693</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="2.7789577235"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.2707740179"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="noise" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.599553</r>
+                <g>0.465418</g>
+                <b>0.393564</b>
+                <a>0.492308</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.031967</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>0.907692</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="seed">
+            <integer value="1269682892"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>1.0000000000</x>
+              <y>1.0000000000</y>
+            </vector>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="true"/>
+          </param>
+          <param name="do_alpha">
+            <bool value="true"/>
+          </param>
+          <param name="super_sample">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="noise_distort" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="displacement">
+            <vector>
+              <x>0.0917878002</x>
+              <y>0.0917878002</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.9178780317</x>
+              <y>0.9178780317</y>
+            </vector>
+          </param>
+          <param name="seed">
+            <integer value="1270483618"/>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="rameau1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.9935615659</x>
+        <y>0.1656775773</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.8017666936</x>
+              <y>-3.3420312405</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3724554479</x>
+                            <y>-0.3048866689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="259.760254"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="158.445389"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2400284559</x>
+                            <y>-0.0803890601</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="119.054977"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="150.065445"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6186169982</x>
+                            <y>0.6016989946</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-47.982491"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="49.154121"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1850974411</x>
+                            <y>0.5314340591</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="311.759064"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="314.485016"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F28840F557B10EC1F02DD4F89A3F0AD9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5353567600</x>
+                                  <y>-0.4115409851</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="259.760254"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.203033"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5202596784</x>
+                                  <y>0.5775479674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2652196675"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="107.855331"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="28.256994"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1159133762</x>
+                                  <y>0.3872424364</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="323.110504"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8099196645"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="342.898865"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F28840F557B10EC1F02DD4F89A3F0AD9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5353567600</x>
+                                  <y>-0.4115409851</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="259.760254"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.203033"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5202596784</x>
+                                  <y>0.5775479674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2652196675"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="107.855331"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="28.256994"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1159133762</x>
+                                  <y>0.3872424364</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="323.110504"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8099196645"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="342.898865"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.9178780317</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.2114879340</x>
+                                <y>-0.1407044083</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-180.954086"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="56657AD97ECAD7B2E252FD02556678E9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5353567600</x>
+                                  <y>-0.4115409851</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7882918090"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="332.771576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.445389"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2394409031</x>
+                                  <y>-0.2728464603</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8484744018"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="140.486969"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1755064101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="132.802521"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4455459714</x>
+                                  <y>0.5207728148</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-46.501377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9340140389"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.205742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="56657AD97ECAD7B2E252FD02556678E9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5353567600</x>
+                                  <y>-0.4115409851</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7882918090"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="332.771576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.445389"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2394409031</x>
+                                  <y>-0.2728464603</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8484744018"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="140.486969"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1755064101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="132.802521"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4455459714</x>
+                                  <y>0.5207728148</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-46.501377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9340140389"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.205742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4788458049</x>
+                                  <y>0.5419322252</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7003178000</x>
+                                  <y>0.6925261617</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>-2.7543768883</x>
+                                <y>-0.4248658419</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.0848116279</x>
+                                <y>-0.2978350818</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-100.372475"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7737986445</x>
+              <y>-1.6357239485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3135180175</x>
+                            <y>-2.0453591347</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.098114"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="65.783272"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0608152747</x>
+                            <y>-1.4439632893</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.392860"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.403328"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6381205916</x>
+                            <y>-1.0974634886</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-140.644608"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="-43.507992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5306022167</x>
+                            <y>-1.8970470428</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="219.096924"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="221.822876"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C1042AB725CC771474B7CF94858DBD5D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.098114"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.540913"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7495526075</x>
+                                  <y>-1.1778235435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.826962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.405128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5299047828</x>
+                                  <y>-1.8044711351</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.448334"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.822876"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C1042AB725CC771474B7CF94858DBD5D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.098114"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.540913"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7495526075</x>
+                                  <y>-1.1778235435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.826962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.405128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5299047828</x>
+                                  <y>-1.8044711351</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.448334"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.822876"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>1.6979050636</x>
+                                <y>0.6760661602</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.0019113821</x>
+                                <y>-1.8754215240</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-273.616180"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="65E9109B0CB7AE6766C8E66E4AD4CF6D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.243805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.783272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1129669771</x>
+                                  <y>-1.4188418388</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.430565"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="57.403328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6893685460</x>
+                                  <y>-1.2498196363</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.163498"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.298920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="65E9109B0CB7AE6766C8E66E4AD4CF6D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.243805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.783272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1129669771</x>
+                                  <y>-1.4188418388</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.430565"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="57.403328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6893685460</x>
+                                  <y>-1.2498196363</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.163498"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.298920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7120517492</x>
+                                  <y>-1.2175384760</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8727697134</x>
+                                  <y>-1.0033000708</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.9178780317</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.1451105624</x>
+                                <y>-1.5721436739</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-193.034622"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.5795589089</x>
+              <y>-1.8070231676</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2870342433</x>
+                            <y>0.3096042871</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="72.498009"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="-28.816841"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6043376923</x>
+                            <y>0.1415051371</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.207237"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="-37.196781"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5814859867</x>
+                            <y>-0.7149906754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9259154606"/>
+                            </radius>
+                            <theta>
+                              <angle value="-180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.1924788207"/>
+                            </radius>
+                            <theta>
+                              <angle value="-95.569778"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2068988830</x>
+                            <y>-0.5436915159</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="124.496811"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="127.222755"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="4DFC7BAE28652335BB8FFC5CE76EDA83">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.498009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.059200"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6138490438</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.773144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1924788207"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.569778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1631099284</x>
+                                  <y>-0.6478672624</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="135.848221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="127.222755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="4DFC7BAE28652335BB8FFC5CE76EDA83">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.498009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.059200"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6138490438</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.773144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1924788207"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.569778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1631099284</x>
+                                  <y>-0.6478672624</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="135.848221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="127.222755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.2883697450</x>
+                                <y>1.0246392488</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-278.562347"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="9C07944DC3A325C2447F1542FA229B57">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="126.643692"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.816841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6481266618</x>
+                                  <y>0.0373293869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.169537"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-37.196781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5681455731</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259154606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-234.899002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="9C07944DC3A325C2447F1542FA229B57">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="126.643692"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.816841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6481266618</x>
+                                  <y>0.0373293869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.169537"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-37.196781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5681455731</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259154606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-234.899002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.2883697450</x>
+                                <y>1.0246392488</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-374.642578"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7737986445</x>
+              <y>-1.6357239485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2952843904</x>
+                            <y>0.2383758724</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="12.150920"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.163925"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3210196495</x>
+                            <y>-0.4134472609</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="-128.554321"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="-97.543884"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8345676661</x>
+                            <y>-1.0233143568</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-295.591797"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="-198.455200"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5933840871</x>
+                            <y>-0.2534283102</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="64.149719"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="66.875664"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="7FE5E54131642AFCB60B2F41125A530B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="12.150920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.406288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9197958112</x>
+                                  <y>-1.0251424313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-115.120224"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1498210805"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.693100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6147944927</x>
+                                  <y>-0.3047355413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="75.501137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.875664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="7FE5E54131642AFCB60B2F41125A530B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="12.150920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.406288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9197958112</x>
+                                  <y>-1.0251424313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-115.120224"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1498210805"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.693100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6147944927</x>
+                                  <y>-0.3047355413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="75.501137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.875664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>1.6148732901</x>
+                                <y>0.1873953938</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.2585138083</x>
+                                <y>-0.1259555370</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-413.526947"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DB08DF6D181FF38FA47406BBDD03213B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.296600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.163925"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3646042347</x>
+                                  <y>-0.4522436559</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.516632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.543884"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8971842527</x>
+                                  <y>-0.9854243398</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-294.110687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-295.246094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DB08DF6D181FF38FA47406BBDD03213B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.296600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.163925"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3646042347</x>
+                                  <y>-0.4522436559</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.516632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.543884"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8971842527</x>
+                                  <y>-0.9854243398</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-294.110687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-295.246094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3820371628</x>
+                                <y>1.0924685001</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.2585138083</x>
+                                <y>-0.1259555370</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-235.306335"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.1519598961</x>
+              <y>-0.1164958328</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.023529</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2146211714</x>
+                            <y>-2.5013558865</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="2.1717664015"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0124826580</x>
+                            <y>-2.3594160080</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="4.0575353389"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0761297569</x>
+                            <y>-2.3055098057</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="10.5799281559"/>
+                        </width>
+                        <origin>
+                          <real value="0.4076566696"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1356879671"/>
+                            </radius>
+                            <theta>
+                              <angle value="139.736908"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1356879671"/>
+                            </radius>
+                            <theta>
+                              <angle value="139.736908"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1877900958</x>
+                            <y>-2.2109386921</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="11.1511891864"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0183575605"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="noise" active="true" version="0.0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.019443</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>0.176328</r>
+                            <g>0.451060</g>
+                            <b>0.036607</b>
+                            <a>0.976923</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="seed">
+                        <integer value="1269701698"/>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>0.5507268310</x>
+                          <y>0.5507268310</y>
+                        </vector>
+                      </param>
+                      <param name="smooth">
+                        <integer value="3"/>
+                      </param>
+                      <param name="detail">
+                        <integer value="4"/>
+                      </param>
+                      <param name="speed">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="turbulent">
+                        <bool value="false"/>
+                      </param>
+                      <param name="do_alpha">
+                        <bool value="true"/>
+                      </param>
+                      <param name="super_sample">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.1427810192</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="rameau2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-1.4133185148</x>
+        <y>4.9590406418</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7689444423</x>
+              <y>-3.5685417652</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8275390863</x>
+                            <y>-0.0696960315</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3090310379"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.217896"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3868833625"/>
+                            </radius>
+                            <theta>
+                              <angle value="65.903015"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5695970654</x>
+                            <y>0.5477787852</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3198105747"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.512611"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0806306743"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.523075"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1466529667</x>
+                            <y>0.9047288299</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8159080367"/>
+                            </radius>
+                            <theta>
+                              <angle value="-140.524872"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.1226863773"/>
+                            </radius>
+                            <theta>
+                              <angle value="-43.388241"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0380710922</x>
+                            <y>0.0842574686</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5765005151"/>
+                            </radius>
+                            <theta>
+                              <angle value="219.216721"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9323068867"/>
+                            </radius>
+                            <theta>
+                              <angle value="221.942673"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="1AA46E79D0C769BEE017438DF63495F9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8026868701</x>
+                                  <y>-0.2129416019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3090310379"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.217896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7195493101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.660656"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2589938641</x>
+                                  <y>0.8238754869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2979095767"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.312963"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5311783387"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.285385"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0350149125</x>
+                                  <y>0.1805675030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0008977167"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.568115"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8308458332"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="250.356522"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="1AA46E79D0C769BEE017438DF63495F9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8026868701</x>
+                                  <y>-0.2129416019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3090310379"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.217896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7195493101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.660656"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2589938641</x>
+                                  <y>0.8238754869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2979095767"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.312963"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5311783387"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.285385"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0350149125</x>
+                                  <y>0.1805675030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0008977167"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.568115"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8308458332"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="250.356522"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3671512008</x>
+                                <y>0.7343024015</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.5103886127</x>
+                                <y>0.1066438854</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-186.849442"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BE495455F9BCB0CDF2686A77396DE7C9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8026868701</x>
+                                  <y>-0.2129416019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8086591715"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="240.229233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3868833625"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.903015"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6252923012</x>
+                                  <y>0.5747812390</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8703967223"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="47.944611"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2058783674"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.260155"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1974093169</x>
+                                  <y>0.7498903275</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9319169556"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.043762"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9581464760"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-178.748138"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BE495455F9BCB0CDF2686A77396DE7C9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8026868701</x>
+                                  <y>-0.2129416019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8086591715"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="240.229233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3868833625"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.903015"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6252923012</x>
+                                  <y>0.5747812390</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8703967223"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="47.944611"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2058783674"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.260155"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1974093169</x>
+                                  <y>0.7498903275</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9319169556"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.043762"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9581464760"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-178.748138"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2206093520</x>
+                                  <y>0.7830540538</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3850201070</x>
+                                  <y>1.0031720400</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3671512008</x>
+                                <y>2.2068622112</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.6579375863</x>
+                                <y>0.4174499810</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-102.573692"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0078787813</x>
+              <y>0.0708330274</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.8017666936</x>
+              <y>-3.3420312405</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.4393546581</x>
+                            <y>1.0939264297</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2389655102"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.129791"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2991666492"/>
+                            </radius>
+                            <theta>
+                              <angle value="6.814918"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.9272329807</x>
+                            <y>1.1680876017</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2473010403"/>
+                            </radius>
+                            <theta>
+                              <angle value="-32.575497"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8356230565"/>
+                            </radius>
+                            <theta>
+                              <angle value="-1.565029"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4058921337</x>
+                            <y>0.8346980810</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6309200577"/>
+                            </radius>
+                            <theta>
+                              <angle value="-199.612976"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8681436169"/>
+                            </radius>
+                            <theta>
+                              <angle value="-102.476349"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.9933564663</x>
+                            <y>0.5808065534</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4457925672"/>
+                            </radius>
+                            <theta>
+                              <angle value="160.128586"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7209282031"/>
+                            </radius>
+                            <theta>
+                              <angle value="162.854553"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="FC2576D4176CA3703E4999D2462198CB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-2.4386532307</x>
+                                  <y>1.0370683670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.129791"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.427445"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.3290430307</x>
+                                  <y>0.7445818782</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0036390723"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-43.775139"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4107461295"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.373482"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.8448115587</x>
+                                  <y>0.6376263499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="171.480011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6424710599"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="191.268402"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="FC2576D4176CA3703E4999D2462198CB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-2.4386532307</x>
+                                  <y>1.0370683670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.129791"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.427445"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.3290430307</x>
+                                  <y>0.7445818782</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0036390723"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-43.775139"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4107461295"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.373482"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.8448115587</x>
+                                  <y>0.6376263499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="171.480011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6424710599"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="191.268402"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.7343024015</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-2.1105144024</x>
+                                <y>0.9701011181</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-319.447357"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="58C84CF83E177A032C36B0288978EAFB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-2.4386532307</x>
+                                  <y>1.0370683670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6253147024"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="181.141113"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="6.814918"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.8455799818</x>
+                                  <y>1.2322978973</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6730547140"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.143495"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9324737777"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.827950"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.4025915861</x>
+                                  <y>0.7560489774</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.131851"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7409092726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-237.836243"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="58C84CF83E177A032C36B0288978EAFB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-2.4386532307</x>
+                                  <y>1.0370683670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6253147024"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="181.141113"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="6.814918"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.8455799818</x>
+                                  <y>1.2322978973</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6730547140"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.143495"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9324737777"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.827950"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.4025915861</x>
+                                  <y>0.7560489774</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.131851"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7409092726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-237.836243"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.3713735342</x>
+                                  <y>0.7538313866</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.1600277424</x>
+                                  <y>0.7321962118</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.7343024015</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-1.9629274607</x>
+                                <y>1.1914567947</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-281.099762"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7737986445</x>
+              <y>-1.6357239485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7018517852</x>
+                            <y>0.2638830543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2389655102"/>
+                            </radius>
+                            <theta>
+                              <angle value="15.467647"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2991666492"/>
+                            </radius>
+                            <theta>
+                              <angle value="-85.847198"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7521467805</x>
+                            <y>-0.2511302829</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2473010403"/>
+                            </radius>
+                            <theta>
+                              <angle value="-125.237610"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8356230565"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.227150"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3949029148</x>
+                            <y>-0.7564239502</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6309200577"/>
+                            </radius>
+                            <theta>
+                              <angle value="-292.275085"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8681436169"/>
+                            </radius>
+                            <theta>
+                              <angle value="-195.138474"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1685707718</x>
+                            <y>-0.1578014642</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4457925672"/>
+                            </radius>
+                            <theta>
+                              <angle value="67.466446"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7209282031"/>
+                            </radius>
+                            <theta>
+                              <angle value="70.192406"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2928043BA2BA106B648D58E1E986227D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7851477861</x>
+                                  <y>0.2825926244</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.467647"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-98.089561"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4414399266</x>
+                                  <y>-0.8122352362</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-111.803513"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4107461295"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-216.035599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3585552275</x>
+                                  <y>-0.2920556068</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="78.817871"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="70.192406"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2928043BA2BA106B648D58E1E986227D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7851477861</x>
+                                  <y>0.2825926244</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.467647"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-98.089561"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4414399266</x>
+                                  <y>-0.8122352362</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-111.803513"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4107461295"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-216.035599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3585552275</x>
+                                  <y>-0.2920556068</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="78.817871"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="70.192406"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3671512008</x>
+                                <y>0.7343024015</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.7030119896</x>
+                                <y>-0.0420816876</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-341.228821"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8DC53E178BC1C91876F2711B26DF504D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7851477861</x>
+                                  <y>0.2825926244</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="69.613342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.847198"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9526206255</x>
+                                  <y>-0.3189081550</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.199905"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-94.227150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4563107491</x>
+                                  <y>-0.7392985821</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-290.793976"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-291.929382"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8DC53E178BC1C91876F2711B26DF504D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7851477861</x>
+                                  <y>0.2825926244</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="69.613342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.847198"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9526206255</x>
+                                  <y>-0.3189081550</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.199905"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-94.227150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4563107491</x>
+                                  <y>-0.7392985821</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-290.793976"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-291.929382"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4526455998</x>
+                                  <y>-0.7703800201</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4212175310</x>
+                                  <y>-0.9804927111</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.7343024015</x>
+                                <y>0.3753937483</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.9172739387</x>
+                                <y>-0.1997903585</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-317.644073"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.5795589089</x>
+              <y>-1.8070231676</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1766152382</x>
+                            <y>-1.1721758842</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2389655102"/>
+                            </radius>
+                            <theta>
+                              <angle value="-79.132462"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2991666492"/>
+                            </radius>
+                            <theta>
+                              <angle value="-180.447342"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4910918176</x>
+                            <y>-1.3908203840</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2473010403"/>
+                            </radius>
+                            <theta>
+                              <angle value="-219.837723"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8356230565"/>
+                            </radius>
+                            <theta>
+                              <angle value="-188.827271"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1842123270</x>
+                            <y>-0.7843865752</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7344850525"/>
+                            </radius>
+                            <theta>
+                              <angle value="-331.630493"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9459371903"/>
+                            </radius>
+                            <theta>
+                              <angle value="-247.200226"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7990584970</x>
+                            <y>-0.6067934036</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4457925672"/>
+                            </radius>
+                            <theta>
+                              <angle value="-27.133667"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7209282031"/>
+                            </radius>
+                            <theta>
+                              <angle value="-24.407721"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A5D05522AF13444AABB56B298B6545A3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3312191963</x>
+                                  <y>-1.2420763969</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.132462"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-192.689697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3070923984</x>
+                                  <y>-0.8495688438</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-206.403641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9459371903"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-247.200226"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8838326931</x>
+                                  <y>-0.6204857230</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.782259"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.407721"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A5D05522AF13444AABB56B298B6545A3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3312191963</x>
+                                  <y>-1.2420763969</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.132462"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-192.689697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3070923984</x>
+                                  <y>-0.8495688438</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-206.403641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9459371903"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-247.200226"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8838326931</x>
+                                  <y>-0.6204857230</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.782259"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.407721"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.1835756004</x>
+                                <y>0.7554506660</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.0141780376</x>
+                                <y>-1.1341661215</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-430.192902"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="742BBAC144D542BD5445823796290477">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3312191963</x>
+                                  <y>-1.2420763969</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.986784"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.447342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5758659840</x>
+                                  <y>-1.4045127630</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.800018"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-188.827271"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3389926851</x>
+                                  <y>-0.8323423266</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344850525"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-331.630493"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-386.529449"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="742BBAC144D542BD5445823796290477">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3312191963</x>
+                                  <y>-1.2420763969</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.986784"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.447342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5758659840</x>
+                                  <y>-1.4045127630</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.800018"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-188.827271"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3389926851</x>
+                                  <y>-0.8323423266</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344850525"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-331.630493"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-386.529449"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>-1.3764305115</x>
+                                <y>-1.0764129162</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.0141780376</x>
+                                <y>-1.1341661215</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-424.861359"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7737986445</x>
+              <y>-1.6357239485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4397162795</x>
+                            <y>-1.9365164042</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2389655102"/>
+                            </radius>
+                            <theta>
+                              <angle value="-139.479553"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2991666492"/>
+                            </radius>
+                            <theta>
+                              <angle value="-240.794418"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1760688871</x>
+                            <y>-1.4912542105</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2473010403"/>
+                            </radius>
+                            <theta>
+                              <angle value="-280.184784"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8356230565"/>
+                            </radius>
+                            <theta>
+                              <angle value="-249.174377"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2857341766</x>
+                            <y>-0.8822235465</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6309200577"/>
+                            </radius>
+                            <theta>
+                              <angle value="-447.222290"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8681436169"/>
+                            </radius>
+                            <theta>
+                              <angle value="-350.085663"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7442612648</x>
+                            <y>-1.3286851645</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4457925672"/>
+                            </radius>
+                            <theta>
+                              <angle value="-87.480751"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7209282031"/>
+                            </radius>
+                            <theta>
+                              <angle value="-84.754814"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="97C9CBCDB6124D83A631B8347E51CC2B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5457383394</x>
+                                  <y>-2.0671687126</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.479553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-253.036758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3801612556</x>
+                                  <y>-0.9829721451</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-266.750732"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9120988175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-350.323578"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8645824790</x>
+                                  <y>-1.3708440065</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-76.129333"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-84.754814"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="97C9CBCDB6124D83A631B8347E51CC2B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5457383394</x>
+                                  <y>-2.0671687126</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.479553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-253.036758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3801612556</x>
+                                  <y>-0.9829721451</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-266.750732"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9120988175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-350.323578"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8645824790</x>
+                                  <y>-1.3708440065</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-76.129333"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-84.754814"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>-0.6085513234</x>
+                                <y>-3.3793659210</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.4826621115</x>
+                                <y>-1.7382597923</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-666.042542"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="3324F1E19F6994F0B44E91CEB108BE1B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5457383394</x>
+                                  <y>-2.0671687126</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.333878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-240.794418"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2856284678</x>
+                                  <y>-1.5505032539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-240.147110"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-249.174377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4109142721</x>
+                                  <y>-1.0021719933</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-445.741150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-446.876587"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="3324F1E19F6994F0B44E91CEB108BE1B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5457383394</x>
+                                  <y>-2.0671687126</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.333878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-240.794418"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2856284678</x>
+                                  <y>-1.5505032539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-240.147110"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-249.174377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4109142721</x>
+                                  <y>-1.0021719933</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-445.741150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-446.876587"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>3.9750692844</x>
+                                <y>2.3068625927</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.4826621115</x>
+                                <y>-1.7382597923</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-555.988770"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.1519598961</x>
+              <y>-0.1164958328</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.023529</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1672973037</x>
+                            <y>-2.5008130074</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="2.1717664015"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0447174534</x>
+                            <y>-2.5142850876</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="4.0575353389"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1094604060</x>
+                            <y>-2.5279209614</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="10.5799281559"/>
+                        </width>
+                        <origin>
+                          <real value="0.4076566696"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1076348629"/>
+                            </radius>
+                            <theta>
+                              <angle value="-11.893559"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1076348629"/>
+                            </radius>
+                            <theta>
+                              <angle value="-11.893559"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2230432183</x>
+                            <y>-2.5518431664</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="11.1511891864"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0183575605"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="noise" active="true" version="0.0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.122761</r>
+                            <g>0.142204</g>
+                            <b>0.122761</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>0.176328</r>
+                            <g>0.451060</g>
+                            <b>0.036607</b>
+                            <a>0.976923</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="seed">
+                        <integer value="1269701698"/>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>0.7484944463</x>
+                          <y>-4.7578034401</y>
+                        </vector>
+                      </param>
+                      <param name="smooth">
+                        <integer value="3"/>
+                      </param>
+                      <param name="detail">
+                        <integer value="4"/>
+                      </param>
+                      <param name="speed">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="turbulent">
+                        <bool value="false"/>
+                      </param>
+                      <param name="do_alpha">
+                        <bool value="true"/>
+                      </param>
+                      <param name="super_sample">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.1427810192</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="rameau3">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-1.9232507944</x>
+        <y>2.4297766685</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7182521820</x>
+              <y>-3.3679797649</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3135180175</x>
+                            <y>-2.0453591347</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.098114"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="65.783272"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0608152747</x>
+                            <y>-1.4439632893</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.392860"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.403328"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6381205916</x>
+                            <y>-1.0974634886</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-140.644608"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="-43.507992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5306022167</x>
+                            <y>-1.8970470428</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="219.096924"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="221.822876"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="148B258DC3FC71F72A5058F81B351C68">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.098114"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.540913"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7495526075</x>
+                                  <y>-1.1778235435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.826962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.405128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5299047828</x>
+                                  <y>-1.8044711351</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.448334"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.822876"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="148B258DC3FC71F72A5058F81B351C68">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.098114"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.540913"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7495526075</x>
+                                  <y>-1.1778235435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.826962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.405128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5299047828</x>
+                                  <y>-1.8044711351</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.448334"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.822876"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>1.6979050636</x>
+                                <y>0.6760661602</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.0019113821</x>
+                                <y>-1.8754215240</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-273.616180"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B0661FA1EA87A884382F7102D46C6E58">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.243805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.783272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1129669771</x>
+                                  <y>-1.4188418388</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.430565"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="57.403328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6893685460</x>
+                                  <y>-1.2498196363</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.163498"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.298920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B0661FA1EA87A884382F7102D46C6E58">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.243805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.783272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1129669771</x>
+                                  <y>-1.4188418388</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.430565"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="57.403328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6893685460</x>
+                                  <y>-1.2498196363</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.163498"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.298920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7120517492</x>
+                                  <y>-1.2175384760</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8727697134</x>
+                                  <y>-1.0033000708</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.9178780317</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.1451105624</x>
+                                <y>-1.5721436739</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-193.034622"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.5795589089</x>
+              <y>-1.8070231676</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2870342433</x>
+                            <y>0.3096042871</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="72.498009"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="-28.816841"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6043376923</x>
+                            <y>0.1415051371</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.207237"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="-37.196781"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5814859867</x>
+                            <y>-0.7149906754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9259154606"/>
+                            </radius>
+                            <theta>
+                              <angle value="-180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.1924788207"/>
+                            </radius>
+                            <theta>
+                              <angle value="-95.569778"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2068988830</x>
+                            <y>-0.5436915159</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="124.496811"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="127.222755"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="98737494CE5525D6E5686B3079D67BB6">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.498009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.059200"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6138490438</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.773144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1924788207"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.569778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1631099284</x>
+                                  <y>-0.6478672624</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="135.848221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="127.222755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="98737494CE5525D6E5686B3079D67BB6">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.498009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.059200"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6138490438</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.773144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1924788207"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.569778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1631099284</x>
+                                  <y>-0.6478672624</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="135.848221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="127.222755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.5507268310</x>
+                                <y>1.0246400833</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-278.562347"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="49889B77259323211A98822E649A3A62">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="126.643692"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.816841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6481266618</x>
+                                  <y>0.0373293869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.169537"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-37.196781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5681455731</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259154606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-234.899002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="49889B77259323211A98822E649A3A62">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="126.643692"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.816841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6481266618</x>
+                                  <y>0.0373293869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.169537"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-37.196781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5681455731</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259154606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-234.899002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.4589390159</x>
+                                <y>1.0246400833</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-374.642578"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.3321919143</x>
+              <y>-1.7868510485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2952843904</x>
+                            <y>0.2383758724</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="12.150920"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.163925"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3210196495</x>
+                            <y>-0.4134472609</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="-128.554321"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="-97.543884"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8345676661</x>
+                            <y>-1.0233143568</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-295.591797"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="-198.455200"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5933840871</x>
+                            <y>-0.2534283102</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="64.149719"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="66.875664"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="AA6AEA7BD7542C1FE8ECB82D8CE2F23E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="12.150920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.406288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9197958112</x>
+                                  <y>-1.0251424313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-115.120224"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1498210805"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.693100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6147944927</x>
+                                  <y>-0.3047355413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="75.501137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.875664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="AA6AEA7BD7542C1FE8ECB82D8CE2F23E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="12.150920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.406288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9197958112</x>
+                                  <y>-1.0251424313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-115.120224"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1498210805"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.693100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6147944927</x>
+                                  <y>-0.3047355413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="75.501137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.875664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>1.6148732901</x>
+                                <y>0.1873953938</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.2585138083</x>
+                                <y>-0.1259555370</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-413.526947"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0E87D057FE2FF56CFA9391D743BB800E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.296600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.163925"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3646042347</x>
+                                  <y>-0.4522436559</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.516632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.543884"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8971842527</x>
+                                  <y>-0.9854243398</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-294.110687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-295.246094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0E87D057FE2FF56CFA9391D743BB800E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.296600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.163925"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3646042347</x>
+                                  <y>-0.4522436559</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.516632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.543884"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8971842527</x>
+                                  <y>-0.9854243398</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-294.110687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-295.246094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3820371628</x>
+                                <y>1.0924685001</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
                             </param>
                           </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine756Region">
-                            <param name="z_depth">
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.2585138083</x>
+                                <y>-0.1259555370</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-235.306335"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.1427810192</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="fleur">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.9737058878</x>
+        <y>-1.0367586613</y>
+      </vector>
+    </param>
+    <param name="canvas" use="fleur"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="v2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="region" active="true" version="0.1" desc="Rectangle073 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="040ADCE898EA98C231D74E6655B1471B">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="DBA3EE9738EE8AC3E49344899C764A93">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>1.3935534954</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>1.3935534954</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>2.8324944973</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>2.8324944973</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Rectangle073&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="040ADCE898EA98C231D74E6655B1471B">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="DBA3EE9738EE8AC3E49344899C764A93">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>1.3935534954</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>1.3935534954</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>2.8324944973</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>2.8324944973</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0315421495"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="STUDIO">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.0647385120</x>
+              <y>1.7806832790</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="S">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5307700634</x>
+                            <y>0.1137833446</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5307072401</x>
+                            <y>0.0773145333</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5799957514</x>
+                            <y>0.0876799375</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0784413153"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0784413153"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6195254922</x>
+                            <y>0.0712720826</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0358688147"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0358688147"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5837249756</x>
+                            <y>0.0488977358</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702598179"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.161961"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702598179"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.161961"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5188366175</x>
+                            <y>-0.0100213774</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1391713743"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.610832"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1391713743"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.610832"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5986418724</x>
+                            <y>-0.0659572482</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1298538925"/>
+                            </radius>
+                            <theta>
+                              <angle value="178.025162"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1314831269"/>
+                            </radius>
+                            <theta>
+                              <angle value="178.025162"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6598010063</x>
+                            <y>-0.0525326356</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6590551734</x>
+                            <y>-0.0144962464</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6016252041</x>
+                            <y>-0.0331415348</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0626508559"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0626508559"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5628413558</x>
+                            <y>-0.0152420588</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0335615211"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0335615211"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6008793712</x>
+                            <y>0.0108613465</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184833419"/>
+                            </radius>
+                            <theta>
+                              <angle value="169.114929"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184833419"/>
+                            </radius>
+                            <theta>
+                              <angle value="169.114929"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6612927318</x>
+                            <y>0.0682888404</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1006845632"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1006845632"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5949126482</x>
+                            <y>0.1219872758</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1164376221"/>
+                            </radius>
+                            <theta>
+                              <angle value="-2.202504"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1164376221"/>
+                            </radius>
+                            <theta>
+                              <angle value="-2.202504"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="T">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>-0.3450002372</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.3459859192</x>
+                        <y>-0.0617829151</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.3006440997</x>
+                        <y>-0.0617829151</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2986727059</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2385454774</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2395311743</x>
+                        <y>0.1205701455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4070988297</x>
+                        <y>0.1205701455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4070988297</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="U">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1261765808</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0798490494</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0808347389</x>
+                            <y>0.0022870782</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0483069010</x>
+                            <y>-0.0302407648</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0975835221"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0975835221"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0147933662</x>
+                            <y>0.0013013860</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0147933662</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0305484720</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0305484720</x>
+                            <y>-0.0055984594</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0483069010</x>
+                            <y>-0.0657256842</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2424802671"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2424802671"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1251908839</x>
+                            <y>-0.0065841516</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="D">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1665739864</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1646026075</x>
+                            <y>-0.0598115288</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2493721247</x>
+                            <y>-0.0607972220</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3380844295</x>
+                            <y>0.0308721531</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2602395430"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.348938"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2602395430"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.348938"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2513435185</x>
+                            <y>0.1195844486</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="d">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="19"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2129015177</x>
+                            <y>0.0840995312</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2129015177</x>
+                            <y>-0.0292550717</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2326153666</x>
+                            <y>-0.0292550717</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2897855043</x>
+                            <y>0.0279150754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1774245968"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1774245968"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2365581244</x>
+                            <y>0.0840995312</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="rectangle" active="true" version="0.2" desc="I">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>0.4622816443</x>
+                    <y>0.1225415245</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>0.5095948577</x>
+                    <y>-0.0607972220</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="O">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7274327874</x>
+                            <y>0.1235272214</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830571"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830571"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8200878501</x>
+                            <y>0.0328435376</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365661290"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365661290"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7303898931</x>
+                            <y>-0.0667113736</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1123689043"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1123689043"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6357634664</x>
+                            <y>0.0269293841</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365846038"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.283844"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365846038"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.283844"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="19"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7313755751</x>
+                            <y>0.0890279934</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0680127579"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0680127579"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7757317424</x>
+                            <y>0.0259436909</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7313755751</x>
+                            <y>-0.0331978425</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0620986050"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0620986050"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6820909977</x>
+                            <y>0.0279150754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1419396774"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1419396774"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.2500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="true"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="SYNFIG">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.0463808775</x>
+              <y>2.2946949005</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="S">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7584944963</x>
+                            <y>0.2061498612</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="539C08DED8D5ED6ADEF46C0F5AEBD6C3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2906233200"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-55.877193"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2102829758"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="56.668777"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1005309314"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="56.560135"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2498902681"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="137.823959"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2649795257"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-143.746170"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1108539736"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-133.264297"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1581316445"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-131.347778"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3044369804"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="13.530495"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7583517432</x>
+                            <y>0.1233329996</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8702808619</x>
+                            <y>0.1468717456</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1781320627"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1781320627"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9600487351</x>
+                            <y>0.1096112207</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0814543439"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0814543439"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8787495494</x>
+                            <y>0.0588014014</y>
+                          </vector>
+                        </point>
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+                        </split>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
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+                        </t1>
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+                        </t2>
+                      </composite>
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+                            <theta>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
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+                      </composite>
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+                        </t2>
+                      </composite>
+                    </entry>
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+                        </t2>
+                      </composite>
+                    </entry>
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+                        </t2>
+                      </composite>
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+                  </bline>
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+                <param name="blend_method">
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+                    <b>0.000000</b>
+                    <a>1.000000</a>
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+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
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+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
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+                        <y>0.2180054933</y>
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+                        <y>0.2180054933</y>
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+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="N">
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+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
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+                <param name="origin">
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+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>-0.2232748568</x>
+                        <y>0.2180054933</y>
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+                        <y>-0.1918603480</y>
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+                    <entry>
+                      <vector>
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+                        <y>-0.1918603480</y>
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+                      <vector>
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+                        <y>0.0875936300</y>
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+                        <x>0.0273976345</x>
+                        <y>-0.1918603480</y>
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+                      <vector>
+                        <x>0.1459589452</x>
+                        <y>-0.1918603480</y>
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+                      <vector>
+                        <x>0.1442652196</x>
+                        <y>0.2180054933</y>
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+                        <y>0.2180054933</y>
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+                        <x>0.0460286997</x>
+                        <y>-0.0614484921</y>
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+                        <x>-0.1047135442</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="F">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>0.2492766678</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.2492766678</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3559818566</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3559818566</x>
+                        <y>-0.0174133200</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5287426114</x>
+                        <y>-0.0174133200</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5270488858</x>
+                        <y>0.0621887222</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3576755822</x>
+                        <y>0.0621887222</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3576755822</x>
+                        <y>0.1400971115</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5389050245</x>
+                        <y>0.1384034455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5372112989</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="rectangle" active="true" version="0.2" desc="I">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>0.6388352513</x>
+                    <y>0.2163118273</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>0.7455404401</x>
+                    <y>-0.1901666969</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="G">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2079296112</x>
+                            <y>0.1959879100</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-2.4986679554</x>
-                                <y>-2.2843549252</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-1.8725125790</x>
-                                <y>-2.2872376442</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2079296112</x>
+                            <y>0.1113048792</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0775121450</x>
+                            <y>0.1485654116</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2033114653"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.567963"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2033114653"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.567963"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9386259913</x>
+                            <y>0.0130725689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3302637991"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3302637991"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0521061420</x>
+                            <y>-0.1258075982</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1578446242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.691228"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1578446242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.691228"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1249366999</x>
+                            <y>-0.1156456321</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1249366999</x>
+                            <y>-0.0360435843</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0588810444</x>
+                            <y>-0.0360435843</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0605747700</x>
+                            <y>0.0317028351</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2231731415</x>
+                            <y>0.0350901559</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2214794159</x>
+                            <y>-0.1613744646</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0554935932</x>
+                            <y>-0.2003286481</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3099947904"/>
+                            </radius>
+                            <theta>
+                              <angle value="179.060852"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3099947904"/>
+                            </radius>
+                            <theta>
+                              <angle value="179.060852"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8302270770</x>
+                            <y>0.0130725689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4928552079"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4928552079"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0470249653</x>
+                            <y>0.2247801274</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2998338035"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.970980"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2998338035"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.970980"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.1000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7526599765</x>
+              <y>2.1111195087</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="Colored Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.333333</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>1.2500000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>-1.5000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>-0.7500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>0.7500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="false" version="0.1" desc="White Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>1.2500000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>-1.5000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>-0.7500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>0.7500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="shade" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.3000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="4"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>-1.3750000000</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.7500000000</x>
+                    <y>0.7500000000</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="shade" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.2500001192"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>1.3999999762</x>
+                    <y>1.3999999762</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="Sun Texture">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.2000000030"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="circle" active="false" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.2500000000"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="conical_gradient" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <stripes type="gradient">
+                          <color1>
+                            <color>
+                              <r>-0.000000</r>
+                              <g>-0.000000</g>
+                              <b>-0.000000</b>
+                              <a>-0.000000</a>
+                            </color>
+                          </color1>
+                          <color2>
+                            <color>
+                              <r>-0.000000</r>
+                              <g>-0.000000</g>
+                              <b>-0.000000</b>
+                              <a>1.000000</a>
+                            </color>
+                          </color2>
+                          <stripes>
+                            <integer value="10"/>
+                          </stripes>
+                          <width>
+                            <real value="0.5000000000"/>
+                          </width>
+                        </stripes>
+                      </param>
+                      <param name="center">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </param>
+                      <param name="angle">
+                        <angle value="90.000000"/>
+                      </param>
+                      <param name="symmetric">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="star" active="false" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="radius1">
+                        <real value="0.2500000000"/>
+                      </param>
+                      <param name="radius2">
+                        <real value="0.3750000000"/>
+                      </param>
+                      <param name="angle">
+                        <angle value="90.000000"/>
+                      </param>
+                      <param name="points">
+                        <integer value="10"/>
+                      </param>
+                      <param name="regular_polygon">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="Logo Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>1.2500000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>-1.5000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>-0.7500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>0.7500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="2.0000000000"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="Hatch Marks">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7500000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>-0.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="B00A9A34FC8520D128EF10B509CB8E47">
+                                  <x>0.0000000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0400000000" guid="A6B5C083C6A687F41F92E9B3764F2D60"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.5000000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.7300000191</x>
+                                  <y>-0.2599999905</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5000000000</x>
+                                  <y>-1.1250000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.3750000000</x>
+                                  <y>-0.6250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.4900000095</x>
+                                  <y>-0.6999999881</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.7500000000</x>
+                                  <y>-0.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="B00A9A34FC8520D128EF10B509CB8E47">
+                                  <x>0.0000000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0400000000" guid="A6B5C083C6A687F41F92E9B3764F2D60"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.5000000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-0.8012820482</x>
+                                  <y>-0.5311999917</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5000000000</x>
+                                  <y>-1.1250000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.3750000000</x>
+                                  <y>-0.6250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-0.5833333135</x>
+                                  <y>-0.3968000114</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8846153617</x>
+                                  <y>-0.4679712355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.3538461626</x>
+                                  <y>-0.0614596680</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="F738F527D59AAFF446878E6819E3F5EA">
+                                  <x>-0.5615384579</x>
+                                  <y>-0.5704039931</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.2500000000</x>
+                                  <y>-0.1250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2794871926</x>
+                                  <y>-0.7752695680</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.2615384758</x>
+                                  <y>-0.2612035871</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3871794939</x>
+                                  <y>-0.2170109153</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1846153885</x>
+                                  <y>-0.2612035871</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="F738F527D59AAFF446878E6819E3F5EA">
+                                  <x>-0.5615384579</x>
+                                  <y>-0.5704039931</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1538461596</x>
+                                  <y>-0.3533930779</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6999999881</x>
+                                  <y>-0.9955000281</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.0769230798</x>
+                                  <y>-0.3687579930</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8846153617</x>
+                                  <y>-0.4679712355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.3538461626</x>
+                                  <y>-0.0614596680</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="EAAFD631C49C9F654FC75264ECFCFC96">
+                                  <x>0.5615384579</x>
+                                  <y>-0.5704039931</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-0.1250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2794871926</x>
+                                  <y>-0.7752695680</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2615384758</x>
+                                  <y>-0.2612035871</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3871794939</x>
+                                  <y>-0.2170109153</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1846153885</x>
+                                  <y>-0.2612035871</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="EAAFD631C49C9F654FC75264ECFCFC96">
+                                  <x>0.5615384579</x>
+                                  <y>-0.5704039931</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1538461596</x>
+                                  <y>-0.3533930779</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6999999881</x>
+                                  <y>-0.9955000281</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.0769230798</x>
+                                  <y>-0.3687579930</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4713114798</x>
+                                  <y>0.6239523292</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.5000000000</x>
+                                  <y>-0.1875000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="D3A6CED1330B878B7177F4F212A376A4">
+                                  <x>0.0000000000</x>
+                                  <y>0.3125000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.3750000000</x>
+                                  <y>-0.3750000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3639999926</x>
+                                  <y>-0.1780321598</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1875000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4713114798</x>
+                                  <y>0.6239523292</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.5000000000</x>
+                                  <y>-0.1875000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="D3A6CED1330B878B7177F4F212A376A4">
+                                  <x>0.0000000000</x>
+                                  <y>0.3125000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.3750000000</x>
+                                  <y>-0.3750000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3639999926</x>
+                                  <y>-0.1780321598</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1875000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-0.8125000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.2500000000</x>
+                                  <y>-0.1250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="86898C7B380FA268116C6CDB5F425A7F">
+                                  <x>0.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0150000000" guid="271DCD4CDD550932F776E69EA866EAEE"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1875000000</x>
+                                  <y>-0.1875000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2019230723</x>
+                                  <y>-1.2694432735</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1888111830</x>
+                                  <y>-0.3540983498</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2500000000</x>
+                                  <y>-0.8125000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-0.1250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="86898C7B380FA268116C6CDB5F425A7F">
+                                  <x>0.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0150000000" guid="271DCD4CDD550932F776E69EA866EAEE"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1875000000</x>
+                                  <y>-0.1875000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2045454532</x>
+                                  <y>-1.2720662355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1730769277</x>
+                                  <y>-0.3304918110</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="Shine">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8500000238"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="16"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="radial_gradient" active="true" version="0.1" desc="Radial Gradient">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>1.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="center">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.3750000000</y>
+                        </vector>
+                      </param>
+                      <param name="radius">
+                        <real value="0.6250000000"/>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="linear_gradient" active="true" version="0.0" desc="Linear Gradient">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="6"/>
+                      </param>
+                      <param name="p1">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.3750000000</y>
+                        </vector>
+                      </param>
+                      <param name="p2">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>1.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="Shiny Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="19"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="true"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0097048784"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000150</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3750000328"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7500000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5000000000</x>
+                                  <y>0.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8385255008"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.565048"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7500000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000000</x>
+                                  <y>0.2500000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3750000328"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7500000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5000000000</x>
+                                  <y>0.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8385254934"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.565048"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7500000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="colorcorrect" active="true" version="0.1">
+                      <param name="hue_adjust">
+                        <angle value="0.000000"/>
+                      </param>
+                      <param name="brightness">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="contrast">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="exposure">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="gamma">
+                        <real value="0.4500000268"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="translate" active="true" version="0.1">
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.1250000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="shade" active="false" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="12"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0500000007</x>
+                    <y>-0.0500000007</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.1000000015</x>
+                    <y>0.1000000015</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="-0.6500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="true"/>
+          </param>
+          <param name="focus">
+            <greyed type="vector">
+              <link>
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </link>
+            </greyed>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="ooo">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.5236774683</x>
+              <y>-3.0106399059</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <real value="0.6300000000"/>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="971529E6EFA586394AE33C93942B229F">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="971529E6EFA586394AE33C93942B229F">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape107 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="0"/>
                             </param>
                             <param name="color">
                               <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
                                 <a>1.000000</a>
                               </color>
                             </param>
                               <integer value="0"/>
                             </param>
                             <param name="bline">
-                              <bline type="bline_point" loop="true" guid="539C08DED8D5ED6ADEF46C0F5AEBD6C3">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
+                                        <x>-0.0204770193</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2906233200"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-55.877193"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2102829758"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.668777"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
+                                        <x>-0.1113455147</x>
+                                        <y>-0.1455865800</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1005309314"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.560135"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2498902681"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="137.823959"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
+                                        <x>-0.2129950225</x>
+                                        <y>-0.0038754637</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2649795257"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-143.746170"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1108539736"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-133.264297"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
+                                        <x>-0.1221265197</x>
+                                        <y>0.1439969987</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1581316445"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-131.347778"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3044369804"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="13.530495"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                          <layer type="region" active="true" version="0.1" desc="shape108 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
                                 <a>1.000000</a>
                               </color>
                             </param>
                               <integer value="0"/>
                             </param>
                             <param name="bline">
-                              <bline type="bline_point" loop="true" guid="E4410D16397AB29FB37D3F1262C34C12">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2600334402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-148.513641"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6515467784"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.531015"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
+                                        <x>-0.0574404746</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
+                                        <x>-0.1128856614</x>
+                                        <y>-0.1132394746</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
+                                        <x>-0.1744914204</x>
+                                        <y>-0.0007947875</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1907552831"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="40.426075"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4634873371"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-159.504440"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
+                                        <x>-0.1167524680</x>
+                                        <y>0.1126140282</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   </composite>
                                 </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="polygon" active="true" version="0.1" desc="Polygon032">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="vector_list">
+                        <dynamic_list type="vector">
+                          <entry>
+                            <vector>
+                              <x>0.0456909649</x>
+                              <y>0.1252649575</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0456909649</x>
+                              <y>0.0907599330</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1122400388</x>
+                              <y>0.1030831560</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1110076532</x>
+                              <y>-0.1064116359</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0506205261</x>
+                              <y>-0.1076439545</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0506205261</x>
+                              <y>-0.1409166604</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.2108312547</x>
+                              <y>-0.1396843344</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.2095988691</x>
+                              <y>-0.1076439545</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1504441351</x>
+                              <y>-0.1064116359</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1492117494</x>
+                              <y>0.1388204992</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1085428670</x>
+                              <y>0.1388204992</y>
+                            </vector>
+                          </entry>
+                        </dynamic_list>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0197845045</x>
+                    <y>0.0197669808</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <real value="0.0000000000"/>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="11DBDA3645A0B3B1142EF678E5AABE93">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="11DBDA3645A0B3B1142EF678E5AABE93">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="6">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape109 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
+                                        <x>-0.0390953869</x>
+                                        <y>0.1326588988</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
+                                        <x>-0.0403277799</x>
+                                        <y>0.0969215482</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
+                                    </t2>
+                                  </composite>
+                                </entry>
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
+                                        <x>-0.0970177278</x>
+                                        <y>0.1104770899</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1386271221"/>
+                                          <real value="0.0887320991"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.323883"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3817817603"/>
+                                          <real value="0.0887320991"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-60.566559"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
+                                        <x>-0.1660315841</x>
+                                        <y>0.0636488423</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4767522764"/>
+                                          <real value="0.0796357099"/>
                                         </radius>
                                         <theta>
-                                          <angle value="3.254966"/>
+                                          <angle value="-111.802498"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4111521994"/>
+                                          <real value="0.0796357099"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-141.283585"/>
+                                          <angle value="-111.802498"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
+                                        <x>-0.1709611416</x>
+                                        <y>0.0155882733</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="1.0000000000"/>
                                     </width>
                                     <origin>
-                                      <real value="0.4187966287"/>
+                                      <real value="0.5000000000"/>
                                     </origin>
                                     <split>
                                       <bool value="false"/>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
+                                        <x>-0.1093416363</x>
+                                        <y>0.0439316854</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.5741014621"/>
+                                          <real value="0.1183672133"/>
                                         </radius>
                                         <theta>
-                                          <angle value="141.191422"/>
+                                          <angle value="1.789812"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1943663505"/>
+                                          <real value="0.1183672133"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.794258"/>
+                                          <angle value="1.789812"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   </composite>
                                 </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
+                                        <x>-0.0181447547</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1386271221"/>
+                                          <real value="0.2107271131"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.323883"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3817817603"/>
+                                          <real value="0.2107271131"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-60.566559"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
+                                        <x>-0.1007148996</x>
+                                        <y>-0.1446136236</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4767522764"/>
+                                          <real value="0.0665490743"/>
                                         </radius>
                                         <theta>
-                                          <angle value="3.254966"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4111521994"/>
+                                          <real value="0.0665490743"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-141.283585"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
+                                        <x>-0.2103976309</x>
+                                        <y>-0.0016642387</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="1.0000000000"/>
                                     </width>
                                     <origin>
-                                      <real value="0.4187966287"/>
+                                      <real value="0.5000000000"/>
                                     </origin>
                                     <split>
                                       <bool value="false"/>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.4362420938"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.4362420938"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
+                                        <x>-0.0760670975</x>
+                                        <y>0.1425174773</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.5741014621"/>
+                                          <real value="0.0790363318"/>
                                         </radius>
                                         <theta>
-                                          <angle value="141.191422"/>
+                                          <angle value="-10.783716"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1943663505"/>
+                                          <real value="0.0790363318"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.794258"/>
+                                          <angle value="-10.783716"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                          <layer type="region" active="true" version="0.1" desc="shape110 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
+                                        <x>-0.1068768501</x>
+                                        <y>0.0143559510</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0925031756"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-2.290484"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0925031756"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-2.290484"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0563488528</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2600334402"/>
+                                          <real value="0.0998865526"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-148.513641"/>
+                                          <angle value="-92.121208"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.6515467784"/>
+                                          <real value="0.0998865526"/>
                                         </radius>
                                         <theta>
-                                          <angle value="1.531015"/>
+                                          <angle value="-92.121208"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
+                                        <x>-0.1068768501</x>
+                                        <y>-0.1125732437</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.0850349283"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.0850349283"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
+                                        <x>-0.1660315841</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.1442291034"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="88.531113"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.1442291034"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="88.531113"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   </composite>
                                 </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>0.1240326390</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>0.0845983252</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1149533913</x>
+                                  <y>0.1117094159</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0816731355"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.194144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0816731355"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.194144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1667137891</x>
+                                  <y>0.0710427761</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0517575365"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0517575365"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1223477349</x>
+                                  <y>-0.0115228174</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2013119595"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.257523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2013119595"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.257523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>-0.1409166604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>-0.1409166604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0804464668</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1741081327</x>
+                                  <y>-0.0090581728</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>0.0673458129</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1330908083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1330908083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1149533913</x>
+                                  <y>0.1437497884</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1517642254"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.207443"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1517642254"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.207443"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0197845045</x>
+                    <y>0.0197669808</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <scale type="real">
+                        <link>
+                          <real value="0.6300000000"/>
+                        </link>
+                        <scalar>
+                          <real value="-1.0000000000"/>
+                        </scalar>
+                      </scale>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="7E00B7089060DF0780E2B2ACA4132282">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="7E00B7089060DF0780E2B2ACA4132282">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape107 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
+                                        <x>0.0941352770</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1907552831"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="40.426075"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4634873371"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-159.504440"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
+                                        <x>0.0032667806</x>
+                                        <y>-0.1455865800</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
+                                        <x>-0.0983827189</x>
+                                        <y>-0.0038754637</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
+                                        <x>-0.0075142272</x>
+                                        <y>0.1439969987</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                          <layer type="region" active="true" version="0.1" desc="shape108 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
+                                        <x>0.0571718179</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2906233200"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-55.877193"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2102829758"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.668777"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
+                                        <x>0.0017266365</x>
+                                        <y>-0.1132394746</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1005309314"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.560135"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2498902681"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="137.823959"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
+                                        <x>-0.0598791242</x>
+                                        <y>-0.0007947875</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2649795257"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-143.746170"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1108539736"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-133.264297"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
+                                        <x>-0.0021401756</x>
+                                        <y>0.1126140282</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1581316445"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-131.347778"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3044369804"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="13.530495"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
                         </canvas>
                       </param>
-                      <param name="zoom">
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="false" version="0.1" desc="dots">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color guid="2D4302DCCBC644F0F82921C67D617EDC">
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0488706912" guid="8421E195484B3323A46FEF0BF3FC38D4"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <scale type="real">
+                              <link>
+                                <real value="0.3155629413"/>
+                              </link>
+                              <scalar>
+                                <real value="-1.0000000000"/>
+                              </scalar>
+                            </scale>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0196412506" guid="935A6DACEBF3515865311CEC6AA811D0"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <scale type="real">
+                              <link>
+                                <real value="0.3155629413"/>
+                              </link>
+                              <scalar>
+                                <real value="-1.0000000000"/>
+                              </scalar>
+                            </scale>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color guid="2D4302DCCBC644F0F82921C67D617EDC">
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0488706912" guid="8421E195484B3323A46FEF0BF3FC38D4"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <real value="0.3155629413"/>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0196412506" guid="935A6DACEBF3515865311CEC6AA811D0"/>
+                      </param>
+                      <param name="feather">
                         <real value="0.0000000000"/>
                       </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <real value="0.3155629413"/>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077"/>
+                          </y>
+                        </composite>
                       </param>
-                      <param name="children_lock">
+                      <param name="invert">
                         <bool value="false"/>
                       </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
+                      <param name="falloff">
+                        <integer value="1"/>
                       </param>
                     </layer>
                   </canvas>
                   </vector>
                 </param>
               </layer>
-              <layer type="shade" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0734302402</x>
-                    <y>-0.0734302402</y>
-                  </vector>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0917878002</x>
-                    <y>0.0917878002</y>
-                  </vector>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-              </layer>
             </canvas>
           </param>
           <param name="zoom">
             </vector>
           </param>
         </layer>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle069">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>0.957370</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-2.6368219852</x>
+              <y>3.5333738327</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>2.6495409012</x>
+              <y>-3.5563774109</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="true"/>
+          </param>
+        </layer>
       </canvas>
     </param>
     <param name="zoom">
       </vector>
     </param>
   </layer>
-  <layer type="zoom" active="true" version="0.1">
-    <param name="amount">
-      <real value="-0.1000000000"/>
-    </param>
-    <param name="center">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.5149949789</x>
-        <y>1.3062906265</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.9002906648"/>
-    </param>
-    <param name="radius2">
-      <real value="0.4433731908"/>
-    </param>
-    <param name="angle">
-      <angle value="0.000000"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star002">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-1.0644623041</x>
-        <y>1.6377402544</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.4025566035"/>
-    </param>
-    <param name="radius2">
-      <real value="0.2012783017"/>
-    </param>
-    <param name="angle">
-      <angle value="-21.023825"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star003">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-1.6014777422</x>
-        <y>0.5013415217</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.3156663226"/>
-    </param>
-    <param name="radius2">
-      <real value="0.1578331613"/>
-    </param>
-    <param name="angle">
-      <angle value="-20.884157"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star007">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.2431445122</x>
-        <y>0.0594086722</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.1579052149"/>
-    </param>
-    <param name="radius2">
-      <real value="0.0789526075"/>
-    </param>
-    <param name="angle">
-      <angle value="0.000000"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star004">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-2.1542878151</x>
-        <y>2.2217230797</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.2199727476"/>
-    </param>
-    <param name="radius2">
-      <real value="0.1099863738"/>
-    </param>
-    <param name="angle">
-      <angle value="15.668899"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
 </canvas>
index 549d2a9..aecbb69 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="350" height="466" xres="2834.645752" yres="2834.645752" view-box="-2.756153 3.669621 2.756153 -3.669621" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio 0.62.01 Splash Screen. Candidate release #2</name>
-  <desc>Released in 2010 by Carlos L&#xF3;pez for free</desc>
+<canvas version="0.7" width="300" height="400" xres="2834.645752" yres="2834.645752" view-box="-2.753634 3.671512 2.753634 -3.671512" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio 0.62.1 Splash Screen</name>
+  <desc>Released in 2010 by Konstantin Dmitriev and Nikolay Mamashev under GPL 2.0 license or above</desc>
   <meta name="grid_show" content="0"/>
   <meta name="grid_size" content="0.183576 0.183576"/>
   <meta name="grid_snap" content="1"/>
@@ -9,71 +9,7 @@
   <meta name="guide_snap" content="0"/>
   <meta name="onion_skin" content="0"/>
   <defs>
-    <color id="yellow">
-      <r>0.956527</r>
-      <g>0.956527</g>
-      <b>0.325037</b>
-      <a>1.000000</a>
-    </color>
-    <gradient id="grad 1">
-      <color pos="0.000000">
-        <r>0.596770</r>
-        <g>0.753478</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-      <color pos="1.000000">
-        <r>0.814379</r>
-        <g>0.062717</g>
-        <b>0.003104</b>
-        <a>1.000000</a>
-      </color>
-    </gradient>
-    <color id="morado">
-      <r>0.356185</r>
-      <g>0.000000</g>
-      <b>0.372506</b>
-      <a>1.000000</a>
-    </color>
-    <gradient id="grad1">
-      <color pos="0.000000">
-        <r>0.743519</r>
-        <g>0.500674</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-      <color pos="1.000000">
-        <r>1.000000</r>
-        <g>0.482592</g>
-        <b>0.485296</b>
-        <a>1.000000</a>
-      </color>
-    </gradient>
-    <color id="morado2">
-      <r>0.295880</r>
-      <g>0.000000</g>
-      <b>0.071752</b>
-      <a>1.000000</a>
-    </color>
-    <duplicate type="real" id="&#xCD;ndice 1">
-      <from>
-        <real value="1.0000000000"/>
-      </from>
-      <to>
-        <real value="30.0000000000"/>
-      </to>
-      <step>
-        <real value="1.0000000000"/>
-      </step>
-    </duplicate>
-    <color id="frame-color">
-      <r>0.535734</r>
-      <g>0.100179</g>
-      <b>0.000000</b>
-      <a>1.000000</a>
-    </color>
-    <reference type="color" link="frame-color" id="spiralcolor"/>
-    <canvas id="upper-jaw" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
+    <canvas id="upper-jaw" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
       <layer type="region" active="true" version="0.1" desc="NewBLine656Region">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
       </layer>
     </canvas>
-    <canvas id="logo" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
+    <canvas id="logo" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
       <layer type="region" active="true" version="0.1" desc="Colored Region">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
       </layer>
     </canvas>
-    <canvas id="spiral" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" bgcolor="0.500000 0.500000 0.500000 1.000000">
+    <canvas id="spiral" bgcolor="0.500000 0.500000 0.500000 1.000000">
       <layer type="outline" active="true" version="0.2" desc="spiral">
         <param name="z_depth">
           <real value="0.0000000000"/>
       </layer>
     </canvas>
   </defs>
-  <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+  <layer type="SolidColor" active="true" version="0.1">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     <param name="blend_method">
       <integer value="0"/>
     </param>
-    <param name="p1">
-      <vector>
-        <x>0.1173149124</x>
-        <y>-3.6159317493</y>
-      </vector>
-    </param>
-    <param name="p2">
-      <vector>
-        <x>0.1153842360</x>
-        <y>3.6353044510</y>
-      </vector>
-    </param>
-    <param name="gradient">
-      <gradient>
-        <color pos="0.000000">
-          <r>1.000000</r>
-          <g>1.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
-        </color>
-        <color pos="1.000000">
-          <r>1.000000</r>
-          <g>0.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
-        </color>
-      </gradient>
-    </param>
-    <param name="loop">
-      <bool value="false"/>
-    </param>
-    <param name="zigzag">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="colorcorrect" active="true" version="0.1">
-    <param name="hue_adjust">
-      <angle value="-60.000000"/>
-    </param>
-    <param name="brightness">
-      <real value="0.5000000000"/>
-    </param>
-    <param name="contrast">
-      <real value="0.2000000000"/>
-    </param>
-    <param name="exposure">
-      <real value="0.5000000000"/>
-    </param>
-    <param name="gamma">
-      <real value="1.0000000000"/>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>0.529523</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
     </param>
   </layer>
   <layer type="PasteCanvas" active="true" version="0.1" desc="shine">
       </vector>
     </param>
     <param name="canvas">
-      <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+      <canvas width="350" height="450" view-box="-2.817613 3.622645 2.817613 -3.622645">
         <layer type="conical_gradient" active="true" version="0.1">
           <param name="z_depth">
             <real value="0.0000000000"/>
             </stripes>
           </param>
           <param name="center">
-            <vector guid="BC15E160EF51802616C34149A5539C1C">
+            <vector guid="510B6E76244F6E6E2DC2E4F17B687D47">
               <x>-1.0208537579</x>
               <y>-0.0912802294</y>
             </vector>
             </gradient>
           </param>
           <param name="center">
-            <vector guid="BC15E160EF51802616C34149A5539C1C">
+            <vector guid="510B6E76244F6E6E2DC2E4F17B687D47">
               <x>-1.0208537579</x>
               <y>-0.0912802294</y>
             </vector>
       </vector>
     </param>
   </layer>
-  <layer type="radial_gradient" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.3000000119"/>
-    </param>
-    <param name="blend_method">
-      <integer value="6"/>
-    </param>
-    <param name="gradient">
-      <gradient>
-        <color pos="0.000000">
-          <r>1.000000</r>
-          <g>1.000000</g>
-          <b>1.000000</b>
-          <a>1.000000</a>
-        </color>
-        <color pos="1.000000">
-          <r>0.000000</r>
-          <g>0.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
-        </color>
-      </gradient>
-    </param>
-    <param name="center">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="radius">
-      <real value="4.7343858376"/>
-    </param>
-    <param name="loop">
-      <bool value="false"/>
-    </param>
-    <param name="zigzag">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
+  <layer type="PasteCanvas" active="true" version="0.1" desc="soldiers">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     </param>
     <param name="origin">
       <vector>
-        <x>-0.3591800332</x>
-        <y>-0.0557465069</y>
+        <x>0.0483019389</x>
+        <y>-1.5456619263</y>
       </vector>
     </param>
     <param name="canvas">
-      <canvas>
-        <layer type="PasteCanvas" active="true" version="0.1" desc=".01">
+      <canvas width="350" height="450" view-box="-2.817613 3.622645 2.817613 -3.622645">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="s06">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
           </param>
           <param name="origin">
             <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
+              <x>-2.0695886612</x>
+              <y>-0.0131820925</y>
             </vector>
           </param>
           <param name="canvas">
             <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+              <layer type="PasteCanvas" active="true" version="0.1" desc="legs6s">
                 <param name="z_depth">
                   <real value="0.0000000000"/>
                 </param>
                 </param>
                 <param name="origin">
                   <vector>
-                    <x>1.4101837873</x>
-                    <y>0.1264636517</y>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
                   </vector>
                 </param>
                 <param name="canvas">
                   <canvas>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1358 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="40ED3EBCABE9DD3003C2F79D0371732E">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7414059639</x>
-                                  <y>-3.0672023296</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5303429323"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.588318"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1264432388"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-177.546036"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6562854052</x>
-                                  <y>-3.0678038597</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0939125060"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.202576"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3560642821"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-299.538788"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7024269104</x>
-                                  <y>-2.7039456367</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2457668056"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.270447"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2457668056"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.270447"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6911777258</x>
-                                  <y>-2.3986320496</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1834816033"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-263.418152"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3825653050"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-346.218262"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8005726337</x>
-                                  <y>-2.5029788017</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1236623558"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="272.777557"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1236623558"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="272.777557"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
+                      <param name="color">
+                        <color>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
+                          <a>1.000000</a>
+                        </color>
                       </param>
-                      <param name="color" use=":morado2"/>
                       <param name="origin">
-                        <vector guid="28FAEC25F811E2F743872197CAE776FB">
+                        <vector guid="EB8E7619F3B4F476CAF34BBBC61AFEE0">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D68C818103818B2C8000B912DA5BC775">
+                        <bline type="bline_point" loop="true" guid="92FC0EA3EA271B9BEF780364BF3F2DE0">
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
-                                  <x>1.6522986889</x>
-                                  <y>-2.3851733208</y>
+                                <vector>
+                                  <x>-0.2390713543</x>
+                                  <y>-1.0111520290</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1210776732"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-9.788567"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1307936326"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-120.962631"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
-                                  <x>1.6238871813</x>
-                                  <y>-2.5137786865</y>
+                                <vector>
+                                  <x>-0.3115541637</x>
+                                  <y>-1.4207007885</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442772"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-84.402168"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1406962112"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.769012"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
-                                  <x>1.5201565027</x>
-                                  <y>-2.5520520210</y>
+                                <vector>
+                                  <x>-0.4166545570</x>
+                                  <y>-1.4062033892</y>
                                 </vector>
                               </point>
                               <width>
                                 <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0547532210"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-140.194153"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0547532210"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-140.194153"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
-                                  <x>1.5326710939</x>
-                                  <y>-2.4300355911</y>
+                                <vector>
+                                  <x>-0.4347753227</x>
+                                  <y>-0.9966547489</y>
                                 </vector>
                               </point>
                               <width>
                                 <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1493298010"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-302.734100"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1493298010"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-302.734100"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1358 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="40ED3EBCABE9DD3003C2F79D0371732E">
+                        <vector guid="EB8E7619F3B4F476CAF34BBBC61AFEE0">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
+                        <bline type="bline_point" loop="true" guid="92FC0EA3EA271B9BEF780364BF3F2DE0">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7414059639</x>
-                                  <y>-3.0672023296</y>
+                                  <x>-0.2390713543</x>
+                                  <y>-1.0111520290</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5303429323"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.588318"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1264432388"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-177.546036"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6562854052</x>
-                                  <y>-3.0678038597</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0939125060"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.202576"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3560642821"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-299.538788"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7024269104</x>
-                                  <y>-2.7039456367</y>
+                                  <x>-0.3115541637</x>
+                                  <y>-1.4207007885</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2457668056"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="93.270447"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2457668056"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="93.270447"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.6911777258</x>
-                                  <y>-2.3986320496</y>
+                                  <x>-0.4166545570</x>
+                                  <y>-1.4062033892</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1834816033"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-263.418152"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3825653050"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-346.218262"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8005726337</x>
-                                  <y>-2.5029788017</y>
+                                  <x>-0.4347753227</x>
+                                  <y>-0.9966547489</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1236623558"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="272.777557"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1236623558"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="272.777557"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0183575605"/>
+                        <real value="0.0015560203"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0045893901"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1359 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="28FAEC25F811E2F743872197CAE776FB">
+                        <vector guid="A79AF578D3AC93CE26447A2FFCA4ABAB">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D68C818103818B2C8000B912DA5BC775">
+                        <bline type="bline_point" loop="true" guid="494909B2B78DEA90C411B56D63350CB6">
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
-                                  <x>1.6522986889</x>
-                                  <y>-2.3851733208</y>
+                                <vector>
+                                  <x>0.2320680767</x>
+                                  <y>-0.9712844491</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1210776732"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-9.788567"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1307936326"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-120.962631"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
-                                  <x>1.6238871813</x>
-                                  <y>-2.5137786865</y>
+                                <vector>
+                                  <x>0.2066989094</x>
+                                  <y>-1.4062033892</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0834779888</x>
+                                  <y>-1.3844574690</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442772"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-84.402168"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1406962112"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.769012"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
-                                  <x>1.5201565027</x>
-                                  <y>-2.5520520210</y>
+                                <vector>
+                                  <x>0.0399882942</x>
+                                  <y>-1.0510196686</y>
                                 </vector>
                               </point>
                               <width>
                                 <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0547532210"/>
+                                    <real value="0.0448302931"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-140.194153"/>
+                                    <angle value="75.964417"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0547532210"/>
+                                    <real value="0.0448302931"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-140.194153"/>
+                                    <angle value="75.964417"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
-                                  <x>1.5326710939</x>
-                                  <y>-2.4300355911</y>
+                                <vector>
+                                  <x>0.0617330223</x>
+                                  <y>-0.9350412488</y>
                                 </vector>
                               </point>
                               <width>
                                 <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1493298010"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-302.734100"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1493298010"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-302.734100"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1359 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                           <r>0.000000</r>
                           <g>0.000000</g>
-                          <b>0.000000</b>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="A79AF578D3AC93CE26447A2FFCA4ABAB">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
+                        <bline type="bline_point" loop="true" guid="494909B2B78DEA90C411B56D63350CB6">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7414059639</x>
-                                  <y>-3.0672023296</y>
+                                  <x>0.2320680767</x>
+                                  <y>-0.9712844491</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5303429323"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.588318"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1264432388"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-177.546036"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.6562854052</x>
-                                  <y>-3.0678038597</y>
+                                  <x>0.2066989094</x>
+                                  <y>-1.4062033892</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0939125060"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.202576"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3560642821"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-299.538788"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7024269104</x>
-                                  <y>-2.7039456367</y>
+                                  <x>0.0834779888</x>
+                                  <y>-1.3844574690</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2457668056"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="93.270447"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2457668056"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="93.270447"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.6911777258</x>
-                                  <y>-2.3986320496</y>
+                                  <x>0.0399882942</x>
+                                  <y>-1.0510196686</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1834816033"/>
+                                    <real value="0.0448302931"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-263.418152"/>
+                                    <angle value="75.964417"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3825653050"/>
+                                    <real value="0.0448302931"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-346.218262"/>
+                                    <angle value="75.964417"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8005726337</x>
-                                  <y>-2.5029788017</y>
+                                  <x>0.0617330223</x>
+                                  <y>-0.9350412488</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1236623558"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="272.777557"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1236623558"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="272.777557"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0015560203"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1355 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.040803</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="DFA79786D41D0DFA9F94D7281DFF3D04">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="true" guid="545572557CB90BDA9523F8932355FA79">
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
-                                  <x>1.6522986889</x>
-                                  <y>-2.3851733208</y>
+                                <vector>
+                                  <x>0.2822137177</x>
+                                  <y>-0.0477979444</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1210776732"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-9.788567"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1307936326"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-120.962631"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
-                                  <x>1.6238871813</x>
-                                  <y>-2.5137786865</y>
+                                <vector>
+                                  <x>0.3474483788</x>
+                                  <y>-0.2145168781</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442772"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-84.402168"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1406962112"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.769012"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
-                                  <x>1.5201565027</x>
-                                  <y>-2.5520520210</y>
+                                <vector>
+                                  <x>0.2858379185</x>
+                                  <y>-0.3015006781</y>
                                 </vector>
                               </point>
                               <width>
                                 <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0547532210"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-140.194153"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           <entry>
                             <composite type="bline_point">
                               <point>
-                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
-                                  <x>1.5326710939</x>
-                                  <y>-2.4300355911</y>
+                                <vector>
+                                  <x>0.3402002156</x>
+                                  <y>-0.4645952880</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
-                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1493298010"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-302.734100"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1493298010"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-302.734100"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="0">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>1.4101837873</x>
-                    <y>0.1264636517</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="AEE9ABC2325E0CBFF18382D499E51861">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3806953430</x>
-                                  <y>-2.9848670959</y>
+                                  <x>0.3293276131</x>
+                                  <y>-0.7074250579</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5303429323"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.588318"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1264432388"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-177.546036"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.2955747843</x>
-                                  <y>-2.9854686260</y>
+                                  <x>0.3112068474</x>
+                                  <y>-0.9103872180</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0939125060"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.202576"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3560642821"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-299.538788"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3307601213</x>
-                                  <y>-2.6154229641</y>
+                                  <x>0.1698651463</x>
+                                  <y>-1.0299899578</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0761071190"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0761071190"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1311216354</x>
-                                  <y>-2.4869201183</y>
+                                  <x>0.0212750603</x>
+                                  <y>-0.9248845577</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3783899175"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-158.101807"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3191462103"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-286.284943"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
+                                  <x>0.0176508594</x>
+                                  <y>-0.7291709781</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0217459485"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0217459485"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="C6FE795B61A63378B1C654DE50731DB4">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="388814FF9A365AA37241CC5B40CFAC3A">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
+                                  <x>0.0140266577</x>
+                                  <y>-0.5225844979</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5738540043"/>
+                                    <real value="0.0543648712"/>
                                   </radius>
                                   <theta>
-                                    <angle value="68.841797"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1338222182"/>
+                                    <real value="0.0543648712"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.130103"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
+                                  <x>0.0031542936</x>
+                                  <y>-0.3341195881</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442808"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.784299"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3668630550"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-123.129921"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
+                                  <x>-0.0367114395</x>
+                                  <y>-0.2036439031</y>
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                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
+                                  <x>0.0248992611</x>
+                                  <y>-0.0550465956</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3301826898"/>
+                                    <real value="0.0696189408"/>
                                   </radius>
                                   <theta>
-                                    <angle value="15.952938"/>
+                                    <angle value="38.661167"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2554299006"/>
+                                    <real value="0.0696189408"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-117.287987"/>
+                                    <angle value="38.661167"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
+                                  <x>0.2314756066</x>
+                                  <y>0.0101912506</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1355 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="AEE9ABC2325E0CBFF18382D499E51861">
+                        <vector guid="DFA79786D41D0DFA9F94D7281DFF3D04">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
+                        <bline type="bline_point" loop="true" guid="545572557CB90BDA9523F8932355FA79">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3806953430</x>
-                                  <y>-2.9848670959</y>
+                                  <x>0.2822137177</x>
+                                  <y>-0.0477979444</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5303429323"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.588318"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1264432388"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-177.546036"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.2955747843</x>
-                                  <y>-2.9854686260</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0939125060"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.202576"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3560642821"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-299.538788"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3307601213</x>
-                                  <y>-2.6154229641</y>
+                                  <x>0.3474483788</x>
+                                  <y>-0.2145168781</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1311216354</x>
-                                  <y>-2.4869201183</y>
+                                  <x>0.2858379185</x>
+                                  <y>-0.3015006781</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3783899175"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-158.101807"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3191462103"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-286.284943"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
+                                  <x>0.3402002156</x>
+                                  <y>-0.4645952880</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0326189227"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="C6FE795B61A63378B1C654DE50731DB4">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="388814FF9A365AA37241CC5B40CFAC3A">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
+                                  <x>0.3293276131</x>
+                                  <y>-0.7074250579</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5738540043"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="68.841797"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1338222182"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.130103"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
+                                  <x>0.3112068474</x>
+                                  <y>-0.9103872180</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442808"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.784299"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3668630550"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-123.129921"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
+                                  <x>0.1698651463</x>
+                                  <y>-1.0299899578</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0761071190"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0761071190"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
+                                  <x>0.0212750603</x>
+                                  <y>-0.9248845577</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3301826898"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="15.952938"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2554299006"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-117.287987"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
+                                  <x>0.0176508594</x>
+                                  <y>-0.7291709781</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.0217459485"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.0217459485"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3806953430</x>
-                                  <y>-2.9848670959</y>
+                                  <x>0.0140266577</x>
+                                  <y>-0.5225844979</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5303429323"/>
+                                    <real value="0.0543648712"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.588318"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1264432388"/>
+                                    <real value="0.0543648712"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-177.546036"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.2955747843</x>
-                                  <y>-2.9854686260</y>
+                                  <x>0.0031542936</x>
+                                  <y>-0.3341195881</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0939125060"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.202576"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3560642821"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-299.538788"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3307601213</x>
-                                  <y>-2.6154229641</y>
+                                  <x>-0.0367114395</x>
+                                  <y>-0.2036439031</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1311216354</x>
-                                  <y>-2.4869201183</y>
+                                  <x>0.0248992611</x>
+                                  <y>-0.0550465956</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3783899175"/>
+                                    <real value="0.0696189408"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-158.101807"/>
+                                    <angle value="38.661167"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3191462103"/>
+                                    <real value="0.0696189408"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-286.284943"/>
+                                    <angle value="38.661167"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
+                                  <x>0.2314756066</x>
+                                  <y>0.0101912506</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1356 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                           <r>0.000000</r>
                           <g>0.000000</g>
-                          <b>0.000000</b>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
+                                  <x>0.1372478157</x>
+                                  <y>-0.3486168981</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5738540043"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="68.841797"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1338222182"/>
+                                    <real value="0.0108724456"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.130103"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
+                                  <x>0.0321474224</x>
+                                  <y>-0.3304952681</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442808"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.784299"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3668630550"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-123.129921"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
+                                  <x>0.1336236149</x>
+                                  <y>-0.2217655331</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0434897823"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0434897823"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3301826898"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="15.952938"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2554299006"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-117.287987"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="133.477341"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc=".">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.8430948853</x>
-                    <y>0.1360925585</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine777Region">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1357 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
-                      <param name="color" use=":morado2"/>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector guid="E1DCF6F55DAA1BB886760FF2E2538FA1">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="A753D1E6FB3506D0C1CCCA4DB27F9D2B">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.5342167616</x>
-                                  <y>-2.9676733017</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894281077"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-1.364743"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894281077"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-1.364743"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5285770893</x>
-                                  <y>-3.1071574688</y>
+                                  <x>0.2350998074</x>
+                                  <y>-0.7038007379</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0392024797"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="-123.688782"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0392024797"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="-123.688782"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5342167616</x>
-                                  <y>-2.9676733017</y>
+                                  <x>0.1589925438</x>
+                                  <y>-0.7690385580</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0761071190"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0761071190"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5285770893</x>
-                                  <y>-3.1071574688</y>
+                                  <x>0.0865097195</x>
+                                  <y>-0.7327952981</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0183575605"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0045893901"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1352 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.040803</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="E1DCF6F55DAA1BB886760FF2E2538FA1">
+                        <vector guid="9ECF80B62FB33F211AEEE9B340A2BCCF">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="A753D1E6FB3506D0C1CCCA4DB27F9D2B">
+                        <bline type="bline_point" loop="true" guid="10EC579828A92F1B529AB3CDEDA89569">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5342167616</x>
-                                  <y>-2.9676733017</y>
+                                  <x>-0.0040941080</x>
+                                  <y>-0.2253898531</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5285770893</x>
-                                  <y>-3.1071574688</y>
+                                  <x>-0.0439596027</x>
+                                  <y>-0.3377439380</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0217448911"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.139328"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="shade" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0734302402</x>
-                    <y>-0.0734302402</y>
-                  </vector>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0917878002</x>
-                    <y>0.0917878002</y>
-                  </vector>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="0.62">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>-0.1914641261</x>
-              <y>0.1392466426</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine780Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="0DA0F04F80C19301C6040DCB52F7DFAD">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="7E7A86FBE4D8A92DD775AD78E5334B1D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.3145873547</x>
-                                  <y>-2.4158012867</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6719482081"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="141.846481"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
-                                  <radius>
-                                    <real value="0.2014026891"/>
+                                    <real value="0.0217448911"/>
                                   </radius>
                                   <theta>
-                                    <angle value="0.391792"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4420893192</x>
-                                  <y>-2.6735475063</y>
+                                  <x>-0.0802011341</x>
+                                  <y>-0.3812358081</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4694015291"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-114.319305"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3775205428"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-113.772346"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1500685215</x>
-                                  <y>-2.9546005726</y>
+                                  <x>-0.1744289249</x>
+                                  <y>-0.7182980180</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3470528625"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-121.429558"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1657991565"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.744881"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1128714085</x>
-                                  <y>-3.0767693520</y>
+                                  <x>-0.1853015274</x>
+                                  <y>-1.0118683577</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1357448505"/>
+                                    <real value="0.0448283697"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-88.512131"/>
+                                    <angle value="-165.963104"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0401872105"/>
+                                    <real value="0.0448283697"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-142.125031"/>
+                                    <angle value="-165.963104"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.0752749443</x>
-                                  <y>-3.1014418602</y>
+                                  <x>-0.3302673995</x>
+                                  <y>-1.0662331581</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0381249354"/>
+                                    <real value="0.0217448911"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-146.309937"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179353803"/>
+                                    <real value="0.0217448911"/>
                                   </radius>
                                   <theta>
-                                    <angle value="99.918503"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1481935978</x>
-                                  <y>-2.7998762131</y>
+                                  <x>-0.4607367218</x>
+                                  <y>-1.0082440376</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3224607239"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="48.010963"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3820748400"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="48.511353"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine781Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="37EB81E4EB02C26D295E169E1F6D872B">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BAD8030D470BCD313CCBDF07DE61E799">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.0846593380</x>
-                                  <y>-2.5052015781</y>
+                                  <x>-0.4534883201</x>
+                                  <y>-0.8886412978</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1202805487"/>
+                                    <real value="0.0343831964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="105.945396"/>
+                                    <angle value="108.434105"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1581362883"/>
+                                    <real value="0.0343831964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="54.926247"/>
+                                    <angle value="108.434105"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.2581381798</x>
-                                  <y>-2.4198389053</y>
+                                  <x>-0.4027504623</x>
+                                  <y>-0.6494358778</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2397085450"/>
+                                    <real value="0.0922580029"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.974934"/>
+                                    <angle value="45.001385"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0740927132"/>
+                                    <real value="0.0922580029"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-41.987213"/>
+                                    <angle value="45.001385"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.3251433372</x>
-                                  <y>-2.4758296013</y>
+                                  <x>-0.4317435920</x>
+                                  <y>-0.4935898781</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0623076248"/>
+                                    <real value="0.0543639196"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-45.000000"/>
+                                    <angle value="53.131435"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2784984643"/>
+                                    <real value="0.0543639196"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-165.688965"/>
+                                    <angle value="53.131435"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1342246532</x>
-                                  <y>-2.6438012123</y>
+                                  <x>-0.3665089309</x>
+                                  <y>-0.3015006781</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1664297848"/>
+                                    <real value="0.0434918970"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-106.336037"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1925379015"/>
+                                    <real value="0.0434918970"/>
                                   </radius>
                                   <theta>
-                                    <angle value="106.620758"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine782Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="2537007D80972FF46F43A1C6E351BEA0">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="053079C6B9C3CA631F81BCCB1EEF6E7B">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1655719280</x>
-                                  <y>-2.9948024750</y>
+                                  <x>-0.3882536590</x>
+                                  <y>-0.2036439031</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0799452005"/>
+                                    <real value="0.0217459485"/>
                                   </radius>
                                   <theta>
-                                    <angle value="71.035027"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3776697310"/>
+                                    <real value="0.0217459485"/>
                                   </radius>
                                   <theta>
-                                    <angle value="36.965393"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4713726044</x>
-                                  <y>-2.9940209389</y>
+                                  <x>-0.2976500690</x>
+                                  <y>-0.0369249694</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2253931875"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.552032"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1481391266"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-124.272499"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4013741016</x>
-                                  <y>-3.1115474701</y>
+                                  <x>-0.2541603744</x>
+                                  <y>0.0826777443</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0743526053"/>
+                                    <real value="0.0153763338"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-121.429558"/>
+                                    <angle value="45.001385"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2152925654"/>
+                                    <real value="0.0153763338"/>
                                   </radius>
                                   <theta>
-                                    <angle value="134.391617"/>
+                                    <angle value="45.001385"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1426613331</x>
-                                  <y>-3.0683901310</y>
+                                  <x>-0.0185906719</x>
+                                  <y>0.0319372006</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3311766019"/>
+                                    <real value="0.1155781187"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-169.886047"/>
+                                    <angle value="-41.187305"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0953774869"/>
+                                    <real value="0.1155781187"/>
                                   </radius>
                                   <theta>
-                                    <angle value="73.909187"/>
+                                    <angle value="-41.187305"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine782Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1352 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="2537007D80972FF46F43A1C6E351BEA0">
+                        <vector guid="9ECF80B62FB33F211AEEE9B340A2BCCF">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="053079C6B9C3CA631F81BCCB1EEF6E7B">
+                        <bline type="bline_point" loop="true" guid="10EC579828A92F1B529AB3CDEDA89569">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1655719280</x>
-                                  <y>-2.9948024750</y>
+                                  <x>-0.0040941080</x>
+                                  <y>-0.2253898531</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0799452005"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="71.035027"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3776697310"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="36.965393"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4713726044</x>
-                                  <y>-2.9940209389</y>
+                                  <x>-0.0439596027</x>
+                                  <y>-0.3377439380</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2253931875"/>
+                                    <real value="0.0217448911"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.552032"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1481391266"/>
+                                    <real value="0.0217448911"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-124.272499"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4013741016</x>
-                                  <y>-3.1115474701</y>
+                                  <x>-0.0802011341</x>
+                                  <y>-0.3812358081</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0743526053"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-121.429558"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2152925654"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="134.391617"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1426613331</x>
-                                  <y>-3.0683901310</y>
+                                  <x>-0.1744289249</x>
+                                  <y>-0.7182980180</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3311766019"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-169.886047"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0953774869"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="73.909187"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine781Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="37EB81E4EB02C26D295E169E1F6D872B">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BAD8030D470BCD313CCBDF07DE61E799">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.0846593380</x>
-                                  <y>-2.5052015781</y>
+                                  <x>-0.1853015274</x>
+                                  <y>-1.0118683577</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1202805487"/>
+                                    <real value="0.0448283697"/>
                                   </radius>
                                   <theta>
-                                    <angle value="105.945396"/>
+                                    <angle value="-165.963104"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1581362883"/>
+                                    <real value="0.0448283697"/>
                                   </radius>
                                   <theta>
-                                    <angle value="54.926247"/>
+                                    <angle value="-165.963104"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.2581381798</x>
-                                  <y>-2.4198389053</y>
+                                  <x>-0.3302673995</x>
+                                  <y>-1.0662331581</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2397085450"/>
+                                    <real value="0.0217448911"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.974934"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0740927132"/>
+                                    <real value="0.0217448911"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-41.987213"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.3251433372</x>
-                                  <y>-2.4758296013</y>
+                                  <x>-0.4607367218</x>
+                                  <y>-1.0082440376</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0623076248"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-45.000000"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2784984643"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-165.688965"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1342246532</x>
-                                  <y>-2.6438012123</y>
+                                  <x>-0.4534883201</x>
+                                  <y>-0.8886412978</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1664297848"/>
+                                    <real value="0.0343831964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-106.336037"/>
+                                    <angle value="108.434105"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1925379015"/>
+                                    <real value="0.0343831964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="106.620758"/>
+                                    <angle value="108.434105"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine780Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="0DA0F04F80C19301C6040DCB52F7DFAD">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="7E7A86FBE4D8A92DD775AD78E5334B1D">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.3145873547</x>
-                                  <y>-2.4158012867</y>
+                                  <x>-0.4027504623</x>
+                                  <y>-0.6494358778</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6719482081"/>
+                                    <real value="0.0922580029"/>
                                   </radius>
                                   <theta>
-                                    <angle value="141.846481"/>
+                                    <angle value="45.001385"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2014026891"/>
+                                    <real value="0.0922580029"/>
                                   </radius>
                                   <theta>
-                                    <angle value="0.391792"/>
+                                    <angle value="45.001385"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4420893192</x>
-                                  <y>-2.6735475063</y>
+                                  <x>-0.4317435920</x>
+                                  <y>-0.4935898781</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4694015291"/>
+                                    <real value="0.0543639196"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-114.319305"/>
+                                    <angle value="53.131435"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3775205428"/>
+                                    <real value="0.0543639196"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-113.772346"/>
+                                    <angle value="53.131435"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1500685215</x>
-                                  <y>-2.9546005726</y>
+                                  <x>-0.3665089309</x>
+                                  <y>-0.3015006781</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3470528625"/>
+                                    <real value="0.0434918970"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-121.429558"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1657991565"/>
+                                    <real value="0.0434918970"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.744881"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1128714085</x>
-                                  <y>-3.0767693520</y>
+                                  <x>-0.3882536590</x>
+                                  <y>-0.2036439031</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1357448505"/>
+                                    <real value="0.0217459485"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-88.512131"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0401872105"/>
+                                    <real value="0.0217459485"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-142.125031"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.0752749443</x>
-                                  <y>-3.1014418602</y>
+                                  <x>-0.2976500690</x>
+                                  <y>-0.0369249694</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0381249354"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-146.309937"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179353803"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="99.918503"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1481935978</x>
-                                  <y>-2.7998762131</y>
+                                  <x>-0.2541603744</x>
+                                  <y>0.0826777443</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3224607239"/>
+                                    <real value="0.0153763338"/>
                                   </radius>
                                   <theta>
-                                    <angle value="48.010963"/>
+                                    <angle value="45.001385"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3820748400"/>
+                                    <real value="0.0153763338"/>
                                   </radius>
                                   <theta>
-                                    <angle value="48.511353"/>
+                                    <angle value="45.001385"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0185906719</x>
+                                  <y>0.0319372006</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1155781187"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.187305"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1155781187"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.187305"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0183575605"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0045893901"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
-                        <bool value="false"/>
+                        <bool value="true"/>
                       </param>
                       <param name="round_tip[0]">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine782Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1353 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                           <r>0.000000</r>
                           <g>0.000000</g>
-                          <b>0.000000</b>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1655719280</x>
-                                  <y>-2.9948024750</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0799452005"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="71.035027"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3776697310"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="36.965393"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4713726044</x>
-                                  <y>-2.9940209389</y>
+                                  <x>-0.2432877868</x>
+                                  <y>-0.7074250579</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2253931875"/>
+                                    <real value="0.0326173367"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.552032"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1481391266"/>
+                                    <real value="0.0326173367"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-124.272499"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4013741016</x>
-                                  <y>-3.1115474701</y>
+                                  <x>-0.3302673995</x>
+                                  <y>-0.7146736979</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0743526053"/>
+                                    <real value="0.0585503039"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-121.429558"/>
+                                    <angle value="158.197632"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2152925654"/>
+                                    <real value="0.0585503039"/>
                                   </radius>
                                   <theta>
-                                    <angle value="134.391617"/>
+                                    <angle value="158.197632"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1426613331</x>
-                                  <y>-3.0683901310</y>
+                                  <x>-0.3628847301</x>
+                                  <y>-0.6820547581</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3311766019"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-169.886047"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0953774869"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="73.909187"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine781Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1354 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                           <r>0.000000</r>
                           <g>0.000000</g>
-                          <b>0.000000</b>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.0846593380</x>
-                                  <y>-2.5052015781</y>
+                                  <x>-0.1744289249</x>
+                                  <y>-0.2688817680</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1202805487"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="105.945396"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1581362883"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="54.926247"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.2581381798</x>
-                                  <y>-2.4198389053</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2397085450"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.974934"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0740927132"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-41.987213"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.3251433372</x>
-                                  <y>-2.4758296013</y>
+                                  <x>-0.0802011341</x>
+                                  <y>-0.3196223080</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0623076248"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-45.000000"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2784984643"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-165.688965"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1342246532</x>
-                                  <y>-2.6438012123</y>
+                                  <x>-0.1273150295</x>
+                                  <y>-0.3993574381</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1664297848"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-106.336037"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1925379015"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="106.620758"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine780Contorno">
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="body6s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1351 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
+                          <r>0.433681</r>
+                          <g>0.109816</g>
+                          <b>0.006665</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="EA43F6B14DC9E9D4E966C08F7FF06DB0">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="true" guid="3897A177500B349205CF260A30939099">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.3145873547</x>
-                                  <y>-2.4158012867</y>
+                                  <x>-0.3955020607</x>
+                                  <y>1.2388373613</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6719482081"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="141.846481"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
-                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
+                                <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2014026891"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="0.391792"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.4420893192</x>
-                                  <y>-2.6735475063</y>
+                                  <x>-0.3375155628</x>
+                                  <y>1.2642076015</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4694015291"/>
+                                    <real value="0.0343831964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-114.319305"/>
+                                    <angle value="-71.565887"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3775205428"/>
+                                    <real value="0.0343831964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-113.772346"/>
+                                    <angle value="-71.565887"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1500685215</x>
-                                  <y>-2.9546005726</y>
+                                  <x>-0.1744289249</x>
+                                  <y>0.8365373015</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3470528625"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-121.429558"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1657991565"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.744881"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1128714085</x>
-                                  <y>-3.0767693520</y>
+                                  <x>-0.2396635860</x>
+                                  <y>0.8329129815</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1357448505"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-88.512131"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0401872105"/>
+                                    <real value="0.0108729742"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-142.125031"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1351 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="EA43F6B14DC9E9D4E966C08F7FF06DB0">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="3897A177500B349205CF260A30939099">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.0752749443</x>
-                                  <y>-3.1014418602</y>
+                                  <x>-0.3955020607</x>
+                                  <y>1.2388373613</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0381249354"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-146.309937"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179353803"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="99.918503"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.1481935978</x>
-                                  <y>-2.7998762131</y>
+                                  <x>-0.3375155628</x>
+                                  <y>1.2642076015</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3224607239"/>
+                                    <real value="0.0343831964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="48.010963"/>
+                                    <angle value="-71.565887"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3820748400"/>
+                                    <real value="0.0343831964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="48.511353"/>
+                                    <angle value="-71.565887"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1744289249</x>
+                                  <y>0.8365373015</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108729742"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108729742"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2396635860</x>
+                                  <y>0.8329129815</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108729742"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108729742"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
-                        <bool value="false"/>
+                        <bool value="true"/>
                       </param>
                       <param name="round_tip[0]">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="6">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine778Region">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1350 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
-                      <param name="color" use=":morado2"/>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector guid="2536EADFD0D5B9EC697F504A164C4288">
+                        <vector guid="CA27DA454C25AB9B4BABE973C1D2EF09">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="C63FA716A6E706E44B3349D80FA5C04D">
+                        <bline type="bline_point" loop="true" guid="22D3C5326B4BE2BBE500F6316A0D6ADE">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
+                                  <x>-0.2917008102</x>
+                                  <y>0.0875985771</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1365636681"/>
+                                    <real value="0.0699494188"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-67.845100"/>
+                                    <angle value="-95.707703"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1394605159"/>
+                                    <real value="0.0699494188"/>
                                   </radius>
                                   <theta>
-                                    <angle value="39.803665"/>
+                                    <angle value="-95.707703"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
+                                  <x>-0.3009764850</x>
+                                  <y>0.0272763055</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0823124285"/>
+                                    <real value="0.0220002046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.599384"/>
+                                    <angle value="-18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1167966884"/>
+                                    <real value="0.0220002046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="117.568733"/>
+                                    <angle value="-18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
+                                  <x>-0.0853180736</x>
+                                  <y>-0.0353660546</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2992899574"/>
+                                    <real value="0.0220002046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.203171"/>
+                                    <angle value="-18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2992899574"/>
+                                    <real value="0.0220002046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.203171"/>
+                                    <angle value="-18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
+                                  <x>-0.0563127846</x>
+                                  <y>-0.2534025013</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="1.8712451838"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6388668258"/>
+                                    <real value="0.1522783567"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-89.506081"/>
+                                    <angle value="-52.124832"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6388668258"/>
+                                    <real value="0.1522783567"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-89.506081"/>
+                                    <angle value="-52.124832"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7976585627</x>
-                                  <y>-3.0918545723</y>
+                                  <x>0.0431132466</x>
+                                  <y>-0.2697260976</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="1.4246809573"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1309062660"/>
+                                    <real value="0.0440004093"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-22.249023"/>
+                                    <angle value="18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1309062660"/>
+                                    <real value="0.0440004093"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-22.249023"/>
+                                    <angle value="18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9432809353</x>
-                                  <y>-3.0447249413</y>
+                                  <x>0.0932376534</x>
+                                  <y>-0.0771276280</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2295291999"/>
+                                    <real value="0.1080486802"/>
                                   </radius>
                                   <theta>
-                                    <angle value="64.678185"/>
+                                    <angle value="75.075844"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2796746860"/>
+                                    <real value="0.1080486802"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-155.481827"/>
+                                    <angle value="75.075844"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7568532228</x>
-                                  <y>-2.8922815323</y>
+                                  <x>0.2578802407</x>
+                                  <y>-0.0052049188</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179716269"/>
+                                    <real value="0.0501833103"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.185379"/>
+                                    <angle value="56.323383"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179716269"/>
+                                    <real value="0.0501833103"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.185379"/>
+                                    <angle value="56.323383"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8093565702</x>
-                                  <y>-2.5165033340</y>
+                                  <x>0.2694747746</x>
+                                  <y>0.0736780539</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3141252273"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="44.388458"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1810715457"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.931374"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                     </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine779Region">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1350 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
-                      <param name="color" use=":morado2"/>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector guid="A4BDF306A4F543F8B16EF1C0239B1B9C">
+                        <vector guid="CA27DA454C25AB9B4BABE973C1D2EF09">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BFE651F28F8D445944E56D53B4399B5B">
+                        <bline type="bline_point" loop="true" guid="22D3C5326B4BE2BBE500F6316A0D6ADE">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8715554476</x>
-                                  <y>-3.0046267509</y>
+                                  <x>-0.2917008102</x>
+                                  <y>0.0875985771</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6219997533"/>
+                                    <real value="0.0699494188"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-116.282600"/>
+                                    <angle value="-95.707703"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2213287527"/>
+                                    <real value="0.0699494188"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-15.332525"/>
+                                    <angle value="-95.707703"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.0299224854</x>
-                                  <y>-2.8462679386</y>
+                                  <x>-0.3009764850</x>
+                                  <y>0.0272763055</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5140985305"/>
+                                    <real value="0.0220002046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="93.839790"/>
+                                    <angle value="-18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5140985305"/>
+                                    <real value="0.0220002046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="93.839790"/>
+                                    <angle value="-18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8164712191</x>
-                                  <y>-2.6752865314</y>
+                                  <x>-0.0853180736</x>
+                                  <y>-0.0353660546</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220002046"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.443697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220002046"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.443697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0563127846</x>
+                                  <y>-0.2534025013</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.8712451838"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1522783567"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-52.124832"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1522783567"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-52.124832"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0431132466</x>
+                                  <y>-0.2697260976</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.4246809573"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3079265845"/>
+                                    <real value="0.0440004093"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-153.436142"/>
+                                    <angle value="18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0708879401"/>
+                                    <real value="0.0440004093"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.055862"/>
+                                    <angle value="18.443697"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7843388319</x>
-                                  <y>-2.7487282753</y>
+                                  <x>0.0932376534</x>
+                                  <y>-0.0771276280</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0538854680"/>
+                                    <real value="0.1080486802"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-116.566254"/>
+                                    <angle value="75.075844"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1110242420"/>
+                                    <real value="0.1080486802"/>
                                   </radius>
                                   <theta>
-                                    <angle value="29.743595"/>
+                                    <angle value="75.075844"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8864740133</x>
-                                  <y>-2.7349579334</y>
+                                  <x>0.2578802407</x>
+                                  <y>-0.0052049188</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0916690339"/>
+                                    <real value="0.0501833103"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.285488"/>
+                                    <angle value="56.323383"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0916690339"/>
+                                    <real value="0.0501833103"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.285488"/>
+                                    <angle value="56.323383"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2694747746</x>
+                                  <y>0.0736780539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine779Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1344 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.040803</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="A4BDF306A4F543F8B16EF1C0239B1B9C">
+                        <vector guid="1AE702FBD26C55C27A25B39D8025BB93">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BFE651F28F8D445944E56D53B4399B5B">
+                        <bline type="bline_point" loop="true" guid="19B271F88AA2CE2ADCCA799892329004">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8715554476</x>
-                                  <y>-3.0046267509</y>
+                                  <x>-0.0250639748</x>
+                                  <y>0.8933726549</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6219997533"/>
+                                    <real value="0.2574927794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-116.282600"/>
+                                    <angle value="-178.451065"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2213287527"/>
+                                    <real value="0.2574927794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-15.332525"/>
+                                    <angle value="-178.451065"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>2.0299224854</x>
-                                  <y>-2.8462679386</y>
+                                  <x>-0.3543486297</x>
+                                  <y>0.7518473268</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5140985305"/>
+                                    <real value="0.0749590607"/>
                                   </radius>
                                   <theta>
-                                    <angle value="93.839790"/>
+                                    <angle value="-111.791359"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5140985305"/>
+                                    <real value="0.0749590607"/>
                                   </radius>
                                   <theta>
-                                    <angle value="93.839790"/>
+                                    <angle value="-111.791359"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8164712191</x>
-                                  <y>-2.6752865314</y>
+                                  <x>-0.4030456245</x>
+                                  <y>0.5546398759</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3079265845"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-153.436142"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0708879401"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.055862"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7843388319</x>
-                                  <y>-2.7487282753</y>
+                                  <x>-0.3821756542</x>
+                                  <y>0.5105582476</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0538854680"/>
+                                    <real value="0.0374795303"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-116.566254"/>
+                                    <angle value="-111.791359"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1110242420"/>
+                                    <real value="0.0374795303"/>
                                   </radius>
                                   <theta>
-                                    <angle value="29.743595"/>
+                                    <angle value="-111.791359"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8864740133</x>
-                                  <y>-2.7349579334</y>
+                                  <x>-0.4053647220</x>
+                                  <y>0.3551123738</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0916690339"/>
+                                    <real value="0.0487218366"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.285488"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0916690339"/>
+                                    <real value="0.0487218366"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.285488"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine778Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="2536EADFD0D5B9EC697F504A164C4288">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="C63FA716A6E706E44B3349D80FA5C04D">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
+                                  <x>-0.3195650280</x>
+                                  <y>0.2507084310</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1365636681"/>
+                                    <real value="0.0777797767"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-67.845100"/>
+                                    <angle value="-10.309979"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1394605159"/>
+                                    <real value="0.0777797767"/>
                                   </radius>
                                   <theta>
-                                    <angle value="39.803665"/>
+                                    <angle value="-10.309979"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
+                                  <x>-0.3033327758</x>
+                                  <y>0.0604612641</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0823124285"/>
+                                    <real value="0.1086901341"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.599384"/>
+                                    <angle value="-39.819912"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1167966884"/>
+                                    <real value="0.1086901341"/>
                                   </radius>
                                   <theta>
-                                    <angle value="117.568733"/>
+                                    <angle value="-39.819912"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
+                                  <x>-0.0273828339</x>
+                                  <y>-0.0137815326</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2992899574"/>
+                                    <real value="0.1669613132"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.203171"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2992899574"/>
+                                    <real value="0.1669613132"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.203171"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
+                                  <x>0.2787130177</x>
+                                  <y>0.0558210909</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6388668258"/>
+                                    <real value="0.1062289502"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-89.506081"/>
+                                    <angle value="58.405514"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6388668258"/>
+                                    <real value="0.1062289502"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-89.506081"/>
+                                    <angle value="58.405514"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7976585627</x>
-                                  <y>-3.0918545723</y>
+                                  <x>0.2972641289</x>
+                                  <y>0.1996665150</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1309062660"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-22.249023"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1309062660"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-22.249023"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9432809353</x>
-                                  <y>-3.0447249413</y>
+                                  <x>0.4363987744</x>
+                                  <y>0.2878298461</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2295291999"/>
+                                    <real value="0.2295763065"/>
                                   </radius>
                                   <theta>
-                                    <angle value="64.678185"/>
+                                    <angle value="75.970619"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2796746860"/>
+                                    <real value="0.2295763065"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-155.481827"/>
+                                    <angle value="75.970619"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7568532228</x>
-                                  <y>-2.8922815323</y>
+                                  <x>0.4363987744</x>
+                                  <y>0.7263263464</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179716269"/>
+                                    <real value="0.0278410495"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.185379"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179716269"/>
+                                    <real value="0.0278410495"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.185379"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8093565702</x>
-                                  <y>-2.5165033340</y>
+                                  <x>0.2903075516</x>
+                                  <y>0.8492910266</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3141252273"/>
+                                    <real value="0.1299670203"/>
                                   </radius>
                                   <theta>
-                                    <angle value="44.388458"/>
+                                    <angle value="164.468369"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1810715457"/>
+                                    <real value="0.1299670203"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.931374"/>
+                                    <angle value="164.468369"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine779Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1344 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                           <r>0.000000</r>
                           <g>0.000000</g>
-                          <b>0.000000</b>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="1AE702FBD26C55C27A25B39D8025BB93">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="true" guid="19B271F88AA2CE2ADCCA799892329004">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8715554476</x>
-                                  <y>-3.0046267509</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6219997533"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-116.282600"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2213287527"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-15.332525"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0299224854</x>
-                                  <y>-2.8462679386</y>
+                                  <x>-0.0250639748</x>
+                                  <y>0.8933726549</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5140985305"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.839790"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5140985305"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.839790"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8164712191</x>
-                                  <y>-2.6752865314</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3079265845"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-153.436142"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0708879401"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.055862"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7843388319</x>
-                                  <y>-2.7487282753</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0538854680"/>
+                                    <real value="0.2574927794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-116.566254"/>
+                                    <angle value="-178.451065"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1110242420"/>
+                                    <real value="0.2574927794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="29.743595"/>
+                                    <angle value="-178.451065"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8864740133</x>
-                                  <y>-2.7349579334</y>
+                                  <x>-0.3543486297</x>
+                                  <y>0.7518473268</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0916690339"/>
+                                    <real value="0.0749590607"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.285488"/>
+                                    <angle value="-111.791359"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0916690339"/>
+                                    <real value="0.0749590607"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-34.285488"/>
+                                    <angle value="-111.791359"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine778Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
+                                  <x>-0.4030456245</x>
+                                  <y>0.5546398759</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1365636681"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-67.845100"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1394605159"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="39.803665"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
+                                  <x>-0.3821756542</x>
+                                  <y>0.5105582476</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0823124285"/>
+                                    <real value="0.0374795303"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.599384"/>
+                                    <angle value="-111.791359"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1167966884"/>
+                                    <real value="0.0374795303"/>
                                   </radius>
                                   <theta>
-                                    <angle value="117.568733"/>
+                                    <angle value="-111.791359"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
+                                  <x>-0.4053647220</x>
+                                  <y>0.3551123738</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2992899574"/>
+                                    <real value="0.0487218366"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.203171"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2992899574"/>
+                                    <real value="0.0487218366"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-166.203171"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
+                                  <x>-0.3195650280</x>
+                                  <y>0.2507084310</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6388668258"/>
+                                    <real value="0.0777797767"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-89.506081"/>
+                                    <angle value="-10.309979"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6388668258"/>
+                                    <real value="0.0777797767"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-89.506081"/>
+                                    <angle value="-10.309979"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7976585627</x>
-                                  <y>-3.0918545723</y>
+                                  <x>-0.3033327758</x>
+                                  <y>0.0604612641</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1309062660"/>
+                                    <real value="0.1086901341"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-22.249023"/>
+                                    <angle value="-39.819912"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1309062660"/>
+                                    <real value="0.1086901341"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-22.249023"/>
+                                    <angle value="-39.819912"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.9432809353</x>
-                                  <y>-3.0447249413</y>
+                                  <x>-0.0273828339</x>
+                                  <y>-0.0137815326</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2295291999"/>
+                                    <real value="0.1669613132"/>
                                   </radius>
                                   <theta>
-                                    <angle value="64.678185"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2796746860"/>
+                                    <real value="0.1669613132"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-155.481827"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.7568532228</x>
-                                  <y>-2.8922815323</y>
+                                  <x>0.2787130177</x>
+                                  <y>0.0558210909</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179716269"/>
+                                    <real value="0.1062289502"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.185379"/>
+                                    <angle value="58.405514"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3179716269"/>
+                                    <real value="0.1062289502"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.185379"/>
+                                    <angle value="58.405514"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.8093565702</x>
-                                  <y>-2.5165033340</y>
+                                  <x>0.2972641289</x>
+                                  <y>0.1996665150</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4363987744</x>
+                                  <y>0.2878298461</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3141252273"/>
+                                    <real value="0.2295763065"/>
                                   </radius>
                                   <theta>
-                                    <angle value="44.388458"/>
+                                    <angle value="75.970619"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1810715457"/>
+                                    <real value="0.2295763065"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.931374"/>
+                                    <angle value="75.970619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4363987744</x>
+                                  <y>0.7263263464</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410495"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410495"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2903075516</x>
+                                  <y>0.8492910266</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1299670203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="164.468369"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1299670203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="164.468369"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc=".">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine777Region">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1345 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
-                      <param name="color" use=":morado2"/>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector guid="65F8023DD50316E386E1AEC16E2B102E">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="2377252E739C0B8BC15B6B7E3E0702A4">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5342167616</x>
-                                  <y>-2.9676733017</y>
+                                  <x>0.2179434448</x>
+                                  <y>0.6454361677</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5285770893</x>
-                                  <y>-3.1071574688</y>
+                                  <x>0.2689595520</x>
+                                  <y>0.6175951362</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0208807871"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0208807871"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5342167616</x>
-                                  <y>-2.9676733017</y>
+                                  <x>0.2596838772</x>
+                                  <y>0.4691095054</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5285770893</x>
-                                  <y>-3.1071574688</y>
+                                  <x>0.1159114987</x>
+                                  <y>0.5340719819</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0594419843"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="-159.434372"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0594419843"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="-159.434372"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0648956448</x>
+                                  <y>0.3879064620</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0787263512"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0787263512"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1738841683</x>
+                                  <y>0.3322243690</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0196815878"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0196815878"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2643215954</x>
+                                  <y>0.2069396377</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0506476422"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.953098"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0506476422"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.953098"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0183575605"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0045893901"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1346 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                           <r>0.000000</r>
                           <g>0.000000</g>
-                          <b>0.000000</b>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="65F8023DD50316E386E1AEC16E2B102E">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="2377252E739C0B8BC15B6B7E3E0702A4">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5342167616</x>
-                                  <y>-2.9676733017</y>
+                                  <x>0.0231552292</x>
+                                  <y>0.7544803023</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894281077"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-1.364743"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.5285770893</x>
-                                  <y>-3.1071574688</y>
+                                  <x>0.0115606943</x>
+                                  <y>0.5387121439</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1842694704"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.139328"/>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0208363701</x>
+                                  <y>0.0978955254</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0739722839"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.828526"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0739722839"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.828526"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="0">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1347 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
-                      <param name="color" use=":morado2"/>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector guid="1B74833B77F3159D758B34D82248F85D">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="E502EE9F8C637C46B60CAC5D32F449D3">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3806953430</x>
-                                  <y>-2.9848670959</y>
+                                  <x>-0.2620703876</x>
+                                  <y>0.5688732862</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5303429323"/>
+                                    <real value="0.0208807871"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.588318"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1264432388"/>
+                                    <real value="0.0208807871"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-177.546036"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.2955747843</x>
-                                  <y>-2.9854686260</y>
+                                  <x>-0.2504758537</x>
+                                  <y>0.4412684739</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0208701641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0208701641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0761313289</x>
+                                  <y>0.5640454292</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.1486914533"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0939125060"/>
+                                    <real value="0.1711301439"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.202576"/>
+                                    <angle value="-26.576714"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3560642821"/>
+                                    <real value="0.1711301439"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-299.538788"/>
+                                    <angle value="-26.576714"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3307601213</x>
-                                  <y>-2.6154229641</y>
+                                  <x>-0.0049006781</x>
+                                  <y>0.5153669715</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0317133978"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="-61.173592"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0317133978"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="-61.173592"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1311216354</x>
-                                  <y>-2.4869201183</y>
+                                  <x>-0.0357673019</x>
+                                  <y>0.3657698631</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3783899175"/>
+                                    <real value="0.0598542726"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-158.101807"/>
+                                    <angle value="-144.448532"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3191462103"/>
+                                    <real value="0.0598542726"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-286.284943"/>
+                                    <angle value="-144.448532"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
+                                  <x>-0.1785895675</x>
+                                  <y>0.2556614578</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0417403283"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0417403283"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
                     </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1348 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
-                      <param name="color" use=":morado2"/>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector guid="736351A2240B2A5A35CEE2D2EBDEFD88">
+                        <vector guid="9C0291EB3E0A412D461574AC18FB208D">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="8D153C06DF9B4381F6497A57FB624C06">
+                        <bline type="bline_point" loop="true" guid="BD051016A368EDD237E80AD7A525F966">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
+                                  <x>-0.0788767189</x>
+                                  <y>0.5085510015</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5738540043"/>
+                                    <real value="0.0658194151"/>
                                   </radius>
                                   <theta>
-                                    <angle value="68.841797"/>
+                                    <angle value="61.658627"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1338222182"/>
+                                    <real value="0.0658194151"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.130103"/>
+                                    <angle value="61.658627"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
+                                  <x>-0.0093095144</x>
+                                  <y>0.5572728515</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442808"/>
+                                    <real value="0.0354731527"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.784299"/>
+                                    <angle value="11.315541"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3668630550"/>
+                                    <real value="0.0354731527"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-123.129921"/>
+                                    <angle value="11.315541"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
+                                  <x>0.1101703793</x>
+                                  <y>0.5367391109</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0594183621"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="-42.039059"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.0594183621"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="-42.039059"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
+                                  <x>0.1044714600</x>
+                                  <y>0.3666958511</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0598542726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-144.448532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0598542726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-144.448532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0399012417</x>
+                                  <y>0.3543463647</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3301826898"/>
+                                    <real value="0.0196815878"/>
                                   </radius>
                                   <theta>
-                                    <angle value="15.952938"/>
+                                    <angle value="134.985428"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2554299006"/>
+                                    <real value="0.0196815878"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-117.287987"/>
+                                    <angle value="134.985428"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
+                                  <x>-0.0904712528</x>
+                                  <y>0.4157474935</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.0511004417"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="100.413536"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.0511004417"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="100.413536"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1348 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="1B74833B77F3159D758B34D82248F85D">
+                        <vector guid="9C0291EB3E0A412D461574AC18FB208D">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="E502EE9F8C637C46B60CAC5D32F449D3">
+                        <bline type="bline_point" loop="true" guid="BD051016A368EDD237E80AD7A525F966">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3806953430</x>
-                                  <y>-2.9848670959</y>
+                                  <x>-0.0788767189</x>
+                                  <y>0.5085510015</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5303429323"/>
+                                    <real value="0.0658194151"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.588318"/>
+                                    <angle value="61.658627"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1264432388"/>
+                                    <real value="0.0658194151"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-177.546036"/>
+                                    <angle value="61.658627"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.2955747843</x>
-                                  <y>-2.9854686260</y>
+                                  <x>-0.0093095144</x>
+                                  <y>0.5572728515</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0939125060"/>
+                                    <real value="0.0354731527"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.202576"/>
+                                    <angle value="11.315541"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3560642821"/>
+                                    <real value="0.0354731527"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-299.538788"/>
+                                    <angle value="11.315541"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3307601213</x>
-                                  <y>-2.6154229641</y>
+                                  <x>0.1101703793</x>
+                                  <y>0.5367391109</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0594183621"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="-42.039059"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.0594183621"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="-42.039059"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1311216354</x>
-                                  <y>-2.4869201183</y>
+                                  <x>0.1044714600</x>
+                                  <y>0.3666958511</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3783899175"/>
+                                    <real value="0.0598542726"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-158.101807"/>
+                                    <angle value="-144.448532"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3191462103"/>
+                                    <real value="0.0598542726"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-286.284943"/>
+                                    <angle value="-144.448532"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
+                                  <x>-0.0399012417</x>
+                                  <y>0.3543463647</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0196815878"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="134.985428"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.0196815878"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="134.985428"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0904712528</x>
+                                  <y>0.4157474935</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0511004417"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="100.413536"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0511004417"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="100.413536"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0183575605"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0045893901"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1349 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="736351A2240B2A5A35CEE2D2EBDEFD88">
+                        <vector guid="3463FF1F9C85FFE4FE9030D2D596EC11">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="8D153C06DF9B4381F6497A57FB624C06">
+                        <bline type="bline_point" loop="true" guid="04B88899A30E7DC881BEA9FCDCEE0AFA">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
+                                  <x>-0.1245734543</x>
+                                  <y>0.7850917578</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5738540043"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="68.841797"/>
+                                    <angle value="107.470413"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1338222182"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.130103"/>
+                                    <angle value="107.470413"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
+                                  <x>-0.2097847313</x>
+                                  <y>0.9090746641</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442808"/>
+                                    <real value="0.1299670203"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.784299"/>
+                                    <angle value="181.938812"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3668630550"/>
+                                    <real value="0.1299670203"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-123.129921"/>
+                                    <angle value="181.938812"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
+                                  <x>-0.4313835800</x>
+                                  <y>0.7712266445</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.2462215884"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="-115.224426"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.2462215884"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="-115.224426"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
+                                  <x>-0.3582579792</x>
+                                  <y>0.6701950431</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3301826898"/>
+                                    <real value="0.0069567214"/>
                                   </radius>
                                   <theta>
-                                    <angle value="15.952938"/>
+                                    <angle value="377.470398"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2554299006"/>
+                                    <real value="0.0069567214"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-117.287987"/>
+                                    <angle value="377.470398"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
+                                  <x>-0.1946122497</x>
+                                  <y>0.6754861474</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.1705497329"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="29.244526"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.1705497329"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="29.244526"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1349 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                           <r>0.000000</r>
                           <g>0.000000</g>
-                          <b>0.000000</b>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="3463FF1F9C85FFE4FE9030D2D596EC11">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="E502EE9F8C637C46B60CAC5D32F449D3">
+                        <bline type="bline_point" loop="true" guid="04B88899A30E7DC881BEA9FCDCEE0AFA">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3806953430</x>
-                                  <y>-2.9848670959</y>
+                                  <x>-0.1245734543</x>
+                                  <y>0.7850917578</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5303429323"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-119.588318"/>
+                                    <angle value="107.470413"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1264432388"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-177.546036"/>
+                                    <angle value="107.470413"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.2955747843</x>
-                                  <y>-2.9854686260</y>
+                                  <x>-0.2097847313</x>
+                                  <y>0.9090746641</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0939125060"/>
+                                    <real value="0.1299670203"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.202576"/>
+                                    <angle value="181.938812"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3560642821"/>
+                                    <real value="0.1299670203"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-299.538788"/>
+                                    <angle value="181.938812"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3307601213</x>
-                                  <y>-2.6154229641</y>
+                                  <x>-0.4313835800</x>
+                                  <y>0.7712266445</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.2462215884"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="-115.224426"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2609149951"/>
+                                    <real value="0.2462215884"/>
                                   </radius>
                                   <theta>
-                                    <angle value="98.343903"/>
+                                    <angle value="-115.224426"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1311216354</x>
-                                  <y>-2.4869201183</y>
+                                  <x>-0.3582579792</x>
+                                  <y>0.6701950431</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3783899175"/>
+                                    <real value="0.0069567214"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-158.101807"/>
+                                    <angle value="377.470398"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3191462103"/>
+                                    <real value="0.0069567214"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-286.284943"/>
+                                    <angle value="377.470398"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
+                                  <x>-0.1946122497</x>
+                                  <y>0.6754861474</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.1705497329"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="29.244526"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125753"/>
+                                    <real value="0.1705497329"/>
                                   </radius>
                                   <theta>
-                                    <angle value="308.575073"/>
+                                    <angle value="29.244526"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1349 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="0112E6022581A315C518D7F2DC2F91AA">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="true" guid="31C991841A0A2139BA364EDCD5577741">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
+                                  <x>0.1831267029</x>
+                                  <y>0.7781868577</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5738540043"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="68.841797"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1338222182"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.130103"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
+                                  <x>0.2271859795</x>
+                                  <y>0.9220322967</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1299670203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.531631"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1299670203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.531631"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4799468815</x>
+                                  <y>0.8570698500</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2462215884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-47.305145"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2462215884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-47.305145"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4405255616</x>
+                                  <y>0.7387453914</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567214"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567214"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2828398049</x>
+                                  <y>0.6946637630</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1705497329"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.225906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1705497329"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.225906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1349 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="0112E6022581A315C518D7F2DC2F91AA">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="31C991841A0A2139BA364EDCD5577741">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1831267029</x>
+                                  <y>0.7781868577</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1011442808"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.784299"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3668630550"/>
+                                    <real value="0.0069602624"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-123.129921"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
+                                  <x>0.2271859795</x>
+                                  <y>0.9220322967</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.1299670203"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="15.531631"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2335765199"/>
+                                    <real value="0.1299670203"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-71.066360"/>
+                                    <angle value="15.531631"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
+                                  <x>0.4799468815</x>
+                                  <y>0.8570698500</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3301826898"/>
+                                    <real value="0.2462215884"/>
                                   </radius>
                                   <theta>
-                                    <angle value="15.952938"/>
+                                    <angle value="-47.305145"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2554299006"/>
+                                    <real value="0.2462215884"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-117.287987"/>
+                                    <angle value="-47.305145"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
+                                  <x>0.4405255616</x>
+                                  <y>0.7387453914</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.0069567214"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4008125632"/>
+                                    <real value="0.0069567214"/>
                                   </radius>
                                   <theta>
-                                    <angle value="133.477341"/>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2828398049</x>
+                                  <y>0.6946637630</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1705497329"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.225906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1705497329"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.225906"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                   </vector>
                 </param>
               </layer>
-              <layer type="shade" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0734302402</x>
-                    <y>-0.0734302402</y>
-                  </vector>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0917878002</x>
-                    <y>0.0917878002</y>
-                  </vector>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="Studio">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>-0.1392466277</x>
-              <y>0.1392466426</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+              <layer type="PasteCanvas" active="true" version="0.1" desc="head6s">
                 <param name="z_depth">
                   <real value="0.0000000000"/>
                 </param>
                   </vector>
                 </param>
                 <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine774Region">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1336 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="7CA5ECFC8B4A5E126D4B7B7F3192A8C6">
+                        <vector guid="24A57C7845E57919455791B254389A44">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="94CE15F25037204FBC9AA36EFDEF7DA5">
+                        <bline type="bline_point" loop="true" guid="73DAE97FFF728C8726DCCA5B8E140C74">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0259559043</x>
-                                  <y>-3.3066890240</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4543841779"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1713045510"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-91.757011"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1713045510"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-91.757011"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0880913734</x>
-                                  <y>-3.4257891178</y>
+                                  <x>-0.0457041115</x>
+                                  <y>1.2094973326</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1753112723"/>
+                                    <real value="0.1567190372"/>
                                   </radius>
                                   <theta>
-                                    <angle value="7.526725"/>
+                                    <angle value="1.790394"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0732280284"/>
+                                    <real value="0.1567190372"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-133.781128"/>
+                                    <angle value="1.790394"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0522434488</x>
-                                  <y>-3.4639453888</y>
+                                  <x>0.1125700623</x>
+                                  <y>1.0577088594</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0436153373"/>
+                                    <real value="0.5141455572"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-135.000000"/>
+                                    <angle value="-89.454491"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1990433628"/>
+                                    <real value="0.5141455572"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-174.920395"/>
+                                    <angle value="-89.454491"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0449596606</x>
-                                  <y>-3.3088004589</y>
+                                  <x>-0.0179655384</x>
+                                  <y>0.7949352860</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2327185317"/>
+                                    <real value="0.3085454229"/>
                                   </radius>
                                   <theta>
-                                    <angle value="80.537781"/>
+                                    <angle value="-178.181183"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2327185317"/>
+                                    <real value="0.3085454229"/>
                                   </radius>
                                   <theta>
-                                    <angle value="80.537781"/>
+                                    <angle value="-178.181183"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0853315815</x>
-                                  <y>-3.1736614704</y>
+                                  <x>-0.1599228233</x>
+                                  <y>1.0740301609</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2272342186"/>
+                                    <real value="0.2499083618"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.768601"/>
+                                    <angle value="87.754852"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1257115391"/>
+                                    <real value="0.2499083618"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-126.729851"/>
+                                    <angle value="87.754852"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                     </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine775Region">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1343 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="EDAA671DE8F99C06B57F135AAB212E00">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="798F4D9F2ABE9BFEAF4F8225E4BA3F4C">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
+                                  <x>-0.0626966804</x>
+                                  <y>0.8655752540</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2206840278"/>
+                                    <real value="0.0161186779"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-140.018295"/>
+                                    <angle value="8.131002"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2872656756"/>
+                                    <real value="0.0161186779"/>
                                   </radius>
                                   <theta>
-                                    <angle value="16.655880"/>
+                                    <angle value="8.131002"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
+                                  <x>0.0117676416</x>
+                                  <y>0.8686149716</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="1.0000000000"/>
                               </width>
                               <origin>
-                                <real value="0.5092083216"/>
+                                <real value="0.5000000000"/>
                               </origin>
                               <split>
                                 <bool value="false"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1467575078"/>
+                                    <real value="0.0342725313"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.492523"/>
+                                    <angle value="-86.186356"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1467575078"/>
+                                    <real value="0.0342725313"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.492523"/>
+                                    <angle value="-86.186356"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1342 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1248648167</x>
-                                  <y>-3.1808972359</y>
+                                  <x>-0.0505783409</x>
+                                  <y>0.9052770138</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="1.2492964755"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2286935787"/>
+                                    <real value="0.0028494632"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.621262"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0676823944"/>
+                                    <real value="0.0028494632"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-139.910583"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0887812227</x>
-                                  <y>-3.2117397785</y>
+                                  <x>-0.0133070787</x>
+                                  <y>0.9035715461</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="2.0469795158"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0168878636"/>
+                                    <real value="0.0222563767"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-142.765167"/>
+                                    <angle value="39.809765"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0983234968"/>
+                                    <real value="0.0222563767"/>
                                   </radius>
                                   <theta>
-                                    <angle value="14.119177"/>
+                                    <angle value="39.809765"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1484685242</x>
-                                  <y>-3.3120763302</y>
+                                  <x>-0.0097360453</x>
+                                  <y>0.9347258210</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1183621825"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-86.820244"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1183621825"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-86.820244"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
+                      <param name="width">
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
                       </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.0337450877</x>
-                          <y>-3.3170540333</y>
-                        </vector>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
                       </param>
-                      <param name="p2">
-                        <vector>
-                          <x>0.1993098706</x>
-                          <y>-3.3170540333</y>
-                        </vector>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
                       </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
                       </param>
-                      <param name="loop">
-                        <bool value="false"/>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
                       </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine775Contorno">
+                    <layer type="outline" active="true" version="0.2">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="EDAA671DE8F99C06B57F135AAB212E00">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="798F4D9F2ABE9BFEAF4F8225E4BA3F4C">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
+                                  <x>-0.1183805317</x>
+                                  <y>1.0094083548</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2206840278"/>
+                                    <real value="0.0018234871"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-140.018295"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2872656756"/>
+                                    <real value="0.0018234871"/>
                                   </radius>
                                   <theta>
-                                    <angle value="16.655880"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
+                                  <x>-0.0940673202</x>
+                                  <y>1.0118399858</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="2.4624949062"/>
                               </width>
                               <origin>
-                                <real value="0.5092083216"/>
+                                <real value="0.5000000000"/>
                               </origin>
                               <split>
                                 <bool value="false"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1467575078"/>
+                                    <real value="0.0183258431"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.492523"/>
+                                    <angle value="-5.711365"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1467575078"/>
+                                    <real value="0.0183258431"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.492523"/>
+                                    <angle value="-5.711365"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1248648167</x>
-                                  <y>-3.1808972359</y>
+                                  <x>-0.0673229545</x>
+                                  <y>1.0033291578</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="2.9871186884"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2286935787"/>
+                                    <real value="0.0115329019"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.621262"/>
+                                    <angle value="-18.437288"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0676823944"/>
+                                    <real value="0.0115329019"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-139.910583"/>
+                                    <angle value="-18.437288"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0887812227</x>
-                                  <y>-3.2117397785</y>
+                                  <x>-0.0588133186</x>
+                                  <y>0.9856997728</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="2.5943044297"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0168878636"/>
+                                    <real value="0.0190401402"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-142.765167"/>
+                                    <angle value="-106.697098"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0983234968"/>
+                                    <real value="0.0190401402"/>
                                   </radius>
                                   <theta>
-                                    <angle value="14.119177"/>
+                                    <angle value="-106.697098"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1484685242</x>
-                                  <y>-3.3120763302</y>
+                                  <x>-0.0904204696</x>
+                                  <y>0.9869155884</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="3.6977587359"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1183621825"/>
+                                    <real value="0.0248051882"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-86.820244"/>
+                                    <angle value="107.100533"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1183621825"/>
+                                    <real value="0.0248051882"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-86.820244"/>
+                                    <angle value="107.100533"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0904204696</x>
+                                  <y>1.0015054941</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.5935813221"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0183575605"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0045893901"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
-                        <bool value="false"/>
+                        <bool value="true"/>
                       </param>
                       <param name="round_tip[0]">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine774Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1336 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="24A57C7845E57919455791B254389A44">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0259559043</x>
-                                  <y>-3.3066890240</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4543841779"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1713045510"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-91.757011"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1713045510"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-91.757011"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
+                        <bline type="bline_point" loop="true" guid="73DAE97FFF728C8726DCCA5B8E140C74">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0880913734</x>
-                                  <y>-3.4257891178</y>
+                                  <x>-0.0457041115</x>
+                                  <y>1.2094973326</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1753112723"/>
+                                    <real value="0.1567190372"/>
                                   </radius>
                                   <theta>
-                                    <angle value="7.526725"/>
+                                    <angle value="1.790394"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0732280284"/>
+                                    <real value="0.1567190372"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-133.781128"/>
+                                    <angle value="1.790394"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0522434488</x>
-                                  <y>-3.4639453888</y>
+                                  <x>0.1125700623</x>
+                                  <y>1.0577088594</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0436153373"/>
+                                    <real value="0.5141455572"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-135.000000"/>
+                                    <angle value="-89.454491"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1990433628"/>
+                                    <real value="0.5141455572"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-174.920395"/>
+                                    <angle value="-89.454491"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0449596606</x>
-                                  <y>-3.3088004589</y>
+                                  <x>-0.0179655384</x>
+                                  <y>0.7949352860</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2327185317"/>
+                                    <real value="0.3085454229"/>
                                   </radius>
                                   <theta>
-                                    <angle value="80.537781"/>
+                                    <angle value="-178.181183"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2327185317"/>
+                                    <real value="0.3085454229"/>
                                   </radius>
                                   <theta>
-                                    <angle value="80.537781"/>
+                                    <angle value="-178.181183"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0853315815</x>
-                                  <y>-3.1736614704</y>
+                                  <x>-0.1599228233</x>
+                                  <y>1.0740301609</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2272342186"/>
+                                    <real value="0.2499083618"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.768601"/>
+                                    <angle value="87.754852"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1257115391"/>
+                                    <real value="0.2499083618"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-126.729851"/>
+                                    <angle value="87.754852"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0183575605"/>
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0045893901"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
-                        <bool value="false"/>
+                        <bool value="true"/>
                       </param>
                       <param name="round_tip[0]">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine775Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1337 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="6BFDC2351BBFFF710C9AE7EBEFF75304">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="true" guid="0BC4391FF8F6F60AD1F992271C4E0E9B">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
+                                  <x>0.0183820892</x>
+                                  <y>1.0913152695</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2206840278"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.018295"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2872656756"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="16.655880"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5092083216"/>
-                              </origin>
-                              <split>
                                 <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1467575078"/>
+                                    <real value="0.0359455314"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.492523"/>
+                                    <angle value="-136.184143"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1467575078"/>
+                                    <real value="0.0359455314"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.492523"/>
+                                    <angle value="-136.184143"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1248648167</x>
-                                  <y>-3.1808972359</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2286935787"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.621262"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0676823944"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-139.910583"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0887812227</x>
-                                  <y>-3.2117397785</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0168878636"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.765167"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0983234968"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="14.119177"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1484685242</x>
-                                  <y>-3.3120763302</y>
+                                  <x>-0.0270232987</x>
+                                  <y>1.0521081686</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1183621825"/>
+                                    <real value="0.0448874596"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-86.820244"/>
+                                    <angle value="-178.165680"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1183621825"/>
+                                    <real value="0.0448874596"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-86.820244"/>
+                                    <angle value="-178.165680"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine774Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="7CA5ECFC8B4A5E126D4B7B7F3192A8C6">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="94CE15F25037204FBC9AA36EFDEF7DA5">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0259559043</x>
-                                  <y>-3.3066890240</y>
+                                  <x>-0.0724704117</x>
+                                  <y>1.0798271894</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="1.0000000000"/>
                               </width>
                               <origin>
-                                <real value="0.4543841779"/>
+                                <real value="0.5000000000"/>
                               </origin>
                               <split>
                                 <bool value="false"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1713045510"/>
+                                    <real value="0.0336770899"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-91.757011"/>
+                                    <angle value="157.331177"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1713045510"/>
+                                    <real value="0.0336770899"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-91.757011"/>
+                                    <angle value="157.331177"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0880913734</x>
-                                  <y>-3.4257891178</y>
+                                  <x>-0.1351275295</x>
+                                  <y>1.0568509102</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1753112723"/>
+                                    <real value="0.0349875158"/>
                                   </radius>
                                   <theta>
-                                    <angle value="7.526725"/>
+                                    <angle value="-132.310715"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0732280284"/>
+                                    <real value="0.0349875158"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-133.781128"/>
+                                    <angle value="-132.310715"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0522434488</x>
-                                  <y>-3.4639453888</y>
+                                  <x>-0.1445259899</x>
+                                  <y>0.9847888947</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0436153373"/>
+                                    <real value="0.0190580324"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-135.000000"/>
+                                    <angle value="-80.538498"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1990433628"/>
+                                    <real value="0.0190580324"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-174.920395"/>
+                                    <angle value="-80.538498"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0449596606</x>
-                                  <y>-3.3088004589</y>
+                                  <x>-0.1455702633</x>
+                                  <y>0.9513688684</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2327185317"/>
+                                    <real value="0.0250628046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="80.537781"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2327185317"/>
+                                    <real value="0.0250628046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="80.537781"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0853315815</x>
-                                  <y>-3.1736614704</y>
+                                  <x>-0.1842088550</x>
+                                  <y>1.0380520821</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2272342186"/>
+                                    <real value="0.0156656438"/>
                                   </radius>
                                   <theta>
-                                    <angle value="8.768601"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1257115391"/>
+                                    <real value="0.0156656438"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-126.729851"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="i">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine763Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="4CA461CEC6F75A81D037536EF0CC2C70">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="DBCFEE8478D26B58D24692E0127349D8">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3083768785</x>
-                                  <y>-7.0126714706</y>
+                                  <x>-0.1230995506</x>
+                                  <y>1.2283875942</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4882607352"/>
+                                    <real value="0.1863467170"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-65.422333"/>
+                                    <angle value="16.608374"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1624702399"/>
+                                    <real value="0.1863467170"/>
                                   </radius>
                                   <theta>
-                                    <angle value="36.384354"/>
+                                    <angle value="16.608374"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1672531366</x>
-                                  <y>-6.8990840912</y>
+                                  <x>-0.0270232987</x>
+                                  <y>1.2359066010</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1688005156"/>
+                                    <real value="0.0233216347"/>
                                   </radius>
                                   <theta>
-                                    <angle value="39.207203"/>
+                                    <angle value="-10.462424"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4389785122"/>
+                                    <real value="0.0233216347"/>
                                   </radius>
                                   <theta>
-                                    <angle value="118.574600"/>
+                                    <angle value="-10.462424"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2429780662</x>
-                                  <y>-6.3724513054</y>
+                                  <x>0.0314581543</x>
+                                  <y>1.2425901890</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3778259044"/>
+                                    <real value="0.0753571464"/>
                                   </radius>
                                   <theta>
-                                    <angle value="73.050774"/>
+                                    <angle value="3.814075"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0851514288"/>
+                                    <real value="0.0753571464"/>
                                   </radius>
                                   <theta>
-                                    <angle value="165.963745"/>
+                                    <angle value="3.814075"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3060821891</x>
-                                  <y>-6.3563885689</y>
+                                  <x>0.1074836403</x>
+                                  <y>1.2024886608</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0560323923"/>
+                                    <real value="0.0657970895"/>
                                   </radius>
                                   <theta>
-                                    <angle value="169.380341"/>
+                                    <angle value="-54.742626"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.7075051167"/>
+                                    <real value="0.0657970895"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-102.075279"/>
+                                    <angle value="-54.742626"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine764Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="7531AFAB465FE72615DCE7E3BDB625D3">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="510DAF4EEF9120B9C762A074FA727F50">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1795760095</x>
-                                  <y>-6.0254263878</y>
+                                  <x>0.1358890682</x>
+                                  <y>1.0821843147</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2188246794"/>
+                                    <real value="0.0540999294"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-12.723715"/>
+                                    <angle value="-96.905037"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2188246794"/>
+                                    <real value="0.0540999294"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-12.723715"/>
+                                    <angle value="-96.905037"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2174463719</x>
-                                  <y>-6.1814899445</y>
+                                  <x>0.1133318096</x>
+                                  <y>0.9902851582</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2390172884"/>
+                                    <real value="0.0246845999"/>
                                   </radius>
                                   <theta>
-                                    <angle value="168.366943"/>
+                                    <angle value="-156.037506"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2390172884"/>
+                                    <real value="0.0246845999"/>
                                   </radius>
                                   <theta>
-                                    <angle value="168.366943"/>
+                                    <angle value="-156.037506"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.3507187963</x>
-                          <y>-6.6018557549</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>-0.1826434880</x>
-                          <y>-6.6018557549</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1795760095</x>
-                                  <y>-6.0254263878</y>
+                                  <x>0.0922377259</x>
+                                  <y>1.0452890396</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2188246794"/>
+                                    <real value="0.0475921313"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-12.723715"/>
+                                    <angle value="112.133896"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2188246794"/>
+                                    <real value="0.0475921313"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-12.723715"/>
+                                    <angle value="112.133896"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2174463719</x>
-                                  <y>-6.1814899445</y>
+                                  <x>0.0692634732</x>
+                                  <y>1.0922859907</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2390172884"/>
+                                    <real value="0.0638764570"/>
                                   </radius>
                                   <theta>
-                                    <angle value="168.366943"/>
+                                    <angle value="156.680420"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2390172884"/>
+                                    <real value="0.0638764570"/>
                                   </radius>
                                   <theta>
-                                    <angle value="168.366943"/>
+                                    <angle value="156.680420"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1337 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="4CA461CEC6F75A81D037536EF0CC2C70">
+                        <vector guid="6BFDC2351BBFFF710C9AE7EBEFF75304">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="DBCFEE8478D26B58D24692E0127349D8">
+                        <bline type="bline_point" loop="true" guid="0BC4391FF8F6F60AD1F992271C4E0E9B">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3083768785</x>
-                                  <y>-7.0126714706</y>
+                                  <x>0.0183820892</x>
+                                  <y>1.0913152695</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4882607352"/>
+                                    <real value="0.0359455314"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-65.422333"/>
+                                    <angle value="-136.184143"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1624702399"/>
+                                    <real value="0.0359455314"/>
                                   </radius>
                                   <theta>
-                                    <angle value="36.384354"/>
+                                    <angle value="-136.184143"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1672531366</x>
-                                  <y>-6.8990840912</y>
+                                  <x>-0.0270232987</x>
+                                  <y>1.0521081686</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1688005156"/>
+                                    <real value="0.0448874596"/>
                                   </radius>
                                   <theta>
-                                    <angle value="39.207203"/>
+                                    <angle value="-178.165680"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4389785122"/>
+                                    <real value="0.0448874596"/>
                                   </radius>
                                   <theta>
-                                    <angle value="118.574600"/>
+                                    <angle value="-178.165680"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2429780662</x>
-                                  <y>-6.3724513054</y>
+                                  <x>-0.0724704117</x>
+                                  <y>1.0798271894</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3778259044"/>
+                                    <real value="0.0336770899"/>
                                   </radius>
                                   <theta>
-                                    <angle value="73.050774"/>
+                                    <angle value="157.331177"/>
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                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0851514288"/>
+                                    <real value="0.0336770899"/>
                                   </radius>
                                   <theta>
-                                    <angle value="165.963745"/>
+                                    <angle value="157.331177"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3060821891</x>
-                                  <y>-6.3563885689</y>
+                                  <x>-0.1351275295</x>
+                                  <y>1.0568509102</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0560323923"/>
+                                    <real value="0.0349875158"/>
                                   </radius>
                                   <theta>
-                                    <angle value="169.380341"/>
+                                    <angle value="-132.310715"/>
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                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.7075051167"/>
+                                    <real value="0.0349875158"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-102.075279"/>
+                                    <angle value="-132.310715"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="7531AFAB465FE72615DCE7E3BDB625D3">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="510DAF4EEF9120B9C762A074FA727F50">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1795760095</x>
-                                  <y>-6.0254263878</y>
+                                  <x>-0.1445259899</x>
+                                  <y>0.9847888947</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2188246794"/>
+                                    <real value="0.0190580324"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-12.723715"/>
+                                    <angle value="-80.538498"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2188246794"/>
+                                    <real value="0.0190580324"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-12.723715"/>
+                                    <angle value="-80.538498"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2174463719</x>
-                                  <y>-6.1814899445</y>
+                                  <x>-0.1455702633</x>
+                                  <y>0.9513688684</y>
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                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2390172884"/>
+                                    <real value="0.0250628046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="168.366943"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2390172884"/>
+                                    <real value="0.0250628046"/>
                                   </radius>
                                   <theta>
-                                    <angle value="168.366943"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3083768785</x>
-                                  <y>-7.0126714706</y>
+                                  <x>-0.1842088550</x>
+                                  <y>1.0380520821</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4882607352"/>
+                                    <real value="0.0156656438"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-65.422333"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1624702399"/>
+                                    <real value="0.0156656438"/>
                                   </radius>
                                   <theta>
-                                    <angle value="36.384354"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1672531366</x>
-                                  <y>-6.8990840912</y>
+                                  <x>-0.1230995506</x>
+                                  <y>1.2283875942</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1688005156"/>
+                                    <real value="0.1863467170"/>
                                   </radius>
                                   <theta>
-                                    <angle value="39.207203"/>
+                                    <angle value="16.608374"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4389785122"/>
+                                    <real value="0.1863467170"/>
                                   </radius>
                                   <theta>
-                                    <angle value="118.574600"/>
+                                    <angle value="16.608374"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2429780662</x>
-                                  <y>-6.3724513054</y>
+                                  <x>-0.0270232987</x>
+                                  <y>1.2359066010</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3778259044"/>
+                                    <real value="0.0233216347"/>
                                   </radius>
                                   <theta>
-                                    <angle value="73.050774"/>
+                                    <angle value="-10.462424"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0851514288"/>
+                                    <real value="0.0233216347"/>
                                   </radius>
                                   <theta>
-                                    <angle value="165.963745"/>
+                                    <angle value="-10.462424"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3060821891</x>
-                                  <y>-6.3563885689</y>
+                                  <x>0.0314581543</x>
+                                  <y>1.2425901890</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0560323923"/>
+                                    <real value="0.0753571464"/>
                                   </radius>
                                   <theta>
-                                    <angle value="169.380341"/>
+                                    <angle value="3.814075"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.7075051167"/>
+                                    <real value="0.0753571464"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-102.075279"/>
+                                    <angle value="3.814075"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="-0.7000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="d">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine772Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="6E4949E82FB14E2FD1F46A8C9B268A37">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D234D807A5F9D3644F4B80739AB7B8D8">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2434716523</x>
-                                  <y>-3.4154675007</y>
+                                  <x>0.1074836403</x>
+                                  <y>1.2024886608</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0492837562"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="83.541130"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2896332926"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-172.658768"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.4157698750</x>
-                                  <y>-3.3590915203</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4927249551"/>
-                              </origin>
-                              <split>
                                 <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1800334585"/>
+                                    <real value="0.0657970895"/>
                                   </radius>
                                   <theta>
-                                    <angle value="113.051300"/>
+                                    <angle value="-54.742626"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1800334585"/>
+                                    <real value="0.0657970895"/>
                                   </radius>
                                   <theta>
-                                    <angle value="113.051300"/>
+                                    <angle value="-54.742626"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2959317267</x>
-                                  <y>-3.2222175598</y>
+                                  <x>0.1358890682</x>
+                                  <y>1.0821843147</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2999660991"/>
+                                    <real value="0.0540999294"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-11.827775"/>
+                                    <angle value="-96.905037"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0385883013"/>
+                                    <real value="0.0540999294"/>
                                   </radius>
                                   <theta>
-                                    <angle value="91.560989"/>
+                                    <angle value="-96.905037"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2965191603</x>
-                                  <y>-3.1834464073</y>
+                                  <x>0.1133318096</x>
+                                  <y>0.9902851582</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0334841894"/>
+                                    <real value="0.0246845999"/>
                                   </radius>
                                   <theta>
-                                    <angle value="90.000000"/>
+                                    <angle value="-156.037506"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2104854486"/>
+                                    <real value="0.0246845999"/>
                                   </radius>
                                   <theta>
-                                    <angle value="154.722275"/>
+                                    <angle value="-156.037506"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.4927247763</x>
-                                  <y>-3.3520421982</y>
+                                  <x>0.0922377259</x>
+                                  <y>1.0452890396</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3887917729"/>
+                                    <real value="0.0475921313"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-81.344742"/>
+                                    <angle value="112.133896"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3887917729"/>
+                                    <real value="0.0475921313"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-81.344742"/>
+                                    <angle value="112.133896"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2489363849</x>
-                                  <y>-3.4560194016</y>
+                                  <x>0.0692634732</x>
+                                  <y>1.0922859907</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2486417333"/>
+                                    <real value="0.0638764570"/>
                                   </radius>
                                   <theta>
-                                    <angle value="24.556652"/>
+                                    <angle value="156.680420"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0392592614"/>
+                                    <real value="0.0638764570"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.911980"/>
+                                    <angle value="156.680420"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine773Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
+                      <param name="width">
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="amount">
                         <real value="1.0000000000"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000001</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="673742EB6B76BBF66CA9304B0672F162">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="6D998EECAFC66673C92A944347C2269A">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2759846747</x>
-                                  <y>-3.3898458481</y>
+                                  <x>0.0624194294</x>
+                                  <y>1.0240345001</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3808662824"/>
+                                    <real value="0.0014588516"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-104.743553"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0581300420"/>
+                                    <real value="0.0014588516"/>
                                   </radius>
                                   <theta>
-                                    <angle value="14.036244"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2331014127</x>
-                                  <y>-3.3822090626</y>
+                                  <x>0.0238263775</x>
+                                  <y>1.0224421024</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="2.5784690037"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0342181767"/>
+                                    <real value="0.0272537799"/>
                                   </radius>
                                   <theta>
-                                    <angle value="11.888658"/>
+                                    <angle value="-164.474533"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3923342472"/>
+                                    <real value="0.0272537799"/>
                                   </radius>
                                   <theta>
-                                    <angle value="79.649117"/>
+                                    <angle value="-164.474533"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2372135073</x>
-                                  <y>-2.9809863567</y>
+                                  <x>-0.0059323153</x>
+                                  <y>1.0063687563</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="4.6349379427"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2247569982"/>
+                                    <real value="0.0258108309"/>
                                   </radius>
                                   <theta>
-                                    <angle value="114.555504"/>
+                                    <angle value="-137.287933"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0738075831"/>
+                                    <real value="0.0258108309"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-146.689377"/>
+                                    <angle value="-137.287933"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3100562990</x>
-                                  <y>-3.0256319046</y>
+                                  <x>-0.0014588675</x>
+                                  <y>0.9909326434</y>
                                 </vector>
                               </point>
                               <width>
-                                <real value="1.0000000000"/>
+                                <real value="3.4060774931"/>
                               </width>
                               <origin>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0322271101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.194912"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0322271101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.194912"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0257713962</x>
+                                  <y>1.0080488920</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.9300894151"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0488707900"/>
+                                    <real value="0.0163119343"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-154.359009"/>
+                                    <angle value="100.303909"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2515932202"/>
+                                    <real value="0.0163119343"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-65.589264"/>
+                                    <angle value="100.303909"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
+                      <param name="width">
+                        <real value="0.0037120062" guid="AC58BCDBEAE744A64C71E57A6F5D1184"/>
                       </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
                       </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.4700865448</x>
-                          <y>-3.3394508362</y>
-                        </vector>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
                       </param>
-                      <param name="p2">
-                        <vector>
-                          <x>-0.2370315641</x>
-                          <y>-3.3394508362</y>
-                        </vector>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
                       </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
                       </param>
-                      <param name="loop">
-                        <bool value="false"/>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
                       </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine772Contorno">
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <greyed type="vector">
+              <link>
+                <vector>
+                  <x>-0.0805032253</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </link>
+            </greyed>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="s09">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>2.0564067364</x>
+              <y>0.5536478758</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="legs9s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="6E4949E82FB14E2FD1F46A8C9B268A37">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D234D807A5F9D3644F4B80739AB7B8D8">
+                        <bline type="bline_point" loop="true" guid="7219452BCEF2DCE3235BB0D8B8120DC3">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2434716523</x>
-                                  <y>-3.4154675007</y>
+                                  <x>0.1307203919</x>
+                                  <y>-1.7341578007</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0492837562"/>
+                                    <real value="0.0125207761"/>
                                   </radius>
                                   <theta>
-                                    <angle value="83.541130"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2896332926"/>
+                                    <real value="0.0125207761"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-172.658768"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.4157698750</x>
-                                  <y>-3.3590915203</y>
+                                  <x>0.1140273958</x>
+                                  <y>-1.9344902039</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="1.0000000000"/>
                               </width>
                               <origin>
-                                <real value="0.4927249551"/>
+                                <real value="0.5000000000"/>
                               </origin>
                               <split>
                                 <bool value="false"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1800334585"/>
+                                    <real value="0.0279968517"/>
                                   </radius>
                                   <theta>
-                                    <angle value="113.051300"/>
+                                    <angle value="-116.563187"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1800334585"/>
+                                    <real value="0.0279968517"/>
                                   </radius>
                                   <theta>
-                                    <angle value="113.051300"/>
+                                    <angle value="-116.563187"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2959317267</x>
-                                  <y>-3.2222175598</y>
+                                  <x>0.0722948462</x>
+                                  <y>-2.1389961243</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2999660991"/>
+                                    <real value="0.1009376507"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-11.827775"/>
+                                    <angle value="-172.874405"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0385883013"/>
+                                    <real value="0.1009376507"/>
                                   </radius>
                                   <theta>
-                                    <angle value="91.560989"/>
+                                    <angle value="-172.874405"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2965191603</x>
-                                  <y>-3.1834464073</y>
+                                  <x>-0.0403829627</x>
+                                  <y>-2.1223018169</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0334841894"/>
+                                    <real value="0.0125207761"/>
                                   </radius>
                                   <theta>
                                     <angle value="90.000000"/>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2104854486"/>
+                                    <real value="0.0125207761"/>
                                   </radius>
                                   <theta>
-                                    <angle value="154.722275"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.4927247763</x>
-                                  <y>-3.3520421982</y>
+                                  <x>-0.0362096839</x>
+                                  <y>-1.8051087856</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3887917729"/>
+                                    <real value="0.0638434821"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-81.344742"/>
+                                    <angle value="101.309036"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3887917729"/>
+                                    <real value="0.0638434821"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-81.344742"/>
+                                    <angle value="101.309036"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2489363849</x>
-                                  <y>-3.4560194016</y>
+                                  <x>-0.0028236925</x>
+                                  <y>-1.6840746403</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2486417333"/>
+                                    <real value="0.0375592772"/>
                                   </radius>
                                   <theta>
-                                    <angle value="24.556652"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0392592614"/>
+                                    <real value="0.0375592772"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.911980"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine773Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1460 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="673742EB6B76BBF66CA9304B0672F162">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="6D998EECAFC66673C92A944347C2269A">
+                        <bline type="bline_point" loop="true" guid="7219452BCEF2DCE3235BB0D8B8120DC3">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2759846747</x>
-                                  <y>-3.3898458481</y>
+                                  <x>0.1307203919</x>
+                                  <y>-1.7341578007</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3808662824"/>
+                                    <real value="0.0125207761"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-104.743553"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0581300420"/>
+                                    <real value="0.0125207761"/>
                                   </radius>
                                   <theta>
-                                    <angle value="14.036244"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2331014127</x>
-                                  <y>-3.3822090626</y>
+                                  <x>0.1140273958</x>
+                                  <y>-1.9344902039</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0342181767"/>
+                                    <real value="0.0279968517"/>
                                   </radius>
                                   <theta>
-                                    <angle value="11.888658"/>
+                                    <angle value="-116.563187"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3923342472"/>
+                                    <real value="0.0279968517"/>
                                   </radius>
                                   <theta>
-                                    <angle value="79.649117"/>
+                                    <angle value="-116.563187"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2372135073</x>
-                                  <y>-2.9809863567</y>
+                                  <x>0.0722948462</x>
+                                  <y>-2.1389961243</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2247569982"/>
+                                    <real value="0.1009376507"/>
                                   </radius>
                                   <theta>
-                                    <angle value="114.555504"/>
+                                    <angle value="-172.874405"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0738075831"/>
+                                    <real value="0.1009376507"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-146.689377"/>
+                                    <angle value="-172.874405"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3100562990</x>
-                                  <y>-3.0256319046</y>
+                                  <x>-0.0403829627</x>
+                                  <y>-2.1223018169</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0488707900"/>
+                                    <real value="0.0125207761"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-154.359009"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2515932202"/>
+                                    <real value="0.0125207761"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-65.589264"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine773Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2759846747</x>
-                                  <y>-3.3898458481</y>
+                                  <x>-0.0362096839</x>
+                                  <y>-1.8051087856</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3808662824"/>
+                                    <real value="0.0638434821"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-104.743553"/>
+                                    <angle value="101.309036"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0581300420"/>
+                                    <real value="0.0638434821"/>
                                   </radius>
                                   <theta>
-                                    <angle value="14.036244"/>
+                                    <angle value="101.309036"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2331014127</x>
-                                  <y>-3.3822090626</y>
+                                  <x>-0.0028236925</x>
+                                  <y>-1.6840746403</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0342181767"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="11.888658"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3923342472"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="79.649117"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2372135073</x>
-                                  <y>-2.9809863567</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2247569982"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="114.555504"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0738075831"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-146.689377"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3100562990</x>
-                                  <y>-3.0256319046</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0488707900"/>
+                                    <real value="0.0375592772"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-154.359009"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2515932202"/>
+                                    <real value="0.0375592772"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-65.589264"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0065187535"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine772Contorno">
+                    <layer type="region" active="true" version="0.1">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="true" guid="1328E61112F27398634B5587FA636B6B">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2434716523</x>
-                                  <y>-3.4154675007</y>
+                                  <x>-0.2642595470</x>
+                                  <y>-0.5963937640</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0492837562"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="83.541130"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2896332926"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-172.658768"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.4157698750</x>
-                                  <y>-3.3590915203</y>
+                                  <x>-0.3320657909</x>
+                                  <y>-0.7581909299</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="1.0000000000"/>
                               </width>
                               <origin>
-                                <real value="0.4927249551"/>
+                                <real value="0.5000000000"/>
                               </origin>
                               <split>
                                 <bool value="false"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1800334585"/>
+                                    <real value="0.0495110616"/>
                                   </radius>
                                   <theta>
-                                    <angle value="113.051300"/>
+                                    <angle value="-108.423767"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1800334585"/>
+                                    <real value="0.0495110616"/>
                                   </radius>
                                   <theta>
-                                    <angle value="113.051300"/>
+                                    <angle value="-108.423767"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2959317267</x>
-                                  <y>-3.2222175598</y>
+                                  <x>-0.2642595470</x>
+                                  <y>-1.1391971111</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2999660991"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-11.827775"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0385883013"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="91.560989"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2965191603</x>
-                                  <y>-3.1834464073</y>
+                                  <x>-0.2694754303</x>
+                                  <y>-1.2853364944</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0334841894"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="90.000000"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2104854486"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="154.722275"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.4927247763</x>
-                                  <y>-3.3520421982</y>
+                                  <x>-0.1912374347</x>
+                                  <y>-1.4471336603</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3887917729"/>
+                                    <real value="0.0664087924"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-81.344742"/>
+                                    <angle value="-45.018623"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3887917729"/>
+                                    <real value="0.0664087924"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-81.344742"/>
+                                    <angle value="-45.018623"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2489363849</x>
-                                  <y>-3.4560194016</y>
+                                  <x>-0.0504088216</x>
+                                  <y>-1.6454656124</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2486417333"/>
+                                    <real value="0.0156476136"/>
                                   </radius>
                                   <theta>
-                                    <angle value="24.556652"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0392592614"/>
+                                    <real value="0.0156476136"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.911980"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="u">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>-0.6857588887</x>
-                    <y>-3.2927167416</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine759Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="C7495DE666F30844996108DC5CD6B7CB">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="F0F9A4C64921C121418FA2B81336925E">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.3171994686</x>
-                                  <y>0.2159900814</y>
+                                  <x>0.0121816574</x>
+                                  <y>-1.6350270510</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4180677040"/>
+                                    <real value="0.0350073324"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-288.631348"/>
+                                    <angle value="63.449841"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894051564"/>
+                                    <real value="0.0350073324"/>
                                   </radius>
                                   <theta>
-                                    <angle value="156.451965"/>
+                                    <angle value="63.449841"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1702796668</x>
-                                  <y>0.2783072293</y>
+                                  <x>0.1008514315</x>
+                                  <y>-1.4158180952</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2133699270"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="156.648636"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4566595089"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-100.107040"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2118327469</x>
-                                  <y>-0.3389281929</y>
+                                  <x>0.0278291889</x>
+                                  <y>-0.9982770085</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4054362908"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="289.234253"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0768549743"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-349.993958"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2845506668</x>
-                                  <y>-0.3166722953</y>
+                                  <x>-0.0243295245</x>
+                                  <y>-0.7790679932</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0350073324"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.550156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0350073324"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.550156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0869200081</x>
+                                  <y>-0.6224901080</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0901463162"/>
+                                    <real value="0.0442725283"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-339.778900"/>
+                                    <angle value="134.981384"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3943886401"/>
+                                    <real value="0.0442725283"/>
                                   </radius>
                                   <theta>
-                                    <angle value="110.484138"/>
+                                    <angle value="134.981384"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                     </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine760Region">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1457 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="AD609E220E117162933AC62188C050CD">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="0CC1B05C97C547A0691A384F036F8AA0">
+                        <bline type="bline_point" loop="true" guid="1328E61112F27398634B5587FA636B6B">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1173120812</x>
-                                  <y>0.2751632035</y>
+                                  <x>-0.2642595470</x>
+                                  <y>-0.5963937640</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0156577897"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0156577897"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3320657909</x>
+                                  <y>-0.7581909299</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1058225356"/>
+                                    <real value="0.0495110616"/>
                                   </radius>
                                   <theta>
-                                    <angle value="157.755035"/>
+                                    <angle value="-108.423767"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6207993451"/>
+                                    <real value="0.0495110616"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-112.339516"/>
+                                    <angle value="-108.423767"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1291844398</x>
-                                  <y>-0.3420719802</y>
+                                  <x>-0.2642595470</x>
+                                  <y>-1.1391971111</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3605425683"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="302.910553"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3479722816"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="343.654968"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1467930079</x>
-                                  <y>-0.2556899488</y>
+                                  <x>-0.2694754303</x>
+                                  <y>-1.2853364944</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0765918791"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-324.467834"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0806151616"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="96.341469"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1346031129</x>
-                                  <y>-0.1718844324</y>
+                                  <x>-0.1912374347</x>
+                                  <y>-1.4471336603</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0680910586"/>
+                                    <real value="0.0664087924"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.312164"/>
+                                    <angle value="-45.018623"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1450160000"/>
+                                    <real value="0.0664087924"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-162.124695"/>
+                                    <angle value="-45.018623"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0163974855</x>
-                                  <y>-0.1669909805</y>
+                                  <x>-0.0504088216</x>
+                                  <y>-1.6454656124</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2261818587"/>
+                                    <real value="0.0156476136"/>
                                   </radius>
                                   <theta>
-                                    <angle value="169.798035"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2137194695"/>
+                                    <real value="0.0156476136"/>
                                   </radius>
                                   <theta>
-                                    <angle value="125.681900"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0549824908</x>
-                                  <y>0.2514233887</y>
+                                  <x>0.0121816574</x>
+                                  <y>-1.6350270510</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0350073324"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.449841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0350073324"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.449841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1008514315</x>
+                                  <y>-1.4158180952</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0156577897"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0156577897"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0278291889</x>
+                                  <y>-0.9982770085</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0156577897"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0156577897"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0243295245</x>
+                                  <y>-0.7790679932</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0350073324"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.550156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0350073324"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.550156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0869200081</x>
+                                  <y>-0.6224901080</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4645168302"/>
+                                    <real value="0.0442725283"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-288.438446"/>
+                                    <angle value="134.981384"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0746297325"/>
+                                    <real value="0.0442725283"/>
                                   </radius>
                                   <theta>
-                                    <angle value="162.649292"/>
+                                    <angle value="134.981384"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
+                      <param name="width">
+                        <real value="0.0065187535"/>
                       </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
                       </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.1511822939</x>
-                          <y>0.0149328904</y>
-                        </vector>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
                       </param>
-                      <param name="p2">
-                        <vector>
-                          <x>0.2556516528</x>
-                          <y>0.0149328904</y>
-                        </vector>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
                       </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
                       </param>
-                      <param name="loop">
-                        <bool value="false"/>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
                       </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1452 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="AD609E220E117162933AC62188C050CD">
+                        <vector guid="38BE919EC85503A4B1CB4F1FCEB8193D">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="0CC1B05C97C547A0691A384F036F8AA0">
+                        <bline type="bline_point" loop="true" guid="988BA1ECA910D1F344FFED6A141D7EF6">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1173120812</x>
-                                  <y>0.2751632035</y>
+                                  <x>0.0294168182</x>
+                                  <y>-0.7202886939</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1058225356"/>
+                                    <real value="0.0548991152"/>
                                   </radius>
                                   <theta>
-                                    <angle value="157.755035"/>
+                                    <angle value="66.259468"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6207993451"/>
+                                    <real value="0.0548991152"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-112.339516"/>
+                                    <angle value="66.259468"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1291844398</x>
-                                  <y>-0.3420719802</y>
+                                  <x>-0.0375213437</x>
+                                  <y>-0.9135771394</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3605425683"/>
+                                    <real value="0.1750557712"/>
                                   </radius>
                                   <theta>
-                                    <angle value="302.910553"/>
+                                    <angle value="-100.298294"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3479722816"/>
+                                    <real value="0.1750557712"/>
                                   </radius>
                                   <theta>
-                                    <angle value="343.654968"/>
+                                    <angle value="-100.298294"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1467930079</x>
-                                  <y>-0.2556899488</y>
+                                  <x>-0.0323054604</x>
+                                  <y>-1.1954172850</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0765918791"/>
+                                    <real value="0.0313155794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-324.467834"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0806151616"/>
+                                    <real value="0.0313155794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="96.341469"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1346031129</x>
-                                  <y>-0.1718844324</y>
+                                  <x>-0.0427372269</x>
+                                  <y>-1.4146263599</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0680910586"/>
+                                    <real value="0.0313155794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.312164"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1450160000"/>
+                                    <real value="0.0313155794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-162.124695"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0163974855</x>
-                                  <y>-0.1669909805</y>
+                                  <x>-0.0166579299</x>
+                                  <y>-1.5242309570</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2261818587"/>
+                                    <real value="0.0469733691"/>
                                   </radius>
                                   <theta>
-                                    <angle value="169.798035"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2137194695"/>
+                                    <real value="0.0469733691"/>
                                   </radius>
                                   <theta>
-                                    <angle value="125.681900"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0549824908</x>
-                                  <y>0.2514233887</y>
+                                  <x>-0.0270896964</x>
+                                  <y>-1.7121243477</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4645168302"/>
+                                    <real value="0.1002333499"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-288.438446"/>
+                                    <angle value="-51.358360"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0746297325"/>
+                                    <real value="0.1002333499"/>
                                   </radius>
                                   <theta>
-                                    <angle value="162.649292"/>
+                                    <angle value="-51.358360"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="C7495DE666F30844996108DC5CD6B7CB">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="F0F9A4C64921C121418FA2B81336925E">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.3171994686</x>
-                                  <y>0.2159900814</y>
+                                  <x>0.1241706759</x>
+                                  <y>-1.7747555971</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4180677040"/>
+                                    <real value="0.0938856816"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-288.631348"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894051564"/>
+                                    <real value="0.0938856816"/>
                                   </radius>
                                   <theta>
-                                    <angle value="156.451965"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1702796668</x>
-                                  <y>0.2783072293</y>
+                                  <x>0.2024086863</x>
+                                  <y>-1.5555465221</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2133699270"/>
+                                    <real value="0.0626311588"/>
                                   </radius>
                                   <theta>
-                                    <angle value="156.648636"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4566595089"/>
+                                    <real value="0.0626311588"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-100.107040"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2118327469</x>
-                                  <y>-0.3389281929</y>
+                                  <x>0.3171578944</x>
+                                  <y>-0.9501120448</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4054362908"/>
+                                    <real value="0.1002333499"/>
                                   </radius>
                                   <theta>
-                                    <angle value="289.234253"/>
+                                    <angle value="51.358360"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0768549743"/>
+                                    <real value="0.1002333499"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-349.993958"/>
+                                    <angle value="51.358360"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2845506668</x>
-                                  <y>-0.3166722953</y>
+                                  <x>0.2649991810</x>
+                                  <y>-0.6265177131</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0901463162"/>
+                                    <real value="0.0349936798"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-339.778900"/>
+                                    <angle value="153.420044"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3943886401"/>
+                                    <real value="0.0349936798"/>
                                   </radius>
                                   <theta>
-                                    <angle value="110.484138"/>
+                                    <angle value="153.420044"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1815451533</x>
+                                  <y>-0.6004213691</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0312952272"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0312952272"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0563643165</x>
+                                  <y>-0.6160791516</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0156577897"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0156577897"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1453 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1173120812</x>
-                                  <y>0.2751632035</y>
+                                  <x>0.0278291889</x>
+                                  <y>-0.7790679932</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1058225356"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="157.755035"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6207993451"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-112.339516"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1291844398</x>
-                                  <y>-0.3420719802</y>
+                                  <x>0.1164990813</x>
+                                  <y>-0.7425331473</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3605425683"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="302.910553"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3479722816"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="343.654968"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1458 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1557510346</x>
-                                  <y>-0.2411777824</y>
+                                  <x>-0.0921358913</x>
+                                  <y>-0.8416991234</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0765918791"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-324.467834"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0806151616"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="96.341469"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1468468159</x>
-                                  <y>-0.1714420170</y>
+                                  <x>-0.1547262520</x>
+                                  <y>-0.9252073765</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0680910586"/>
+                                    <real value="0.0156476136"/>
                                   </radius>
                                   <theta>
-                                    <angle value="101.312164"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1450160000"/>
+                                    <real value="0.0156476136"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-162.124695"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1459 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0163974855</x>
-                                  <y>-0.1669909805</y>
+                                  <x>-0.2173166126</x>
+                                  <y>-1.3375290632</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2261818587"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="169.798035"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2137194695"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="125.681900"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0549824908</x>
-                                  <y>0.2514233887</y>
+                                  <x>-0.1599421352</x>
+                                  <y>-1.3479676247</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4645168302"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-288.438446"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0746297325"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="162.649292"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0550726816"/>
+                        <real value="0.0065187535"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0367151211"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1454 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.3171994686</x>
-                                  <y>0.2159900814</y>
+                                  <x>0.0017498913</x>
+                                  <y>-1.4158180952</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4180677040"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-288.631348"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1894051564"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="156.451965"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1702796668</x>
-                                  <y>0.2783072293</y>
+                                  <x>0.0695561320</x>
+                                  <y>-1.4993262291</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2133699270"/>
+                                    <real value="0.0221362641"/>
                                   </radius>
                                   <theta>
-                                    <angle value="156.648636"/>
+                                    <angle value="-45.018623"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4566595089"/>
+                                    <real value="0.0221362641"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-100.107040"/>
+                                    <angle value="-45.018623"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1455 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2118327469</x>
-                                  <y>-0.3389281929</y>
+                                  <x>0.0852037817</x>
+                                  <y>-1.5619573593</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4054362908"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="289.234253"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0768549743"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-349.993958"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2845506668</x>
-                                  <y>-0.3166722953</y>
+                                  <x>0.1790894419</x>
+                                  <y>-1.5358611345</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0901463162"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-339.778900"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3943886401"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="110.484138"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0550726816"/>
+                        <real value="0.0065187535"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0367151211"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="-0.7300000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="t">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine770Region">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1456 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="6DCCC67F355D19910B6016DCFEC7B427">
+                        <vector>
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="FC202743E8B16B3C348621FD90051D3B">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9061859846</x>
-                                  <y>-3.0474960804</y>
+                                  <x>0.0434768386</x>
+                                  <y>-1.6089308262</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0427364092"/>
+                                    <real value="0.0469428408"/>
                                   </radius>
                                   <theta>
-                                    <angle value="74.320641"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0458875176"/>
+                                    <real value="0.0469428408"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-19.290241"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8710557818</x>
-                                  <y>-3.0604894161</y>
+                                  <x>0.1582260281</x>
+                                  <y>-1.5932730436</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0435387764"/>
+                                    <real value="0.0312952272"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-18.434948"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2661687019"/>
+                                    <real value="0.0312952272"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-109.456207"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1452 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="38BE919EC85503A4B1CB4F1FCEB8193D">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="988BA1ECA910D1F344FFED6A141D7EF6">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8823648095</x>
-                                  <y>-3.3793120384</y>
+                                  <x>0.0294168182</x>
+                                  <y>-0.7202886939</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2014110406"/>
+                                    <real value="0.0548991152"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-73.123909"/>
+                                    <angle value="66.259468"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0435387764"/>
+                                    <real value="0.0548991152"/>
                                   </radius>
                                   <theta>
-                                    <angle value="34.695156"/>
+                                    <angle value="66.259468"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8395842910</x>
-                                  <y>-3.3592257500</y>
+                                  <x>-0.0375213437</x>
+                                  <y>-0.9135771394</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0406569188"/>
+                                    <real value="0.1750557712"/>
                                   </radius>
                                   <theta>
-                                    <angle value="28.300758"/>
+                                    <angle value="-100.298294"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0496418429"/>
+                                    <real value="0.1750557712"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-70.559967"/>
+                                    <angle value="-100.298294"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8267340064</x>
-                                  <y>-3.3941051960</y>
+                                  <x>-0.0323054604</x>
+                                  <y>-1.1954172850</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0383536835"/>
+                                    <real value="0.0313155794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-68.962486"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1222811940"/>
+                                    <real value="0.0313155794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-125.837654"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9355665445</x>
-                                  <y>-3.4664168358</y>
+                                  <x>-0.0427372269</x>
+                                  <y>-1.4146263599</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0800450665"/>
+                                    <real value="0.0313155794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-176.054825"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2664060058"/>
+                                    <real value="0.0313155794"/>
                                   </radius>
                                   <theta>
-                                    <angle value="108.974800"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9451402426</x>
-                                  <y>-3.2270512581</y>
+                                  <x>-0.0166579299</x>
+                                  <y>-1.5242309570</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1082707039"/>
+                                    <real value="0.0469733691"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.694244"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0846541231"/>
+                                    <real value="0.0469733691"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-178.151398"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-1.0108799934</x>
-                                  <y>-3.2296459675</y>
+                                  <x>-0.0270896964</x>
+                                  <y>-1.7121243477</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0405268407"/>
+                                    <real value="0.1002333499"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-175.914337"/>
+                                    <angle value="-51.358360"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0484992604"/>
+                                    <real value="0.1002333499"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.267853"/>
+                                    <angle value="-51.358360"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-1.0132862329</x>
-                                  <y>-3.1865746975</y>
+                                  <x>0.1241706759</x>
+                                  <y>-1.7747555971</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0440581440"/>
+                                    <real value="0.0938856816"/>
                                   </radius>
                                   <theta>
-                                    <angle value="90.000000"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1231462562"/>
+                                    <real value="0.0938856816"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.304847"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9367696643</x>
-                                  <y>-3.1733405590</y>
+                                  <x>0.2024086863</x>
+                                  <y>-1.5555465221</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0334994034"/>
+                                    <real value="0.0626311588"/>
                                   </radius>
                                   <theta>
-                                    <angle value="9.462322"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0848180948"/>
+                                    <real value="0.0626311588"/>
                                   </radius>
                                   <theta>
-                                    <angle value="78.162064"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine771Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="67CE259A0F7CCCCD6D77587374FF4436">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="CD2173AC96941EAAD92E983EC0B86D33">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8675587177</x>
-                                  <y>-3.1903939247</y>
+                                  <x>0.3171578944</x>
+                                  <y>-0.9501120448</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0452064518"/>
+                                    <real value="0.1002333499"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.423889"/>
+                                    <angle value="51.358360"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0197380485"/>
+                                    <real value="0.1002333499"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-90.000000"/>
+                                    <angle value="51.358360"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8703786135</x>
-                                  <y>-3.2270503044</y>
+                                  <x>0.2649991810</x>
+                                  <y>-0.6265177131</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0116260522"/>
+                                    <real value="0.0349936798"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-104.037109"/>
+                                    <angle value="153.420044"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0307779640"/>
+                                    <real value="0.0349936798"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-21.242456"/>
+                                    <angle value="153.420044"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8197986484</x>
-                                  <y>-3.2461133003</y>
+                                  <x>0.1815451533</x>
+                                  <y>-0.6004213691</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0414676499"/>
+                                    <real value="0.0312952272"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-17.817820"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0453097864"/>
+                                    <real value="0.0312952272"/>
                                   </radius>
                                   <theta>
-                                    <angle value="67.087166"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8017279506</x>
-                                  <y>-3.1937654018</y>
+                                  <x>0.0563643165</x>
+                                  <y>-0.6160791516</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0296657840"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="70.513870"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0715052746"/>
+                                    <real value="0.0156577897"/>
                                   </radius>
                                   <theta>
-                                    <angle value="177.240906"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
+                      <param name="width">
+                        <real value="0.0065187535"/>
                       </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
                       </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-1.0035916567</x>
-                          <y>-3.3094387054</y>
-                        </vector>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
                       </param>
-                      <param name="p2">
-                        <vector>
-                          <x>-0.8201758862</x>
-                          <y>-3.3120920658</y>
-                        </vector>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
                       </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
                       </param>
-                      <param name="loop">
-                        <bool value="false"/>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
                       </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine771Contorno">
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="body9s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1451 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector guid="67CE259A0F7CCCCD6D77587374FF4436">
+                        <vector guid="36CE59359E3D32FA9735AC2AFB5A09D8">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="CD2173AC96941EAAD92E983EC0B86D33">
+                        <bline type="bline_point" loop="true" guid="F38DC464BF63B4F78CFEB97A9367DCEB">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8675587177</x>
-                                  <y>-3.1903939247</y>
+                                  <x>-0.2944497764</x>
+                                  <y>-0.5576685071</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0452064518"/>
+                                    <real value="0.0300498626"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.423889"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0197380485"/>
+                                    <real value="0.0300498626"/>
                                   </radius>
                                   <theta>
                                     <angle value="-90.000000"/>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8703786135</x>
-                                  <y>-3.2270503044</y>
+                                  <x>-0.2577249706</x>
+                                  <y>-0.6010738611</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0116260522"/>
+                                    <real value="0.0412964286"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-104.037109"/>
+                                    <angle value="-14.037339"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0307779640"/>
+                                    <real value="0.0412964286"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-21.242456"/>
+                                    <angle value="-14.037339"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8197986484</x>
-                                  <y>-3.2461133003</y>
+                                  <x>-0.1241810173</x>
+                                  <y>-0.6077516079</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0414676499"/>
+                                    <real value="0.0100166209"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-17.817820"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0453097864"/>
+                                    <real value="0.0100166209"/>
                                   </radius>
                                   <theta>
-                                    <angle value="67.087166"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8017279506</x>
-                                  <y>-3.1937654018</y>
+                                  <x>-0.0707633346</x>
+                                  <y>-0.8181006908</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0296657840"/>
+                                    <real value="0.0361145376"/>
                                   </radius>
                                   <theta>
-                                    <angle value="70.513870"/>
+                                    <angle value="-56.312080"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0715052746"/>
+                                    <real value="0.0361145376"/>
                                   </radius>
                                   <theta>
-                                    <angle value="177.240906"/>
+                                    <angle value="-56.312080"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine770Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="6DCCC67F355D19910B6016DCFEC7B427">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="FC202743E8B16B3C348621FD90051D3B">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9061859846</x>
-                                  <y>-3.0474960804</y>
+                                  <x>-0.0240229182</x>
+                                  <y>-0.8514894247</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0427364092"/>
+                                    <real value="0.0600948435"/>
                                   </radius>
                                   <theta>
-                                    <angle value="74.320641"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0458875176"/>
+                                    <real value="0.0600948435"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-19.290241"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8710557818</x>
-                                  <y>-3.0604894161</y>
+                                  <x>-0.0047635850</x>
+                                  <y>-0.8313958645</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0435387764"/>
+                                    <real value="0.0100166209"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-18.434948"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2661687019"/>
+                                    <real value="0.0100166209"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-109.456207"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8823648095</x>
-                                  <y>-3.3793120384</y>
+                                  <x>0.0661193281</x>
+                                  <y>-0.6311237216</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2014110406"/>
+                                    <real value="0.0861638663"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-73.123909"/>
+                                    <angle value="54.464523"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0435387764"/>
+                                    <real value="0.0861638663"/>
                                   </radius>
                                   <theta>
-                                    <angle value="34.695156"/>
+                                    <angle value="54.464523"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8395842910</x>
-                                  <y>-3.3592257500</y>
+                                  <x>0.2230336815</x>
+                                  <y>-0.6010738611</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0406569188"/>
+                                    <real value="0.0141650658"/>
                                   </radius>
                                   <theta>
-                                    <angle value="28.300758"/>
+                                    <angle value="45.002327"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0496418429"/>
+                                    <real value="0.0141650658"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-70.559967"/>
+                                    <angle value="45.002327"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8267340064</x>
-                                  <y>-3.3941051960</y>
+                                  <x>0.2530811131</x>
+                                  <y>-0.5176020265</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0383536835"/>
+                                    <real value="0.0729166245"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-68.962486"/>
+                                    <angle value="164.053375"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1222811940"/>
+                                    <real value="0.0729166245"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-125.837654"/>
+                                    <angle value="164.053375"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1451 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="36CE59359E3D32FA9735AC2AFB5A09D8">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F38DC464BF63B4F78CFEB97A9367DCEB">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9355665445</x>
-                                  <y>-3.4664168358</y>
+                                  <x>-0.2944497764</x>
+                                  <y>-0.5576685071</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0800450665"/>
+                                    <real value="0.0300498626"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-176.054825"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2664060058"/>
+                                    <real value="0.0300498626"/>
                                   </radius>
                                   <theta>
-                                    <angle value="108.974800"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9451402426</x>
-                                  <y>-3.2270512581</y>
+                                  <x>-0.2577249706</x>
+                                  <y>-0.6010738611</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1082707039"/>
+                                    <real value="0.0412964286"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.694244"/>
+                                    <angle value="-14.037339"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0846541231"/>
+                                    <real value="0.0412964286"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-178.151398"/>
+                                    <angle value="-14.037339"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-1.0108799934</x>
-                                  <y>-3.2296459675</y>
+                                  <x>-0.1241810173</x>
+                                  <y>-0.6077516079</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0405268407"/>
+                                    <real value="0.0100166209"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-175.914337"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0484992604"/>
+                                    <real value="0.0100166209"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.267853"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-1.0132862329</x>
-                                  <y>-3.1865746975</y>
+                                  <x>-0.0707633346</x>
+                                  <y>-0.8181006908</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0440581440"/>
+                                    <real value="0.0361145376"/>
                                   </radius>
                                   <theta>
-                                    <angle value="90.000000"/>
+                                    <angle value="-56.312080"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1231462562"/>
+                                    <real value="0.0361145376"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.304847"/>
+                                    <angle value="-56.312080"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9367696643</x>
-                                  <y>-3.1733405590</y>
+                                  <x>-0.0240229182</x>
+                                  <y>-0.8514894247</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0334994034"/>
+                                    <real value="0.0600948435"/>
                                   </radius>
                                   <theta>
-                                    <angle value="9.462322"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0848180948"/>
+                                    <real value="0.0600948435"/>
                                   </radius>
                                   <theta>
-                                    <angle value="78.162064"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine771Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8675587177</x>
-                                  <y>-3.1903939247</y>
+                                  <x>-0.0047635850</x>
+                                  <y>-0.8313958645</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0452064518"/>
+                                    <real value="0.0100166209"/>
                                   </radius>
                                   <theta>
-                                    <angle value="176.423889"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0197380485"/>
+                                    <real value="0.0100166209"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-90.000000"/>
+                                    <angle value="90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8703786135</x>
-                                  <y>-3.2270503044</y>
+                                  <x>0.0661193281</x>
+                                  <y>-0.6311237216</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0116260522"/>
+                                    <real value="0.0861638663"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-104.037109"/>
+                                    <angle value="54.464523"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0307779640"/>
+                                    <real value="0.0861638663"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-21.242456"/>
+                                    <angle value="54.464523"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8197986484</x>
-                                  <y>-3.2461133003</y>
+                                  <x>0.2230336815</x>
+                                  <y>-0.6010738611</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0414676499"/>
+                                    <real value="0.0141650658"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-17.817820"/>
+                                    <angle value="45.002327"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0453097864"/>
+                                    <real value="0.0141650658"/>
                                   </radius>
                                   <theta>
-                                    <angle value="67.087166"/>
+                                    <angle value="45.002327"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8017279506</x>
-                                  <y>-3.1937654018</y>
+                                  <x>0.2530811131</x>
+                                  <y>-0.5176020265</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0296657840"/>
+                                    <real value="0.0729166245"/>
                                   </radius>
                                   <theta>
-                                    <angle value="70.513870"/>
+                                    <angle value="164.053375"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0715052746"/>
+                                    <real value="0.0729166245"/>
                                   </radius>
                                   <theta>
-                                    <angle value="177.240906"/>
+                                    <angle value="164.053375"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0065187535"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0183575605"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine770Contorno">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1445 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="8DB7D280787472839B4EFB8E9F4212E1">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9061859846</x>
-                                  <y>-3.0474960804</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0427364092"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="74.320641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0458875176"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-19.290241"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
+                        <bline type="bline_point" loop="true" guid="480691190DBA381C5C12FA5C6AB039BE">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8710557818</x>
-                                  <y>-3.0604894161</y>
+                                  <x>-0.1314098686</x>
+                                  <y>0.2987709045</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0435387764"/>
+                                    <real value="0.0824779817"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-18.434948"/>
+                                    <angle value="-150.940582"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2661687019"/>
+                                    <real value="0.0824779817"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-109.456207"/>
+                                    <angle value="-150.940582"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8823648095</x>
-                                  <y>-3.3793120384</y>
+                                  <x>-0.3637170494</x>
+                                  <y>0.2213198245</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2014110406"/>
+                                    <real value="0.0408464969"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-73.123909"/>
+                                    <angle value="-168.687881"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0435387764"/>
+                                    <real value="0.0408464969"/>
                                   </radius>
                                   <theta>
-                                    <angle value="34.695156"/>
+                                    <angle value="-168.687881"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8395842910</x>
-                                  <y>-3.3592257500</y>
+                                  <x>-0.5719926357</x>
+                                  <y>-0.0377406664</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0406569188"/>
+                                    <real value="0.1044659250"/>
                                   </radius>
                                   <theta>
-                                    <angle value="28.300758"/>
+                                    <angle value="-94.397842"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0496418429"/>
+                                    <real value="0.1044659250"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-70.559967"/>
+                                    <angle value="-94.397842"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.8267340064</x>
-                                  <y>-3.3941051960</y>
+                                  <x>-0.7589066029</x>
+                                  <y>-0.3635693192</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0383536835"/>
+                                    <real value="0.0801218002"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-68.962486"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1222811940"/>
+                                    <real value="0.0801218002"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-125.837654"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9355665445</x>
-                                  <y>-3.4664168358</y>
+                                  <x>-0.6894812584</x>
+                                  <y>-0.4784105718</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0800450665"/>
+                                    <real value="0.3676184721"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-176.054825"/>
+                                    <angle value="-11.312111"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2664060058"/>
+                                    <real value="0.3676184721"/>
                                   </radius>
                                   <theta>
-                                    <angle value="108.974800"/>
+                                    <angle value="-11.312111"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9451402426</x>
-                                  <y>-3.2270512581</y>
+                                  <x>-0.4785356224</x>
+                                  <y>-0.3822644055</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1082707039"/>
+                                    <real value="0.1133088885"/>
                                   </radius>
                                   <theta>
-                                    <angle value="82.694244"/>
+                                    <angle value="81.871483"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0846541231"/>
+                                    <real value="0.1133088885"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-178.151398"/>
+                                    <angle value="81.871483"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-1.0108799934</x>
-                                  <y>-3.2296459675</y>
+                                  <x>-0.3770680130</x>
+                                  <y>-0.2086671591</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0405268407"/>
+                                    <real value="0.0160211924"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-175.914337"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0484992604"/>
+                                    <real value="0.0160211924"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.267853"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-1.0132862329</x>
-                                  <y>-3.1865746975</y>
+                                  <x>-0.3610467613</x>
+                                  <y>-0.4650569260</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0440581440"/>
+                                    <real value="0.0640974401"/>
                                   </radius>
                                   <theta>
-                                    <angle value="90.000000"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1231462562"/>
+                                    <real value="0.0640974401"/>
                                   </radius>
                                   <theta>
-                                    <angle value="10.304847"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.9367696643</x>
-                                  <y>-3.1733405590</y>
+                                  <x>-0.2889516056</x>
+                                  <y>-0.5638738275</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0334994034"/>
+                                    <real value="0.1294186716"/>
                                   </radius>
                                   <theta>
-                                    <angle value="9.462322"/>
+                                    <angle value="-21.805315"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.0848180948"/>
+                                    <real value="0.1294186716"/>
                                   </radius>
                                   <theta>
-                                    <angle value="78.162064"/>
+                                    <angle value="-21.805315"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="S">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>-1.1808801889</x>
-                    <y>-3.2433128357</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine750Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="9F07408E277CBF7B944069FAD23B655D">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2898122370</x>
-                                  <y>-0.1621709764</y>
+                                  <x>0.2584392130</x>
+                                  <y>-0.5398373008</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1386271221"/>
+                                    <real value="0.0934236916"/>
                                   </radius>
                                   <theta>
-                                    <angle value="54.323883"/>
+                                    <angle value="30.968750"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3817817603"/>
+                                    <real value="0.0934236916"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-60.566559"/>
+                                    <angle value="30.968750"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0320816264</x>
-                                  <y>-0.3758873940</y>
+                                  <x>0.3011623919</x>
+                                  <y>-0.2674231529</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4767522764"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="3.254966"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4111521994"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-141.283585"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1626425236</x>
-                                  <y>-0.4734327197</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4187966287"/>
-                              </origin>
-                              <split>
                                 <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1523738913"/>
+                                    <real value="0.1399252575"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.121094"/>
+                                    <angle value="103.237984"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1523738913"/>
+                                    <real value="0.1399252575"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.121094"/>
+                                    <angle value="103.237984"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.4164334834</x>
-                                  <y>-0.3384240568</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5741014621"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="141.191422"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1943663505"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="54.794258"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine751Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="0BDCBE2EE35082E718A6ADA700729DA2">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0049725440</x>
-                                  <y>-0.4657236040</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2600334402"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-148.513641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6515467784"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="1.531015"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.3239617050</x>
-                                  <y>-0.1964899004</y>
+                                  <x>0.2878114283</x>
+                                  <y>-0.0404113941</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2901917423"/>
+                                    <real value="0.0640847695"/>
                                   </radius>
                                   <theta>
-                                    <angle value="85.100906"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2901917423"/>
+                                    <real value="0.0640847695"/>
                                   </radius>
                                   <theta>
-                                    <angle value="85.100906"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0497010611</x>
-                                  <y>0.0672036633</y>
+                                  <x>0.3679173291</x>
+                                  <y>-0.1445697248</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4631901316"/>
+                                    <real value="0.0339894413"/>
                                   </radius>
                                   <theta>
-                                    <angle value="150.868454"/>
+                                    <angle value="-45.005665"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4631901316"/>
+                                    <real value="0.0339894413"/>
                                   </radius>
                                   <theta>
-                                    <angle value="150.868454"/>
+                                    <angle value="-45.005665"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1937505305</x>
-                                  <y>0.2772728503</y>
+                                  <x>0.4587041438</x>
+                                  <y>-0.2220208049</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2093442121"/>
+                                    <real value="0.0788977960"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.635750"/>
+                                    <angle value="-23.966694"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2093442121"/>
+                                    <real value="0.0788977960"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.635750"/>
+                                    <angle value="-23.966694"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0884741843</x>
-                                  <y>0.4450463355</y>
+                                  <x>0.5601717234</x>
+                                  <y>-0.2460573316</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1907552831"/>
+                                    <real value="0.2179155021"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.426075"/>
+                                    <angle value="17.105913"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4634873371"/>
+                                    <real value="0.2179155021"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-159.504440"/>
+                                    <angle value="17.105913"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3479250968</x>
-                                  <y>0.1633183062</y>
+                                  <x>0.6028949022</x>
+                                  <y>-0.0083626760</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3582900061"/>
+                                    <real value="0.1019683238"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-82.492661"/>
+                                    <angle value="134.994324"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3582900061"/>
+                                    <real value="0.1019683238"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-82.492661"/>
+                                    <angle value="134.994324"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0709883273</x>
-                                  <y>-0.0858798996</y>
+                                  <x>0.3011623919</x>
+                                  <y>0.2560392618</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4974156905"/>
+                                    <real value="0.0610087548"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-26.461967"/>
+                                    <angle value="156.797302"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4974156905"/>
+                                    <real value="0.0610087548"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-26.461967"/>
+                                    <angle value="156.797302"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1477248371</x>
-                                  <y>-0.2794948518</y>
+                                  <x>0.0688550621</x>
+                                  <y>0.2987709045</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2341851337"/>
+                                    <real value="0.1610113058"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-96.071609"/>
+                                    <angle value="-174.288284"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2341851337"/>
+                                    <real value="0.1610113058"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-96.071609"/>
+                                    <angle value="-174.288284"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                     </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine756Region">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1446 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BC01BBE602FFDD12752FFEBA385A0773">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
+                                  <x>-0.0219316296</x>
+                                  <y>0.1492101997</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2906233200"/>
+                                    <real value="0.0080121800"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-55.877193"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2102829758"/>
+                                    <real value="0.0080121800"/>
                                   </radius>
                                   <theta>
-                                    <angle value="56.668777"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
+                                  <x>-0.0032402095</x>
+                                  <y>-0.1392282695</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1005309314"/>
+                                    <real value="0.0824865965"/>
                                   </radius>
                                   <theta>
-                                    <angle value="56.560135"/>
+                                    <angle value="-60.950203"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2498902681"/>
+                                    <real value="0.0824865965"/>
                                   </radius>
                                   <theta>
-                                    <angle value="137.823959"/>
+                                    <angle value="-60.950203"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0177435018</x>
-                                  <y>0.4471090138</y>
+                                  <x>0.0234617181</x>
+                                  <y>-0.2487280667</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2649795257"/>
+                                    <real value="0.0400609001"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-143.746170"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1108539736"/>
+                                    <real value="0.0400609001"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-133.264297"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0984672606</x>
-                                  <y>0.3558329642</y>
+                                  <x>0.0154510913</x>
+                                  <y>-0.4944349229</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1581316445"/>
+                                    <real value="0.0240365400"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-131.347778"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3044369804"/>
+                                    <real value="0.0240365400"/>
                                   </radius>
                                   <theta>
-                                    <angle value="13.530495"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
+                      <param name="width">
+                        <real value="0.0065187535"/>
                       </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
                       </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.3809863627</x>
-                          <y>-0.0604237057</y>
-                        </vector>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
                       </param>
-                      <param name="p2">
-                        <vector>
-                          <x>0.2451690137</x>
-                          <y>-0.0633064285</y>
-                        </vector>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
                       </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
                       </param>
-                      <param name="loop">
-                        <bool value="false"/>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
                       </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1447 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BC01BBE602FFDD12752FFEBA385A0773">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
+                                  <x>-0.3663873374</x>
+                                  <y>-0.1899720728</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2906233200"/>
+                                    <real value="0.0253362371"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-55.877193"/>
+                                    <angle value="71.568451"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2102829758"/>
+                                    <real value="0.0253362371"/>
                                   </radius>
                                   <theta>
-                                    <angle value="56.668777"/>
+                                    <angle value="71.568451"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
+                                  <x>-0.3156535327</x>
+                                  <y>-0.1045088321</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1005309314"/>
+                                    <real value="0.0408539517"/>
                                   </radius>
                                   <theta>
-                                    <angle value="56.560135"/>
+                                    <angle value="78.692253"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2498902681"/>
+                                    <real value="0.0408539517"/>
                                   </radius>
                                   <theta>
-                                    <angle value="137.823959"/>
+                                    <angle value="78.692253"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1448 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0177435018</x>
-                                  <y>0.4471090138</y>
+                                  <x>0.2637796700</x>
+                                  <y>-0.0377406664</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2649795257"/>
+                                    <real value="0.0240317886"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-143.746170"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1108539736"/>
+                                    <real value="0.0240317886"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-133.264297"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0984672606</x>
-                                  <y>0.3558329642</y>
+                                  <x>0.1996948868</x>
+                                  <y>-0.0163748506</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1581316445"/>
+                                    <real value="0.0253362371"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-131.347778"/>
+                                    <angle value="108.431549"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3044369804"/>
+                                    <real value="0.0253362371"/>
                                   </radius>
                                   <theta>
-                                    <angle value="13.530495"/>
+                                    <angle value="108.431549"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0367151211"/>
+                        <real value="0.0065187535"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0045893901"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1449 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
                           <a>1.000000</a>
                         </color>
                       </param>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true" guid="0BDCBE2EE35082E718A6ADA700729DA2">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0049725440</x>
-                                  <y>-0.4657236040</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2600334402"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-148.513641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6515467784"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="1.531015"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
+                        <bline type="bline_point" loop="false">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.3239617050</x>
-                                  <y>-0.1964899004</y>
+                                  <x>0.1222590357</x>
+                                  <y>-0.2033257186</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2901917423"/>
+                                    <real value="0.0400529809"/>
                                   </radius>
                                   <theta>
-                                    <angle value="85.100906"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2901917423"/>
+                                    <real value="0.0400529809"/>
                                   </radius>
                                   <theta>
-                                    <angle value="85.100906"/>
+                                    <angle value="180.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0497010611</x>
-                                  <y>0.0672036633</y>
+                                  <x>-0.1367502064</x>
+                                  <y>-0.2727646232</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4631901316"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="150.868454"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4631901316"/>
+                                    <real value="0.0000000000"/>
                                   </radius>
                                   <theta>
-                                    <angle value="150.868454"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1937505305</x>
-                                  <y>0.2772728503</y>
+                                  <x>0.1756630093</x>
+                                  <y>-0.2460573316</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2093442121"/>
+                                    <real value="0.1041407965"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.635750"/>
+                                    <angle value="-22.623886"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2093442121"/>
+                                    <real value="0.1041407965"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.635750"/>
+                                    <angle value="-22.623886"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1445 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="8DB7D280787472839B4EFB8E9F4212E1">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="480691190DBA381C5C12FA5C6AB039BE">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0884741843</x>
-                                  <y>0.4450463355</y>
+                                  <x>-0.1314098686</x>
+                                  <y>0.2987709045</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1907552831"/>
+                                    <real value="0.0824779817"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.426075"/>
+                                    <angle value="-150.940582"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4634873371"/>
+                                    <real value="0.0824779817"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-159.504440"/>
+                                    <angle value="-150.940582"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3479250968</x>
-                                  <y>0.1633183062</y>
+                                  <x>-0.3637170494</x>
+                                  <y>0.2213198245</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3582900061"/>
+                                    <real value="0.0408464969"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-82.492661"/>
+                                    <angle value="-168.687881"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3582900061"/>
+                                    <real value="0.0408464969"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-82.492661"/>
+                                    <angle value="-168.687881"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0709883273</x>
-                                  <y>-0.0858798996</y>
+                                  <x>-0.5719926357</x>
+                                  <y>-0.0377406664</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4974156905"/>
+                                    <real value="0.1044659250"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-26.461967"/>
+                                    <angle value="-94.397842"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4974156905"/>
+                                    <real value="0.1044659250"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-26.461967"/>
+                                    <angle value="-94.397842"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1477248371</x>
-                                  <y>-0.2794948518</y>
+                                  <x>-0.7589066029</x>
+                                  <y>-0.3635693192</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2341851337"/>
+                                    <real value="0.0801218002"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-96.071609"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2341851337"/>
+                                    <real value="0.0801218002"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-96.071609"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="9F07408E277CBF7B944069FAD23B655D">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2898122370</x>
-                                  <y>-0.1621709764</y>
+                                  <x>-0.6894812584</x>
+                                  <y>-0.4784105718</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1386271221"/>
+                                    <real value="0.3676184721"/>
                                   </radius>
                                   <theta>
-                                    <angle value="54.323883"/>
+                                    <angle value="-11.312111"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3817817603"/>
+                                    <real value="0.3676184721"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-60.566559"/>
+                                    <angle value="-11.312111"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0320816264</x>
-                                  <y>-0.3758873940</y>
+                                  <x>-0.4785356224</x>
+                                  <y>-0.3822644055</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4767522764"/>
+                                    <real value="0.1133088885"/>
                                   </radius>
                                   <theta>
-                                    <angle value="3.254966"/>
+                                    <angle value="81.871483"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4111521994"/>
+                                    <real value="0.1133088885"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-141.283585"/>
+                                    <angle value="81.871483"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1626425236</x>
-                                  <y>-0.4734327197</y>
+                                  <x>-0.3770680130</x>
+                                  <y>-0.2086671591</y>
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                               </point>
                               <width>
                                 <real value="1.0000000000"/>
                               </width>
                               <origin>
-                                <real value="0.4187966287"/>
+                                <real value="0.5000000000"/>
                               </origin>
                               <split>
                                 <bool value="false"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1523738913"/>
+                                    <real value="0.0160211924"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.121094"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1523738913"/>
+                                    <real value="0.0160211924"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.121094"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.4164334834</x>
-                                  <y>-0.3384240568</y>
+                                  <x>-0.3610467613</x>
+                                  <y>-0.4650569260</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5741014621"/>
+                                    <real value="0.0640974401"/>
                                   </radius>
                                   <theta>
-                                    <angle value="141.191422"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1943663505"/>
+                                    <real value="0.0640974401"/>
                                   </radius>
                                   <theta>
-                                    <angle value="54.794258"/>
+                                    <angle value="-90.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="9F07408E277CBF7B944069FAD23B655D">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.2898122370</x>
-                                  <y>-0.1621709764</y>
+                                  <x>-0.2889516056</x>
+                                  <y>-0.5638738275</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1386271221"/>
+                                    <real value="0.1294186716"/>
                                   </radius>
                                   <theta>
-                                    <angle value="54.323883"/>
+                                    <angle value="-21.805315"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3817817603"/>
+                                    <real value="0.1294186716"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-60.566559"/>
+                                    <angle value="-21.805315"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0320816264</x>
-                                  <y>-0.3758873940</y>
+                                  <x>0.2584392130</x>
+                                  <y>-0.5398373008</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4767522764"/>
+                                    <real value="0.0934236916"/>
                                   </radius>
                                   <theta>
-                                    <angle value="3.254966"/>
+                                    <angle value="30.968750"/>
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                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4111521994"/>
+                                    <real value="0.0934236916"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-141.283585"/>
+                                    <angle value="30.968750"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1626425236</x>
-                                  <y>-0.4734327197</y>
+                                  <x>0.3011623919</x>
+                                  <y>-0.2674231529</y>
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                               </point>
                               <width>
                                 <real value="1.0000000000"/>
                               </width>
                               <origin>
-                                <real value="0.4187966287"/>
+                                <real value="0.5000000000"/>
                               </origin>
                               <split>
                                 <bool value="false"/>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1523738913"/>
+                                    <real value="0.1399252575"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.121094"/>
+                                    <angle value="103.237984"/>
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                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1523738913"/>
+                                    <real value="0.1399252575"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-182.121094"/>
+                                    <angle value="103.237984"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.4164334834</x>
-                                  <y>-0.3384240568</y>
+                                  <x>0.2878114283</x>
+                                  <y>-0.0404113941</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.5741014621"/>
+                                    <real value="0.0640847695"/>
                                   </radius>
                                   <theta>
-                                    <angle value="141.191422"/>
+                                    <angle value="0.000000"/>
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                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1943663505"/>
+                                    <real value="0.0640847695"/>
                                   </radius>
                                   <theta>
-                                    <angle value="54.794258"/>
+                                    <angle value="0.000000"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             </composite>
                           </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0049725440</x>
-                                  <y>-0.4657236040</y>
+                                  <x>0.3679173291</x>
+                                  <y>-0.1445697248</y>
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                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2600334402"/>
+                                    <real value="0.0339894413"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-148.513641"/>
+                                    <angle value="-45.005665"/>
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                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.6515467784"/>
+                                    <real value="0.0339894413"/>
                                   </radius>
                                   <theta>
-                                    <angle value="1.531015"/>
+                                    <angle value="-45.005665"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.3239617050</x>
-                                  <y>-0.1964899004</y>
+                                  <x>0.4587041438</x>
+                                  <y>-0.2220208049</y>
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                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2901917423"/>
+                                    <real value="0.0788977960"/>
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                                   <theta>
-                                    <angle value="85.100906"/>
+                                    <angle value="-23.966694"/>
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                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2901917423"/>
+                                    <real value="0.0788977960"/>
                                   </radius>
                                   <theta>
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+                                    <angle value="-23.966694"/>
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                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.0497010611</x>
-                                  <y>0.0672036633</y>
+                                  <x>0.5601717234</x>
+                                  <y>-0.2460573316</y>
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                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4631901316"/>
+                                    <real value="0.2179155021"/>
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                                   <theta>
-                                    <angle value="150.868454"/>
+                                    <angle value="17.105913"/>
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                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4631901316"/>
+                                    <real value="0.2179155021"/>
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                                   <theta>
-                                    <angle value="150.868454"/>
+                                    <angle value="17.105913"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.1937505305</x>
-                                  <y>0.2772728503</y>
+                                  <x>0.6028949022</x>
+                                  <y>-0.0083626760</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2093442121"/>
+                                    <real value="0.1019683238"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.635750"/>
+                                    <angle value="134.994324"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2093442121"/>
+                                    <real value="0.1019683238"/>
                                   </radius>
                                   <theta>
-                                    <angle value="94.635750"/>
+                                    <angle value="134.994324"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0884741843</x>
-                                  <y>0.4450463355</y>
+                                  <x>0.3011623919</x>
+                                  <y>0.2560392618</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0610087548"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="156.797302"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0610087548"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="156.797302"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0688550621</x>
+                                  <y>0.2987709045</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1610113058"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-174.288284"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1610113058"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-174.288284"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1450 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="23D3212E1828B9E38E5CEC791925802E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="5F13163E688C7A1AFF64CD13D8830079">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4506935179</x>
+                                  <y>0.2052954584</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0358258919"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.430420"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0358258919"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.430420"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2103756815</x>
+                                  <y>0.3281489015</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1907552831"/>
+                                    <real value="0.1146982654"/>
                                   </radius>
                                   <theta>
-                                    <angle value="40.426075"/>
+                                    <angle value="-155.220535"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4634873371"/>
+                                    <real value="0.1146982654"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-159.504440"/>
+                                    <angle value="-155.220535"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.3479250968</x>
-                                  <y>0.1633183062</y>
+                                  <x>0.1516312510</x>
+                                  <y>0.1545516551</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3582900061"/>
+                                    <real value="0.1254054964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-82.492661"/>
+                                    <angle value="-63.439472"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3582900061"/>
+                                    <real value="0.1254054964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-82.492661"/>
+                                    <angle value="-63.439472"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0709883273</x>
-                                  <y>-0.0858798996</y>
+                                  <x>0.2984922230</x>
+                                  <y>0.0637469441</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4974156905"/>
+                                    <real value="0.0431395572"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-26.461967"/>
+                                    <angle value="21.805321"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.4974156905"/>
+                                    <real value="0.0431395572"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-26.461967"/>
+                                    <angle value="21.805321"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1477248371</x>
-                                  <y>-0.2794948518</y>
+                                  <x>0.4773955643</x>
+                                  <y>0.1011371240</y>
                                 </vector>
                               </point>
                               <width>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2341851337"/>
+                                    <real value="0.0755825582"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-96.071609"/>
+                                    <angle value="57.999706"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2341851337"/>
+                                    <real value="0.0755825582"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-96.071609"/>
+                                    <angle value="57.999706"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                           </entry>
                         </bline>
                       </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
                     </layer>
-                    <layer type="outline" active="true" version="0.2">
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1450 Outline">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                         <real value="1.0000000000"/>
                       </param>
                       <param name="blend_method">
-                        <integer value="12"/>
+                        <integer value="0"/>
                       </param>
                       <param name="color">
                         <color>
                         </color>
                       </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="23D3212E1828B9E38E5CEC791925802E">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                         <integer value="0"/>
                       </param>
                       <param name="bline">
-                        <bline type="bline_point" loop="true">
+                        <bline type="bline_point" loop="true" guid="5F13163E688C7A1AFF64CD13D8830079">
                           <entry>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
+                                  <x>0.4506935179</x>
+                                  <y>0.2052954584</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2906233200"/>
+                                    <real value="0.0358258919"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-55.877193"/>
+                                    <angle value="153.430420"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2102829758"/>
+                                    <real value="0.0358258919"/>
                                   </radius>
                                   <theta>
-                                    <angle value="56.668777"/>
+                                    <angle value="153.430420"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
+                                  <x>0.2103756815</x>
+                                  <y>0.3281489015</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1005309314"/>
+                                    <real value="0.1146982654"/>
                                   </radius>
                                   <theta>
-                                    <angle value="56.560135"/>
+                                    <angle value="-155.220535"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2498902681"/>
+                                    <real value="0.1146982654"/>
                                   </radius>
                                   <theta>
-                                    <angle value="137.823959"/>
+                                    <angle value="-155.220535"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0177435018</x>
-                                  <y>0.4471090138</y>
+                                  <x>0.1516312510</x>
+                                  <y>0.1545516551</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.2649795257"/>
+                                    <real value="0.1254054964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-143.746170"/>
+                                    <angle value="-63.439472"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1108539736"/>
+                                    <real value="0.1254054964"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-133.264297"/>
+                                    <angle value="-63.439472"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                             <composite type="bline_point">
                               <point>
                                 <vector>
-                                  <x>-0.0984672606</x>
-                                  <y>0.3558329642</y>
+                                  <x>0.2984922230</x>
+                                  <y>0.0637469441</y>
                                 </vector>
                               </point>
                               <width>
                                 <real value="0.5000000000"/>
                               </origin>
                               <split>
-                                <bool value="true"/>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0431395572"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="21.805321"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0431395572"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="21.805321"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4773955643</x>
+                                  <y>0.1011371240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
                               </split>
                               <t1>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.1581316445"/>
+                                    <real value="0.0755825582"/>
                                   </radius>
                                   <theta>
-                                    <angle value="-131.347778"/>
+                                    <angle value="57.999706"/>
                                   </theta>
                                 </radial_composite>
                               </t1>
                               <t2>
                                 <radial_composite type="vector">
                                   <radius>
-                                    <real value="0.3044369804"/>
+                                    <real value="0.0755825582"/>
                                   </radius>
                                   <theta>
-                                    <angle value="13.530495"/>
+                                    <angle value="57.999706"/>
                                   </theta>
                                 </radial_composite>
                               </t2>
                         </bline>
                       </param>
                       <param name="width">
-                        <real value="0.0550726816"/>
+                        <real value="0.0065187535"/>
                       </param>
                       <param name="expand">
-                        <real value="0.0367151211"/>
+                        <real value="0.0000000000"/>
                       </param>
                       <param name="sharp_cusps">
                         <bool value="true"/>
                         <bool value="true"/>
                       </param>
                     </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="-0.7000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="shade" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0550726801</x>
-                    <y>-0.0550726801</y>
-                  </vector>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0734302402</x>
-                    <y>0.0734302402</y>
-                  </vector>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="Synfig">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>-0.0378054306</x>
-              <y>0.2029881626</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="g">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1450 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="F78A2C2118B93FC308EFEE27A394D050">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                       </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine765Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0A67C862A4A95CBD5E571ABC3C085017">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="55D0B678D4633C48AEA08C70CE8271C7">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2545900345</x>
-                                        <y>-2.1937196255</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5825054833"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-3.251945"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2197724191"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.106270"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2626673579</x>
-                                        <y>-2.4323678017</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2064630629"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-39.805576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1155004223"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-124.902496"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1848313212</x>
-                                        <y>-2.5425133705</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1350258127"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-123.690063"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3175626545"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-192.011505"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine766Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="2B633A05964D4F1791DEB471A533D107">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A72BFDC633BF1475166240C838795FBC">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3323079348</x>
-                                        <y>-2.3954544067</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8B4A1B31681DFC3A79D7CF4D62325007">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5773329735</x>
+                                  <y>0.1598931104</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0358258919"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.569582"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0358258919"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.569582"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3370151222</x>
+                                  <y>0.2827465236</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1146982654"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.779453"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1146982654"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.779453"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2782706916</x>
+                                  <y>0.1091492996</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1254054964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.560532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1254054964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.560532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4251315296</x>
+                                  <y>0.0183445942</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0431395572"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.194687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0431395572"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.194687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6040349007</x>
+                                  <y>0.0557347685</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0755825582"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="122.000290"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0755825582"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="122.000290"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1450 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="F78A2C2118B93FC308EFEE27A394D050">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8B4A1B31681DFC3A79D7CF4D62325007">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5773329735</x>
+                                  <y>0.1598931104</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0358258919"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.569582"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0358258919"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.569582"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3370151222</x>
+                                  <y>0.2827465236</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1146982654"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.779453"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1146982654"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.779453"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2782706916</x>
+                                  <y>0.1091492996</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1254054964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.560532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1254054964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.560532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4251315296</x>
+                                  <y>0.0183445942</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0431395572"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.194687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0431395572"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.194687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6040349007</x>
+                                  <y>0.0557347685</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0755825582"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="122.000290"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0755825582"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="122.000290"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="head9s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1444 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="39C458F1E92D3F0C4CBE992C822DA384">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2B90654539506D91567C4A59B0FDFAE8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1812603325</x>
+                                  <y>0.3659689128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186507069"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.962784"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186507069"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.962784"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2129242271</x>
+                                  <y>0.3735085130</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0353302605"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.192383"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0353302605"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.192383"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2144322246</x>
+                                  <y>0.3282708228</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186519035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.964737"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186519035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.964737"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1872913688</x>
+                                  <y>0.2845410407</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0226172076"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0226172076"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1444 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="39C458F1E92D3F0C4CBE992C822DA384">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2B90654539506D91567C4A59B0FDFAE8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1812603325</x>
+                                  <y>0.3659689128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186507069"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.962784"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186507069"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.962784"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2129242271</x>
+                                  <y>0.3735085130</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0353302605"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.192383"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0353302605"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.192383"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2144322246</x>
+                                  <y>0.3282708228</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186519035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.964737"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186519035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.964737"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1872913688</x>
+                                  <y>0.2845410407</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0226172076"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0226172076"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1444 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="459A929EA4ED9DA899F659478A686ADA">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="57CEAF2A7490CF3583348A32B8B833B6">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1022087485</x>
+                                  <y>0.3659689128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186507069"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.037223"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186507069"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.037223"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1338728815</x>
+                                  <y>0.3735085130</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0353302605"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-39.807621"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0353302605"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-39.807621"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1353806406</x>
+                                  <y>0.3282708228</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186519035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.035263"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186519035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.035263"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1082400233</x>
+                                  <y>0.2845410407</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0226172076"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0226172076"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1444 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="459A929EA4ED9DA899F659478A686ADA">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="57CEAF2A7490CF3583348A32B8B833B6">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1022087485</x>
+                                  <y>0.3659689128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186507069"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.037223"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186507069"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.037223"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1338728815</x>
+                                  <y>0.3735085130</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0353302605"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-39.807621"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0353302605"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-39.807621"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1353806406</x>
+                                  <y>0.3282708228</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186519035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.035263"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186519035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.035263"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1082400233</x>
+                                  <y>0.2845410407</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0226172076"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0226172076"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1436 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="2F3A5675756A1DE7B05A26E206A6253B">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="6DF692CB23A7AB1000F7D174EA36A9BC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0426294617</x>
+                                  <y>0.5914252400</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1913366965"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.236288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1913366965"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.236288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1128485352</x>
+                                  <y>0.4665748775</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1556346427"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-87.397377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1556346427"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-87.397377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0892912298</x>
+                                  <y>0.2333637178</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1060067833"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.130798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1060067833"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.130798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0379179530</x>
+                                  <y>0.1273586452</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1561191453"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="174.805710"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1561191453"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="174.805710"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1627716869</x>
+                                  <y>0.2239410430</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0706711889"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="143.130798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0706711889"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="143.130798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1886846870</x>
+                                  <y>0.4830645621</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1297337485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="60.641628"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1297337485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="60.641628"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1436 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="2F3A5675756A1DE7B05A26E206A6253B">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="6DF692CB23A7AB1000F7D174EA36A9BC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0426294617</x>
+                                  <y>0.5914252400</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1913366965"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.236288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1913366965"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.236288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1128485352</x>
+                                  <y>0.4665748775</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1556346427"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-87.397377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1556346427"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-87.397377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0892912298</x>
+                                  <y>0.2333637178</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1060067833"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.130798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1060067833"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.130798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0379179530</x>
+                                  <y>0.1273586452</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1561191453"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="174.805710"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1561191453"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="174.805710"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1627716869</x>
+                                  <y>0.2239410430</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0706711889"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="143.130798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0706711889"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="143.130798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1886846870</x>
+                                  <y>0.4830645621</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1297337485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="60.641628"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1297337485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="60.641628"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1437 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0105860410</x>
+                                  <y>0.3327107430</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0452355992"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.871895"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0452355992"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.871895"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0693907887</x>
+                                  <y>0.3673929870</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0499630743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="5.194805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0499630743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="5.194805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1438 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0573282428</x>
+                                  <y>0.3312028348</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0045234415"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0045234415"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0211407132</x>
+                                  <y>0.3281869888</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.7008642167"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1439 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0708359331</x>
+                                  <y>0.3357265890</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0045234415"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0045234415"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1281328052</x>
+                                  <y>0.3658850789</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0361875321"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0361875321"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1440 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0768670887</x>
+                                  <y>0.3236632049</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.7008642167"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0275150746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.536987"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0275150746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.536987"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1115467399</x>
+                                  <y>0.3281869888</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0090468830"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0090468830"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1441 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0630386919</x>
+                                  <y>0.2382086217</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0212015493"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0212015493"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0112126889</x>
+                                  <y>0.2476312965</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0632095309"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.434372"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0632095309"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.434372"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B1787BAB7D41D13041104449C014785B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1968457550</x>
+                                  <y>0.3913526535</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0070670047"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0070670047"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2227587551</x>
+                                  <y>0.4879350662</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0710225361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="84.289261"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0710225361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="84.289261"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1238181442</x>
+                                  <y>0.6386978030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1069458394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.594454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1069458394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.594454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0104583679</x>
+                                  <y>0.6386978030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011865511"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.094460"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011865511"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.094460"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1306004673</x>
+                                  <y>0.5162030458</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0737818491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-73.300354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0737818491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-73.300354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1164661795</x>
+                                  <y>0.3630846441</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0961218661"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-107.103127"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0961218661"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-107.103127"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0929088742</x>
+                                  <y>0.3937083483</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0282680189"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0282680189"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0363713689</x>
+                                  <y>0.4620227218</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1117416943"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.565491"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1117416943"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.565491"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0319447331</x>
+                                  <y>0.4054866731</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1359398979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-171.027588"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1359398979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-171.027588"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1238181442</x>
+                                  <y>0.4714453816</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1139541955"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-150.255753"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1139541955"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-150.255753"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1443 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B1787BAB7D41D13041104449C014785B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1968457550</x>
+                                  <y>0.3913526535</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0070670047"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0070670047"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2227587551</x>
+                                  <y>0.4879350662</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0710225361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="84.289261"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0710225361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="84.289261"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1238181442</x>
+                                  <y>0.6386978030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1069458394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.594454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1069458394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.594454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0104583679</x>
+                                  <y>0.6386978030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011865511"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.094460"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011865511"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.094460"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1306004673</x>
+                                  <y>0.5162030458</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0737818491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-73.300354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0737818491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-73.300354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1164661795</x>
+                                  <y>0.3630846441</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0961218661"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-107.103127"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0961218661"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-107.103127"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0929088742</x>
+                                  <y>0.3937083483</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0282680189"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0282680189"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0363713689</x>
+                                  <y>0.4620227218</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1117416943"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.565491"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1117416943"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.565491"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0319447331</x>
+                                  <y>0.4054866731</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1359398979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-171.027588"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1359398979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-171.027588"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1238181442</x>
+                                  <y>0.4714453816</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1139541955"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-150.255753"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1139541955"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-150.255753"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1442 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0842401832</x>
+                                  <y>0.1934509277</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.1027866946"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0070671831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0070671831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0217675157</x>
+                                  <y>0.2005179226</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0710242935"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.710450"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0710242935"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.710450"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="stretch" active="true" version="0.1">
+                <param name="amount">
+                  <vector>
+                    <x>-0.9999998212</x>
+                    <y>0.9999998212</y>
+                  </vector>
+                </param>
+                <param name="center">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="SolidColor" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.3000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="-0.1500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <greyed type="vector">
+              <link>
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </link>
+            </greyed>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="s12">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.7400363684</x>
+              <y>0.5141016245</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="legs12s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1556 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="356034E67BCE20E3EB293A391E6C04D0">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="49D0B8682D93FEAC84E172825293D0D8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3280660510</x>
+                                  <y>-1.8555587530</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3280660510</x>
+                                  <y>-2.0795569420</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1376127517"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.565201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1376127517"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.565201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2483716756</x>
+                                  <y>-2.2466063499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0889828876</x>
+                                  <y>-2.2579960823</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.444668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.444668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0851879790</x>
+                                  <y>-1.8669484854</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1556 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="356034E67BCE20E3EB293A391E6C04D0">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="49D0B8682D93FEAC84E172825293D0D8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3280660510</x>
+                                  <y>-1.8555587530</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3280660510</x>
+                                  <y>-2.0795569420</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1376127517"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.565201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1376127517"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.565201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2483716756</x>
+                                  <y>-2.2466063499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0889828876</x>
+                                  <y>-2.2579960823</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.444668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.444668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0851879790</x>
+                                  <y>-1.8669484854</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1557 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="9F45511D25022C3ADBBB2B708F21D09C">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="585029912FDABDB7D298857C1B9268A3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0628158376</x>
+                                  <y>-1.7948135138</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0324560925</x>
+                                  <y>-2.1782679558</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0548282340</x>
+                                  <y>-2.1934542656</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0322082177"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0322082177"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1307276040</x>
+                                  <y>-1.8062032461</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1557 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="9F45511D25022C3ADBBB2B708F21D09C">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="585029912FDABDB7D298857C1B9268A3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0628158376</x>
+                                  <y>-1.7948135138</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0324560925</x>
+                                  <y>-2.1782679558</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0548282340</x>
+                                  <y>-2.1934542656</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0322082177"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0322082177"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1307276040</x>
+                                  <y>-1.8062032461</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1552 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="E6CDF3A9D1651B1D161EB877218764E8">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B1B0E54BA5B99ABC1AEFC806139BA6D2">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2601543069</x>
+                                  <y>-0.6558395028</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3132838607</x>
+                                  <y>-0.7355676889</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2373844832</x>
+                                  <y>-1.4189521074</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1576900929</x>
+                                  <y>-1.5024768114</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0683384356"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0683384356"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1045605466</x>
+                                  <y>-1.7872203588</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0917976604"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-150.244659"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0917976604"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-150.244659"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0434432700</x>
+                                  <y>-1.8099998236</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1459074765</x>
+                                  <y>-1.1835641861</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455589570"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455589570"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0472382978</x>
+                                  <y>-0.7735335231</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0360159910"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.572342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0360159910"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.572342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0210711267</x>
+                                  <y>-0.6900087595</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0938847110"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.041962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0938847110"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.041962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1553 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1880498379</x>
+                                  <y>-0.8456684947</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0476359650</x>
+                                  <y>-0.9405829906</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0360037722"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.557755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0360037722"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.557755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1552 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="E6CDF3A9D1651B1D161EB877218764E8">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B1B0E54BA5B99ABC1AEFC806139BA6D2">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2601543069</x>
+                                  <y>-0.6558395028</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3132838607</x>
+                                  <y>-0.7355676889</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2373844832</x>
+                                  <y>-1.4189521074</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1576900929</x>
+                                  <y>-1.5024768114</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0683384356"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0683384356"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1045605466</x>
+                                  <y>-1.7872203588</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0917976604"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-150.244659"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0917976604"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-150.244659"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0434432700</x>
+                                  <y>-1.8099998236</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1459074765</x>
+                                  <y>-1.1835641861</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455589570"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455589570"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0472382978</x>
+                                  <y>-0.7735335231</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0360159910"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.572342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0360159910"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.572342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0210711267</x>
+                                  <y>-0.6900087595</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0938847110"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.041962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0938847110"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.041962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1548 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="90FAFC7DEAF46B6F44FD89CFDD3FCAAE">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2053AD1DD55D39CA2DFE6E5BFA8FC2D7">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2937992215</x>
+                                  <y>-0.6568559408</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569245468"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569245468"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3431338668</x>
+                                  <y>-0.6872285604</y>
+                                </vector>
+                              </point>
+                              <width>
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+                              </width>
+                              <origin>
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+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4000584483</x>
+                                  <y>-0.8618712425</y>
+                                </vector>
+                              </point>
+                              <width>
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+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.969475"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.969475"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3545187116</x>
+                                  <y>-1.1162421703</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569486963"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569486963"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3696985841</x>
+                                  <y>-1.2643086910</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455589570"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455589570"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3431338668</x>
+                                  <y>-1.3933924437</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3317489028</x>
+                                  <y>-1.4883069992</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4000584483</x>
+                                  <y>-1.8224059343</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0644164354"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0644164354"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3317489028</x>
+                                  <y>-1.8679649830</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1837451011</x>
+                                  <y>-1.9211170673</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341547281"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341547281"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0357412770</x>
+                                  <y>-1.8717615604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0805205442"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0805205442"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0363630578</x>
+                                  <y>-1.5946111679</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0613320361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.793030"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0613320361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.793030"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0053815334</x>
+                                  <y>-1.4845104218</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0129714701</x>
+                                  <y>-1.2832916975</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0091765616</x>
+                                  <y>-0.9985480905</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0585110858</x>
+                                  <y>-0.8960404396</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.030525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.030525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1192306951</x>
+                                  <y>-0.6720422506</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1554 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1956397742</x>
+                                  <y>-1.2936649323</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2791290879</x>
+                                  <y>-0.9747522473</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1555 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0362510011</x>
+                                  <y>-1.5024768114</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0796943655"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0796943655"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1387151927</x>
+                                  <y>-1.4834939241</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0729178482"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="51.352047"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0729178482"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="51.352047"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1880498379</x>
+                                  <y>-1.4417315722</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1549 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0547161773</x>
+                                  <y>-1.5794248581</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1609752923</x>
+                                  <y>-1.6173906326</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2292847186</x>
+                                  <y>-1.5908145905</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1550 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2254898101</x>
+                                  <y>-0.8580746651</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227698187"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227698187"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1078457311</x>
+                                  <y>-0.9302096367</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1551 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="AED318823E5E021C47D0D16A8289B556">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C38290A267F222B976957915692E1886">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3545187116</x>
+                                  <y>-1.1807839870</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0395363048</x>
+                                  <y>-1.1504113674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2621357574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.391670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2621357574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.391670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0205614064</x>
+                                  <y>-1.2491223812</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3469287753</x>
+                                  <y>-1.2377326488</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2291363245"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2291363245"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1551 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="AED318823E5E021C47D0D16A8289B556">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C38290A267F222B976957915692E1886">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3545187116</x>
+                                  <y>-1.1807839870</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0395363048</x>
+                                  <y>-1.1504113674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2621357574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.391670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2621357574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.391670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0205614064</x>
+                                  <y>-1.2491223812</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3469287753</x>
+                                  <y>-1.2377326488</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2291363245"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2291363245"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1548 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="90FAFC7DEAF46B6F44FD89CFDD3FCAAE">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2053AD1DD55D39CA2DFE6E5BFA8FC2D7">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2937992215</x>
+                                  <y>-0.6568559408</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569245468"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569245468"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3431338668</x>
+                                  <y>-0.6872285604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4000584483</x>
+                                  <y>-0.8618712425</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.969475"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.969475"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3545187116</x>
+                                  <y>-1.1162421703</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569486963"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569486963"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3696985841</x>
+                                  <y>-1.2643086910</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455589570"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455589570"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3431338668</x>
+                                  <y>-1.3933924437</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3317489028</x>
+                                  <y>-1.4883069992</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4000584483</x>
+                                  <y>-1.8224059343</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0644164354"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0644164354"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3317489028</x>
+                                  <y>-1.8679649830</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1837451011</x>
+                                  <y>-1.9211170673</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341547281"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341547281"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0357412770</x>
+                                  <y>-1.8717615604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0805205442"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0805205442"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0363630578</x>
+                                  <y>-1.5946111679</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0613320361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.793030"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0613320361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.793030"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0053815334</x>
+                                  <y>-1.4845104218</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0129714701</x>
+                                  <y>-1.2832916975</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0091765616</x>
+                                  <y>-0.9985480905</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0585110858</x>
+                                  <y>-0.8960404396</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.030525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.030525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1192306951</x>
+                                  <y>-0.6720422506</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="body12s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1547 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.054845</r>
+                          <g>0.052594</g>
+                          <b>0.053339</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="C2C8DF889575C7C92D8C84935A3E0DE4">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="82A318C3F23F7A943909D5BDFD3D45AA">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4483806491</x>
+                                  <y>-1.0476387739</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4578701854</x>
+                                  <y>-1.5315109491</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4388908744</x>
+                                  <y>-1.6785701513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0284630712"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0284630712"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4673599601</x>
+                                  <y>-1.8066539764</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0636562781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.560137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0636562781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.560137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5764917731</x>
+                                  <y>-1.8208855391</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0142345867"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0142345867"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5812367797</x>
+                                  <y>-1.5315109491</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5432776809</x>
+                                  <y>-1.4745848179</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0450050320"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.438637"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0450050320"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.438637"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5195533633</x>
+                                  <y>-0.9954563975</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1547 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.054845</r>
+                          <g>0.052594</g>
+                          <b>0.053339</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="C2C8DF889575C7C92D8C84935A3E0DE4">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="82A318C3F23F7A943909D5BDFD3D45AA">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4483806491</x>
+                                  <y>-1.0476387739</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4578701854</x>
+                                  <y>-1.5315109491</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4388908744</x>
+                                  <y>-1.6785701513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0284630712"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0284630712"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4673599601</x>
+                                  <y>-1.8066539764</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0636562781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.560137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0636562781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.560137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5764917731</x>
+                                  <y>-1.8208855391</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0142345867"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0142345867"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5812367797</x>
+                                  <y>-1.5315109491</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5432776809</x>
+                                  <y>-1.4745848179</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0450050320"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.438637"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0450050320"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.438637"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5195533633</x>
+                                  <y>-0.9954563975</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1545 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="8E3DC384C2AD1D1AB5881D09A4876A0C">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CC6895822000291ED18677C58598A87F">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6551660299</x>
+                                  <y>-0.9217040539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1161511114"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.305260"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1161511114"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.305260"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6779358387</x>
+                                  <y>-1.0697706938</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5299319625</x>
+                                  <y>-1.1229227781</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4995722175</x>
+                                  <y>-1.0090254545</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4616225362</x>
+                                  <y>-0.9824493527</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5413169265</x>
+                                  <y>-0.8875347972</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0720075444"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.557755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0720075444"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.557755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1545 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="8E3DC384C2AD1D1AB5881D09A4876A0C">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CC6895822000291ED18677C58598A87F">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6551660299</x>
+                                  <y>-0.9217040539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1161511114"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.305260"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1161511114"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.305260"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6779358387</x>
+                                  <y>-1.0697706938</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5299319625</x>
+                                  <y>-1.1229227781</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4995722175</x>
+                                  <y>-1.0090254545</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4616225362</x>
+                                  <y>-0.9824493527</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0161041088"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5413169265</x>
+                                  <y>-0.8875347972</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0720075444"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.557755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0720075444"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.557755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1546 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="2837D6E74BAB5393EF236F5E59C5EE51">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="07031701B85BB4853B89465C7DD37DCB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5288645625</x>
+                                  <y>-0.8837382197</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5706092715</x>
+                                  <y>-0.9368903637</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5554293990</x>
+                                  <y>-1.0128220320</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4415802360</x>
+                                  <y>-1.0507878065</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3884506822</x>
+                                  <y>-0.9976356626</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3808607459</x>
+                                  <y>-0.9065176845</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0663923149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="30.974482"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0663923149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="30.974482"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4112204909</x>
+                                  <y>-0.8495690227</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1546 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="2837D6E74BAB5393EF236F5E59C5EE51">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="07031701B85BB4853B89465C7DD37DCB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5288645625</x>
+                                  <y>-0.8837382197</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5706092715</x>
+                                  <y>-0.9368903637</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5554293990</x>
+                                  <y>-1.0128220320</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4415802360</x>
+                                  <y>-1.0507878065</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3884506822</x>
+                                  <y>-0.9976356626</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3808607459</x>
+                                  <y>-0.9065176845</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0663923149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="30.974482"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0663923149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="30.974482"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4112204909</x>
+                                  <y>-0.8495690227</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1544 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="678FBB5DE2C88BC90B934420B05A8D36">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8B737FD1FBC20DBCFC9A6C07506102EB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3098238111</x>
+                                  <y>-0.6103844643</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2832589746</x>
+                                  <y>-0.6673331857</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1086903289</x>
+                                  <y>-0.7204853296</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0821256116</x>
+                                  <y>-0.9558732510</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569400037"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-53.141766"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569400037"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-53.141766"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0127486493</x>
+                                  <y>-0.9824493527</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0734681413</x>
+                                  <y>-0.7166887522</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2821915746</x>
+                                  <y>-0.6521468759</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3163462281</x>
+                                  <y>-0.5610289574</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1544 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="678FBB5DE2C88BC90B934420B05A8D36">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8B737FD1FBC20DBCFC9A6C07506102EB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3098238111</x>
+                                  <y>-0.6103844643</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2832589746</x>
+                                  <y>-0.6673331857</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1086903289</x>
+                                  <y>-0.7204853296</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0821256116</x>
+                                  <y>-0.9558732510</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569400037"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-53.141766"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569400037"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-53.141766"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0127486493</x>
+                                  <y>-0.9824493527</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0734681413</x>
+                                  <y>-0.7166887522</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2821915746</x>
+                                  <y>-0.6521468759</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3163462281</x>
+                                  <y>-0.5610289574</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1535 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="2718BEBDC8C13FB6040379BB218D40C0">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="5B0EA917DDD56B27B4A99D01B216E32E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0856699422</x>
+                                  <y>0.4124102592</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0273211338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0273211338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1190624908</x>
+                                  <y>0.3941924572</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0364356171"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0364356171"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1403122693</x>
+                                  <y>0.2697041035</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1038494964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-127.869308"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1038494964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-127.869308"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5288794637</x>
+                                  <y>0.1907602698</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1304149860"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-114.770683"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1304149860"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-114.770683"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6867349148</x>
+                                  <y>-0.2829027772</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0734381034"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.123573"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0734381034"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.123573"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7261987925</x>
+                                  <y>-0.5561698675</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0644031052"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005848"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0644031052"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005848"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7201274037</x>
+                                  <y>-0.6685130000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0375565235"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.033501"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0375565235"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.033501"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6745921969</x>
+                                  <y>-0.8446184993</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0515224842"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005848"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0515224842"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005848"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6563780904</x>
+                                  <y>-0.9417801499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0203648025"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.569729"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0203648025"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.569729"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5137010217</x>
+                                  <y>-0.9235623479</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0203648025"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.569729"/>
+                                  </theta>
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+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5639659762</x>
+                                  <y>-0.3831007183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455445214"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455445214"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5943226218</x>
+                                  <y>-0.1614506990</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0637623299"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0637623299"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5730728507</x>
+                                  <y>-0.0703616589</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2193711559"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.237320"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2193711559"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.237320"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5761086345</x>
+                                  <y>0.0814534128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4546813369</x>
+                                  <y>0.2393410951</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3429403948"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.284729"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3429403948"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.284729"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2148625106</x>
+                                  <y>0.2666678131</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1753986329</x>
+                                  <y>0.4063376486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0937672789"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.940430"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0937672789"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.940430"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1535 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="2718BEBDC8C13FB6040379BB218D40C0">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="5B0EA917DDD56B27B4A99D01B216E32E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0856699422</x>
+                                  <y>0.4124102592</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0273211338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0273211338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1190624908</x>
+                                  <y>0.3941924572</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0364356171"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0364356171"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1403122693</x>
+                                  <y>0.2697041035</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1038494964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-127.869308"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1038494964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-127.869308"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5288794637</x>
+                                  <y>0.1907602698</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1304149860"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-114.770683"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1304149860"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-114.770683"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6867349148</x>
+                                  <y>-0.2829027772</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0734381034"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.123573"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0734381034"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.123573"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7261987925</x>
+                                  <y>-0.5561698675</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0644031052"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005848"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0644031052"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005848"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7201274037</x>
+                                  <y>-0.6685130000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0375565235"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.033501"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0375565235"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.033501"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6745921969</x>
+                                  <y>-0.8446184993</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0515224842"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005848"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
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+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6216437221</x>
+                                  <y>-0.7990739942</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0364356171"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0364356171"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5700373054</x>
+                                  <y>-0.4681171477</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0128806210"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.994156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0128806210"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.994156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5639659762</x>
+                                  <y>-0.3831007183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455445214"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0455445214"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5943226218</x>
+                                  <y>-0.1614506990</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0637623299"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0637623299"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5730728507</x>
+                                  <y>-0.0703616589</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2193711559"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.237320"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2193711559"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.237320"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5761086345</x>
+                                  <y>0.0814534128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4546813369</x>
+                                  <y>0.2393410951</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3429403948"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.284729"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3429403948"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.284729"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2148625106</x>
+                                  <y>0.2666678131</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1753986329</x>
+                                  <y>0.4063376486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0937672789"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.940430"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0937672789"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.940430"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1536 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1715872735</x>
+                                  <y>0.2519026101</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0311732795</x>
+                                  <y>0.2101402581</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.685394"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.685394"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0826757625</x>
+                                  <y>0.2594957948</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1537 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0159934070</x>
+                                  <y>0.1721744537</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0121984985</x>
+                                  <y>-0.0138579570</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227794785"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0501481816</x>
+                                  <y>-0.4124988317</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0463532731</x>
+                                  <y>-0.5871414542</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0664055680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.953033"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0664055680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.953033"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1538 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3916954398</x>
+                                  <y>-0.0556203313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227698187"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0227698187"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3347709775</x>
+                                  <y>-0.0935861394</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.555328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.555328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3157960773</x>
+                                  <y>-0.3175843358</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569486963"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0569486963"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3309759498</x>
+                                  <y>-0.4542612135</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0341692178"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3347709775</x>
+                                  <y>-0.5795482993</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1539 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3141688704</x>
+                                  <y>-0.0290442780</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3445286155</x>
+                                  <y>-0.1885006279</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.030525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0469599268"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.030525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3521185517</x>
+                                  <y>-0.2606356442</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1540 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4849424958</x>
+                                  <y>-0.5491756797</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0360037722"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.557755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0360037722"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.557755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5987916589</x>
+                                  <y>-0.5529722571</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113897393"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1541 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4637998939</x>
+                                  <y>-0.3479569852</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0113849094"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3499508500</x>
+                                  <y>-0.3479569852</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1542 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4713899493</x>
+                                  <y>-0.6516833305</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0322082177"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0322082177"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987839"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3689256310</x>
+                                  <y>-0.6820559502</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254595916"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.425232"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F5191F287CDD31096A38D30C1EA97DF8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2741839290</x>
+                                  <y>0.1511891633</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.805870"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.805870"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3803105950</x>
+                                  <y>0.3164444566</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2163132779"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="368.361237"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2163132779"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="368.361237"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7040907741</x>
+                                  <y>0.2796100974</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1138664836"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.520367"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1138664836"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.520367"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7051922679</x>
+                                  <y>0.1416267753</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.626640"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.626640"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5093964934</x>
+                                  <y>-0.0137834735</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-160.324188"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-160.324188"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2903038859</x>
+                                  <y>0.0154131837</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="124.916542"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="124.916542"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1543 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F5191F287CDD31096A38D30C1EA97DF8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2741839290</x>
+                                  <y>0.1511891633</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.805870"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.805870"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3803105950</x>
+                                  <y>0.3164444566</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2163132779"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="368.361237"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2163132779"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="368.361237"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7040907741</x>
+                                  <y>0.2796100974</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1138664836"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.520367"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1138664836"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.520367"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7051922679</x>
+                                  <y>0.1416267753</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.626640"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.626640"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5093964934</x>
+                                  <y>-0.0137834735</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-160.324188"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-160.324188"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2903038859</x>
+                                  <y>0.0154131837</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="124.916542"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="124.916542"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BFA1F45A8C85F2851AEB961B91526353">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1699600965</x>
+                                  <y>0.1683778763</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.555328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.555328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2989889979</x>
+                                  <y>0.3164444566</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2163132779"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2163132779"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6139715314</x>
+                                  <y>0.2329197377</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1138664836"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.118439"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1138664836"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.118439"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5949966908</x>
+                                  <y>0.0962428525</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3786833882</x>
+                                  <y>-0.0290442780</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.314605"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.314605"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1661650687</x>
+                                  <y>0.0317009985</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.444668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.444668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1543 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BFA1F45A8C85F2851AEB961B91526353">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1699600965</x>
+                                  <y>0.1683778763</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.555328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0254660716"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.555328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2989889979</x>
+                                  <y>0.3164444566</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2163132779"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2163132779"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6139715314</x>
+                                  <y>0.2329197377</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1138664836"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.118439"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1138664836"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.118439"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5949966908</x>
+                                  <y>0.0962428525</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0483123265"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012154"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3786833882</x>
+                                  <y>-0.0290442780</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.314605"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0580528224"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.314605"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1661650687</x>
+                                  <y>0.0317009985</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.444668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0509321432"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.444668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="head12s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1533 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="C0A36DF29A486E775A879ECB00100BA6">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0F209C48FC9F2E7225C5F6A40351ED0A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1190307811</x>
+                                  <y>0.6162431240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634180680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634180680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1550920755</x>
+                                  <y>0.5975903273</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0607290831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.619415"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0607290831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.619415"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1401701719</x>
+                                  <y>0.4993521869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500498001"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.565578"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500498001"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.565578"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1103263572</x>
+                                  <y>0.4931345880</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037305608"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037305608"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1533 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="C0A36DF29A486E775A879ECB00100BA6">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0F209C48FC9F2E7225C5F6A40351ED0A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1190307811</x>
+                                  <y>0.6162431240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634180680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634180680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1550920755</x>
+                                  <y>0.5975903273</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0607290831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.619415"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0607290831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.619415"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1401701719</x>
+                                  <y>0.4993521869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500498001"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.565578"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500498001"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.565578"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1103263572</x>
+                                  <y>0.4931345880</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037305608"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037305608"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1533 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="65FE98C054DE19C806E8F6E29D4F10AF">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="AA7D697A320959CD79AA9E8D9E0EF603">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1545372456</x>
+                                  <y>0.6162431240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634180680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634180680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1905985326</x>
+                                  <y>0.5975903273</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0607290831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.380585"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0607290831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.380585"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1756766289</x>
+                                  <y>0.4993521869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500498001"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.434418"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500498001"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.434418"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1458328217</x>
+                                  <y>0.4931345880</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037305608"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037305608"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1533 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="65FE98C054DE19C806E8F6E29D4F10AF">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="AA7D697A320959CD79AA9E8D9E0EF603">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1545372456</x>
+                                  <y>0.6162431240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634180680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634180680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1905985326</x>
+                                  <y>0.5975903273</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0607290831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.380585"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0607290831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.380585"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1756766289</x>
+                                  <y>0.4993521869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500498001"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.434418"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500498001"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.434418"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1458328217</x>
+                                  <y>0.4931345880</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037305608"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037305608"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1526 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="A1F3CFAC2FE0CA5DFDDDD7653CC31BCB">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8CF1E4643A66ED6C85FADA5058A099BA">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0117822196</x>
+                                  <y>0.8035866618</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0922871042"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0922871042"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1604669541</x>
+                                  <y>0.7044448256</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2719786348"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-87.839325"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2719786348"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-87.839325"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0254544523</x>
+                                  <y>0.3369364440</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4679414257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="175.600479"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4679414257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="175.600479"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1300664693</x>
+                                  <y>0.6822234392</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3077241476"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="89.045341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3077241476"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="89.045341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1527 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0904522613</x>
+                                  <y>0.6224600673</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0153811840"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0153811840"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0431353524</x>
+                                  <y>0.6045238972</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.4299996390"/>
+                              </width>
+                              <origin>
+                                <real value="0.6642222404"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0309684710"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.304363"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0309684710"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.304363"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0237339232</x>
+                                  <y>0.5940186381</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.6654964461"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0290057614"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0290057614"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.005379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0634310916</x>
+                                  <y>0.5899189711</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.2567691972"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0362539346"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-171.868393"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0362539346"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-171.868393"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1527 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1225454137</x>
+                                  <y>0.6224600673</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0153811840"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0153811840"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0752285048</x>
+                                  <y>0.6045238972</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.4299996390"/>
+                              </width>
+                              <origin>
+                                <real value="0.6642222404"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0309684710"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-155.695633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0309684710"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-155.695633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0558270738</x>
+                                  <y>0.5940186381</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.6654964461"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0290057614"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.994629"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0290057614"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.994629"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0955242440</x>
+                                  <y>0.5899189711</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.2567691972"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0362539346"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.131609"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0362539346"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.131609"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1526 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="A1F3CFAC2FE0CA5DFDDDD7653CC31BCB">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8CF1E4643A66ED6C85FADA5058A099BA">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0117822196</x>
+                                  <y>0.8035866618</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0922871042"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0922871042"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1604669541</x>
+                                  <y>0.7044448256</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2719786348"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-87.839325"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2719786348"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-87.839325"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0254544523</x>
+                                  <y>0.3369364440</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4679414257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="175.600479"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4679414257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="175.600479"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1300664693</x>
+                                  <y>0.6822234392</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3077241476"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="89.045341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3077241476"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="89.045341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1528 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0497074649</x>
+                                  <y>0.5183588266</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0139887242"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0139887242"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0248386171</x>
+                                  <y>0.5090312362</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0279774485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0279774485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0046930998</x>
+                                  <y>0.5168042183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.3843556978"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0046629081"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0046629081"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1529 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0357791856</x>
+                                  <y>0.4546201527</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186516323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0186516323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0963365361</x>
+                                  <y>0.4577293396</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0104269812"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.569468"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0104269812"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.569468"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1530 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0248386171</x>
+                                  <y>0.4281919003</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0093258162"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0093258162"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0124645922</x>
+                                  <y>0.4266372919</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0104269812"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.430527"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0104269812"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.430527"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1534 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="CC4DA3F68A93241D2CC88CF25F012589">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="235192C33B3603E934EA5FD8D2DD0842">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1236230806</x>
+                                  <y>0.5939395428</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037304746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037304746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0941609815</x>
+                                  <y>0.6871237755</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0190217796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="11.310187"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0190217796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="11.310187"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0506387427</x>
+                                  <y>0.7144812346</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0436642035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-19.983532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0436642035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-19.983532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0102923419</x>
+                                  <y>0.6684709787</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0263784510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.130288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0263784510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.130288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0500840470</x>
+                                  <y>0.6771756411</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0083417491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.435478"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0083417491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.435478"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0687363669</x>
+                                  <y>0.7095071673</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0149218984"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0149218984"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1197195575</x>
+                                  <y>0.6983154416</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0117970420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.565453"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0117970420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.565453"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1607547253</x>
+                                  <y>0.6162431240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0052757488"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.000664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0052757488"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.000664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1756766289</x>
+                                  <y>0.6261913180</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0149222434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0149222434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1769201010</x>
+                                  <y>0.7766572237</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0601531438"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="119.744308"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0601531438"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="119.744308"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0152662303</x>
+                                  <y>0.8413202763</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1679128030"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="178.726944"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1679128030"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="178.726944"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1426572353</x>
+                                  <y>0.7642220259</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0979225707"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-107.744286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0979225707"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-107.744286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1298405677</x>
+                                  <y>0.5839914083</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0318194093"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-13.118146"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0318194093"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-13.118146"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1534 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="CC4DA3F68A93241D2CC88CF25F012589">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="235192C33B3603E934EA5FD8D2DD0842">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1236230806</x>
+                                  <y>0.5939395428</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037304746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0037304746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0941609815</x>
+                                  <y>0.6871237755</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0190217796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="11.310187"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0190217796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="11.310187"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0506387427</x>
+                                  <y>0.7144812346</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0436642035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-19.983532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0436642035"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-19.983532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0102923419</x>
+                                  <y>0.6684709787</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0263784510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.130288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0263784510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.130288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0500840470</x>
+                                  <y>0.6771756411</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0083417491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.435478"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0083417491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.435478"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0687363669</x>
+                                  <y>0.7095071673</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0149218984"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0149218984"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1197195575</x>
+                                  <y>0.6983154416</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0117970420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.565453"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0117970420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.565453"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1607547253</x>
+                                  <y>0.6162431240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0052757488"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.000664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0052757488"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.000664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1756766289</x>
+                                  <y>0.6261913180</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0149222434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0149222434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1769201010</x>
+                                  <y>0.7766572237</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0601531438"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="119.744308"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0601531438"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="119.744308"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0152662303</x>
+                                  <y>0.8413202763</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1679128030"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="178.726944"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1679128030"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="178.726944"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1426572353</x>
+                                  <y>0.7642220259</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0979225707"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-107.744286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0979225707"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-107.744286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1298405677</x>
+                                  <y>0.5839914083</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0318194093"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-13.118146"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0318194093"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-13.118146"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0065187535"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="-0.1500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="s01">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="legs1s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1209 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="5FBC592762F7BEA1D42E5DD967322C86">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="5C7C8D7D04CA193151735CC08FA27168">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2583370507</x>
+                                  <y>-1.0717083216</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2438428849</x>
+                                  <y>-1.3124175072</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2008545481"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-72.357178"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2008545481"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-72.357178"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1858664006</x>
+                                  <y>-1.5415261984</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717428900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.030289"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717428900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.030289"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1046991721</x>
+                                  <y>-1.5879279375</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0633135083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952078"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0633135083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952078"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0003412162</x>
+                                  <y>-1.5357259512</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0696026333"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0696026333"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0032401478</x>
+                                  <y>-1.3153176308</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0293295775</x>
+                                  <y>-1.1123099327</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0815084353</x>
+                                  <y>-1.0427073240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1209 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="5FBC592762F7BEA1D42E5DD967322C86">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="5C7C8D7D04CA193151735CC08FA27168">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2583370507</x>
+                                  <y>-1.0717083216</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2438428849</x>
+                                  <y>-1.3124175072</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2008545481"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-72.357178"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2008545481"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-72.357178"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1858664006</x>
+                                  <y>-1.5415261984</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717428900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.030289"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717428900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.030289"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1046991721</x>
+                                  <y>-1.5879279375</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0633135083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952078"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0633135083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952078"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0003412162</x>
+                                  <y>-1.5357259512</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0696026333"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0696026333"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0032401478</x>
+                                  <y>-1.3153176308</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0293295775</x>
+                                  <y>-1.1123099327</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0815084353</x>
+                                  <y>-1.0427073240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1196 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="EEC3622CE43AB905D2D06243C335D6E6">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="7FB93937ED2E9B73EAE6458C1853B40A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2850652039</x>
+                                  <y>-0.0681113303</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3227498829</x>
+                                  <y>-0.1928160489</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3053570092</x>
+                                  <y>-0.4132243991</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3285475075</x>
+                                  <y>-0.6423330307</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0887247905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-78.694931"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0887247905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-78.694931"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2763686478</x>
+                                  <y>-0.7641376853</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2908628285</x>
+                                  <y>-1.0222474337</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0507147387"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-30.974918"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0507147387"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-30.974918"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2067966908</x>
+                                  <y>-1.0831496716</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0856567261"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-23.971878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0856567261"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-23.971878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0444622450</x>
+                                  <y>-1.0831496716</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0369042259"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0369042259"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0009797012</x>
+                                  <y>-0.9468445778</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434947351"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.142239"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434947351"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.142239"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0009797012</x>
+                                  <y>-0.8772419691</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0174006583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0174006583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0328669958</x>
+                                  <y>-0.7235361338</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1284460796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.290199"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1284460796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.290199"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0096762571</x>
+                                  <y>-0.5698302984</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0609023041"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0609023041"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0096762571</x>
+                                  <y>-0.3610224128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0801980799"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="49.411198"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0801980799"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="49.411198"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0386646204</x>
+                                  <y>-0.2015163749</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1014505501"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="120.952599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1014505501"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="120.952599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1459212750</x>
+                                  <y>-0.0971124247</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0521789361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0521789361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1198 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0691934004</x>
+                                  <y>-1.0359715223</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434947351"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.142239"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434947351"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.142239"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0228121672</x>
+                                  <y>-0.9692690372</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1199 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0460026674</x>
+                                  <y>-0.3341449797</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1590571851</x>
+                                  <y>-0.2906433344</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0633135083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.047928"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0633135083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.047928"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1200 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0518002920</x>
+                                  <y>-0.3022437692</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1039793864</x>
+                                  <y>-0.2529419065</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1197 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2315278500</x>
+                                  <y>-0.8010626435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0313598988"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-33.701740"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0313598988"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-33.701740"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1387653798</x>
+                                  <y>-0.8445643187</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434824467"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434824467"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0604968481</x>
+                                  <y>-0.7865620852</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1196 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="EEC3622CE43AB905D2D06243C335D6E6">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="7FB93937ED2E9B73EAE6458C1853B40A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2850652039</x>
+                                  <y>-0.0681113303</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3227498829</x>
+                                  <y>-0.1928160489</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3053570092</x>
+                                  <y>-0.4132243991</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3285475075</x>
+                                  <y>-0.6423330307</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0887247905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-78.694931"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0887247905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-78.694931"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2763686478</x>
+                                  <y>-0.7641376853</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2908628285</x>
+                                  <y>-1.0222474337</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0507147387"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-30.974918"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0507147387"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-30.974918"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2067966908</x>
+                                  <y>-1.0831496716</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0856567261"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-23.971878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0856567261"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-23.971878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0444622450</x>
+                                  <y>-1.0831496716</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0369042259"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0369042259"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0009797012</x>
+                                  <y>-0.9468445778</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434947351"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.142239"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434947351"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.142239"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0009797012</x>
+                                  <y>-0.8772419691</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0174006583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0174006583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0328669958</x>
+                                  <y>-0.7235361338</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1284460796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.290199"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1284460796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.290199"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0096762571</x>
+                                  <y>-0.5698302984</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0609023041"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0609023041"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0096762571</x>
+                                  <y>-0.3610224128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0801980799"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="49.411198"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0801980799"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="49.411198"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0386646204</x>
+                                  <y>-0.2015163749</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1014505501"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="120.952599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1014505501"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="120.952599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1459212750</x>
+                                  <y>-0.0971124247</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0521789361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0521789361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1210 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="29937F29289743C6F04CB230D8C0BE71">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="35054984CC3ADE48869F5E6280F12971">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1482939273</x>
+                                  <y>-0.8197857141</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0777797827"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.690018"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0777797827"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.690018"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0508997031</x>
+                                  <y>-0.8522669077</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440183312"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.426201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440183312"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.426201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0325808935</x>
+                                  <y>-1.0123529434</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0250916581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.676613"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0250916581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.676613"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0766401663</x>
+                                  <y>-1.0819555521</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0024352467</x>
+                                  <y>-1.2095603943</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286841583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-14.043106"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286841583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-14.043106"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0717699155</x>
+                                  <y>-1.1608386040</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2526447475</x>
+                                  <y>-1.0100328922</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0196815899"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0196815899"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2967040241</x>
+                                  <y>-0.9497106075</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1210 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="29937F29289743C6F04CB230D8C0BE71">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="35054984CC3ADE48869F5E6280F12971">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1482939273</x>
+                                  <y>-0.8197857141</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0777797827"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.690018"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0777797827"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.690018"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0508997031</x>
+                                  <y>-0.8522669077</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440183312"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.426201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440183312"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.426201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0325808935</x>
+                                  <y>-1.0123529434</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0250916581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.676613"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0250916581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.676613"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0766401663</x>
+                                  <y>-1.0819555521</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0024352467</x>
+                                  <y>-1.2095603943</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286841583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-14.043106"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286841583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-14.043106"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0717699155</x>
+                                  <y>-1.1608386040</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2526447475</x>
+                                  <y>-1.0100328922</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0196815899"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0196815899"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2967040241</x>
+                                  <y>-0.9497106075</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1203 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4AE1E30B40C22008DBFDA564D854032F">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="99E567E3572E8B859BEAE842BBF708FD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0661222562</x>
+                                  <y>-0.3050781488</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0864140615</x>
+                                  <y>-0.3601802289</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1559860259</x>
+                                  <y>-0.5718882680</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0443443221"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.314798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0443443221"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.314798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1849743873</x>
+                                  <y>-0.6182900071</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1269976646</x>
+                                  <y>-0.7574952841</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1274237186</x>
+                                  <y>-0.8081852198</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1227857694</x>
+                                  <y>-0.8545870185</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0870707029"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.265503"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0870707029"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.265503"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2371532470</x>
+                                  <y>-0.9895040393</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0173929787"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0173929787"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3878924549</x>
+                                  <y>-0.9634030461</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4313749969</x>
+                                  <y>-0.8618991971</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5154408813</x>
+                                  <y>-0.7168937325</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4661607444</x>
+                                  <y>-0.5863888264</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4661607444</x>
+                                  <y>-0.4297828674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717428900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.030289"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717428900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.030289"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3994877040</x>
+                                  <y>-0.2963778377</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3676006496</x>
+                                  <y>-0.1687729955</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2980286777</x>
+                                  <y>0.0197341330</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0583429766"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.424835"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0583429766"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.424835"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2371532470</x>
+                                  <y>0.0371347927</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0662350283"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-156.792252"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0662350283"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-156.792252"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1203 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4AE1E30B40C22008DBFDA564D854032F">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="99E567E3572E8B859BEAE842BBF708FD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0661222562</x>
+                                  <y>-0.3050781488</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0864140615</x>
+                                  <y>-0.3601802289</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1559860259</x>
+                                  <y>-0.5718882680</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0443443221"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.314798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0443443221"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.314798"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1849743873</x>
+                                  <y>-0.6182900071</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1269976646</x>
+                                  <y>-0.7574952841</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1274237186</x>
+                                  <y>-0.8081852198</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1227857694</x>
+                                  <y>-0.8545870185</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0870707029"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.265503"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0870707029"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.265503"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2371532470</x>
+                                  <y>-0.9895040393</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0173929787"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0173929787"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3878924549</x>
+                                  <y>-0.9634030461</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4313749969</x>
+                                  <y>-0.8618991971</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5154408813</x>
+                                  <y>-0.7168937325</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4661607444</x>
+                                  <y>-0.5863888264</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4661607444</x>
+                                  <y>-0.4297828674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717428900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.030289"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717428900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.030289"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3994877040</x>
+                                  <y>-0.2963778377</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3676006496</x>
+                                  <y>-0.1687729955</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2980286777</x>
+                                  <y>0.0197341330</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0583429766"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.424835"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0583429766"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.424835"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2371532470</x>
+                                  <y>0.0371347927</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0662350283"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-156.792252"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0662350283"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-156.792252"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1204 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2097613364</x>
+                                  <y>-0.6195080280</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2607774436</x>
+                                  <y>-0.6427089572</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1205 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4833924472</x>
+                                  <y>-0.7192718387</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4323765934</x>
+                                  <y>-0.7331923246</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0311145743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0311145743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1206 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1633832008</x>
+                                  <y>-0.8283159733</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2190370113</x>
+                                  <y>-0.8700775504</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0139134438"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0139134438"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1207 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0984539613</x>
+                                  <y>-0.3341372609</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1726588756</x>
+                                  <y>-0.2738149762</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1208 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1054105386</x>
+                                  <y>-0.3550180495</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1726588756</x>
+                                  <y>-0.3782189190</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="body1s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1195 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.078364</r>
+                          <g>0.044779</g>
+                          <b>0.014925</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="0D8A2F3C03DDC1249F0A75F42B14C11B">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C49FD4FB5AF98D3B938DE8B3B4DB5147">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8428247571</x>
+                                  <y>-0.3949263990</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0672648758"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.379082"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0672648758"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.379082"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6864133477</x>
+                                  <y>-1.1048136950</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0217459515"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0217459515"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6320512891</x>
+                                  <y>-1.5796002150</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5088301301</x>
+                                  <y>-1.5578542948</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5994339585</x>
+                                  <y>-0.9453433752</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7625206113</x>
+                                  <y>-0.3328323960</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0585503089"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.197632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0585503089"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.197632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1201 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="606BA54838B893B1AC0612B5A8451E75">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C299037EC0EE13F0C3DFD3E87B3623DD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3010998070</x>
+                                  <y>0.0051678522</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2663138211</x>
+                                  <y>-0.0818354413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0922823325</x>
+                                  <y>-0.1660198271</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1009272398"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-59.820354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1009272398"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-59.820354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0025203619</x>
+                                  <y>-0.3428453207</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0347859574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0347859574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0844447240</x>
+                                  <y>-0.3428453207</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1651165038</x>
+                                  <y>-0.0964171886</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1086935726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.553307"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1086935726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.553307"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2786662281</x>
+                                  <y>0.0370690599</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778112420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.445068"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778112420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.445068"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2583744228</x>
+                                  <y>0.1472732276</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0614940090"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="171.866379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0614940090"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="171.866379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1201 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="606BA54838B893B1AC0612B5A8451E75">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C299037EC0EE13F0C3DFD3E87B3623DD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3010998070</x>
+                                  <y>0.0051678522</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2663138211</x>
+                                  <y>-0.0818354413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0922823325</x>
+                                  <y>-0.1660198271</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1009272398"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-59.820354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1009272398"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-59.820354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0025203619</x>
+                                  <y>-0.3428453207</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0347859574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0347859574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0844447240</x>
+                                  <y>-0.3428453207</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1651165038</x>
+                                  <y>-0.0964171886</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1086935726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.553307"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1086935726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.553307"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2786662281</x>
+                                  <y>0.0370690599</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778112420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.445068"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778112420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="63.445068"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2583744228</x>
+                                  <y>0.1472732276</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0614940090"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="171.866379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0614940090"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="171.866379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1195 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="0D8A2F3C03DDC1249F0A75F42B14C11B">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C49FD4FB5AF98D3B938DE8B3B4DB5147">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8428247571</x>
+                                  <y>-0.3949263990</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0672648758"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.379082"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0672648758"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.379082"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6864133477</x>
+                                  <y>-1.1048136950</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0217459515"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0217459515"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6320512891</x>
+                                  <y>-1.5796002150</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5088301301</x>
+                                  <y>-1.5578542948</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5994339585</x>
+                                  <y>-0.9453433752</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7625206113</x>
+                                  <y>-0.3328323960</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0585503089"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.197632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0585503089"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.197632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1194 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4489D997AB79005BF6A95B9D9FA067A3">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CFB91DC1F65E24E526684D408E5E389E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7330134511</x>
+                                  <y>-0.2005396783</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7214179635</x>
+                                  <y>-0.2672421932</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194528105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.554939"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194528105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.554939"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7188518643</x>
+                                  <y>-0.3594150543</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0523906480"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.995743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0523906480"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.995743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7591028810</x>
+                                  <y>-0.3629458249</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8547642827</x>
+                                  <y>-0.4238481224</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717149513"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.957809"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717149513"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.957809"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9301336408</x>
+                                  <y>-0.3513453901</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8808534741</x>
+                                  <y>-0.1947394460</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8344724774</x>
+                                  <y>-0.1483376920</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1202 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="E14FC83BDBE9F57367E5A6288FD7134E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="AB8B458485B32671A0406A67BA43482C">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3211085498</x>
+                                  <y>-0.0934991539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1880402118</x>
+                                  <y>-0.1445238888</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434893594"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.766083"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434893594"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.766083"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1002709493</x>
+                                  <y>-0.0990650430</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0608116226"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="115.812294"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0608116226"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="115.812294"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1572553664</x>
+                                  <y>-0.0040827272</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0598373372"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.646614"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0598373372"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.646614"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2486681491</x>
+                                  <y>0.0445957109</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0618087284"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.847562"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0618087284"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.847562"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3009040058</x>
+                                  <y>0.0184755735</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0229492727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="159.625778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0229492727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="159.625778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1202 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="E14FC83BDBE9F57367E5A6288FD7134E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="AB8B458485B32671A0406A67BA43482C">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3211085498</x>
+                                  <y>-0.0934991539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1880402118</x>
+                                  <y>-0.1445238888</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434893594"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.766083"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0434893594"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.766083"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1002709493</x>
+                                  <y>-0.0990650430</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0608116226"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="115.812294"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0608116226"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="115.812294"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1572553664</x>
+                                  <y>-0.0040827272</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0598373372"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.646614"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0598373372"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.646614"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2486681491</x>
+                                  <y>0.0445957109</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0618087284"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.847562"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0618087284"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.847562"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3009040058</x>
+                                  <y>0.0184755735</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0229492727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="159.625778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0229492727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="159.625778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1194 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4489D997AB79005BF6A95B9D9FA067A3">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CFB91DC1F65E24E526684D408E5E389E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7330134511</x>
+                                  <y>-0.2005396783</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7214179635</x>
+                                  <y>-0.2672421932</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194528105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.554939"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194528105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.554939"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7188518643</x>
+                                  <y>-0.3594150543</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0523906480"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.995743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0523906480"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.995743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7591028810</x>
+                                  <y>-0.3629458249</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8547642827</x>
+                                  <y>-0.4238481224</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717149513"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.957809"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0717149513"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.957809"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9301336408</x>
+                                  <y>-0.3513453901</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8808534741</x>
+                                  <y>-0.1947394460</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8344724774</x>
+                                  <y>-0.1483376920</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1183 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="37FCA73EE7E8F822CFC1D0817902A8C4">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A384042EDD5E9E57D5EA1CC773E67B03">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1922741383</x>
+                                  <y>1.0091105700</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3174948990</x>
+                                  <y>0.9395079017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4911668599</x>
+                                  <y>0.8409505486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5404468179</x>
+                                  <y>0.6959450841</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6865811944</x>
+                                  <y>0.4639362991</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7358613610</x>
+                                  <y>0.4001338780</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8199275136</x>
+                                  <y>0.1391240209</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3925682374"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-77.201195"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1784791538"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-133.012451"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8576119542</x>
+                                  <y>-0.1653874964</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7358613610</x>
+                                  <y>-0.2030889243</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1316027791"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-7.597957"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1316027791"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-7.597957"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6286047101</x>
+                                  <y>0.0579209439</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
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+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4137141407</x>
+                                  <y>-0.0996738151</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0078720714"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.010471"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0078720714"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.010471"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5792769790</x>
+                                  <y>0.1645501852</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0783029624"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0783029624"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6285571456</x>
+                                  <y>0.3269563317</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778112420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.554939"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778112420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.554939"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5560864806</x>
+                                  <y>0.5154634714</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1739574375"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="143.117950"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1827069123"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3705613315</x>
+                                  <y>0.9098783731</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0198030081</x>
+                                  <y>1.0113822222</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0521789361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0521789361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1183 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="37FCA73EE7E8F822CFC1D0817902A8C4">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A384042EDD5E9E57D5EA1CC773E67B03">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1922741383</x>
+                                  <y>1.0091105700</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3174948990</x>
+                                  <y>0.9395079017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4911668599</x>
+                                  <y>0.8409505486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5404468179</x>
+                                  <y>0.6959450841</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6865811944</x>
+                                  <y>0.4639362991</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7358613610</x>
+                                  <y>0.4001338780</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8199275136</x>
+                                  <y>0.1391240209</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3925682374"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-77.201195"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1784791538"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-133.012451"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8576119542</x>
+                                  <y>-0.1653874964</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7358613610</x>
+                                  <y>-0.2030889243</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
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+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0525090598"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-32.014797"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3524951637</x>
+                                  <y>-0.1089528352</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4137141407</x>
+                                  <y>-0.0996738151</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0078720714"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.010471"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0078720714"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.010471"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5792769790</x>
+                                  <y>0.1645501852</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0783029624"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0783029624"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6285571456</x>
+                                  <y>0.3269563317</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778112420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.554939"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778112420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.554939"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5560864806</x>
+                                  <y>0.5154634714</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1739574375"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="143.117950"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1827069123"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3705613315</x>
+                                  <y>0.9098783731</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.987350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0198030081</x>
+                                  <y>1.0113822222</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0521789361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0521789361"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1184 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0607994013</x>
+                                  <y>0.8207281828</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1245673429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-77.910423"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1245673429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-77.910423"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0434065275</x>
+                                  <y>0.0405986682</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1284460796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-118.290199"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1284460796"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-118.290199"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1185 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6608572602</x>
+                                  <y>0.0695997626</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0608754254"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0608754254"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8000009656</x>
+                                  <y>0.0986008644</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0174006583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0174006583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1186 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3631682694</x>
+                                  <y>0.4432433248</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3196859658</x>
+                                  <y>0.4751445353</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1187 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2629787624</x>
+                                  <y>0.5273464918</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2310916930</x>
+                                  <y>0.6781522036</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1188 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3789319694</x>
+                                  <y>0.2634365261</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0086964893"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4687957466</x>
+                                  <y>0.2402356416</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1189 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0832514390</x>
+                                  <y>0.9652630687</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0716561899</x>
+                                  <y>0.8637592196</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1199439553"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-124.691902"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1199439553"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-124.691902"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0076198969</x>
+                                  <y>0.8056984544</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634566734"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.739563"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0634566734"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.739563"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1190 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1080713645</x>
+                                  <y>0.8260577917</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1050746743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.873474"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1050746743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.873474"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2246697396</x>
+                                  <y>0.9096235037</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1149780078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="102.477440"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1149780078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="102.477440"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2124293298</x>
+                                  <y>0.9565627575</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1191 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1474924535</x>
+                                  <y>0.4195551574</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108724464"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1315669566</x>
+                                  <y>0.3289470077</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869795711"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869795711"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1192 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4726252854</x>
+                                  <y>0.6429443955</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0243124761"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.563934"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0243124761"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.563934"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5197392106</x>
+                                  <y>0.7118065953</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="17F078866F917AD57A8C6EDF7361CBC0">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1376678497</x>
+                                  <y>0.8162704110</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0749590704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.791359"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0749590704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.791359"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2137279063</x>
+                                  <y>1.0352553129</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1120092539"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.573431"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1120092539"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.573431"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4604596794</x>
+                                  <y>0.9127722383</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1122168203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-60.267670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1122168203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-60.267670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4827212989</x>
+                                  <y>0.7940007448</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869527368"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-129.795273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869527368"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-129.795273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2953533828</x>
+                                  <y>0.7457498908</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0486970533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0486970533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1193 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="17F078866F917AD57A8C6EDF7361CBC0">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1376678497</x>
+                                  <y>0.8162704110</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0749590704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.791359"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0749590704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.791359"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2137279063</x>
+                                  <y>1.0352553129</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1120092539"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.573431"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1120092539"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.573431"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4604596794</x>
+                                  <y>0.9127722383</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1122168203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-60.267670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1122168203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-60.267670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4827212989</x>
+                                  <y>0.7940007448</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869527368"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-129.795273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869527368"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-129.795273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2953533828</x>
+                                  <y>0.7457498908</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0486970533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0486970533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C9F543BDBD102B8393D6DA16E201D1AE">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2473662347</x>
+                                  <y>0.7736528516</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0749590704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.208633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0749590704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.208633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3234262764</x>
+                                  <y>0.9926377535</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1120092539"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1120092539"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5701580644</x>
+                                  <y>0.8701546788</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1122168203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.732330"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1122168203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.732330"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5924196839</x>
+                                  <y>0.7513831854</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869527368"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-50.204731"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869527368"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-50.204731"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4050519764</x>
+                                  <y>0.7031323314</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0486970533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0486970533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1193 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C9F543BDBD102B8393D6DA16E201D1AE">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2473662347</x>
+                                  <y>0.7736528516</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0749590704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.208633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0749590704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.208633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3234262764</x>
+                                  <y>0.9926377535</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1120092539"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1120092539"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5701580644</x>
+                                  <y>0.8701546788</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1122168203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.732330"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1122168203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.732330"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5924196839</x>
+                                  <y>0.7513831854</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869527368"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-50.204731"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0869527368"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-50.204731"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4050519764</x>
+                                  <y>0.7031323314</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0486970533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0486970533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="head1s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1172 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="FEBB462F2DDC472B4DFD03468160F83E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="EBF17D3D77413F4709C26596BB5FE2F4">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0562105589</x>
+                                  <y>0.8655925393</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1852351838"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.519500"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1852351838"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.519500"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0572177954</x>
+                                  <y>1.0708146095</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3685370203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.761856"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0807337789"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="22.837124"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0728818998</x>
+                                  <y>1.1178153753</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4292727709"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0558000719"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.916695"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0558000719"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.916695"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0820195302</x>
+                                  <y>1.1791774035</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0473246242"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="114.440300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0473246242"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="114.440300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0441641398</x>
+                                  <y>1.2000666857</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0238534694"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.751717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0238534694"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.751717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0825779811</x>
+                                  <y>1.3226070404</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3496495581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.983932"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3496495581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.983932"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2208228558</x>
+                                  <y>1.1360933781</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4514946332"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.029343"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1428890833"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.470337"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2299602479</x>
+                                  <y>1.0499254465</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0893140795"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-74.747353"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0893140795"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-74.747353"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1881890744</x>
+                                  <y>0.9990079999</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0630755036"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.668678"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0630755036"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.668678"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1182 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0911195651</x>
+                                  <y>0.9573140144</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0305836615"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.567627"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0305836615"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.567627"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0044975672</x>
+                                  <y>0.9694728255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0203891077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.567627"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0203891077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.567627"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1181 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0719886199</x>
+                                  <y>1.0057450533</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0028498877"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0028498877"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0482430868</x>
+                                  <y>0.9981452823</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0306902908"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="21.804352"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0306902908"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="21.804352"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0292466078</x>
+                                  <y>1.0085948706</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.3661477251"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1180 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0877550021</x>
+                                  <y>1.0636774302</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0932255164</x>
+                                  <y>1.0788751841</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0212660987"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="149.032806"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0212660987"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="149.032806"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1351657361</x>
+                                  <y>1.0794830322</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0257880738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-171.868805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0257880738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-171.868805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1224012747</x>
+                                  <y>1.0582062006</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0384665522"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.441068"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0384665522"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.441068"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1173 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.8000000119"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="6"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.117724</r>
+                          <g>0.036419</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0062240818"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2142961472</x>
+                                  <y>1.1387045383</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1529443711</x>
+                                  <y>1.2457617521</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1015951590"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-27.556793"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1015951590"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-27.556793"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0729742423</x>
+                                  <y>1.1831568480</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1570826290"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.289878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1570826290"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.289878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0054393206</x>
+                                  <y>1.2562063932</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0545456449"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.040764"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0545456449"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.040764"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0389427729</x>
+                                  <y>1.1948443651</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0141212251"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.314415"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0141212251"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.314415"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0611338206</x>
+                                  <y>1.2261781693</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0753394461"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.971130"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0753394461"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.971130"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0080500040</x>
+                                  <y>1.3554301262</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0039160635"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0039160635"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1398909539</x>
+                                  <y>1.3554301262</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175137623"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.431061"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175137623"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.431061"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2417085618</x>
+                                  <y>1.2901513577</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175155438"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.561172"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175155438"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.561172"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2547619641</x>
+                                  <y>1.1778718233</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0305884942"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-50.199207"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0305884942"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-50.199207"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1178 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0907435790</x>
+                                  <y>1.0797300339</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.3876219139"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0031328508"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0031328508"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1572273225</x>
+                                  <y>1.0932955742</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.8493300733"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0417976309"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-167.004288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0417976309"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-167.004288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1172 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="FEBB462F2DDC472B4DFD03468160F83E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="EBF17D3D77413F4709C26596BB5FE2F4">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0562105589</x>
+                                  <y>0.8655925393</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1852351838"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.519500"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1852351838"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.519500"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0572177954</x>
+                                  <y>1.0708146095</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3685370203"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.761856"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0807337789"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="22.837124"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0728818998</x>
+                                  <y>1.1178153753</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4292727709"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0558000719"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.916695"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0558000719"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.916695"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0820195302</x>
+                                  <y>1.1791774035</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0473246242"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="114.440300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0473246242"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="114.440300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0441641398</x>
+                                  <y>1.2000666857</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0238534694"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.751717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0238534694"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.751717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0825779811</x>
+                                  <y>1.3226070404</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3496495581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.983932"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3496495581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.983932"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2208228558</x>
+                                  <y>1.1360933781</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4514946332"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.029343"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1428890833"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.470337"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2299602479</x>
+                                  <y>1.0499254465</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0893140795"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-74.747353"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0893140795"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-74.747353"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1881890744</x>
+                                  <y>0.9990079999</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0630755036"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.668678"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0630755036"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.668678"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1174 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0484237261</x>
+                                  <y>1.1883791685</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0305884942"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-50.199207"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0305884942"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-50.199207"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0484237261</x>
+                                  <y>1.1257115602</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0317364195"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.206474"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0317364195"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.206474"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0555195399</x>
+                                  <y>1.0765935183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0437901066"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.696861"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0437901066"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.696861"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1175 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2191269845</x>
+                                  <y>1.1277679205</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0093993875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0093993875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2118170708</x>
+                                  <y>1.0818153620</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132921509"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.002552"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132921509"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.002552"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2003298253</x>
+                                  <y>1.0254189968</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112963491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.312286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112963491"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.312286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1176 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0297045317</x>
+                                  <y>1.1124930382</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0610351553"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-173.289581"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0610351553"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-173.289581"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0292053614</x>
+                                  <y>1.0854784250</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.5041164275"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0449431997"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-92.045250"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0449431997"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-92.045250"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="E9360D2BB395DA9C6DAC63F32CB460F6"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1179 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0500000715"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0322273187</x>
+                                  <y>1.0757882595</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194097253"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="103.072838"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194097253"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="103.072838"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0171118174</x>
+                                  <y>1.0956099033</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0319074195"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.596955"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0319074195"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.596955"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0191237535</x>
+                                  <y>1.0925174952</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0282979775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-106.431992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0282979775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-106.431992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0011053478</x>
+                                  <y>1.0722867250</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0297546024"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="191.310776"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0297546024"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="191.310776"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="s02">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.8211329579</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="legs2s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="1CC293B853289A6CD0EE0F27AD959606">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3239908516</x>
+                                  <y>-0.8491713405</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0061220467"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0061220467"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3137922585</x>
+                                  <y>-0.9695715904</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0441402567"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.322491"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0441402567"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.322491"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3770233691</x>
+                                  <y>-1.0920125246</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0061191394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0061191394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4932871163</x>
+                                  <y>-1.3940334320</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0273682241"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.575937"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0273682241"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.575937"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5973125100</x>
+                                  <y>-1.3613826036</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0173116518"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.013607"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0173116518"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.013607"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5157240033</x>
+                                  <y>-0.8981477022</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4545325339</x>
+                                  <y>-0.7961136103</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0183574182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0183574182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1244 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="1CC293B853289A6CD0EE0F27AD959606">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3239908516</x>
+                                  <y>-0.8491713405</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0061220467"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0061220467"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3137922585</x>
+                                  <y>-0.9695715904</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0441402567"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.322491"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0441402567"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.322491"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3770233691</x>
+                                  <y>-1.0920125246</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0061191394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0061191394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4932871163</x>
+                                  <y>-1.3940334320</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0273682241"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.575937"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0273682241"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.575937"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5973125100</x>
+                                  <y>-1.3613826036</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0173116518"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.013607"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0173116518"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.013607"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5157240033</x>
+                                  <y>-0.8981477022</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4545325339</x>
+                                  <y>-0.7961136103</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0183574182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0183574182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.009894</r>
+                          <g>0.009598</g>
+                          <b>0.009598</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="281782F558239AF090DDE386FE148695">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0009589990</x>
+                                  <y>-0.9984589815</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0541187935</x>
+                                  <y>-1.0999628305</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0222317372</x>
+                                  <y>-1.2217674255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0135351820</x>
+                                  <y>-1.4566763639</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0038579304</x>
+                                  <y>-1.5030781031</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0995190963</x>
+                                  <y>-1.4566763639</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0995190963</x>
+                                  <y>-1.3957740068</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1459005624</x>
+                                  <y>-1.1231637001</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1372040063</x>
+                                  <y>-1.0071593523</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1243 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="281782F558239AF090DDE386FE148695">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0009589990</x>
+                                  <y>-0.9984589815</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0541187935</x>
+                                  <y>-1.0999628305</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0222317372</x>
+                                  <y>-1.2217674255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0135351820</x>
+                                  <y>-1.4566763639</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0038579304</x>
+                                  <y>-1.5030781031</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0260894680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0995190963</x>
+                                  <y>-1.4566763639</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0995190963</x>
+                                  <y>-1.3957740068</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0087003292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1459005624</x>
+                                  <y>-1.1231637001</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0261009875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1372040063</x>
+                                  <y>-1.0071593523</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0246028173"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.012650"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1241 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="9F18669E68FA6539C966A9DEF63BD14D">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="114DC5175FA01656192644FEA2178CE3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2403519601</x>
+                                  <y>-0.0673046634</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200713338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.319599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200713338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.319599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3015710413</x>
+                                  <y>-0.1118439659</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0176050607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.571335"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0176050607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.571335"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3108467162</x>
+                                  <y>-0.2417502552</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278370623"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278370623"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3219774067</x>
+                                  <y>-0.3104149997</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3794863522</x>
+                                  <y>-0.4106284380</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.010471"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.010471"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4091683924</x>
+                                  <y>-0.5182650685</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124454727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.573431"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124454727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.573431"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4555465281</x>
+                                  <y>-0.6259016991</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111348249"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111348249"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4703874886</x>
+                                  <y>-0.6648736000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200685119"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-33.699734"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200685119"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-33.699734"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5037798285</x>
+                                  <y>-0.7984914780</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0324601738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.954521"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0324601738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.954521"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3331082165</x>
+                                  <y>-0.8690120578</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513111285"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.466766"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513111285"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.466766"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2273660153</x>
+                                  <y>-0.7391057611</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0229545362"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.031311"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0229545362"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.031311"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2292211503</x>
+                                  <y>-0.6036320925</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0352101213"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.428665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0352101213"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.428665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1995391101</x>
+                                  <y>-0.5442463160</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248964056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.556671"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248964056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.556671"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1531609744</x>
+                                  <y>-0.4830048084</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200685119"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.300262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200685119"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.300262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0604046993</x>
+                                  <y>-0.3456752896</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248909453"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248909453"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0084611578</x>
+                                  <y>-0.2751547396</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0622598343</x>
+                                  <y>-0.0821511000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0338532045"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="9.465719"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0338532045"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="9.465719"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2032493800</x>
+                                  <y>-0.0450350121</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1242 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3809708655</x>
+                                  <y>-0.7482238412</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0155572872"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.576717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0155572872"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.576717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4343058169</x>
+                                  <y>-0.7227029204</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0348013166"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4296679795</x>
+                                  <y>-0.6739810705</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0716516992"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="60.957771"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0716516992"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="60.957771"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3856087029</x>
+                                  <y>-0.6832613945</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1241 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="9F18669E68FA6539C966A9DEF63BD14D">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="114DC5175FA01656192644FEA2178CE3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2403519601</x>
+                                  <y>-0.0673046634</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200713338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.319599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200713338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.319599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3015710413</x>
+                                  <y>-0.1118439659</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0176050607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.571335"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0176050607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.571335"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3108467162</x>
+                                  <y>-0.2417502552</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278370623"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278370623"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3219774067</x>
+                                  <y>-0.3104149997</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3794863522</x>
+                                  <y>-0.4106284380</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.010471"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.010471"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4091683924</x>
+                                  <y>-0.5182650685</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124454727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.573431"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124454727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.573431"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4555465281</x>
+                                  <y>-0.6259016991</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111348249"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111348249"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4703874886</x>
+                                  <y>-0.6648736000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200685119"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-33.699734"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200685119"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-33.699734"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5037798285</x>
+                                  <y>-0.7984914780</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0324601738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.954521"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0324601738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.954521"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3331082165</x>
+                                  <y>-0.8690120578</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513111285"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.466766"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513111285"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.466766"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2273660153</x>
+                                  <y>-0.7391057611</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0229545362"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.031311"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0229545362"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="104.031311"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2292211503</x>
+                                  <y>-0.6036320925</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0352101213"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.428665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0352101213"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.428665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1995391101</x>
+                                  <y>-0.5442463160</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248964056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.556671"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248964056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.556671"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1531609744</x>
+                                  <y>-0.4830048084</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200685119"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.300262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200685119"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.300262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0604046993</x>
+                                  <y>-0.3456752896</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248909453"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248909453"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0084611578</x>
+                                  <y>-0.2751547396</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0622598343</x>
+                                  <y>-0.0821511000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0338532045"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="9.465719"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0338532045"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="9.465719"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2032493800</x>
+                                  <y>-0.0450350121</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B200D7381B2E0475235DD982CFE12FBD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1801374704</x>
+                                  <y>-0.0874932855</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0155572872"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0155572872"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2497046739</x>
+                                  <y>-0.2081378400</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0904834232"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0904834232"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2126022130</x>
+                                  <y>-0.3566234708</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0417615800"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0417615800"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2311533242</x>
+                                  <y>-0.5491907597</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778101924"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-63.446613"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778101924"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-63.446613"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2218778878</x>
+                                  <y>-0.6721553802</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2010076791</x>
+                                  <y>-0.7278375030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0139205267"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0139205267"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2010076791</x>
+                                  <y>-0.8438419104</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286970422"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.970619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286970422"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.970619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2149210721</x>
+                                  <y>-0.9018440843</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0374795352"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-68.208633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0374795352"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-68.208633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1639049798</x>
+                                  <y>-0.9737668037</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1383970529</x>
+                                  <y>-1.0294488668</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0556537752"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0556537752"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0216075573</x>
+                                  <y>-1.0016078949</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0347899851"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.883896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0347899851"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.883896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0447966270</x>
+                                  <y>-0.8809633255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0208807900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0208807900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0007373492</x>
+                                  <y>-0.7255173922</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0447966270</x>
+                                  <y>-0.5538309216</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440183312"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.573799"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440183312"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.573799"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0262452755</x>
+                                  <y>-0.3635837138</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0378398113</x>
+                                  <y>-0.2731003165</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0085383253</x>
+                                  <y>-0.1037338972</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0622291487"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0622291487"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1239 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0502787419</x>
+                                  <y>-0.7811995149</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1036134586</x>
+                                  <y>-0.8160008192</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286841583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.956894"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286841583"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.956894"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1337593347</x>
+                                  <y>-0.8020803332</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1240 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0131760435</x>
+                                  <y>-0.3218221366</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0270896759</x>
+                                  <y>-0.4865483940</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0492159933"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-98.126030"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0492159933"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-98.126030"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0317273922</x>
+                                  <y>-0.5468706489</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1238 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B200D7381B2E0475235DD982CFE12FBD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1801374704</x>
+                                  <y>-0.0874932855</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0155572872"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0155572872"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2497046739</x>
+                                  <y>-0.2081378400</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0904834232"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0904834232"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2126022130</x>
+                                  <y>-0.3566234708</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0417615800"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0417615800"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2311533242</x>
+                                  <y>-0.5491907597</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778101924"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-63.446613"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0778101924"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-63.446613"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2218778878</x>
+                                  <y>-0.6721553802</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2010076791</x>
+                                  <y>-0.7278375030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0139205267"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0139205267"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2010076791</x>
+                                  <y>-0.8438419104</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286970422"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.970619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0286970422"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-75.970619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2149210721</x>
+                                  <y>-0.9018440843</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0374795352"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-68.208633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0374795352"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-68.208633"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1639049798</x>
+                                  <y>-0.9737668037</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1383970529</x>
+                                  <y>-1.0294488668</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0556537752"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0556537752"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0216075573</x>
+                                  <y>-1.0016078949</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0347899851"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.883896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0347899851"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.883896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0447966270</x>
+                                  <y>-0.8809633255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0208807900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0208807900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0007373492</x>
+                                  <y>-0.7255173922</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0447966270</x>
+                                  <y>-0.5538309216</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440183312"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.573799"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440183312"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.573799"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0262452755</x>
+                                  <y>-0.3635837138</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278410533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0378398113</x>
+                                  <y>-0.2731003165</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0085383253</x>
+                                  <y>-0.1037338972</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0622291487"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0622291487"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.423279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="body2s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E6B6E374FCDA56856E4FAAF173233511">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2026022226</x>
+                                  <y>-0.0318643600</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2026022226</x>
+                                  <y>-0.0829062909</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0495541878</x>
+                                  <y>-0.1269879639</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0010406177</x>
+                                  <y>-0.3029917777</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220002064"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.443697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220002064"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.443697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0771009102</x>
+                                  <y>-0.2955685854</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0295223848"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0295223848"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1034936085</x>
+                                  <y>-0.1269879639</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220091656"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.426201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220091656"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.426201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2310334891</x>
+                                  <y>-0.0597054139</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0933437230"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.576717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0933437230"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.576717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2426281422</x>
+                                  <y>0.0516587980</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1237 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E6B6E374FCDA56856E4FAAF173233511">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2026022226</x>
+                                  <y>-0.0318643600</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2026022226</x>
+                                  <y>-0.0829062909</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069602633"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0495541878</x>
+                                  <y>-0.1269879639</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0010406177</x>
+                                  <y>-0.3029917777</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220002064"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.443697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220002064"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.443697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0771009102</x>
+                                  <y>-0.2955685854</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0295223848"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0295223848"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="45.014584"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1034936085</x>
+                                  <y>-0.1269879639</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220091656"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.426201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0220091656"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.426201"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2310334891</x>
+                                  <y>-0.0597054139</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0933437230"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.576717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0933437230"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.576717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2426281422</x>
+                                  <y>0.0516587980</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0069567219"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1221 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.083047</r>
+                          <g>0.123556</g>
+                          <b>0.042106</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="E685504101799F31B60D29910B58C1B2">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="3F5E2159137D41917B1A20D672C36D40">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1211455688</x>
+                                  <y>0.7897055745</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1359866410</x>
+                                  <y>0.7414546609</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3919940889</x>
+                                  <y>0.6356738210</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0614938964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.192551"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0614938964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.192551"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3808632791</x>
+                                  <y>0.3684380054</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0734363149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.135696"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0734363149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.135696"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3224571645</x>
+                                  <y>0.3157228529</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0366057970"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-76.963768"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0366057970"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-76.963768"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3196440637</x>
+                                  <y>0.2812152207</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124482028"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-63.443325"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124482028"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-63.443325"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2918172777</x>
+                                  <y>0.2645129859</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2677005231</x>
+                                  <y>0.1772901863</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2268877774</x>
+                                  <y>0.1624437422</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2454391271</x>
+                                  <y>0.0009887856</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0827621149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.352806"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0827621149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.352806"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2046261579</x>
+                                  <y>-0.0268482771</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1230007038</x>
+                                  <y>-0.0639643595</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0393534497"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.133035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0393534497"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.133035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0506509133</x>
+                                  <y>-0.0695317686</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0333922651"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0333922651"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1756746024</x>
+                                  <y>-0.0175692551</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1982051216"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="38.167400"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1982051216"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="38.167400"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2739961445</x>
+                                  <y>0.0622303225</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2823139727</x>
+                                  <y>0.2043746114</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222185342"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="120.059509"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222185342"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="120.059509"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2795615494</x>
+                                  <y>0.2997732460</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3648974001</x>
+                                  <y>0.3238987029</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0946383520"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="61.936211"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0946383520"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="61.936211"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3620842993</x>
+                                  <y>0.4233595133</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0585175105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.111748"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0585175105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.111748"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3556217253</x>
+                                  <y>0.5595858097</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1109262314"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="107.519562"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1109262314"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="107.519562"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3259396851</x>
+                                  <y>0.7303197980</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0236162143"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0236162143"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1033245698</x>
+                                  <y>0.7785707116</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0847734585</x>
+                                  <y>0.8193984032</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0351998253"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.558777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0351998253"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.558777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1231 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1687081605</x>
+                                  <y>0.5221257806</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124454727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124454727"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.426575"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1891146451</x>
+                                  <y>0.4961445332</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1594327241</x>
+                                  <y>0.4089217186</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1232 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2653911412</x>
+                                  <y>0.3031409085</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175999126"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.558777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175999126"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-161.558777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2060271949</x>
+                                  <y>0.2697364092</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1206914559</x>
+                                  <y>0.2827270627</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0223697815</x>
+                                  <y>0.2771596313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0240083542</x>
+                                  <y>0.2975734770</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0222615101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0222615101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0963583812</x>
+                                  <y>0.2920060754</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0236162143"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0236162143"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1204748973</x>
+                                  <y>0.2920060754</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1233 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0295737591</x>
+                                  <y>0.2678806186</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1223300323</x>
+                                  <y>0.1973600537</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1668530256</x>
+                                  <y>0.1602439731</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2150862962</x>
+                                  <y>0.1639555842</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1234 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1948963851</x>
+                                  <y>0.4386146069</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0278268876"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2468399256</x>
+                                  <y>0.4200565517</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1235 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1223300323</x>
+                                  <y>0.3458243906</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0759518966</x>
+                                  <y>0.3309779465</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0110226469</x>
+                                  <y>0.3476801813</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1221 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="E685504101799F31B60D29910B58C1B2">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="3F5E2159137D41917B1A20D672C36D40">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1211455688</x>
+                                  <y>0.7897055745</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1359866410</x>
+                                  <y>0.7414546609</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3919940889</x>
+                                  <y>0.6356738210</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0614938964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.192551"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0614938964"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.192551"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3808632791</x>
+                                  <y>0.3684380054</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0734363149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.135696"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0734363149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.135696"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3224571645</x>
+                                  <y>0.3157228529</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0366057970"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-76.963768"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0366057970"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-76.963768"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3196440637</x>
+                                  <y>0.2812152207</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124482028"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-63.443325"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0124482028"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-63.443325"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2918172777</x>
+                                  <y>0.2645129859</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2677005231</x>
+                                  <y>0.1772901863</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2268877774</x>
+                                  <y>0.1624437422</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2454391271</x>
+                                  <y>0.0009887856</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0827621149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.352806"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0827621149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.352806"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2046261579</x>
+                                  <y>-0.0268482771</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1230007038</x>
+                                  <y>-0.0639643595</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0393534497"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.133035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0393534497"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-8.133035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0506509133</x>
+                                  <y>-0.0695317686</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0333922651"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0333922651"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1756746024</x>
+                                  <y>-0.0175692551</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1982051216"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="38.167400"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1982051216"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="38.167400"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2739961445</x>
+                                  <y>0.0622303225</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2823139727</x>
+                                  <y>0.2043746114</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222185342"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="120.059509"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222185342"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="120.059509"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2795615494</x>
+                                  <y>0.2997732460</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3648974001</x>
+                                  <y>0.3238987029</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0946383520"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="61.936211"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0946383520"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="61.936211"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3620842993</x>
+                                  <y>0.4233595133</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0585175105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.111748"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0585175105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.111748"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3556217253</x>
+                                  <y>0.5595858097</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1109262314"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="107.519562"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1109262314"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="107.519562"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3259396851</x>
+                                  <y>0.7303197980</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0236162143"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0236162143"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1033245698</x>
+                                  <y>0.7785707116</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0847734585</x>
+                                  <y>0.8193984032</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0351998253"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.558777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0351998253"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.558777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1222 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0875257626</x>
+                                  <y>0.7555484176</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0003348987</x>
+                                  <y>0.6683256626</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1309955912"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-167.730865"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1309955912"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-167.730865"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1016970500</x>
+                                  <y>0.7072975636</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0283879458"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.305908"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0283879458"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.305908"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="43D841279C943E3B17DAA464AEBB3988">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2251826972</x>
+                                  <y>0.8000110984</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581060017"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-163.294998"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581060017"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-163.294998"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1621083468</x>
+                                  <y>0.6775280237</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1059271394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.988312"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1059271394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.988312"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2140518874</x>
+                                  <y>0.5884494185</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0670161888"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-4.765377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0670161888"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-4.765377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3717376292</x>
+                                  <y>0.5698913932</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4385221303</x>
+                                  <y>0.6144306660</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513281240"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="77.475632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513281240"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="77.475632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3902888596</x>
+                                  <y>0.7146441340</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0712817783"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.329971"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0712817783"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.329971"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1236 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="43D841279C943E3B17DAA464AEBB3988">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2251826972</x>
+                                  <y>0.8000110984</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581060017"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-163.294998"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581060017"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-163.294998"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1621083468</x>
+                                  <y>0.6775280237</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1059271394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.988312"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1059271394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.988312"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2140518874</x>
+                                  <y>0.5884494185</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0670161888"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-4.765377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0670161888"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-4.765377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3717376292</x>
+                                  <y>0.5698913932</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4385221303</x>
+                                  <y>0.6144306660</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513281240"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="77.475632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513281240"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="77.475632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3902888596</x>
+                                  <y>0.7146441340</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0712817783"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.329971"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0712817783"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.329971"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.124741</r>
+                          <g>0.120038</g>
+                          <b>0.120038</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A166638A6951E749C8092C7DE91D7469">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2725952566</x>
+                                  <y>0.7503896952</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581060017"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-16.705008"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581060017"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-16.705008"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2095211297</x>
+                                  <y>0.6279066205</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1059271394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-93.011688"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1059271394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-93.011688"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2614644468</x>
+                                  <y>0.5388280153</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0670161888"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.234619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0670161888"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.234619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4191502035</x>
+                                  <y>0.5202699900</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4859348238</x>
+                                  <y>0.5648092628</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513281240"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="102.524368"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513281240"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="102.524368"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4377015531</x>
+                                  <y>0.6650227308</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0712817783"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="38.670025"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0712817783"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="38.670025"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1236 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A166638A6951E749C8092C7DE91D7469">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2725952566</x>
+                                  <y>0.7503896952</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581060017"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-16.705008"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581060017"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-16.705008"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2095211297</x>
+                                  <y>0.6279066205</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1059271394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-93.011688"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1059271394"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-93.011688"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2614644468</x>
+                                  <y>0.5388280153</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0670161888"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.234619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0670161888"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.234619"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4191502035</x>
+                                  <y>0.5202699900</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0111307550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4859348238</x>
+                                  <y>0.5648092628</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513281240"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="102.524368"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0513281240"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="102.524368"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4377015531</x>
+                                  <y>0.6650227308</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0712817783"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="38.670025"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0712817783"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="38.670025"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1223 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0052305064</x>
+                                  <y>0.6850278974</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0188860092</x>
+                                  <y>0.4530523717</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1224 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0300168190</x>
+                                  <y>0.2637603283</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0448579006</x>
+                                  <y>0.0707567111</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0704202427"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.428665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0704202427"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.428665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1226 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1387995034</x>
+                                  <y>-0.0424473435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0078720714"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0078720714"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2111495286</x>
+                                  <y>0.0243616048</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2055841237</x>
+                                  <y>0.1041611806</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1230 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4D87EA74F7A53C729DB3A0D41F711A3F">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="6CA5FFE88CC26F2760AF60C37D8A4657">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1551042348</x>
+                                  <y>0.4036466777</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0216640149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.536896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0216640149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.536896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1978426725</x>
+                                  <y>0.4048339427</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0228061271"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-128.657425"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0228061271"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-128.657425"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2120888978</x>
+                                  <y>0.3763392568</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0100739676"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.997559"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0100739676"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.997559"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2370196134</x>
+                                  <y>0.3205371499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0142473475"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0142473475"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2120888978</x>
+                                  <y>0.2754205465</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0191796722"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.803089"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0191796722"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.803089"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1622274667</x>
+                                  <y>0.2623604834</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0146846540"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.037389"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0146846540"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.037389"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1289864331</x>
+                                  <y>0.2967915535</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1420453340</x>
+                                  <y>0.3977102637</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1230 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4D87EA74F7A53C729DB3A0D41F711A3F">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="6CA5FFE88CC26F2760AF60C37D8A4657">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1551042348</x>
+                                  <y>0.4036466777</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0216640149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.536896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0216640149"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.536896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1978426725</x>
+                                  <y>0.4048339427</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0228061271"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-128.657425"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0228061271"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-128.657425"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2120888978</x>
+                                  <y>0.3763392568</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0100739676"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.997559"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0100739676"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.997559"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2370196134</x>
+                                  <y>0.3205371499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0142473475"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0142473475"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2120888978</x>
+                                  <y>0.2754205465</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0191796722"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.803089"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0191796722"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.803089"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1622274667</x>
+                                  <y>0.2623604834</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0146846540"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.037389"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0146846540"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.037389"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1289864331</x>
+                                  <y>0.2967915535</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1420453340</x>
+                                  <y>0.3977102637</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1228 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1431795806</x>
+                                  <y>0.5866702795</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175999126"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.441233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175999126"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.441233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1747166365</x>
+                                  <y>0.5662564039</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200713338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.319599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0200713338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-56.319599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1895575970</x>
+                                  <y>0.4586197734</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1543101519</x>
+                                  <y>0.4252153039</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0374373607</x>
+                                  <y>0.4474849403</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500883977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0500883977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0627394542</x>
+                                  <y>0.4382059276</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0157441429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1369446069</x>
+                                  <y>0.4010898471</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055653775"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1229 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="8AD863295C0B05EEB6C47C3C5CF8B48E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="42EC36C88823A29C5E3F5672ED561A5A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1672960967</x>
+                                  <y>0.4901684523</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0393603571"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0393603571"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1079320088</x>
+                                  <y>0.5180054903</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0348171405</x>
+                                  <y>0.4535116553</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248964056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.556671"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248964056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.556671"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0559884720</x>
+                                  <y>0.4456291497</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175999126"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.441233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175999126"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.441233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1524552554</x>
+                                  <y>0.4270710945</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1895575970</x>
+                                  <y>0.4511965513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1229 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="8AD863295C0B05EEB6C47C3C5CF8B48E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="42EC36C88823A29C5E3F5672ED561A5A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1672960967</x>
+                                  <y>0.4901684523</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0393603571"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0393603571"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.989517"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1079320088</x>
+                                  <y>0.5180054903</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0166961326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0348171405</x>
+                                  <y>0.4535116553</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248964056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.556671"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0248964056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.556671"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0559884720</x>
+                                  <y>0.4456291497</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175999126"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.441233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175999126"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.441233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1524552554</x>
+                                  <y>0.4270710945</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1895575970</x>
+                                  <y>0.4511965513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0055674125"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="head2s">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1219 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="52D46A40D0FFBAF103B1399D34B976FC">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E34E35E33014248529CAC2172297BC4C">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1266225129</x>
+                                  <y>0.8471818566</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112626550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.563583"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112626550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.563583"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1527403146</x>
+                                  <y>0.8875493407</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0424372093"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.440544"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0424372093"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.440544"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1551147252</x>
+                                  <y>0.9196058512</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1361199170</x>
+                                  <y>0.9374150038</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112626550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.436411"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112626550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.436411"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1242481098</x>
+                                  <y>0.9065457582</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1219 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="52D46A40D0FFBAF103B1399D34B976FC">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E34E35E33014248529CAC2172297BC4C">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1266225129</x>
+                                  <y>0.8471818566</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112626550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.563583"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112626550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.563583"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1527403146</x>
+                                  <y>0.8875493407</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0424372093"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.440544"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0424372093"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.440544"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1551147252</x>
+                                  <y>0.9196058512</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1361199170</x>
+                                  <y>0.9374150038</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112626550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.436411"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0112626550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.436411"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1242481098</x>
+                                  <y>0.9065457582</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1220 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="AEC4E5A3A502461DE0B14B08B65568AD">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DDC57AD75A8F29B79F87FD43E584C70E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0823208466</x>
+                                  <y>0.9172312617</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035615339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035615339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0977541581</x>
+                                  <y>0.9077330828</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0050369838"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.002434"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0050369838"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.002434"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0965670720</x>
+                                  <y>0.8721146584</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0178086391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.867538"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0178086391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.867538"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0835081711</x>
+                                  <y>0.8412454128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0079643739"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.563103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0079643739"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.563103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0645131245</x>
+                                  <y>0.8341217637</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0704490319</x>
+                                  <y>0.8828002214</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0071236738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0071236738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1220 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="AEC4E5A3A502461DE0B14B08B65568AD">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DDC57AD75A8F29B79F87FD43E584C70E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0823208466</x>
+                                  <y>0.9172312617</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035615339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035615339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0977541581</x>
+                                  <y>0.9077330828</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0050369838"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.002434"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0050369838"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.002434"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0965670720</x>
+                                  <y>0.8721146584</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0178086391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.867538"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0178086391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.867538"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0835081711</x>
+                                  <y>0.8412454128</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0079643739"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.563103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0079643739"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.563103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0645131245</x>
+                                  <y>0.8341217637</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035618369"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0704490319</x>
+                                  <y>0.8828002214</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0071236738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0071236738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine1211 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.927538</r>
+                          <g>0.507133</g>
+                          <b>0.325037</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4C53E76116DA6291AE2A854A5DBE0891">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DE94D4770CB641200CE69CDDEAC650BB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0179837551</x>
+                                  <y>0.7234805226</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0837703190"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.766056"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0837703190"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.766056"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0715955868</x>
+                                  <y>0.8200750947</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1789428575"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="76.510880"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1789428575"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="76.510880"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0066661038</x>
+                                  <y>1.0817434788</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3316268950"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.600815"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3316268950"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.600815"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1339290887</x>
+                                  <y>0.9554892778</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2018476364"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2018476364"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1120618209</x>
+                                  <y>0.7922380567</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1170403051"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.661926"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1170403051"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.661926"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1211 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4C53E76116DA6291AE2A854A5DBE0891">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DE94D4770CB641200CE69CDDEAC650BB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0179837551</x>
+                                  <y>0.7234805226</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0837703190"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.766056"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0837703190"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="4.766056"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0715955868</x>
+                                  <y>0.8200750947</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1789428575"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="76.510880"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1789428575"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="76.510880"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0066661038</x>
+                                  <y>1.0817434788</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3316268950"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.600815"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3316268950"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="170.600815"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1339290887</x>
+                                  <y>0.9554892778</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2018476364"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2018476364"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1120618209</x>
+                                  <y>0.7922380567</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1170403051"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.661926"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1170403051"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.661926"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1215 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0512312241</x>
+                                  <y>0.7824997306</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0124067469</x>
+                                  <y>0.7853496075</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0241802991"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.004261"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0241802991"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.004261"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1214 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0369838066</x>
+                                  <y>0.8147984147</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0008905728</x>
+                                  <y>0.8147984147</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0544432751"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="47.125351"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0544432751"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="47.125351"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1212 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0109016104</x>
+                                  <y>0.8864449859</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.6131554463"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0140144100"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="61.892628"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0140144100"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="61.892628"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0704688206</x>
+                                  <y>0.9083297849</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0019867849"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0356153392"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0356153392"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1213 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0181235466</x>
+                                  <y>0.8815419674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2428917825"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0234581274"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-13.354817"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0234581274"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-13.354817"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0463976078</x>
+                                  <y>0.8815596104</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.7063450092"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194765000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-20.558168"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194765000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-20.558168"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1212 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0487759896</x>
+                                  <y>0.8864449859</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.6131554463"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0140144100"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.107376"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0140144100"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.107376"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1083432063</x>
+                                  <y>0.9083297849</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0019867849"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0356153392"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0356153392"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1213 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0559979267</x>
+                                  <y>0.8815419674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2428917825"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0234581274"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.645172"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0234581274"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.645172"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0842719898</x>
+                                  <y>0.8815596104</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.7063450092"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194765000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-159.441833"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0194765000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-159.441833"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.026890</r>
+                          <g>0.014189</g>
+                          <b>0.016068</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="85EC1067113C66C4E7F6CBD5D8FAB217">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0282409992</x>
+                                  <y>0.9872080088</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0207676006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="149.034103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0207676006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="149.034103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0709794387</x>
+                                  <y>1.0073916912</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0106846018"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0106846018"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1149049625</x>
+                                  <y>0.9836461544</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0207684319"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.961617"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0207684319"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.961617"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1386485845</x>
+                                  <y>0.9302185774</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0383593444"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.196899"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0383593444"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.196899"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1552692205</x>
+                                  <y>1.0050171614</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0442123974"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="105.647110"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0442123974"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="105.647110"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1244023666</x>
+                                  <y>1.0999994278</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0368908837"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="50.054691"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0368908837"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="50.054691"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0531717129</x>
+                                  <y>1.1379923820</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0391768732"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0391768732"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0225230847</x>
+                                  <y>1.1276204586</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0245144280"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.466354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0245144280"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.466354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0477382354</x>
+                                  <y>1.0833775997</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0280431008"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-40.776932"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0280431008"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-40.776932"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0797921792</x>
+                                  <y>1.0703175068</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0330728813"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.404045"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0330728813"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.404045"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1035355702</x>
+                                  <y>1.0121408701</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0320565319"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0320565319"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0987869874</x>
+                                  <y>0.9290313125</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0225268428"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.433487"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0225268428"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.433487"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0821665898</x>
+                                  <y>0.8862892985</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0106855106"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0106855106"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0655459538</x>
+                                  <y>0.9266567826</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0256832586"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.307678"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0256832586"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.307678"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0216204319</x>
+                                  <y>0.9492150545</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035615339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035615339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine1217 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="85EC1067113C66C4E7F6CBD5D8FAB217">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0282409992</x>
+                                  <y>0.9872080088</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0207676006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="149.034103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0207676006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="149.034103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0709794387</x>
+                                  <y>1.0073916912</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0106846018"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0106846018"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1149049625</x>
+                                  <y>0.9836461544</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0207684319"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.961617"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0207684319"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.961617"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1386485845</x>
+                                  <y>0.9302185774</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0383593444"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.196899"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0383593444"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.196899"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1552692205</x>
+                                  <y>1.0050171614</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0442123974"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="105.647110"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0442123974"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="105.647110"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1244023666</x>
+                                  <y>1.0999994278</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0368908837"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="50.054691"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0368908837"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="50.054691"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0531717129</x>
+                                  <y>1.1379923820</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0391768732"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0391768732"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0225230847</x>
+                                  <y>1.1276204586</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0245144280"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.466354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0245144280"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.466354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0477382354</x>
+                                  <y>1.0833775997</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0280431008"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-40.776932"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0280431008"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-40.776932"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0797921792</x>
+                                  <y>1.0703175068</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0330728813"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.404045"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0330728813"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.404045"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1035355702</x>
+                                  <y>1.0121408701</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0320565319"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0320565319"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0987869874</x>
+                                  <y>0.9290313125</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0225268428"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.433487"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0225268428"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.433487"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0821665898</x>
+                                  <y>0.8862892985</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0106855106"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0106855106"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0655459538</x>
+                                  <y>0.9266567826</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0256832586"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.307678"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0256832586"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.307678"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0216204319</x>
+                                  <y>0.9492150545</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035615339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0035615339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0037120062" guid="694BC73F41549A3599664E708341841D"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.1000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="blur" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.8000000119"/>
+          </param>
+          <param name="blend_method">
+            <integer value="6"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.0966038778</x>
+              <y>0.0966038778</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="SolidColor" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.8000000119"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.2000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <greyed type="vector">
+        <link>
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </link>
+      </greyed>
+    </param>
+  </layer>
+  <layer type="polygon" active="true" version="0.1" desc="Polygon027">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="vector_list">
+      <dynamic_list type="vector">
+        <entry>
+          <vector>
+            <x>2.8981161118</x>
+            <y>-3.2362294197</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>2.3345935345</x>
+            <y>-2.9947199821</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.6422659159</x>
+            <y>-3.2201287746</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.3202528954</x>
+            <y>-3.1879274845</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.1914477348</x>
+            <y>-3.0591225624</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.9821394086</x>
+            <y>-3.1074242592</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.5796232224</x>
+            <y>-3.0913238525</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-0.2576103210</x>
+            <y>-3.1557261944</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-0.9016361833</x>
+            <y>-3.1557261944</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-1.9964801073</x>
+            <y>-3.0269212723</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-2.2540903091</x>
+            <y>-3.0913238525</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-2.3184928894</x>
+            <y>-2.8498141766</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-2.6405057907</x>
+            <y>-3.0108206272</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-2.9142167568</x>
+            <y>-3.0108206272</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-3.2523305416</x>
+            <y>-3.4777390957</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-2.1252851486</x>
+            <y>-3.9768590927</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>2.6888077259</x>
+            <y>-3.9446578026</y>
+          </vector>
+        </entry>
+      </dynamic_list>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Ivan">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-1.3524541855</x>
+        <y>-1.0948438644</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="350" height="450" view-box="-2.817613 3.622645 2.817613 -3.622645">
+        <layer type="region" active="true" version="0.1" desc="NewBLine927 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.004307</r>
+              <g>0.003824</g>
+              <b>0.004307</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="9A611FBD007B279896281AF6410ED32A">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="0E554A67164067F474616DFF60C8005E">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3409479856</x>
+                      <y>0.7723966241</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0853582051"/>
+                      </radius>
+                      <theta>
+                        <angle value="-165.962158"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0853582051"/>
+                      </radius>
+                      <theta>
+                        <angle value="-165.962158"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6307796240</x>
+                      <y>0.3928097188</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3077813921"/>
+                      </radius>
+                      <theta>
+                        <angle value="-47.729725"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3077813921"/>
+                      </radius>
+                      <theta>
+                        <angle value="-47.729725"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2443374395</x>
+                      <y>0.2616797090</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2898316377"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2898316377"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5423484445</x>
+                      <y>0.3583018184</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1114965875"/>
+                      </radius>
+                      <theta>
+                        <angle value="68.200951"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1114965875"/>
+                      </radius>
+                      <theta>
+                        <angle value="68.200951"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5354476571</x>
+                      <y>0.5929555297</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0585583385"/>
+                      </radius>
+                      <theta>
+                        <angle value="134.996582"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0585583385"/>
+                      </radius>
+                      <theta>
+                        <angle value="134.996582"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3422265947</x>
+                      <y>0.8207076788</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1242135590"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1242135590"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine927 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="9A611FBD007B279896281AF6410ED32A">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="0E554A67164067F474616DFF60C8005E">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3409479856</x>
+                      <y>0.7723966241</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0853582051"/>
+                      </radius>
+                      <theta>
+                        <angle value="-165.962158"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0853582051"/>
+                      </radius>
+                      <theta>
+                        <angle value="-165.962158"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6307796240</x>
+                      <y>0.3928097188</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3077813921"/>
+                      </radius>
+                      <theta>
+                        <angle value="-47.729725"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3077813921"/>
+                      </radius>
+                      <theta>
+                        <angle value="-47.729725"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2443374395</x>
+                      <y>0.2616797090</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2898316377"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2898316377"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5423484445</x>
+                      <y>0.3583018184</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1114965875"/>
+                      </radius>
+                      <theta>
+                        <angle value="68.200951"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1114965875"/>
+                      </radius>
+                      <theta>
+                        <angle value="68.200951"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5354476571</x>
+                      <y>0.5929555297</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0585583385"/>
+                      </radius>
+                      <theta>
+                        <angle value="134.996582"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0585583385"/>
+                      </radius>
+                      <theta>
+                        <angle value="134.996582"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3422265947</x>
+                      <y>0.8207076788</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1242135590"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1242135590"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0220645281"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine905 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.824321</r>
+                    <g>0.430038</g>
+                    <b>0.248405</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4379176795</x>
+                            <y>1.0382910967</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3672573268</x>
+                            <y>0.6011425257</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1544901983"/>
+                            </radius>
+                            <theta>
+                              <angle value="-120.967361"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1544901983"/>
+                            </radius>
+                            <theta>
+                              <angle value="-120.967361"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6454824209</x>
+                            <y>0.3141258061</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1350933992"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.688499"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1350933992"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.688499"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5880708694</x>
+                            <y>-0.4630271196</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955291275"/>
+                            </radius>
+                            <theta>
+                              <angle value="-56.306160"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955291275"/>
+                            </radius>
+                            <theta>
+                              <angle value="-56.306160"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0404532254</x>
+                            <y>-0.8692661524</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2136302483"/>
+                            </radius>
+                            <theta>
+                              <angle value="7.124011"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2136302483"/>
+                            </radius>
+                            <theta>
+                              <angle value="7.124011"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7147291899</x>
+                            <y>-0.5115991831</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529876999"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529876999"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6661502123</x>
+                            <y>0.3185414672</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1782305260"/>
+                            </radius>
+                            <theta>
+                              <angle value="131.991272"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1782305260"/>
+                            </radius>
+                            <theta>
+                              <angle value="131.991272"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3835088313</x>
+                            <y>0.5216609836</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1249762482"/>
+                            </radius>
+                            <theta>
+                              <angle value="122.009056"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1249762482"/>
+                            </radius>
+                            <theta>
+                              <angle value="122.009056"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3437623978</x>
+                            <y>0.8130933046</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2679033192"/>
+                            </radius>
+                            <theta>
+                              <angle value="81.468040"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2679033192"/>
+                            </radius>
+                            <theta>
+                              <angle value="81.468040"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3525949419</x>
+                            <y>1.1530977488</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1722309566"/>
+                            </radius>
+                            <theta>
+                              <angle value="157.383026"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1722309566"/>
+                            </radius>
+                            <theta>
+                              <angle value="157.383026"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1552762836</x>
+                            <y>1.1972541809</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955343685"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.313705"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955343685"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.313705"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine909 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1212961450</x>
+                            <y>0.3458122313</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0064730863</x>
+                            <y>0.1117832214</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0848290845"/>
+                            </radius>
+                            <theta>
+                              <angle value="38.655819"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0848290845"/>
+                            </radius>
+                            <theta>
+                              <angle value="38.655819"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0906848907</x>
+                            <y>0.3281496763</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0837821051"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0837821051"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0067757280</x>
+                            <y>0.2928245366</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine906 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0499606393</x>
+                            <y>0.7734442353</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0736949667</x>
+                            <y>0.5835716724</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955343685"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.313705"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955343685"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.313705"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4225804210</x>
+                            <y>0.3451270163</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1807673915"/>
+                            </radius>
+                            <theta>
+                              <angle value="-147.408890"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1807673915"/>
+                            </radius>
+                            <theta>
+                              <angle value="-147.408890"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3960827887</x>
+                            <y>0.1905795485</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1203531864"/>
+                            </radius>
+                            <theta>
+                              <angle value="-39.288998"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1203531864"/>
+                            </radius>
+                            <theta>
+                              <angle value="-39.288998"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2194319218</x>
+                            <y>0.0713572279</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.562599"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.562599"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2150156498</x>
+                            <y>-0.0081243236</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1763148157"/>
+                            </radius>
+                            <theta>
+                              <angle value="212.519363"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1763148157"/>
+                            </radius>
+                            <theta>
+                              <angle value="212.519363"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4755756855</x>
+                            <y>0.0095382435</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6610590816</x>
+                            <y>-0.0037086816</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0675466996"/>
+                            </radius>
+                            <theta>
+                              <angle value="101.311508"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0675466996"/>
+                            </radius>
+                            <theta>
+                              <angle value="101.311508"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7361357212</x>
+                            <y>0.5217526555</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662380265"/>
+                            </radius>
+                            <theta>
+                              <angle value="53.126175"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662380265"/>
+                            </radius>
+                            <theta>
+                              <angle value="53.126175"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4402455091</x>
+                            <y>1.0913704634</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0190467369</x>
+                            <y>1.0957860947</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008878083"/>
+                            </radius>
+                            <theta>
+                              <angle value="-66.798447"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008878083"/>
+                            </radius>
+                            <theta>
+                              <angle value="-66.798447"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine907 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0264774337"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0079664886</x>
+                            <y>0.7538947463</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0299686488"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.010376"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0299686488"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.010376"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3152920902</x>
+                            <y>0.7362387180</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2998499478"/>
+                            </radius>
+                            <theta>
+                              <angle value="-57.985291"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2998499478"/>
+                            </radius>
+                            <theta>
+                              <angle value="-57.985291"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4883835316</x>
+                            <y>0.4184307456</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0335108193"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.571259"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0335108193"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.571259"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6155527830</x>
+                            <y>0.2559955716</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1280108858"/>
+                            </radius>
+                            <theta>
+                              <angle value="-65.548233"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1280108858"/>
+                            </radius>
+                            <theta>
+                              <angle value="-65.548233"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5766955018</x>
+                            <y>0.0229363758</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0436794597"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.958878"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0436794597"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.958878"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6296826601</x>
+                            <y>0.0335299745</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0977018595"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.475586"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0977018595"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.475586"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7215270996</x>
+                            <y>0.1924339682</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2368828290"/>
+                            </radius>
+                            <theta>
+                              <angle value="79.691505"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2368828290"/>
+                            </radius>
+                            <theta>
+                              <angle value="79.691505"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6332151294</x>
+                            <y>0.6691459417</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2274720920"/>
+                            </radius>
+                            <theta>
+                              <angle value="62.232906"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2274720920"/>
+                            </radius>
+                            <theta>
+                              <angle value="62.232906"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4989809692</x>
+                            <y>1.1741075516</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1377592802"/>
+                            </radius>
+                            <theta>
+                              <angle value="22.612501"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1377592802"/>
+                            </radius>
+                            <theta>
+                              <angle value="22.612501"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3294220269</x>
+                            <y>1.1176083088</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1675191655"/>
+                            </radius>
+                            <theta>
+                              <angle value="-55.295139"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1675191655"/>
+                            </radius>
+                            <theta>
+                              <angle value="-55.295139"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine908 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4130727053</x>
+                            <y>0.5268535614</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3998239040</x>
+                            <y>0.3016557992</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008878083"/>
+                            </radius>
+                            <theta>
+                              <angle value="-113.201546"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008878083"/>
+                            </radius>
+                            <theta>
+                              <angle value="-113.201546"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1171825156</x>
+                            <y>0.0323016718</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1955947751"/>
+                            </radius>
+                            <theta>
+                              <angle value="-61.695831"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1955947751"/>
+                            </radius>
+                            <theta>
+                              <angle value="-61.695831"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3424123526</x>
+                            <y>-0.1001675799</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772450992"/>
+                            </radius>
+                            <theta>
+                              <angle value="-59.032635"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772450992"/>
+                            </radius>
+                            <theta>
+                              <angle value="-59.032635"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3424123526</x>
+                            <y>-0.3165340126</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1600671136"/>
+                            </radius>
+                            <theta>
+                              <angle value="-114.447044"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1600671136"/>
+                            </radius>
+                            <theta>
+                              <angle value="-114.447044"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2143404931</x>
+                            <y>-0.5549786687</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0848264285"/>
+                            </radius>
+                            <theta>
+                              <angle value="-128.663788"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0848264285"/>
+                            </radius>
+                            <theta>
+                              <angle value="-128.663788"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0421059020</x>
+                            <y>-0.6609540582</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1092516078"/>
+                            </radius>
+                            <theta>
+                              <angle value="-165.965668"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1092516078"/>
+                            </radius>
+                            <theta>
+                              <angle value="-165.965668"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1742914021</x>
+                            <y>-0.6521227956</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1787076741</x>
+                            <y>-1.0009584427</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1727432637"/>
+                            </radius>
+                            <theta>
+                              <angle value="-4.398080"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1727432637"/>
+                            </radius>
+                            <theta>
+                              <angle value="-4.398080"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8282022476</x>
+                            <y>-0.6742010117</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5332392924"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.561783"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5332392924"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.561783"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9076951146</x>
+                            <y>0.4915283918</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1068038739"/>
+                            </radius>
+                            <theta>
+                              <angle value="119.748405"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1068038739"/>
+                            </radius>
+                            <theta>
+                              <angle value="119.748405"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7001303434</x>
+                            <y>0.5577630401</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772502843"/>
+                            </radius>
+                            <theta>
+                              <angle value="-149.039856"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772502843"/>
+                            </radius>
+                            <theta>
+                              <angle value="-149.039856"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine905 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4379176795</x>
+                            <y>1.0382910967</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3672573268</x>
+                            <y>0.6011425257</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1544901983"/>
+                            </radius>
+                            <theta>
+                              <angle value="-120.967361"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1544901983"/>
+                            </radius>
+                            <theta>
+                              <angle value="-120.967361"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6454824209</x>
+                            <y>0.3141258061</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1350933992"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.688499"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1350933992"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.688499"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5880708694</x>
+                            <y>-0.4630271196</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955291275"/>
+                            </radius>
+                            <theta>
+                              <angle value="-56.306160"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955291275"/>
+                            </radius>
+                            <theta>
+                              <angle value="-56.306160"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0404532254</x>
+                            <y>-0.8692661524</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2136302483"/>
+                            </radius>
+                            <theta>
+                              <angle value="7.124011"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2136302483"/>
+                            </radius>
+                            <theta>
+                              <angle value="7.124011"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7147291899</x>
+                            <y>-0.5115991831</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529876999"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529876999"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6661502123</x>
+                            <y>0.3185414672</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1782305260"/>
+                            </radius>
+                            <theta>
+                              <angle value="131.991272"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1782305260"/>
+                            </radius>
+                            <theta>
+                              <angle value="131.991272"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3835088313</x>
+                            <y>0.5216609836</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1249762482"/>
+                            </radius>
+                            <theta>
+                              <angle value="122.009056"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1249762482"/>
+                            </radius>
+                            <theta>
+                              <angle value="122.009056"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3437623978</x>
+                            <y>0.8130933046</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2679033192"/>
+                            </radius>
+                            <theta>
+                              <angle value="81.468040"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2679033192"/>
+                            </radius>
+                            <theta>
+                              <angle value="81.468040"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3525949419</x>
+                            <y>1.1530977488</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1722309566"/>
+                            </radius>
+                            <theta>
+                              <angle value="157.383026"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1722309566"/>
+                            </radius>
+                            <theta>
+                              <angle value="157.383026"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1552762836</x>
+                            <y>1.1972541809</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955343685"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.313705"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0955343685"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.313705"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine925 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.030132</r>
+                    <g>0.181315</g>
+                    <b>0.454995</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="4FCAE95588FB4131310EA383A9F930CB">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="E25268522594941BEB85E366FFF5BF3D">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5211955309</x>
+                            <y>-0.3292109370</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0657458380</x>
+                            <y>-0.7571088672</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2815289314"/>
+                            </radius>
+                            <theta>
+                              <angle value="-7.623294"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2815289314"/>
+                            </radius>
+                            <theta>
+                              <angle value="-7.623294"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1826812774</x>
+                            <y>-0.6535851955</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2081127739"/>
+                            </radius>
+                            <theta>
+                              <angle value="30.066576"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2081127739"/>
+                            </radius>
+                            <theta>
+                              <angle value="30.066576"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4932151735</x>
+                            <y>-0.3085061908</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0654670776"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.437006"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0654670776"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.437006"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8037490845</x>
+                            <y>-1.0400736332</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462960941"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.437691"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462960941"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.437691"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8382528424</x>
+                            <y>-2.0200979710</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035236919"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035236919"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7554438114</x>
+                            <y>-2.6619448662</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5280963182</x>
+                            <y>-2.6688463688</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035112992"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035112992"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.1248875186</x>
+                    <y>-0.7116854191</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Colored Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.333333</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="03C9FC2E858BCDCDEEE36C3576E2F6FF">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000000</x>
+                                  <y>1.2500000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-2.2500000000</x>
+                                  <y>2.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-2.2500000000</x>
+                                  <y>-2.2500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-2.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.5000000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000000</x>
+                                  <y>-1.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>-0.7500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>0.7500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>1.5000000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>2.2500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="false" version="0.1" desc="White Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="03C9FC2E858BCDCDEEE36C3576E2F6FF">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000000</x>
+                                  <y>1.2500000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-2.2500000000</x>
+                                  <y>2.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-2.2500000000</x>
+                                  <y>-2.2500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-2.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.5000000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000000</x>
+                                  <y>-1.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>-0.7500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>0.7500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>1.5000000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>2.2500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="shade" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.3000000119"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="4"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>-1.3750000000</y>
+                        </vector>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>0.7500000000</x>
+                          <y>0.7500000000</y>
+                        </vector>
+                      </param>
+                      <param name="type">
+                        <integer value="1"/>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="shade" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.2500001192"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="6"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>1.3999999762</x>
+                          <y>1.3999999762</y>
+                        </vector>
+                      </param>
+                      <param name="type">
+                        <integer value="1"/>
+                      </param>
+                      <param name="invert">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="Sun Texture">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.2000000030"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="circle" active="false" version="0.1">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="radius">
+                              <real value="0.2500000000"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>-0.5000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="falloff">
+                              <integer value="1"/>
+                            </param>
+                          </layer>
+                          <layer type="conical_gradient" active="true" version="0.1">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <stripes type="gradient">
+                                <color1>
+                                  <color>
+                                    <r>-0.000000</r>
+                                    <g>-0.000000</g>
+                                    <b>-0.000000</b>
+                                    <a>-0.000000</a>
+                                  </color>
+                                </color1>
+                                <color2>
+                                  <color>
+                                    <r>-0.000000</r>
+                                    <g>-0.000000</g>
+                                    <b>-0.000000</b>
+                                    <a>1.000000</a>
+                                  </color>
+                                </color2>
+                                <stripes>
+                                  <integer value="10"/>
+                                </stripes>
+                                <width>
+                                  <real value="0.5000000000"/>
+                                </width>
+                              </stripes>
+                            </param>
+                            <param name="center">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>-0.5000000000</y>
+                              </vector>
+                            </param>
+                            <param name="angle">
+                              <angle value="90.000000"/>
+                            </param>
+                            <param name="symmetric">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="star" active="false" version="0.1">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>-0.5000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="radius1">
+                              <real value="0.2500000000"/>
+                            </param>
+                            <param name="radius2">
+                              <real value="0.3750000000"/>
+                            </param>
+                            <param name="angle">
+                              <angle value="90.000000"/>
+                            </param>
+                            <param name="points">
+                              <integer value="10"/>
+                            </param>
+                            <param name="regular_polygon">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Logo Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="03C9FC2E858BCDCDEEE36C3576E2F6FF">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000000</x>
+                                  <y>1.2500000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-2.2500000000</x>
+                                  <y>2.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-2.2500000000</x>
+                                  <y>-2.2500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-2.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.5000000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000000</x>
+                                  <y>-1.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>-0.7500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>0.7500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0250000000" guid="D2786240D561F8EC7F2B2D37CCB66D76"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>1.5000000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>2.2500000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="Hatch Marks">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.7500000000</x>
+                                        <y>0.0000000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.7500000000</x>
+                                        <y>-0.2500000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector guid="852E7B74E762EFDDB5A5E2E2524618A3">
+                                        <x>0.0000000000</x>
+                                        <y>-0.5000000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0400000000" guid="939121C3DD4148F882D81BE42DC2BB84"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.5000000000</x>
+                                        <y>-0.5000000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.7300000191</x>
+                                        <y>-0.2599999905</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5000000000</x>
+                                        <y>-1.1250000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.3750000000</x>
+                                        <y>-0.6250000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.4900000095</x>
+                                        <y>-0.6999999881</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.7500000000</x>
+                                        <y>0.0000000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.7500000000</x>
+                                        <y>-0.2500000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector guid="852E7B74E762EFDDB5A5E2E2524618A3">
+                                        <x>0.0000000000</x>
+                                        <y>-0.5000000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0400000000" guid="939121C3DD4148F882D81BE42DC2BB84"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.5000000000</x>
+                                        <y>-0.5000000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>-0.8012820482</x>
+                                        <y>-0.5311999917</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.5000000000</x>
+                                        <y>-1.1250000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.3750000000</x>
+                                        <y>-0.6250000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>-0.5833333135</x>
+                                        <y>-0.3968000114</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.8846153617</x>
+                                        <y>-0.4679712355</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.3538461626</x>
+                                        <y>-0.0614596680</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector guid="C21C1467CE7D60F8DBCD7C3F426E630E">
+                                        <x>-0.5615384579</x>
+                                        <y>-0.5704039931</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0200000000" guid="ABADFD853EC081A10D718AB256A292E1"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.2500000000</x>
+                                        <y>-0.1250000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.3076923192</x>
+                                        <y>-0.1280000061</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2794871926</x>
+                                        <y>-0.7752695680</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.2615384758</x>
+                                        <y>-0.2612035871</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.1923076957</x>
+                                        <y>-0.1536000073</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3871794939</x>
+                                        <y>-0.2170109153</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.1846153885</x>
+                                        <y>-0.2612035871</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector guid="C21C1467CE7D60F8DBCD7C3F426E630E">
+                                        <x>-0.5615384579</x>
+                                        <y>-0.5704039931</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0200000000" guid="ABADFD853EC081A10D718AB256A292E1"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.1538461596</x>
+                                        <y>-0.3533930779</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.3076923192</x>
+                                        <y>-0.1280000061</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
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+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
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+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
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+                                        <y>-0.4679712355</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
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+                                        <y>-0.0614596680</y>
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+                                    <t2>
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+                                        <y>1.0000000000</y>
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+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
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+                                    </width>
+                                    <origin>
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+                                      <bool value="false"/>
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+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
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+                                        <y>-0.7752695680</y>
+                                      </vector>
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+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
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+                                        <y>-0.2612035871</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.1923076957</x>
+                                        <y>-0.1536000073</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3871794939</x>
+                                        <y>-0.2170109153</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.1846153885</x>
+                                        <y>-0.2612035871</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector guid="DF8B3771DF7B5069D28DA033B7716A72">
+                                        <x>0.5615384579</x>
+                                        <y>-0.5704039931</y>
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+                                    </point>
+                                    <width>
+                                      <real value="0.0200000000" guid="ABADFD853EC081A10D718AB256A292E1"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
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+                                        <x>0.1538461596</x>
+                                        <y>-0.3533930779</y>
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+                                        <y>-0.1280000061</y>
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+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
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+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
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+                                        <x>0.0769230798</x>
+                                        <y>-0.3687579930</y>
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+                                      <vector>
+                                        <x>0.1923076957</x>
+                                        <y>-0.1536000073</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4713114798</x>
+                                        <y>0.6239523292</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.5000000000</x>
+                                        <y>-0.1875000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector guid="E6822F9128EC4887EC3D06A5492EE040">
+                                        <x>0.0000000000</x>
+                                        <y>0.3125000000</y>
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+                                    </point>
+                                    <width>
+                                      <real value="0.0200000000" guid="ABADFD853EC081A10D718AB256A292E1"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
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+                                        <x>-0.3750000000</x>
+                                        <y>-0.3750000000</y>
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+                                        <y>-0.1280000061</y>
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+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3639999926</x>
+                                        <y>-0.1780321598</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.1875000000</x>
+                                        <y>-0.5000000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.1923076957</x>
+                                        <y>-0.1536000073</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
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+                                        <y>0.6239523292</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.5000000000</x>
+                                        <y>-0.1875000000</y>
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+                                    </t1>
+                                    <t2>
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+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
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+                                        <x>0.0000000000</x>
+                                        <y>0.3125000000</y>
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+                                    <width>
+                                      <real value="0.0200000000" guid="ABADFD853EC081A10D718AB256A292E1"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.3750000000</x>
+                                        <y>-0.3750000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.3076923192</x>
+                                        <y>-0.1280000061</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3639999926</x>
+                                        <y>-0.1780321598</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.1875000000</x>
+                                        <y>-0.5000000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.1923076957</x>
+                                        <y>-0.1536000073</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2500000000</x>
+                                        <y>-0.8125000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.2500000000</x>
+                                        <y>-0.1250000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector guid="B3AD6D3B23E86D648C269E8C04CFCC9B">
+                                        <x>0.0000000000</x>
+                                        <y>-1.0000000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0150000000" guid="12392C0CC6B2C63E6A3C14C9F3EB7C0A"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.1875000000</x>
+                                        <y>-0.1875000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.3076923192</x>
+                                        <y>-0.1280000061</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2019230723</x>
+                                        <y>-1.2694432735</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>0.1888111830</x>
+                                        <y>-0.3540983498</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.1923076957</x>
+                                        <y>-0.1536000073</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="false">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2500000000</x>
+                                        <y>-0.8125000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
                                     </width>
                                     <origin>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8701681872"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.241657"/>
-                                        </theta>
-                                      </radial_composite>
+                                      <vector>
+                                        <x>-0.2500000000</x>
+                                        <y>-0.1250000000</y>
+                                      </vector>
                                     </t1>
                                     <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0597875598"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-30.254814"/>
-                                        </theta>
-                                      </radial_composite>
+                                      <vector>
+                                        <x>1.0000000000</x>
+                                        <y>1.0000000000</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector guid="B3AD6D3B23E86D648C269E8C04CFCC9B">
+                                        <x>0.0000000000</x>
+                                        <y>-1.0000000000</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0150000000" guid="12392C0CC6B2C63E6A3C14C9F3EB7C0A"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.1875000000</x>
+                                        <y>-0.1875000000</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.3076923192</x>
+                                        <y>-0.1280000061</y>
+                                      </vector>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2045454532</x>
+                                        <y>-1.2720662355</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="0.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <vector>
+                                        <x>-0.1730769277</x>
+                                        <y>-0.3304918110</y>
+                                      </vector>
+                                    </t1>
+                                    <t2>
+                                      <vector>
+                                        <x>0.1923076957</x>
+                                        <y>-0.1536000073</y>
+                                      </vector>
                                     </t2>
                                   </composite>
                                 </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="2.0000000000"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="false"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="Shine">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.8500000238"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="16"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="radial_gradient" active="true" version="0.1" desc="Radial Gradient">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.000000</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>1.000000</r>
+                                  <g>1.000000</g>
+                                  <b>1.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="center">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.3750000000</y>
+                              </vector>
+                            </param>
+                            <param name="radius">
+                              <real value="0.6250000000"/>
+                            </param>
+                            <param name="loop">
+                              <bool value="false"/>
+                            </param>
+                            <param name="zigzag">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="linear_gradient" active="true" version="0.0" desc="Linear Gradient">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="6"/>
+                            </param>
+                            <param name="p1">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.3750000000</y>
+                              </vector>
+                            </param>
+                            <param name="p2">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>1.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.000000</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>1.000000</r>
+                                  <g>1.000000</g>
+                                  <b>1.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="loop">
+                              <bool value="false"/>
+                            </param>
+                            <param name="zigzag">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="Shiny Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="19"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="true"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0097048784"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>0.3653027713</x>
-                                        <y>-2.4141023159</y>
+                                        <x>-0.0000000150</x>
+                                        <y>1.0000000000</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.0406000355"/>
+                                          <real value="0.3750000328"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-32.003704"/>
+                                          <angle value="179.999985"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.6316120932"/>
+                                          <real value="0.7500000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-118.487389"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>0.5733136535</x>
-                                        <y>-2.7454636097</y>
+                                        <x>-0.5000000000</x>
+                                        <y>0.5000000000</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2608190312"/>
+                                          <real value="0.8385255008"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-37.624428"/>
+                                          <angle value="-116.565048"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2608190312"/>
+                                          <real value="0.7500000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-37.624428"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>0.5030203462</x>
-                                        <y>-3.0366599560</y>
+                                        <x>0.0000000000</x>
+                                        <y>0.2500000000</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4090527989"/>
+                                          <real value="0.3750000328"/>
                                         </radius>
                                         <theta>
-                                          <angle value="178.191391"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4066529124"/>
+                                          <real value="0.7500000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="50.580776"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>0.3868211210</x>
-                                        <y>-2.7770218849</y>
+                                        <x>0.5000000000</x>
+                                        <y>0.5000000000</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.5025071378"/>
+                                          <real value="0.8385254934"/>
                                         </radius>
                                         <theta>
-                                          <angle value="146.175568"/>
+                                          <angle value="116.565048"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.5025071378"/>
+                                          <real value="0.7500000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="146.175568"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                               </bline>
                             </param>
                           </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine767Region">
-                            <param name="z_depth">
+                          <layer type="colorcorrect" active="true" version="0.1">
+                            <param name="hue_adjust">
+                              <angle value="0.000000"/>
+                            </param>
+                            <param name="brightness">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="contrast">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="exposure">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="gamma">
+                              <real value="0.4500000268"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="translate" active="true" version="0.1">
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.1250000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="shade" active="false" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.8000000119"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0500000007</x>
+                          <y>-0.0500000007</y>
+                        </vector>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>0.1000000015</x>
+                          <y>0.1000000015</y>
+                        </vector>
+                      </param>
+                      <param name="type">
+                        <integer value="1"/>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="rotate" active="true" version="0.1">
+                      <param name="origin">
+                        <vector>
+                          <x>0.0148822209</x>
+                          <y>-0.9036712646</y>
+                        </vector>
+                      </param>
+                      <param name="amount">
+                        <angle value="7.312510"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <greyed type="vector">
+                    <link>
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </link>
+                  </greyed>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine928 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5244317651</x>
+                            <y>-0.5757287145</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1667137593</x>
+                            <y>-0.9466425776</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4758527577</x>
+                            <y>-0.8097577095</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2903693616</x>
+                            <y>-1.1806715727</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1463172399"/>
+                            </radius>
+                            <theta>
+                              <angle value="-95.195175"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1463172399"/>
+                            </radius>
+                            <theta>
+                              <angle value="-95.195175"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4802690446</x>
+                            <y>-2.1167876720</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2976997240"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.279335"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2976997240"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.279335"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0452672727</x>
+                            <y>-2.4700388908</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3875273466</x>
+                            <y>-2.5318579674</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662440732"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662440732"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5244317651</x>
+                            <y>-2.5627675056</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3168669939</x>
+                            <y>-2.6466646194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
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+                              <real value="0.0529952586"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529952586"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5443059802</x>
+                            <y>-0.4432594478</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3877989641"/>
+                            </radius>
+                            <theta>
+                              <angle value="-82.145576"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3877989641"/>
+                            </radius>
+                            <theta>
+                              <angle value="-82.145576"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6812103987</x>
+                            <y>-1.2071654797</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8478031990"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8478031990"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7165405750</x>
+                            <y>-2.1830222607</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4239015995"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4239015995"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7386218905</x>
+                            <y>-2.7349774837</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0374706344"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.995911"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0374706344"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.995911"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1799625754</x>
+                            <y>-2.9027719498</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2056749656"/>
+                            </radius>
+                            <theta>
+                              <angle value="14.929381"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2056749656"/>
+                            </radius>
+                            <theta>
+                              <angle value="14.929381"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0058053732</x>
+                            <y>-2.6466646194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1727189154"/>
+                            </radius>
+                            <theta>
+                              <angle value="85.600670"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1727189154"/>
+                            </radius>
+                            <theta>
+                              <angle value="85.600670"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8689009547</x>
+                            <y>-0.8980705142</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine929 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0264774337"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5204255581</x>
+                            <y>-0.3972770572</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523409151"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.557884"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523409151"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.557884"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3162119687</x>
+                            <y>-0.6234735250</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1110364776"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1110364776"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5149062872</x>
+                            <y>-0.8882888556</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370121592"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370121592"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2830962539</x>
+                            <y>-1.5282593966</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1193851242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-33.679047"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1193851242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-33.679047"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0535802580</x>
+                            <y>-1.7654898167</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1655344494"/>
+                            </radius>
+                            <theta>
+                              <angle value="-53.118637"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1655344494"/>
+                            </radius>
+                            <theta>
+                              <angle value="-53.118637"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0071318983</x>
+                            <y>-1.8427275419</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.444504"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.444504"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2113455087</x>
+                            <y>-1.7048028708</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2720576823</x>
+                            <y>-2.0523731709</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
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+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1519184113</x>
+                            <y>-2.8468191624</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414631576"/>
+                            </radius>
+                            <theta>
+                              <angle value="-159.451797"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414631576"/>
+                            </radius>
+                            <theta>
+                              <angle value="-159.451797"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5480220318</x>
+                            <y>-2.9240570068</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5464094071"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5464094071"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1992979050</x>
+                            <y>-2.1296110153</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1059951009"/>
+                            </radius>
+                            <theta>
+                              <angle value="51.328541"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1059951009"/>
+                            </radius>
+                            <theta>
+                              <angle value="51.328541"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8074284792</x>
+                            <y>-0.5076167583</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331157216"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331157216"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine925 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="4FCAE95588FB4131310EA383A9F930CB">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="E25268522594941BEB85E366FFF5BF3D">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5211955309</x>
+                            <y>-0.3292109370</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0657458380</x>
+                            <y>-0.7571088672</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2815289314"/>
+                            </radius>
+                            <theta>
+                              <angle value="-7.623294"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2815289314"/>
+                            </radius>
+                            <theta>
+                              <angle value="-7.623294"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1826812774</x>
+                            <y>-0.6535851955</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2081127739"/>
+                            </radius>
+                            <theta>
+                              <angle value="30.066576"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2081127739"/>
+                            </radius>
+                            <theta>
+                              <angle value="30.066576"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4932151735</x>
+                            <y>-0.3085061908</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0654670776"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.437006"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0654670776"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.437006"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8037490845</x>
+                            <y>-1.0400736332</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462960941"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.437691"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462960941"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.437691"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8382528424</x>
+                            <y>-2.0200979710</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035236919"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035236919"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7554438114</x>
+                            <y>-2.6619448662</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5280963182</x>
+                            <y>-2.6688463688</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035112992"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035112992"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine926 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4221636951</x>
+                            <y>-0.6145368814</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0413328931</x>
+                            <y>-0.8683183193</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2318100515"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2318100515"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3450171947</x>
+                            <y>-0.6421218514</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="44.988052"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="44.988052"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5437115431</x>
+                            <y>-0.3662724793</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine875 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.487275</r>
+                    <g>0.023393</g>
+                    <b>0.010920</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="A6D92D85EBA3DF86BFD3E658BA9A2750">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="0132685ED87FB397DF295482753829DC">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2049837112</x>
+                            <y>1.9734773636</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1272691488</x>
+                            <y>1.3731734753</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3907325574"/>
+                            </radius>
+                            <theta>
+                              <angle value="-49.388458"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3685122745"/>
+                            </radius>
+                            <theta>
+                              <angle value="71.558830"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1131392717</x>
+                            <y>1.7933862209</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1293267592"/>
+                            </radius>
+                            <theta>
+                              <angle value="54.998234"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1293267592"/>
+                            </radius>
+                            <theta>
+                              <angle value="54.998234"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9294503927</x>
+                            <y>1.2389878035</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5702032637"/>
+                            </radius>
+                            <theta>
+                              <angle value="-41.976898"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0973214147"/>
+                            </radius>
+                            <theta>
+                              <angle value="105.114799"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0036324263</x>
+                            <y>1.8216358423</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0670216386"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.428728"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0670216386"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.428728"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7492939830</x>
+                            <y>1.1895511150</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6705934160"/>
+                            </radius>
+                            <theta>
+                              <angle value="-31.420334"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6217873140"/>
+                            </radius>
+                            <theta>
+                              <angle value="98.823524"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8093461394</x>
+                            <y>1.5673894882</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0764106813"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.680496"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0764106813"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.680496"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3077342212</x>
+                            <y>1.6132950783</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0317923051"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0317923051"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7626067400</x>
+                            <y>1.5391398668</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8085289598</x>
+                            <y>1.4084854126</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0436794597"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041122"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0436794597"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041122"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7661392093</x>
+                            <y>1.2637062073</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8473861814</x>
+                            <y>1.3519862890</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184486199"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.426655"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184486199"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.426655"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9427631497</x>
+                            <y>1.4932342768</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105974350"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105974350"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9321656823</x>
+                            <y>1.2778310776</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1381239317"/>
+                            </radius>
+                            <theta>
+                              <angle value="-85.599701"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2482690117"/>
+                            </radius>
+                            <theta>
+                              <angle value="39.795372"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0275425911</x>
+                            <y>1.5391398668</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1064647381"/>
+                            </radius>
+                            <theta>
+                              <angle value="95.712646"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1064647381"/>
+                            </radius>
+                            <theta>
+                              <angle value="95.712646"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8261913657</x>
+                            <y>2.2206614017</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1505959937"/>
+                            </radius>
+                            <theta>
+                              <angle value="140.720764"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1505959937"/>
+                            </radius>
+                            <theta>
+                              <angle value="140.720764"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1487726867</x>
+                            <y>2.3336598873</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3710614773"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.363998"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3710614773"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.363998"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5973974466</x>
+                            <y>2.2489109039</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0771483844"/>
+                            </radius>
+                            <theta>
+                              <angle value="-164.060074"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0771483844"/>
+                            </radius>
+                            <theta>
+                              <angle value="-164.060074"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine875 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="A6D92D85EBA3DF86BFD3E658BA9A2750">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="0132685ED87FB397DF295482753829DC">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2049837112</x>
+                            <y>1.9734773636</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1272691488</x>
+                            <y>1.3731734753</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3907325574"/>
+                            </radius>
+                            <theta>
+                              <angle value="-49.388458"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3685122745"/>
+                            </radius>
+                            <theta>
+                              <angle value="71.558830"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1131392717</x>
+                            <y>1.7933862209</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1293267592"/>
+                            </radius>
+                            <theta>
+                              <angle value="54.998234"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1293267592"/>
+                            </radius>
+                            <theta>
+                              <angle value="54.998234"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9294503927</x>
+                            <y>1.2389878035</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5702032637"/>
+                            </radius>
+                            <theta>
+                              <angle value="-41.976898"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0973214147"/>
+                            </radius>
+                            <theta>
+                              <angle value="105.114799"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0036324263</x>
+                            <y>1.8216358423</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0670216386"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.428728"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0670216386"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.428728"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7492939830</x>
+                            <y>1.1895511150</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6705934160"/>
+                            </radius>
+                            <theta>
+                              <angle value="-31.420334"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6217873140"/>
+                            </radius>
+                            <theta>
+                              <angle value="98.823524"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8093461394</x>
+                            <y>1.5673894882</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0764106813"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.680496"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0764106813"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.680496"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3077342212</x>
+                            <y>1.6132950783</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0317923051"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0317923051"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7626067400</x>
+                            <y>1.5391398668</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8085289598</x>
+                            <y>1.4084854126</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0436794597"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041122"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0436794597"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041122"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7661392093</x>
+                            <y>1.2637062073</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8473861814</x>
+                            <y>1.3519862890</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184486199"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.426655"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184486199"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.426655"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9427631497</x>
+                            <y>1.4932342768</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105974350"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105974350"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9321656823</x>
+                            <y>1.2778310776</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1381239317"/>
+                            </radius>
+                            <theta>
+                              <angle value="-85.599701"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2482690117"/>
+                            </radius>
+                            <theta>
+                              <angle value="39.795372"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0275425911</x>
+                            <y>1.5391398668</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1064647381"/>
+                            </radius>
+                            <theta>
+                              <angle value="95.712646"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1064647381"/>
+                            </radius>
+                            <theta>
+                              <angle value="95.712646"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8261913657</x>
+                            <y>2.2206614017</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1505959937"/>
+                            </radius>
+                            <theta>
+                              <angle value="140.720764"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1505959937"/>
+                            </radius>
+                            <theta>
+                              <angle value="140.720764"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1487726867</x>
+                            <y>2.3336598873</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3710614773"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.363998"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3710614773"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.363998"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5973974466</x>
+                            <y>2.2489109039</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0771483844"/>
+                            </radius>
+                            <theta>
+                              <angle value="-164.060074"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0771483844"/>
+                            </radius>
+                            <theta>
+                              <angle value="-164.060074"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine878 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8500000238"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7140712142</x>
+                            <y>0.9140787721</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1507160884"/>
+                            </radius>
+                            <theta>
+                              <angle value="15.947208"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1507160884"/>
+                            </radius>
+                            <theta>
+                              <angle value="15.947208"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1758124381</x>
+                            <y>1.1556340456</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2070225983"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2070225983"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2043381929</x>
+                            <y>0.9554882050</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4828708279"/>
+                            </radius>
+                            <theta>
+                              <angle value="30.966784"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4828708279"/>
+                            </radius>
+                            <theta>
+                              <angle value="30.966784"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4458645582</x>
+                            <y>2.5014419556</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1463958464"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.996582"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1463958464"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.996582"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5415523648</x>
+                            <y>2.5566546917</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6682756802"/>
+                            </radius>
+                            <theta>
+                              <angle value="-163.808960"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6682756802"/>
+                            </radius>
+                            <theta>
+                              <angle value="-163.808960"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2937344313</x>
+                            <y>2.2115757465</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1309466957"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.567116"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1309466957"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.567116"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.3765435219</x>
+                            <y>1.2591577768</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1388882822"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.437691"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1388882822"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.437691"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine910 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="1861FBB7E8CE268004125343595A5E23">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3988218606</x>
+                            <y>0.8356163502</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0629764833"/>
+                            </radius>
+                            <theta>
+                              <angle value="-159.161911"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0629764833"/>
+                            </radius>
+                            <theta>
+                              <angle value="-159.161911"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6848058701</x>
+                            <y>0.5215723515</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0891347763"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.190353"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0891347763"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.190353"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6627287269</x>
+                            <y>0.4112325907</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7455180287</x>
+                            <y>0.2733079195</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8172687292</x>
+                            <y>0.2236550450</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8227880001</x>
+                            <y>0.1519342065</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4610331059</x>
+                            <y>-0.3014999032</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4030603646"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.186432"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4030603646"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.186432"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.5016603470</x>
+                            <y>-0.8080214858</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4519867897</x>
+                            <y>-0.9128442407</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4961410761</x>
+                            <y>-1.2714483738</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.5899689198</x>
+                            <y>-1.3817881346</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2531850722"/>
+                            </radius>
+                            <theta>
+                              <angle value="-101.314537"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2531850722"/>
+                            </radius>
+                            <theta>
+                              <angle value="-101.314537"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.5954881907</x>
+                            <y>-1.9721057415</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.6727582216</x>
+                            <y>-2.5955252647</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1110642509"/>
+                            </radius>
+                            <theta>
+                              <angle value="-26.555498"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1110642509"/>
+                            </radius>
+                            <theta>
+                              <angle value="-26.555498"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2929364741</x>
+                            <y>-2.6672461033</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3922836483</x>
+                            <y>-2.3472607136</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0993057630"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0993057630"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3260521889</x>
+                            <y>-2.2645061016</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2377436161</x>
+                            <y>-1.7900451422</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662038420"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662038420"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1476777792</x>
+                            <y>-1.3912615776</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1229648879"/>
+                            </radius>
+                            <theta>
+                              <angle value="80.064255"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1229648879"/>
+                            </radius>
+                            <theta>
+                              <angle value="80.064255"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3922836483</x>
+                            <y>-0.9900820851</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1409559590"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.610779"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1409559590"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.610779"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3757257760</x>
+                            <y>-0.0577112883</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3370907605</x>
+                            <y>0.0305605009</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5413044095</x>
+                            <y>0.4884704053</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480486368"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480486368"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3807430565</x>
+                            <y>0.7113353610</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0674083957"/>
+                            </radius>
+                            <theta>
+                              <angle value="66.948631"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0674083957"/>
+                            </radius>
+                            <theta>
+                              <angle value="66.948631"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="false" version="0.1" desc="NewBLine970 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7276336551</x>
+                            <y>-0.4550972879</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9197770357</x>
+                            <y>-0.5200778246</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2587625102"/>
+                            </radius>
+                            <theta>
+                              <angle value="-121.611107"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2587625102"/>
+                            </radius>
+                            <theta>
+                              <angle value="-121.611107"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9310796261</x>
+                            <y>-0.7489222288</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1562938761"/>
+                            </radius>
+                            <theta>
+                              <angle value="-49.394718"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1562938761"/>
+                            </radius>
+                            <theta>
+                              <angle value="-49.394718"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7050285935</x>
+                            <y>-0.7941260934</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0119873222"/>
+                            </radius>
+                            <theta>
+                              <angle value="44.995964"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0119873222"/>
+                            </radius>
+                            <theta>
+                              <angle value="44.995964"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="false" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle010 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.980634</r>
+                          <g>0.682683</g>
+                          <b>0.001869</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>-0.8072793484</x>
+                          <y>-0.6098549366</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2407134473</x>
+                                  <y>-0.0083169909</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0700279102</x>
+                                  <y>0.1623685509</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1006576195</x>
+                                  <y>-0.0083170058</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0536618754</x>
+                                  <y>-0.1768244207</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2556351338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-9.420359"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2556351338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-9.420359"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine969 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.980634</r>
+                          <g>0.886894</g>
+                          <b>0.576885</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0132387168"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6596930027</x>
+                                  <y>-0.5150524974</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6303150058</x>
+                                  <y>-0.5738035440</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222095179"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.819893"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222095179"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.819893"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6357145309</x>
+                                  <y>-0.6712099314</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0428742925"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.436432"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0428742925"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-108.436432"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6009369493</x>
+                                  <y>-0.6348142028</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0203368877"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0203368877"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5996212363</x>
+                                  <y>-0.5546004772</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0536214577"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.250443"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0536214577"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="111.250443"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine968 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.5000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="6"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0176516225"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6987491250</x>
+                                  <y>-0.4560025632</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8398036361</x>
+                                  <y>-0.5173172355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1553880201"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.247116"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1553880201"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.247116"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8571597934</x>
+                                  <y>-0.7183361053</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1866030718"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.464222"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1866030718"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.464222"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7168250680</x>
+                                  <y>-0.7832005024</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0162683697"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0162683697"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7620149851</x>
+                                  <y>-0.8320090175</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0379595292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0379595292"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9481974840</x>
+                                  <y>-0.7253533602</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0329877931"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="99.461670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0329877931"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="99.461670"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9698886275</x>
+                                  <y>-0.4903493226</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0466507679"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.464222"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0466507679"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.464222"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8216657043</x>
+                                  <y>-0.3656164110</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0820618022"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-7.595170"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0820618022"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-7.595170"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine967 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8476349711</x>
+                                  <y>-0.6577615142</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1308909467"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.221527"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1308909467"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.221527"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7421371341</x>
+                                  <y>-0.6950258017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.6137117224"/>
+                              </width>
+                              <origin>
+                                <real value="0.5648729205"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1216853565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-3.270401"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1216853565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-3.270401"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6480389237</x>
+                                  <y>-0.6649923921</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0754694378"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="27.257917"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0754694378"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="27.257917"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0264774337"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="Circle012 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="0B2842A405044B4FDE70041647421DE3">
+                          <x>-0.8073067665</x>
+                          <y>-0.5582094789</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F1F584F40970B081AF36DBF130022B76">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1335357875</x>
+                                  <y>-0.0271666199</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1177168489</x>
+                                  <y>-0.0113476794</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1018979102</x>
+                                  <y>-0.0271666199</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1177168563</x>
+                                  <y>-0.0429855585</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle012 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="0B2842A405044B4FDE70041647421DE3">
+                          <x>-0.8073067665</x>
+                          <y>-0.5582094789</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F1F584F40970B081AF36DBF130022B76">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1335357875</x>
+                                  <y>-0.0271666199</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1177168489</x>
+                                  <y>-0.0113476794</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1018979102</x>
+                                  <y>-0.0271666199</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1177168563</x>
+                                  <y>-0.0429855585</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0044129056"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="Circle012 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="70436767C3A4C99FF13C0400F38A2C7D">
+                          <x>-0.8073067665</x>
+                          <y>-0.5582094789</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8A9EA137CFD03251807ADBE784CA1AE8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0307227969</x>
+                                  <y>-0.0252297539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0149038574</x>
+                                  <y>-0.0094108144</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0009150822</x>
+                                  <y>-0.0252297558</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0149038583</x>
+                                  <y>-0.0410486944</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle012 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="70436767C3A4C99FF13C0400F38A2C7D">
+                          <x>-0.8073067665</x>
+                          <y>-0.5582094789</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8A9EA137CFD03251807ADBE784CA1AE8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0307227969</x>
+                                  <y>-0.0252297539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0149038574</x>
+                                  <y>-0.0094108144</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0009150822</x>
+                                  <y>-0.0252297558</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0149038583</x>
+                                  <y>-0.0410486944</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0262096781"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0044129056"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle010 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>-0.8072793484</x>
+                          <y>-0.6098549366</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2407134473</x>
+                                  <y>-0.0083169909</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0700279102</x>
+                                  <y>0.1623685509</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1006576195</x>
+                                  <y>-0.0083170058</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2828010607"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0536618754</x>
+                                  <y>-0.1768244207</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2556351338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-9.420359"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2556351338"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-9.420359"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0176516225"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine957 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5500000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9604823589</x>
+                            <y>-0.7765719891</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0819066763</x>
+                            <y>-1.0579383373</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1499370449"/>
+                            </radius>
+                            <theta>
+                              <angle value="173.662445"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1499370449"/>
+                            </radius>
+                            <theta>
+                              <angle value="173.662445"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.3026781082</x>
+                            <y>-0.8041569591</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1702152491</x>
+                            <y>-1.3393046856</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="-26.555498"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="-26.555498"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1039837599</x>
+                            <y>-1.5323991776</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1364860645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041870"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1364860645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041870"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1867730618</x>
+                            <y>-1.9847921133</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682681358"/>
+                            </radius>
+                            <theta>
+                              <angle value="-165.969360"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682681358"/>
+                            </radius>
+                            <theta>
+                              <angle value="-165.969360"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4075446129</x>
+                            <y>-2.0178940296</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2640430927</x>
+                            <y>-2.1061658859</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1046818302"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.557884"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1046818302"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.557884"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.3192360401</x>
+                            <y>-2.4923548698</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496528815"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496528815"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2364467382</x>
+                            <y>-2.6247625351</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3897184300"/>
+                            </radius>
+                            <theta>
+                              <angle value="-12.259817"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3897184300"/>
+                            </radius>
+                            <theta>
+                              <angle value="-12.259817"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0322331190</x>
+                            <y>-2.6302795410</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0267138481</x>
+                            <y>-2.0289280415</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9825595021</x>
+                            <y>-1.6372219324</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0708681345</x>
+                            <y>-1.4165425301</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine962 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0308903393"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0552828312</x>
+                            <y>-1.1275449991</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1104887724</x>
+                            <y>-1.1758559942</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1325688190"/>
+                            </radius>
+                            <theta>
+                              <angle value="128.656464"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1325688190"/>
+                            </radius>
+                            <theta>
+                              <angle value="128.656464"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1863970757</x>
+                            <y>-1.0723322630</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1311911345</x>
+                            <y>-1.3276907206</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1874672097"/>
+                            </radius>
+                            <theta>
+                              <angle value="-6.340945"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1874672097"/>
+                            </radius>
+                            <theta>
+                              <angle value="-6.340945"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0690842867</x>
+                            <y>-1.5071318150</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0414094767"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0414094767"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1104887724</x>
+                            <y>-2.0316519737</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0828090393"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0828090393"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1725956202</x>
+                            <y>-2.1075692177</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1932978630</x>
+                            <y>-2.5975813866</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462960941"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.562294"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462960941"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.562294"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0966873169</x>
+                            <y>-2.6389908791</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0483820438</x>
+                            <y>-2.2801086903</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035236919"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035236919"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9793745279</x>
+                            <y>-1.6658681631</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine956 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4575017989</x>
+                            <y>-2.3118617535</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9652180076</x>
+                            <y>-1.7262197733</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5391355408"/>
+                            </radius>
+                            <theta>
+                              <angle value="-252.114334"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5391355408"/>
+                            </radius>
+                            <theta>
+                              <angle value="-252.114334"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9596987367</x>
+                            <y>-2.1730957031</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1576796608"/>
+                            </radius>
+                            <theta>
+                              <angle value="-66.803894"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1576796608"/>
+                            </radius>
+                            <theta>
+                              <angle value="-66.803894"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7956387401</x>
+                            <y>-2.5465154648</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2883791867"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.964790"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2883791867"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.964790"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6714251637</x>
+                            <y>-2.6500391960</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2987844944</x>
+                            <y>-2.6707439423</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine963 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0308903393"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8615318537</x>
+                            <y>-1.9218202829</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4198836684</x>
+                            <y>-2.3911275864</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3715783954</x>
+                            <y>-2.5015528202</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5302957296</x>
+                            <y>-2.4601433277</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0292791693"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.996582"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0292791693"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.996582"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8270280957</x>
+                            <y>-2.1081628799</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0064476728</x>
+                            <y>-1.7009696960</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine955 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3969008029</x>
+                            <y>-1.0077325106</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0930039992"/>
+                            </radius>
+                            <theta>
+                              <angle value="123.637939"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0930039992"/>
+                            </radius>
+                            <theta>
+                              <angle value="123.637939"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9762922525</x>
+                            <y>-1.3314524889</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3594356550"/>
+                            </radius>
+                            <theta>
+                              <angle value="-120.272964"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3594356550"/>
+                            </radius>
+                            <theta>
+                              <angle value="-120.272964"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8084739447</x>
+                            <y>-1.5301563740</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2086937531"/>
+                            </radius>
+                            <theta>
+                              <angle value="-7.120345"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2086937531"/>
+                            </radius>
+                            <theta>
+                              <angle value="-7.120345"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3651084900</x>
+                            <y>-1.4879757166</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1060592006"/>
+                            </radius>
+                            <theta>
+                              <angle value="4.522731"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1060592006"/>
+                            </radius>
+                            <theta>
+                              <angle value="4.522731"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1778871417</x>
+                            <y>-1.3961644173</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2385022124"/>
+                            </radius>
+                            <theta>
+                              <angle value="77.463150"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2385022124"/>
+                            </radius>
+                            <theta>
+                              <angle value="77.463150"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="1861FBB7E8CE268004125343595A5E23">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3988218606</x>
+                            <y>0.8356163502</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0629764833"/>
+                            </radius>
+                            <theta>
+                              <angle value="-159.161911"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0629764833"/>
+                            </radius>
+                            <theta>
+                              <angle value="-159.161911"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6848058701</x>
+                            <y>0.5215723515</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0891347763"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.190353"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0891347763"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.190353"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6627287269</x>
+                            <y>0.4112325907</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7455180287</x>
+                            <y>0.2733079195</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8172687292</x>
+                            <y>0.2236550450</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8227880001</x>
+                            <y>0.1519342065</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4610331059</x>
+                            <y>-0.3014999032</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4030603646"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.186432"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4030603646"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.186432"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.5016603470</x>
+                            <y>-0.8080214858</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4519867897</x>
+                            <y>-0.9128442407</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4961410761</x>
+                            <y>-1.2714483738</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.5899689198</x>
+                            <y>-1.3817881346</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2531850722"/>
+                            </radius>
+                            <theta>
+                              <angle value="-101.314537"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2531850722"/>
+                            </radius>
+                            <theta>
+                              <angle value="-101.314537"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.5954881907</x>
+                            <y>-1.9721057415</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.6727582216</x>
+                            <y>-2.5955252647</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1110642509"/>
+                            </radius>
+                            <theta>
+                              <angle value="-26.555498"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1110642509"/>
+                            </radius>
+                            <theta>
+                              <angle value="-26.555498"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2929364741</x>
+                            <y>-2.6672461033</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3922836483</x>
+                            <y>-2.3472607136</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0993057630"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0993057630"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3260521889</x>
+                            <y>-2.2645061016</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2377436161</x>
+                            <y>-1.7900451422</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662038420"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662038420"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1476777792</x>
+                            <y>-1.3912615776</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1229648879"/>
+                            </radius>
+                            <theta>
+                              <angle value="80.064255"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1229648879"/>
+                            </radius>
+                            <theta>
+                              <angle value="80.064255"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3922836483</x>
+                            <y>-0.9900820851</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1409559590"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.610779"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1409559590"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.610779"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3757257760</x>
+                            <y>-0.0577112883</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3370907605</x>
+                            <y>0.0305605009</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5413044095</x>
+                            <y>0.4884704053</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480486368"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480486368"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3807430565</x>
+                            <y>0.7113353610</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0674083957"/>
+                            </radius>
+                            <theta>
+                              <angle value="66.948631"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0674083957"/>
+                            </radius>
+                            <theta>
+                              <angle value="66.948631"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine911 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4276325405</x>
+                            <y>0.0414110720</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1190640132"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6484093070</x>
+                            <y>-0.1608026326</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4029016732"/>
+                            </radius>
+                            <theta>
+                              <angle value="-117.410927"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4029016732"/>
+                            </radius>
+                            <theta>
+                              <angle value="-117.410927"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6528623700</x>
+                            <y>-0.2765151262</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6981260180</x>
+                            <y>-0.3144591153</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0922066032"/>
+                            </radius>
+                            <theta>
+                              <angle value="126.029724"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0922066032"/>
+                            </radius>
+                            <theta>
+                              <angle value="126.029724"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8133782744</x>
+                            <y>0.1261734366</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine930 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.030132</r>
+                    <g>0.181315</g>
+                    <b>0.454995</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8231097460</x>
+                            <y>0.1441906691</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8072908521</x>
+                            <y>0.0718817413</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0095873131"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.002457"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0095873131"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.002457"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8683067560</x>
+                            <y>0.0402465798</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067789626"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067789626"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1620870829</x>
+                            <y>-0.1066309437</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1071910420"/>
+                            </radius>
+                            <theta>
+                              <angle value="-145.307144"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1071910420"/>
+                            </radius>
+                            <theta>
+                              <angle value="-145.307144"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4536075592</x>
+                            <y>-0.3416349888</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4490878582</x>
+                            <y>-0.2715857029</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1620870829</x>
+                            <y>-0.0523992404</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0922090468"/>
+                            </radius>
+                            <theta>
+                              <angle value="36.025032"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0922090468"/>
+                            </radius>
+                            <theta>
+                              <angle value="36.025032"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine913 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8387886286</x>
+                            <y>0.0520067811</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1607265472</x>
+                            <y>-0.1072116569</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5359746218"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4593150281"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.772034"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4593150281"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.772034"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4477843046</x>
+                            <y>-0.3412406743</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2333339666"/>
+                            </radius>
+                            <theta>
+                              <angle value="-129.482635"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2333339666"/>
+                            </radius>
+                            <theta>
+                              <angle value="-129.482635"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0754646063</x>
+                            <y>-1.3110363483</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2103204256"/>
+                            </radius>
+                            <theta>
+                              <angle value="-40.904118"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2103204256"/>
+                            </radius>
+                            <theta>
+                              <angle value="-40.904118"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine953 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000001788"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3075614572</x>
+                            <y>0.7073901892</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0578741557"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.450119"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0578741557"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.450119"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5060172677</x>
+                            <y>0.4142150879</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1034735593"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1034735593"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3507040143</x>
+                            <y>0.0951716304</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="9FEDBFDCDDF7C1E4D4EA1CA5E4F4FA47">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5577883124</x>
+                            <y>0.0865488350</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2020934840"/>
+                            </radius>
+                            <theta>
+                              <angle value="-129.824249"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2020934840"/>
+                            </radius>
+                            <theta>
+                              <angle value="-129.824249"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7217300534</x>
+                            <y>-0.1376438737</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1097866660"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.018982"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1097866660"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.018982"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8943002820</x>
+                            <y>-0.0341703221</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035421520"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035421520"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.3257259130</x>
+                            <y>-0.1462666839</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0258855380"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0258855380"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1186416149</x>
+                            <y>0.1641540080</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1293968298"/>
+                            </radius>
+                            <theta>
+                              <angle value="36.851677"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1293968298"/>
+                            </radius>
+                            <theta>
+                              <angle value="36.851677"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5405312777</x>
+                            <y>0.9402056932</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3274073497"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.423561"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3274073497"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.423561"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3248184621</x>
+                            <y>0.8970916867</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1157022981"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.419762"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1157022981"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.419762"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine961 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0264774337"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3758149147</x>
+                            <y>0.7261925340</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0585583385"/>
+                            </radius>
+                            <theta>
+                              <angle value="-134.996582"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0585583385"/>
+                            </radius>
+                            <theta>
+                              <angle value="-134.996582"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5552344918</x>
+                            <y>0.4639325142</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0828189535"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0828189535"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5414329767</x>
+                            <y>0.2637867033</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6587457657</x>
+                            <y>0.3949167132</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0621142151"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0621142151"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7415547967</x>
+                            <y>0.2085740715</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0621067795"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0621067795"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8657683730</x>
+                            <y>0.0636409074</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0621067795"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0621067795"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1625007391</x>
+                            <y>0.0153298518</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="6561DEBED9FC8266B40B919742D182C9">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4843710661</x>
-                                        <y>-2.2735247612</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.6061182618"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.4499640465</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2194446210"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.690781"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1032814472"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.5360319614</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0688542981"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7248590562"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-4.085351"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4112086296</x>
-                                        <y>-2.0669620037</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.9896941898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="172.504623"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2193174533"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-164.055588"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2505381405</x>
-                                        <y>-2.1272094250</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1742841521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.776352"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4995228476"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.974806"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine768Region">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8450661302</x>
+                            <y>0.4156214595</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0828189535"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0828189535"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6380435228</x>
+                            <y>0.9539446831</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3077653862"/>
+                            </radius>
+                            <theta>
+                              <angle value="19.655998"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3077653862"/>
+                            </radius>
+                            <theta>
+                              <angle value="19.655998"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3896164000</x>
+                            <y>0.9608462453</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1964200436"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.567116"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1964200436"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.567116"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine914 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9482954144</x>
+                            <y>-0.7601691484</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.4853005561"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0648672581</x>
+                            <y>-1.4487531185</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2010066952"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.558830"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2010066952"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.558830"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8635159731</x>
+                            <y>-1.8901531696</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1896752375"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1341441109"/>
+                            </radius>
+                            <theta>
+                              <angle value="-60.416023"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1341441109"/>
+                            </radius>
+                            <theta>
+                              <angle value="-60.416023"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine916 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0754646063</x>
+                            <y>-2.6211113930</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6326768173"/>
+                            </radius>
+                            <theta>
+                              <angle value="79.422096"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6326768173"/>
+                            </radius>
+                            <theta>
+                              <angle value="79.422096"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0422699451</x>
+                            <y>-2.0717499256</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5615648627"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3863907934"/>
+                            </radius>
+                            <theta>
+                              <angle value="80.130165"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3863907934"/>
+                            </radius>
+                            <theta>
+                              <angle value="80.130165"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9965426922</x>
+                            <y>-1.6126534939</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0030486906"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4219751204"/>
+                            </radius>
+                            <theta>
+                              <angle value="101.314537"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4219751204"/>
+                            </radius>
+                            <theta>
+                              <angle value="101.314537"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine917 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4090811610</x>
+                            <y>0.0318118930</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1048902707"/>
+                            </radius>
+                            <theta>
+                              <angle value="315.010376"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1048902707"/>
+                            </radius>
+                            <theta>
+                              <angle value="315.010376"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4302760363</x>
+                            <y>-0.2930584848</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0194513911"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1129652764"/>
+                            </radius>
+                            <theta>
+                              <angle value="93.834717"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1129652764"/>
+                            </radius>
+                            <theta>
+                              <angle value="93.834717"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4444059432</x>
+                            <y>-1.0275480747</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1539947830"/>
+                            </radius>
+                            <theta>
+                              <angle value="-55.882687"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1539947830"/>
+                            </radius>
+                            <theta>
+                              <angle value="-55.882687"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2430546880</x>
+                            <y>-1.3983240128</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2275837040"/>
+                            </radius>
+                            <theta>
+                              <angle value="-74.547737"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2275837040"/>
+                            </radius>
+                            <theta>
+                              <angle value="-74.547737"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4071880877</x>
+                            <y>-2.2303528786</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0963377723"/>
+                            </radius>
+                            <theta>
+                              <angle value="-112.889793"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0963377723"/>
+                            </radius>
+                            <theta>
+                              <angle value="-112.889793"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4726657867</x>
+                            <y>-2.4011847973</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2786764245"/>
+                            </radius>
+                            <theta>
+                              <angle value="278.749268"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2786764245"/>
+                            </radius>
+                            <theta>
+                              <angle value="278.749268"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4292652607</x>
+                            <y>-2.6330928802</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine912 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6374373436</x>
+                            <y>0.4298451543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5138006210</x>
+                            <y>0.2250355780</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine918 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="948ACB278AC9E516487D86A6D2C30344">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="4D29317AF1AFAF8C148301404DCC03F3">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3696145415</x>
+                            <y>0.8629550338</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6525454521</x>
+                            <y>0.5523839593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1114965875"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.200951"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1114965875"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.200951"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6318431497</x>
+                            <y>0.4626634419</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7422552109</x>
+                            <y>0.2832223773</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7974612713</x>
+                            <y>0.2487144619</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.965370"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.965370"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4532524347</x>
+                            <y>-0.4055602551</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2888198227"/>
+                            </radius>
+                            <theta>
+                              <angle value="-81.625725"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2888198227"/>
+                            </radius>
+                            <theta>
+                              <angle value="-81.625725"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.5151395798</x>
+                            <y>-0.8141287565</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4806358814</x>
+                            <y>-0.9314556122</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.5772464275</x>
+                            <y>-1.8562672138</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0414094767"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0414094767"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.5797268152</x>
+                            <y>-1.9956332445</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.6277626753</x>
+                            <y>-2.4872250557</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1994960225"/>
+                            </radius>
+                            <theta>
+                              <angle value="-77.733551"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1994960225"/>
+                            </radius>
+                            <theta>
+                              <angle value="-77.733551"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4806358814</x>
+                            <y>-2.6568505764</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5559349060</x>
+                            <y>-2.6706535816</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6180416942</x>
+                            <y>-2.2979683876</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5365532041</x>
+                            <y>-2.1679344177</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6072135568</x>
+                            <y>-1.9648147821</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008878083"/>
+                            </radius>
+                            <theta>
+                              <angle value="113.201546"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008878083"/>
+                            </radius>
+                            <theta>
+                              <angle value="113.201546"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3908162117</x>
+                            <y>-1.1258429289</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1324692498"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1324692498"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5453857183</x>
+                            <y>-0.8035010695</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1595142570"/>
+                            </radius>
+                            <theta>
+                              <angle value="85.235680"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1595142570"/>
+                            </radius>
+                            <theta>
+                              <angle value="85.235680"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3863999546</x>
+                            <y>-0.1632330269</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2892419696</x>
+                            <y>0.0222239196</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5056392550</x>
+                            <y>0.5211914182</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1457161748"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1457161748"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3599023223</x>
+                            <y>0.7640517354</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418958331"/>
+                            </radius>
+                            <theta>
+                              <angle value="161.567520"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418958331"/>
+                            </radius>
+                            <theta>
+                              <angle value="161.567520"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine960 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4364565611</x>
+                            <y>-0.5552368164</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1388783063"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.432205"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0775097609</x>
+                            <y>-1.1835769415</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2964128100"/>
+                            </radius>
+                            <theta>
+                              <angle value="-167.903839"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2964128100"/>
+                            </radius>
+                            <theta>
+                              <angle value="-167.903839"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9947007298</x>
+                            <y>-0.9489232898</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0873D3BE1D47B30CFB9615013F2B7518">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="D5CC05457A69C1EFC8D46D395F68FE34">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5867478848</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2313708094"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="91.363922"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1486962360"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.6987289786</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1046380920"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2458302802"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-85.502846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5858299732</x>
-                                        <y>-2.1002299786</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3279715657"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="177.594025"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0738877537"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="153.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5381003022</x>
-                                        <y>-2.0745294094</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0481689222"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="149.036255"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1465647402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="25.602186"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine769Region">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9670976996</x>
+                            <y>-1.4113291502</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0654733479"/>
+                            </radius>
+                            <theta>
+                              <angle value="-108.432892"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0654733479"/>
+                            </radius>
+                            <theta>
+                              <angle value="-108.432892"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9049909115</x>
+                            <y>-1.5148527622</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0621142151"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0621142151"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9394946694</x>
+                            <y>-1.9772586823</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0016014576</x>
+                            <y>-2.1221919060</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0414094767"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0414094767"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9532961845</x>
+                            <y>-2.6260070801</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="F043B7AA0FFB4CBB56A6AF0990674430">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7728A9D1DC3920025507492160E849AE">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1228852272</x>
-                                        <y>-2.9865415096</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2143063316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.552795"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1994247065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-35.445713"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4643358588</x>
-                                        <y>-3.0149958134</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4697105582"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="55.750969"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4162634919"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-162.284210"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2183445394</x>
-                                        <y>-2.7992944717</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2250916844"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="97.733597"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1921239470"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1189142466</x>
+                            <y>-2.6536133289</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2431278229</x>
+                            <y>-2.6605150700</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2086241245</x>
+                            <y>-2.5362865925</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3370473512"/>
+                            </radius>
+                            <theta>
+                              <angle value="100.618408"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3370473512"/>
+                            </radius>
+                            <theta>
+                              <angle value="100.618408"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1879217625</x>
+                            <y>-2.1083886623</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035157607"/>
+                            </radius>
+                            <theta>
+                              <angle value="36.873188"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035157607"/>
+                            </radius>
+                            <theta>
+                              <angle value="36.873188"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3604406118</x>
+                            <y>-1.9358491898</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1449158188"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1449158188"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1396164894</x>
+                            <y>-1.8806365728</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1114965875"/>
+                            </radius>
+                            <theta>
+                              <angle value="111.799042"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1114965875"/>
+                            </radius>
+                            <theta>
+                              <angle value="111.799042"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1120135784</x>
+                            <y>-1.3078054190</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine959 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3826041520</x>
+                            <y>-1.1367740631</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4309094250</x>
+                            <y>-1.3093135357</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7000387907</x>
+                            <y>-1.1781835556</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2635125234"/>
+                            </radius>
+                            <theta>
+                              <angle value="45.003429"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2635125234"/>
+                            </radius>
+                            <theta>
+                              <angle value="45.003429"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9277636409</x>
+                            <y>-0.8607108593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0925921881"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.437691"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0925921881"/>
+                            </radius>
+                            <theta>
+                              <angle value="63.437691"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6241304874</x>
+                            <y>-0.7778919339</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0654670776"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.562988"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0654670776"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.562988"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5413214564</x>
+                            <y>-0.8054982424</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0292791693"/>
+                            </radius>
+                            <theta>
+                              <angle value="-134.996582"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0292791693"/>
+                            </radius>
+                            <theta>
+                              <angle value="-134.996582"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine958 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9001637697</x>
+                            <y>-1.5540674925</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6904308200</x>
+                            <y>-1.9733585119</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6076415181</x>
+                            <y>-1.9899095297</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5248522162</x>
+                            <y>-2.1719701290</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496528815"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496528815"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6076415181</x>
+                            <y>-2.2933437824</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>0.1130765378</x>
-                                <y>-2.3424782753</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>0.6106798649</x>
-                                <y>-2.3424782753</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine769Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7345851660</x>
+                            <y>-2.3374795914</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0050301552</x>
+                            <y>-2.1499021053</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9498373270</x>
+                            <y>-2.0450792313</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1158567235"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1158567235"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine964 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0308903393"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5536668301</x>
+                            <y>-2.1479005814</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6419754624</x>
+                            <y>-2.0541117191</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682681358"/>
+                            </radius>
+                            <theta>
+                              <angle value="14.030624"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682681358"/>
+                            </radius>
+                            <theta>
+                              <angle value="14.030624"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7413225770</x>
+                            <y>-1.9989420176</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0827672247"/>
+                            </radius>
+                            <theta>
+                              <angle value="53.118637"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0827672247"/>
+                            </radius>
+                            <theta>
+                              <angle value="53.118637"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9069011807</x>
+                            <y>-1.6624057293</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9510555267</x>
+                            <y>-1.8334323168</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9455361962</x>
+                            <y>-2.0265269279</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1110642509"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.444504"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1110642509"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.444504"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8075540662</x>
+                            <y>-2.1368665695</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523583717"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.572205"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523583717"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.572205"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6474947333</x>
+                            <y>-2.2306554317</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496735825"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496735825"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine954 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3282870650</x>
+                            <y>0.0298229028</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0900197240"/>
+                            </radius>
+                            <theta>
+                              <angle value="77.324135"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0900197240"/>
+                            </radius>
+                            <theta>
+                              <angle value="77.324135"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4928792417</x>
+                            <y>-0.0018404432</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3947425433"/>
+                            </radius>
+                            <theta>
+                              <angle value="-34.976067"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3947425433"/>
+                            </radius>
+                            <theta>
+                              <angle value="-34.976067"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6869484782</x>
+                            <y>-0.1634689569</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6977301240</x>
+                            <y>-0.2819965482</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0323257035"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0323257035"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5791322589</x>
+                            <y>-0.3789736629</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1445820893"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.421360"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1445820893"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.421360"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5402357578</x>
+                            <y>-0.6905418634</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0323257035"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0323257035"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine966 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0353032449"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3490038216</x>
+                            <y>0.0158703718</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3876388371</x>
+                            <y>0.0600062683</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6249681711</x>
+                            <y>-0.1330882758</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6636031866</x>
+                            <y>-0.2765299380</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="F043B7AA0FFB4CBB56A6AF0990674430">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7728A9D1DC3920025507492160E849AE">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1228852272</x>
-                                        <y>-2.9865415096</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2143063316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.552795"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1994247065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-35.445713"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4643358588</x>
-                                        <y>-3.0149958134</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4697105582"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="55.750969"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4162634919"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-162.284210"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2183445394</x>
-                                        <y>-2.7992944717</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2250916844"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="97.733597"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1921239470"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine768Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4593895674</x>
+                            <y>-0.1717071831</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine924 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5897606611</x>
+                            <y>0.4206965268</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4724478424</x>
+                            <y>0.1653380990</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0873D3BE1D47B30CFB9615013F2B7518">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="D5CC05457A69C1EFC8D46D395F68FE34">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5867478848</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2313708094"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="91.363922"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1486962360"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.6987289786</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1046380920"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2458302802"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-85.502846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5858299732</x>
-                                        <y>-2.1002299786</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3279715657"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="177.594025"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0738877537"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="153.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5381003022</x>
-                                        <y>-2.0745294094</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0481689222"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="149.036255"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1465647402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="25.602186"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine767Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine931 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.030132</r>
+                    <g>0.181315</g>
+                    <b>0.454995</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8231059313</x>
+                            <y>0.2223405093</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0149843244"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.010376"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0149843244"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.010376"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8125085235</x>
+                            <y>0.1517165154</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3988999128</x>
+                            <y>-0.3920882642</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0570511282"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.191437"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0570511282"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.191437"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4477632046</x>
+                            <y>-0.3753407300</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine923 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8114823699</x>
+                            <y>0.1534676701</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3911457062</x>
+                            <y>-0.3986586928</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1768987515"/>
+                            </radius>
+                            <theta>
+                              <angle value="-69.446205"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1768987515"/>
+                            </radius>
+                            <theta>
+                              <angle value="-69.446205"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine965 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0308903393"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0153589249</x>
+                            <y>-1.2571742535</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="9FEDBFDCDDF7C1E4D4EA1CA5E4F4FA47">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="6561DEBED9FC8266B40B919742D182C9">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4843710661</x>
-                                        <y>-2.2735247612</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.6061182618"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.4499640465</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2194446210"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.690781"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1032814472"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.5360319614</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0688542981"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7248590562"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-4.085351"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4112086296</x>
-                                        <y>-2.0669620037</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.9896941898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="172.504623"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2193174533"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-164.055588"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2505381405</x>
-                                        <y>-2.1272094250</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1742841521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.776352"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4995228476"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.974806"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine766Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0429552794</x>
+                            <y>-1.3509631157</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496735825"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496735825"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1036674976</x>
+                            <y>-1.3068271875</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="2B633A05964D4F1791DEB471A533D107">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A72BFDC633BF1475166240C838795FBC">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3323079348</x>
-                                        <y>-2.3954544067</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8701681872"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.241657"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0597875598"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-30.254814"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3653027713</x>
-                                        <y>-2.4141023159</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0406000355"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-32.003704"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6316120932"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.487389"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5733136535</x>
-                                        <y>-2.7454636097</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2608190312"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.624428"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2608190312"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.624428"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5030203462</x>
-                                        <y>-3.0366599560</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4090527989"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="178.191391"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4066529124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="50.580776"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3868211210</x>
-                                        <y>-2.7770218849</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine765Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9932817221</x>
+                            <y>-1.6212954521</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0484745502</x>
+                            <y>-1.9578316212</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1147060394</x>
+                            <y>-2.0240354538</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0705517530</x>
+                            <y>-2.1564431190</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0871095657</x>
+                            <y>-2.6860737801</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0A67C862A4A95CBD5E571ABC3C085017">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9712045789</x>
+                            <y>-2.6860737801</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0153589249</x>
+                            <y>-2.1067903042</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.444504"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.444504"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9546467066</x>
+                            <y>-2.0516204834</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662038420"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662038420"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9049731493</x>
+                            <y>-1.5495746136</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine918 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="948ACB278AC9E516487D86A6D2C30344">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="4D29317AF1AFAF8C148301404DCC03F3">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3696145415</x>
+                            <y>0.8629550338</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6525454521</x>
+                            <y>0.5523839593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1114965875"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.200951"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1114965875"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.200951"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6318431497</x>
+                            <y>0.4626634419</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7422552109</x>
+                            <y>0.2832223773</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7974612713</x>
+                            <y>0.2487144619</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.965370"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.965370"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4532524347</x>
+                            <y>-0.4055602551</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2888198227"/>
+                            </radius>
+                            <theta>
+                              <angle value="-81.625725"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2888198227"/>
+                            </radius>
+                            <theta>
+                              <angle value="-81.625725"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.5151395798</x>
+                            <y>-0.8141287565</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4806358814</x>
+                            <y>-0.9314556122</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="55D0B678D4633C48AEA08C70CE8271C7">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2545900345</x>
-                                        <y>-2.1937196255</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5825054833"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-3.251945"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2197724191"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.106270"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2626673579</x>
-                                        <y>-2.4323678017</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2064630629"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-39.805576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1155004223"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-124.902496"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1848313212</x>
-                                        <y>-2.5425133705</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1350258127"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-123.690063"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3175626545"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-192.011505"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine767Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.5772464275</x>
+                            <y>-1.8562672138</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0414094767"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0414094767"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.5797268152</x>
+                            <y>-1.9956332445</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.6277626753</x>
+                            <y>-2.4872250557</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1994960225"/>
+                            </radius>
+                            <theta>
+                              <angle value="-77.733551"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1994960225"/>
+                            </radius>
+                            <theta>
+                              <angle value="-77.733551"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4806358814</x>
+                            <y>-2.6568505764</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4843710661</x>
-                                        <y>-2.2735247612</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.6061182618"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.4499640465</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2194446210"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.690781"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1032814472"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.5360319614</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0688542981"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7248590562"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-4.085351"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4112086296</x>
-                                        <y>-2.0669620037</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.9896941898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="172.504623"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2193174533"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-164.055588"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2505381405</x>
-                                        <y>-2.1272094250</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1742841521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.776352"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4995228476"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.974806"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine768Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5559349060</x>
+                            <y>-2.6706535816</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6180416942</x>
+                            <y>-2.2979683876</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5365532041</x>
+                            <y>-2.1679344177</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6072135568</x>
+                            <y>-1.9648147821</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008878083"/>
+                            </radius>
+                            <theta>
+                              <angle value="113.201546"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008878083"/>
+                            </radius>
+                            <theta>
+                              <angle value="113.201546"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3908162117</x>
+                            <y>-1.1258429289</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1324692498"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1324692498"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5453857183</x>
+                            <y>-0.8035010695</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1595142570"/>
+                            </radius>
+                            <theta>
+                              <angle value="85.235680"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1595142570"/>
+                            </radius>
+                            <theta>
+                              <angle value="85.235680"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3863999546</x>
+                            <y>-0.1632330269</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2892419696</x>
+                            <y>0.0222239196</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5056392550</x>
+                            <y>0.5211914182</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1457161748"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1457161748"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3599023223</x>
+                            <y>0.7640517354</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418958331"/>
+                            </radius>
+                            <theta>
+                              <angle value="161.567520"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418958331"/>
+                            </radius>
+                            <theta>
+                              <angle value="161.567520"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine919 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8093366623</x>
+                            <y>0.1899268627</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7784227729</x>
+                            <y>-0.0661803484</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662346249"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662346249"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6812647581</x>
+                            <y>-0.2781311572</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529952586"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529952586"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6547671556</x>
+                            <y>-0.1633244604</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3897908628</x>
+                            <y>0.0574576184</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0397464439"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0397464439"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3500443995</x>
+                            <y>0.0265481267</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4737000167</x>
+                            <y>-0.2118965238</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0296218699"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.431683"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0296218699"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.431683"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6415183544</x>
+                            <y>-0.7903456092</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0837821051"/>
+                            </radius>
+                            <theta>
+                              <angle value="-108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0837821051"/>
+                            </radius>
+                            <theta>
+                              <angle value="-108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4825325608</x>
+                            <y>-1.0861935616</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1092378585"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.961830"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1092378585"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.961830"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7077624202</x>
+                            <y>-1.9604905844</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0964401079"/>
+                            </radius>
+                            <theta>
+                              <angle value="-105.947563"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0964401079"/>
+                            </radius>
+                            <theta>
+                              <angle value="-105.947563"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6282694936</x>
+                            <y>-2.1415319443</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1722136590"/>
+                            </radius>
+                            <theta>
+                              <angle value="-67.377235"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1722136590"/>
+                            </radius>
+                            <theta>
+                              <angle value="-67.377235"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7475088239</x>
+                            <y>-2.3446514606</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1722100248"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1722100248"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6680159569</x>
+                            <y>-2.6581621170</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine920 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4394509792</x>
+                            <y>-0.5435918570</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3347177058"/>
+                            </radius>
+                            <theta>
+                              <angle value="-107.733841"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3347177058"/>
+                            </radius>
+                            <theta>
+                              <angle value="-107.733841"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9727386832</x>
+                            <y>-1.5674985647</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2629653737"/>
+                            </radius>
+                            <theta>
+                              <angle value="-139.089661"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2629653737"/>
+                            </radius>
+                            <theta>
+                              <angle value="-139.089661"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine921 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0080689192</x>
+                            <y>-0.9404773712</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.3102145658"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529876999"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0529876999"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9815712571</x>
+                            <y>-1.2937287092</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794815499"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794815499"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9639061689</x>
+                            <y>-1.4615230560</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1882849486"/>
+                            </radius>
+                            <theta>
+                              <angle value="-129.293427"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1882849486"/>
+                            </radius>
+                            <theta>
+                              <angle value="-129.293427"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8093366623</x>
+                            <y>-1.7617866993</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5867478848</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2313708094"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="91.363922"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1486962360"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.6987289786</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1046380920"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2458302802"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-85.502846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5858299732</x>
-                                        <y>-2.1002299786</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3279715657"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="177.594025"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0738877537"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="153.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5381003022</x>
-                                        <y>-2.0745294094</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0481689222"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="149.036255"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1465647402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="25.602186"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine766Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine922 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9203664064</x>
+                            <y>-1.5427325964</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2518127934"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.625938"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2518127934"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.625938"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9592236876</x>
+                            <y>-2.0053198338</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5991452336"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2034361699"/>
+                            </radius>
+                            <theta>
+                              <angle value="-96.932091"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2034361699"/>
+                            </radius>
+                            <theta>
+                              <angle value="-96.932091"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0086783171</x>
+                            <y>-2.1395053864</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1589630998"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1589630998"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9874835014</x>
+                            <y>-2.5032188892</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.6165033170"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1126923365"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.401962"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1126923365"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.401962"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9815712571</x>
+                            <y>-2.6493306160</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="ear">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine854 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.824321</r>
+                          <g>0.430038</g>
+                          <b>0.248405</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E0C5EEC4232A450B82E07A91C6558BDE">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7259696126</x>
+                                  <y>1.6023896933</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4089876413"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894394917"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.814972"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894394917"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.814972"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7816514373</x>
+                                  <y>1.7922999859</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0520286576"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.080643"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0520286576"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.080643"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9636911750</x>
+                                  <y>1.8436644077</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1782305260"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.008724"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1782305260"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.008724"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9636911750</x>
+                                  <y>1.5345695019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1987140794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.873825"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1987140794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.873825"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7428776026</x>
+                                  <y>1.3667751551</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481220257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.438217"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481220257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.438217"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7123556733</x>
+                                  <y>1.4541368484</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132469250"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132469250"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E0C5EEC4232A450B82E07A91C6558BDE">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7259696126</x>
+                                  <y>1.6023896933</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4089876413"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894394917"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.814972"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894394917"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.814972"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7816514373</x>
+                                  <y>1.7922999859</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0520286576"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.080643"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0520286576"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.080643"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9636911750</x>
+                                  <y>1.8436644077</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1782305260"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.008724"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1782305260"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-48.008724"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9636911750</x>
+                                  <y>1.5345695019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1987140794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.873825"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1987140794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.873825"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7428776026</x>
+                                  <y>1.3667751551</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481220257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.438217"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481220257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="153.438217"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7123556733</x>
+                                  <y>1.4541368484</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132469250"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132469250"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine855 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9491508603</x>
+                                  <y>1.6385246515</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.9830783354"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0162695102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0162695102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9274597168</x>
+                                  <y>1.7487957478</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0923468064"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.633331"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0923468064"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.633331"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8569634557</x>
+                                  <y>1.7307184935</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108455798"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108455798"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine856 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8678089976</x>
+                                  <y>1.5517538786</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.3276927785"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8135811090</x>
+                                  <y>1.4902912378</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0216911595"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0216911595"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7900823355</x>
+                                  <y>1.5210225582</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.8354581887"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="ear">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine854 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.824321</r>
+                          <g>0.430038</g>
+                          <b>0.248405</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="1DF1BA38B14330D6114C3F109986A6ED">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F9E6056B3ACDBD1B1D039AF17678E4E7">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8127862215</x>
+                                  <y>1.5681151152</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4089876413"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1864218483"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="115.823532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1864218483"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="115.823532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8918809295</x>
+                                  <y>1.7421084642</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0520286576"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.919350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0520286576"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.919350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0505077839</x>
+                                  <y>1.8093898296</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1782305260"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-131.991272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1782305260"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-131.991272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0505077839</x>
+                                  <y>1.5002949238</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1987140794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-53.126175"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1987140794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-53.126175"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8296942115</x>
+                                  <y>1.3325005770</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481220257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.561779"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481220257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.561779"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7991723418</x>
+                                  <y>1.4198622704</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132469250"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132469250"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine854 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="1DF1BA38B14330D6114C3F109986A6ED">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F9E6056B3ACDBD1B1D039AF17678E4E7">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8127862215</x>
+                                  <y>1.5681151152</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4089876413"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1864218483"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="115.823532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1864218483"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="115.823532"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8918809295</x>
+                                  <y>1.7421084642</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0520286576"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.919350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0520286576"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.919350"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0505077839</x>
+                                  <y>1.8093898296</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1782305260"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-131.991272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1782305260"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-131.991272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0505077839</x>
+                                  <y>1.5002949238</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1987140794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-53.126175"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1987140794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-53.126175"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8296942115</x>
+                                  <y>1.3325005770</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481220257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.561779"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481220257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="26.561779"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7991723418</x>
+                                  <y>1.4198622704</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132469250"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0132469250"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine855 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0359675884</x>
+                                  <y>1.6042499542</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.9830783354"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0162695102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0162695102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0142763853</x>
+                                  <y>1.7145211697</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0923468064"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="3.366691"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0923468064"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="3.366691"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9437800646</x>
+                                  <y>1.6964439154</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108455798"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0108455798"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine856 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9546256661</x>
+                                  <y>1.5174793005</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.3276927785"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9003977180</x>
+                                  <y>1.4560166597</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.8928836050"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1016228152"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="396.566406"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1016228152"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="396.566406"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9035643339</x>
+                                  <y>1.5832146406</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.8354581887"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1050324233"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-38.286896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1050324233"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-38.286896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine839 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.824321</r>
+                    <g>0.430038</g>
+                    <b>0.248405</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0353032449"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8662297130</x>
+                            <y>2.0028319359</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1646852015"/>
+                            </radius>
+                            <theta>
+                              <angle value="276.915039"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1646852015"/>
+                            </radius>
+                            <theta>
+                              <angle value="276.915039"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8157116771</x>
+                            <y>1.7309794426</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3835796095"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.610382"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3835796095"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.610382"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6397357583</x>
+                            <y>1.2245541811</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1664416609"/>
+                            </radius>
+                            <theta>
+                              <angle value="-131.060272"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1664416609"/>
+                            </radius>
+                            <theta>
+                              <angle value="-131.060272"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0759384781</x>
+                            <y>0.7783736587</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1438519191"/>
+                            </radius>
+                            <theta>
+                              <angle value="-147.079590"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1438519191"/>
+                            </radius>
+                            <theta>
+                              <angle value="-147.079590"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2192581445</x>
+                            <y>0.8092439771</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1895442129"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.438171"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1895442129"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.438171"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7787344456</x>
+                            <y>1.2980104685</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2112481663"/>
+                            </radius>
+                            <theta>
+                              <angle value="123.203674"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2112481663"/>
+                            </radius>
+                            <theta>
+                              <angle value="123.203674"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8645014763</x>
+                            <y>1.5357414484</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3251835616"/>
+                            </radius>
+                            <theta>
+                              <angle value="104.749443"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3251835616"/>
+                            </radius>
+                            <theta>
+                              <angle value="104.749443"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9637098312</x>
+                            <y>2.4464888573</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5649844894"/>
+                            </radius>
+                            <theta>
+                              <angle value="58.161854"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5649844894"/>
+                            </radius>
+                            <theta>
+                              <angle value="58.161854"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2130868286</x>
+                            <y>2.9375007153</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.3412888464"/>
+                            </radius>
+                            <theta>
+                              <angle value="-0.707025"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.3412888464"/>
+                            </radius>
+                            <theta>
+                              <angle value="-0.707025"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7918650508</x>
+                            <y>2.5240750313</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0918885157"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.958138"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0918885157"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.958138"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine904 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2859966159</x>
+                            <y>1.1990478039</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0189544213"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.438171"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0189544213"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.438171"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2662171423</x>
+                            <y>1.1340671778</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0169514399"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0169514399"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3170786500</x>
+                            <y>1.1425429583</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0189528198"/>
+                            </radius>
+                            <theta>
+                              <angle value="116.568283"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0189528198"/>
+                            </radius>
+                            <theta>
+                              <angle value="116.568283"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine903 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.905232</r>
+                    <g>0.534502</g>
+                    <b>0.343237</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1974471211</x>
+                            <y>1.6765222549</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0592488103"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.438217"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0592488103"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.438217"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0566499718</x>
+                            <y>1.5461503267</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2237112110"/>
+                            </radius>
+                            <theta>
+                              <angle value="-96.009071"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2237112110"/>
+                            </radius>
+                            <theta>
+                              <angle value="-96.009071"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0114611881</x>
+                            <y>1.2626440525</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0397407750"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0397407750"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0335425474</x>
+                            <y>1.1434217691</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0546258039"/>
+                            </radius>
+                            <theta>
+                              <angle value="14.034321"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0546258039"/>
+                            </radius>
+                            <theta>
+                              <angle value="14.034321"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0606893636</x>
+                            <y>1.0681339502</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1847278213"/>
+                            </radius>
+                            <theta>
+                              <angle value="-132.704803"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1847278213"/>
+                            </radius>
+                            <theta>
+                              <angle value="-132.704803"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0821215361</x>
+                            <y>0.8961457610</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.995911"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.995911"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2985188365</x>
+                            <y>0.9888742566</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0713456468"/>
+                            </radius>
+                            <theta>
+                              <angle value="21.798590"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0713456468"/>
+                            </radius>
+                            <theta>
+                              <angle value="21.798590"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6253229380</x>
+                            <y>1.2714753151</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772450992"/>
+                            </radius>
+                            <theta>
+                              <angle value="59.032635"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772450992"/>
+                            </radius>
+                            <theta>
+                              <angle value="59.032635"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6876532435</x>
+                            <y>1.4866497517</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2251977247"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2251977247"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5728302002</x>
+                            <y>1.6235345602</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1068151242"/>
+                            </radius>
+                            <theta>
+                              <angle value="172.875992"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1068151242"/>
+                            </radius>
+                            <theta>
+                              <angle value="172.875992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine889 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>0.923774</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0397161505"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0407356694</x>
+                            <y>0.8029199243</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105974350"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105974350"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1149177179</x>
+                            <y>0.8841375113</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0211871988"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0211871988"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine888 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>0.923774</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0353032449"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0177549254</x>
+                            <y>1.2831045389</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0043385360"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0043385360"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0003987465</x>
+                            <y>1.3149204254</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0570646869"/>
+                            </radius>
+                            <theta>
+                              <angle value="98.747162"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0570646869"/>
+                            </radius>
+                            <theta>
+                              <angle value="98.747162"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0090768356</x>
+                            <y>1.3655366898</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.4726767431"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3323079348</x>
-                                        <y>-2.3954544067</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8701681872"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.241657"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0597875598"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-30.254814"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3653027713</x>
-                                        <y>-2.4141023159</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0406000355"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-32.003704"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6316120932"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.487389"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5733136535</x>
-                                        <y>-2.7454636097</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2608190312"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.624428"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2608190312"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.624428"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5030203462</x>
-                                        <y>-3.0366599560</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4090527989"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="178.191391"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4066529124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="50.580776"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3868211210</x>
-                                        <y>-2.7770218849</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine765Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine886 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>0.923774</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0353032449"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0330927446</x>
+                            <y>1.0739964247</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054227899"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054227899"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0620142892</x>
+                            <y>1.1065354347</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0413011834"/>
+                            </radius>
+                            <theta>
+                              <angle value="113.197136"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0413011834"/>
+                            </radius>
+                            <theta>
+                              <angle value="113.197136"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine884 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>0.923774</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0617806786"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5325916409</x>
+                            <y>1.4388444424</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.6079790368"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1544901983"/>
+                            </radius>
+                            <theta>
+                              <angle value="-59.032635"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1544901983"/>
+                            </radius>
+                            <theta>
+                              <angle value="-59.032635"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5629649162</x>
+                            <y>1.3520736694</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="3.1753359844"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0791711043"/>
+                            </radius>
+                            <theta>
+                              <angle value="80.536591"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0791711043"/>
+                            </radius>
+                            <theta>
+                              <angle value="80.536591"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5354843140</x>
+                            <y>1.3000112772</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0833465141"/>
+                            </radius>
+                            <theta>
+                              <angle value="218.656555"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0833465141"/>
+                            </radius>
+                            <theta>
+                              <angle value="218.656555"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5010069609</x>
+                            <y>1.2604126930</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1240995753"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1299881228"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.852921"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1299881228"/>
+                            </radius>
+                            <theta>
+                              <angle value="-146.852921"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8662297130</x>
+                            <y>2.0028319359</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1646852015"/>
+                            </radius>
+                            <theta>
+                              <angle value="276.915039"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1646852015"/>
+                            </radius>
+                            <theta>
+                              <angle value="276.915039"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8157116771</x>
+                            <y>1.7309794426</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3835796095"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.610382"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3835796095"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.610382"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6397357583</x>
+                            <y>1.2245541811</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1664416609"/>
+                            </radius>
+                            <theta>
+                              <angle value="-131.060272"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1664416609"/>
+                            </radius>
+                            <theta>
+                              <angle value="-131.060272"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0892719477</x>
+                            <y>0.7772603035</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1438519191"/>
+                            </radius>
+                            <theta>
+                              <angle value="-147.079590"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1438519191"/>
+                            </radius>
+                            <theta>
+                              <angle value="-147.079590"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2145211846</x>
+                            <y>0.8055099249</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1895442129"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.438171"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1895442129"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.438171"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7787344456</x>
+                            <y>1.2980104685</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2112481663"/>
+                            </radius>
+                            <theta>
+                              <angle value="123.203674"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2112481663"/>
+                            </radius>
+                            <theta>
+                              <angle value="123.203674"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8645014763</x>
+                            <y>1.5357414484</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3251835616"/>
+                            </radius>
+                            <theta>
+                              <angle value="104.749443"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3251835616"/>
+                            </radius>
+                            <theta>
+                              <angle value="104.749443"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9637098312</x>
+                            <y>2.4464888573</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5649844894"/>
+                            </radius>
+                            <theta>
+                              <angle value="58.161854"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5649844894"/>
+                            </radius>
+                            <theta>
+                              <angle value="58.161854"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2130868286</x>
+                            <y>2.9375007153</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.3412888464"/>
+                            </radius>
+                            <theta>
+                              <angle value="-0.707025"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.3412888464"/>
+                            </radius>
+                            <theta>
+                              <angle value="-0.707025"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7918650508</x>
+                            <y>2.5240750313</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0918885157"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.958138"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0918885157"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.958138"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine840 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2545672655</x>
+                            <y>1.1629801989</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.2717228658"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0308422484</x>
+                            <y>1.1313450336</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0816364919"/>
+                            </radius>
+                            <theta>
+                              <angle value="-4.763233"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0816364919"/>
+                            </radius>
+                            <theta>
+                              <angle value="-4.763233"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1792121083</x>
+                            <y>1.1569993496</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.6695716780"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0673945455"/>
+                            </radius>
+                            <theta>
+                              <angle value="6.693629"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0673945455"/>
+                            </radius>
+                            <theta>
+                              <angle value="6.693629"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="false" version="0.2" desc="NewBLine842 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0715309605</x>
+                            <y>1.2655496597</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.1349897141"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0874444806"/>
+                            </radius>
+                            <theta>
+                              <angle value="-119.743149"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0874444806"/>
+                            </radius>
+                            <theta>
+                              <angle value="-119.743149"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0108966222</x>
+                            <y>1.2363080978</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0729584653"/>
+                            </radius>
+                            <theta>
+                              <angle value="-138.010788"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0729584653"/>
+                            </radius>
+                            <theta>
+                              <angle value="-138.010788"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0364902839</x>
+                            <y>1.2216187716</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0579076837"/>
+                            </radius>
+                            <theta>
+                              <angle value="147.497528"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0579076837"/>
+                            </radius>
+                            <theta>
+                              <angle value="147.497528"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0725043267</x>
+                            <y>1.2495758533</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0570014503"/>
+                            </radius>
+                            <theta>
+                              <angle value="158.238556"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0570014503"/>
+                            </radius>
+                            <theta>
+                              <angle value="158.238556"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1255776584</x>
+                            <y>1.2761113644</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.4456660353"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0584907905"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.713959"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0584907905"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.713959"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine841 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1612587124</x>
+                            <y>1.0894188881</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0889426850"/>
+                            </radius>
+                            <theta>
+                              <angle value="-37.570530"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0889426850"/>
+                            </radius>
+                            <theta>
+                              <angle value="-37.570530"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0666167662</x>
+                            <y>1.0418900251</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0867646382"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0867646382"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0490910932</x>
+                            <y>1.0462286472</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0936120657"/>
+                            </radius>
+                            <theta>
+                              <angle value="10.008667"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0936120657"/>
+                            </radius>
+                            <theta>
+                              <angle value="10.008667"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1044579968</x>
+                            <y>1.0894188881</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine879 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0590106957</x>
+                            <y>1.0490384102</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0189528198"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.568283"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0189528198"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.568283"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0390408039</x>
+                            <y>0.9895913005</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1250081394"/>
+                            </radius>
+                            <theta>
+                              <angle value="192.527771"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1250081394"/>
+                            </radius>
+                            <theta>
+                              <angle value="192.527771"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1190044880</x>
+                            <y>1.0066598654</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0359619666"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004028"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0359619666"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004028"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1444352269</x>
+                            <y>1.0772907734</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0169538272"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0169538272"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0596660934</x>
+                            <y>1.0518636703</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0423845681"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0423845681"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine843 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0860768482</x>
+                            <y>1.2423092127</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.3035449580"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0041373190"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0041373190"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1191754043</x>
+                            <y>1.2629952431</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7527991398"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0392499495"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.434490"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0392499495"/>
+                            </radius>
+                            <theta>
+                              <angle value="18.434490"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0689792186</x>
+                            <y>1.2526770830</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.2686041809"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0585802297"/>
+                            </radius>
+                            <theta>
+                              <angle value="-49.398800"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0585802297"/>
+                            </radius>
+                            <theta>
+                              <angle value="-49.398800"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine844 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0043457411</x>
+                            <y>1.2503927946</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.1903101051"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0438019209"/>
+                            </radius>
+                            <theta>
+                              <angle value="39.190247"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0438019209"/>
+                            </radius>
+                            <theta>
+                              <angle value="39.190247"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0467077158</x>
+                            <y>1.2662072182</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7731543399"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0713494225"/>
+                            </radius>
+                            <theta>
+                              <angle value="-4.085448"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0713494225"/>
+                            </radius>
+                            <theta>
+                              <angle value="-4.085448"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0382388420</x>
+                            <y>1.2404841185</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.1715442537"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0421924972"/>
+                            </radius>
+                            <theta>
+                              <angle value="-168.690369"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0421924972"/>
+                            </radius>
+                            <theta>
+                              <angle value="-168.690369"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine846 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0740002468</x>
+                            <y>1.2476488352</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.3355498623"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0445224941"/>
+                            </radius>
+                            <theta>
+                              <angle value="41.987305"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0445224941"/>
+                            </radius>
+                            <theta>
+                              <angle value="41.987305"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0784126893</x>
+                            <y>1.2972888947</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.5872122591"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0398496206"/>
+                            </radius>
+                            <theta>
+                              <angle value="138.366364"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0398496206"/>
+                            </radius>
+                            <theta>
+                              <angle value="138.366364"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="false" version="0.2" desc="NewBLine845 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0682732314</x>
+                            <y>1.2759748697</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.3110798587"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0182194950"/>
+                            </radius>
+                            <theta>
+                              <angle value="-54.462410"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0182194950"/>
+                            </radius>
+                            <theta>
+                              <angle value="-54.462410"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0350917168</x>
+                            <y>1.2562069893</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7769791033"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0275335933"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0275335933"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0054401564</x>
+                            <y>1.2738568783</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.8445928187"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0305458478"/>
+                            </radius>
+                            <theta>
+                              <angle value="56.310017"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0305458478"/>
+                            </radius>
+                            <theta>
+                              <angle value="56.310017"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0162894707</x>
+                            <y>1.3669397831</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.2802055400"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0408680960"/>
+                            </radius>
+                            <theta>
+                              <angle value="84.289268"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0408680960"/>
+                            </radius>
+                            <theta>
+                              <angle value="84.289268"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine848 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="FDE312FF2F9495806BE0F3147769CF2C">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="50EC6F021E30C2217DF6B9B2F9537F19">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1703869998</x>
+                            <y>1.6323424578</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054231701"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054231701"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2770352066</x>
+                            <y>1.7389981747</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.6111003439"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480135815"/>
+                            </radius>
+                            <theta>
+                              <angle value="8.427547"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480135815"/>
+                            </radius>
+                            <theta>
+                              <angle value="8.427547"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6168633699</x>
+                            <y>1.6648814678</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.2099058528"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1098085524"/>
+                            </radius>
+                            <theta>
+                              <angle value="-57.096592"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1098085524"/>
+                            </radius>
+                            <theta>
+                              <angle value="-57.096592"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5807114244</x>
+                            <y>1.5781106949</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0776434911"/>
+                            </radius>
+                            <theta>
+                              <angle value="-155.223328"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0776434911"/>
+                            </radius>
+                            <theta>
+                              <angle value="-155.223328"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3348782957</x>
+                            <y>1.5076094866</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7696062470"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414091177"/>
+                            </radius>
+                            <theta>
+                              <angle value="175.600983"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414091177"/>
+                            </radius>
+                            <theta>
+                              <angle value="175.600983"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1830401719</x>
+                            <y>1.5871493816</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.5181314088"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0306770073"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.997986"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0306770073"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.997986"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine849 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.015496</r>
+                          <g>0.417847</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="63640C7E2F122C3226AA78595F4132AB">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E438DAEB54B5A2EB4FAA1FE16D989240">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4588877857</x>
+                                  <y>1.7062748671</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3582269549</x>
+                                  <y>1.6195006371</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="178.994949"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="178.994949"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2691363692</x>
+                                  <y>1.7271007299</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="51.339451"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="51.339451"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3547559083</x>
+                                  <y>1.7340426445</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.523717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.523717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine849 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="63640C7E2F122C3226AA78595F4132AB">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E438DAEB54B5A2EB4FAA1FE16D989240">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4588877857</x>
+                                  <y>1.7062748671</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3582269549</x>
+                                  <y>1.6195006371</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="178.994949"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="178.994949"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2691363692</x>
+                                  <y>1.7271007299</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="51.339451"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="51.339451"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3547559083</x>
+                                  <y>1.7340426445</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.523717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.523717"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine851 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.5000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="6"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0132387168"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2838021219</x>
+                                  <y>1.7187179327</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0114474174"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-14.036294"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0114474174"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-14.036294"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3513613343</x>
+                                  <y>1.7020595074</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0433689060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-39.805668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0433689060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-39.805668"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3893874884</x>
+                                  <y>1.6411268711</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0528248979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.987221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0528248979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.987221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3837527335</x>
+                                  <y>1.6067358255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0138820301"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0138820301"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="360.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4837033749</x>
+                                  <y>1.6696679592</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0526787541"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.434883"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0526787541"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.434883"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4651939869</x>
+                                  <y>1.7363018990</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175595391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.565002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175595391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="161.565002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3661688268</x>
+                                  <y>1.7594387531</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0416460902"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-540.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0416460902"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-540.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2865785360</x>
+                                  <y>1.7538858652</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0177777078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-128.659714"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0177777078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-128.659714"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine849 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.015496</r>
+                          <g>0.417847</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="F5A913547BF011788E84951303CD3D56">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="72F5C5C100579FA1E784F2AB31149DBD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5933224559</x>
+                                  <y>1.6921230555</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4926616549</x>
+                                  <y>1.6053488255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.005059"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.005059"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4035710394</x>
+                                  <y>1.7129489183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="128.660553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="128.660553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4891905785</x>
+                                  <y>1.7198908329</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.476273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.476273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine849 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="F5A913547BF011788E84951303CD3D56">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="72F5C5C100579FA1E784F2AB31149DBD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5933224559</x>
+                                  <y>1.6921230555</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4926616549</x>
+                                  <y>1.6053488255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.005059"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.005059"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4035710394</x>
+                                  <y>1.7129489183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="128.660553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="128.660553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4891905785</x>
+                                  <y>1.7198908329</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.476273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.476273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine851 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.5000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="6"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0132387168"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C6042FAE3D6C3F685B36AF86424D3A03">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4182368219</x>
+                                  <y>1.7045661211</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0114474174"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-165.963715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0114474174"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-165.963715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4857960343</x>
+                                  <y>1.6879076958</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0433689060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194321"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0433689060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194321"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5238221884</x>
+                                  <y>1.6269750595</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0528248979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-93.012779"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0528248979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-93.012779"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5181874037</x>
+                                  <y>1.5925841331</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0138820301"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0138820301"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6181380749</x>
+                                  <y>1.6555161476</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0526787541"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.565102"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0526787541"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.565102"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5996286869</x>
+                                  <y>1.7221500874</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175595391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="18.435005"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175595391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="18.435005"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5006035566</x>
+                                  <y>1.7452869415</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0416460902"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0416460902"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4210132360</x>
+                                  <y>1.7397340536</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0177777078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-51.340286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0177777078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-51.340286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="Circle007 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000007</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="6027994750136F56F39683B8F906B2A1">
+                    <x>-0.5310953856</x>
+                    <y>1.7007035017</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="93B4FB035934AA935355877F7E35B4D9">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8619925976</x>
+                            <y>-0.0009677695</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8932321668</x>
+                            <y>0.0302717909</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-0.000009"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-0.000009"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9244717360</x>
+                            <y>-0.0009677722</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.999992"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.999992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8932321668</x>
+                            <y>-0.0322073288</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="540.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="540.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="Circle007 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="6027994750136F56F39683B8F906B2A1">
+                    <x>-0.5310953856</x>
+                    <y>1.7007035017</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="93B4FB035934AA935355877F7E35B4D9">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8619925976</x>
+                            <y>-0.0009677695</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8932321668</x>
+                            <y>0.0302717909</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-0.000009"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-0.000009"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9244717360</x>
+                            <y>-0.0009677722</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.999992"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.999992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8932321668</x>
+                            <y>-0.0322073288</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="540.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="540.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="Circle008 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8999999762"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>-0.4738468528</x>
+                    <y>1.6769505739</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0088258112"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8998011351</x>
+                            <y>-0.0091115702</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8637883067</x>
+                            <y>0.0189399384</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.999985"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.999985"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8471086621</x>
+                            <y>-0.0083534215</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0510739106"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.439621"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0510739106"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.439621"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8698536158</x>
+                            <y>-0.0390584506</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="360.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="360.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine848 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="FDE312FF2F9495806BE0F3147769CF2C">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="50EC6F021E30C2217DF6B9B2F9537F19">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1703869998</x>
+                            <y>1.6323424578</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054231701"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054231701"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2770352066</x>
+                            <y>1.7389981747</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.6111003439"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480135815"/>
+                            </radius>
+                            <theta>
+                              <angle value="8.427547"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480135815"/>
+                            </radius>
+                            <theta>
+                              <angle value="8.427547"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6168633699</x>
+                            <y>1.6648814678</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.2099058528"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1098085524"/>
+                            </radius>
+                            <theta>
+                              <angle value="-57.096592"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1098085524"/>
+                            </radius>
+                            <theta>
+                              <angle value="-57.096592"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5807114244</x>
+                            <y>1.5781106949</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0776434911"/>
+                            </radius>
+                            <theta>
+                              <angle value="-155.223328"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0776434911"/>
+                            </radius>
+                            <theta>
+                              <angle value="-155.223328"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3348782957</x>
+                            <y>1.5076094866</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7696062470"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414091177"/>
+                            </radius>
+                            <theta>
+                              <angle value="175.600983"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414091177"/>
+                            </radius>
+                            <theta>
+                              <angle value="175.600983"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1830401719</x>
+                            <y>1.5871493816</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.5181314088"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0306770073"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.997986"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0306770073"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.997986"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine850 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5646024942</x>
+                            <y>1.7477042675</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.9623295207"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0552880251"/>
+                            </radius>
+                            <theta>
+                              <angle value="158.910477"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0552880251"/>
+                            </radius>
+                            <theta>
+                              <angle value="158.910477"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3881480098</x>
+                            <y>1.7722892761</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.4125481773"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0825559293"/>
+                            </radius>
+                            <theta>
+                              <angle value="-176.987564"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0825559293"/>
+                            </radius>
+                            <theta>
+                              <angle value="-176.987564"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine853 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="9DC8B7B6F81CE6980DA40339D7ED83B4">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="FBD19E3BB5245EC51F4D30BC7676616F">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0917621478</x>
+                            <y>1.7334814072</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098654"/>
+                        </width>
+                        <origin>
+                          <real value="0.8190479875"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0756615592"/>
+                            </radius>
+                            <theta>
+                              <angle value="-164.298920"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0756615592"/>
+                            </radius>
+                            <theta>
+                              <angle value="-164.298920"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0362340249</x>
+                            <y>1.7371833324</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0328913335"/>
+                            </radius>
+                            <theta>
+                              <angle value="420.398224"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0328913335"/>
+                            </radius>
+                            <theta>
+                              <angle value="420.398224"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0880602673</x>
+                            <y>1.7497698069</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098654"/>
+                        </width>
+                        <origin>
+                          <real value="0.1768742204"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0854110336"/>
+                            </radius>
+                            <theta>
+                              <angle value="29.211494"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0854110336"/>
+                            </radius>
+                            <theta>
+                              <angle value="29.211494"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5760720968</x>
+                            <y>1.9805384874</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1888787723"/>
+                            </radius>
+                            <theta>
+                              <angle value="-8.038664"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1888787723"/>
+                            </radius>
+                            <theta>
+                              <angle value="-8.038664"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7597063184</x>
+                            <y>1.8581305742</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1290548738"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.857391"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1290548738"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.857391"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7192085385</x>
+                            <y>1.8378840685</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0074602790"/>
+                            </radius>
+                            <theta>
+                              <angle value="541.050903"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0074602790"/>
+                            </radius>
+                            <theta>
+                              <angle value="541.050903"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5597096086</x>
+                            <y>1.8826198578</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1901999114"/>
+                            </radius>
+                            <theta>
+                              <angle value="-167.640182"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1901999114"/>
+                            </radius>
+                            <theta>
+                              <angle value="-167.640182"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine853 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="9DC8B7B6F81CE6980DA40339D7ED83B4">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="FBD19E3BB5245EC51F4D30BC7676616F">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0917621478</x>
+                            <y>1.7334814072</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098654"/>
+                        </width>
+                        <origin>
+                          <real value="0.8190479875"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0756615592"/>
+                            </radius>
+                            <theta>
+                              <angle value="-164.298920"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0756615592"/>
+                            </radius>
+                            <theta>
+                              <angle value="-164.298920"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0362340249</x>
+                            <y>1.7371833324</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0328913335"/>
+                            </radius>
+                            <theta>
+                              <angle value="420.398224"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0328913335"/>
+                            </radius>
+                            <theta>
+                              <angle value="420.398224"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0880602673</x>
+                            <y>1.7497698069</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098654"/>
+                        </width>
+                        <origin>
+                          <real value="0.1768742204"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0854110336"/>
+                            </radius>
+                            <theta>
+                              <angle value="29.211494"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0854110336"/>
+                            </radius>
+                            <theta>
+                              <angle value="29.211494"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5760720968</x>
+                            <y>1.9805384874</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1888787723"/>
+                            </radius>
+                            <theta>
+                              <angle value="-8.038664"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1888787723"/>
+                            </radius>
+                            <theta>
+                              <angle value="-8.038664"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7597063184</x>
+                            <y>1.8581305742</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1290548738"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.857391"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1290548738"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.857391"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7192085385</x>
+                            <y>1.8378840685</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0074602790"/>
+                            </radius>
+                            <theta>
+                              <angle value="541.050903"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0074602790"/>
+                            </radius>
+                            <theta>
+                              <angle value="541.050903"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5597096086</x>
+                            <y>1.8826198578</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1004098727"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1901999114"/>
+                            </radius>
+                            <theta>
+                              <angle value="-167.640182"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1901999114"/>
+                            </radius>
+                            <theta>
+                              <angle value="-167.640182"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine848 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="6B2E0DD57B76A8CAC3CE1E5E2BE5C0D1">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="C62170284AD2FF6BD5D854F8A5DF70E4">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3048216999</x>
+                            <y>1.6181906462</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054231701"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054231701"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4114699066</x>
+                            <y>1.7248463631</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.6111003439"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480135815"/>
+                            </radius>
+                            <theta>
+                              <angle value="171.572449"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480135815"/>
+                            </radius>
+                            <theta>
+                              <angle value="171.572449"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7512980700</x>
+                            <y>1.6507296562</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.2099058528"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1098085524"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.903404"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1098085524"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.903404"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7151461244</x>
+                            <y>1.5639590025</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0776434911"/>
+                            </radius>
+                            <theta>
+                              <angle value="-24.776670"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0776434911"/>
+                            </radius>
+                            <theta>
+                              <angle value="-24.776670"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4693129957</x>
+                            <y>1.4934576750</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7696062470"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414091177"/>
+                            </radius>
+                            <theta>
+                              <angle value="4.399013"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414091177"/>
+                            </radius>
+                            <theta>
+                              <angle value="4.399013"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3174748719</x>
+                            <y>1.5729975700</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.5181314088"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0306770073"/>
+                            </radius>
+                            <theta>
+                              <angle value="45.002007"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0306770073"/>
+                            </radius>
+                            <theta>
+                              <angle value="45.002007"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine876 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7331609726</x>
+                            <y>1.5249922276</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462927688"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.432205"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462927688"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.432205"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2654666305</x>
+                            <y>1.6735607386</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2776650051"/>
+                            </radius>
+                            <theta>
+                              <angle value="211.260178"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2776650051"/>
+                            </radius>
+                            <theta>
+                              <angle value="211.260178"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0609828234</x>
+                            <y>1.4795856476</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5890601277"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.1142240904"/>
+                            </radius>
+                            <theta>
+                              <angle value="-85.201820"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.1142240904"/>
+                            </radius>
+                            <theta>
+                              <angle value="-85.201820"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2389111668</x>
+                            <y>1.5417408943</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.3025894463"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1222092042"/>
+                            </radius>
+                            <theta>
+                              <angle value="146.300751"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1222092042"/>
+                            </radius>
+                            <theta>
+                              <angle value="146.300751"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5749980807</x>
+                            <y>1.6236728430</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5701849428"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.691376"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5701849428"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.691376"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7601211071</x>
+                            <y>1.4392969608</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1055733789"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.691391"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1055733789"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.691391"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4633929431</x>
+                            <y>0.9978969693</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3696689636"/>
+                            </radius>
+                            <theta>
+                              <angle value="-27.291122"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3696689636"/>
+                            </radius>
+                            <theta>
+                              <angle value="-27.291122"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6598927975</x>
+                            <y>1.0557914972</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1259273379"/>
+                            </radius>
+                            <theta>
+                              <angle value="170.536560"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1259273379"/>
+                            </radius>
+                            <theta>
+                              <angle value="170.536560"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2326552868</x>
+                            <y>1.2904452085</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462960941"/>
+                            </radius>
+                            <theta>
+                              <angle value="116.562294"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0462960941"/>
+                            </radius>
+                            <theta>
+                              <angle value="116.562294"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.5569907427</x>
+                            <y>2.1876504421</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3056935734"/>
+                            </radius>
+                            <theta>
+                              <angle value="61.702106"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3056935734"/>
+                            </radius>
+                            <theta>
+                              <angle value="61.702106"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8669154048</x>
+                            <y>2.6569578648</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3077653862"/>
+                            </radius>
+                            <theta>
+                              <angle value="19.655998"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3077653862"/>
+                            </radius>
+                            <theta>
+                              <angle value="19.655998"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4304262102</x>
+                            <y>2.7880878448</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.5755499466"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.013148"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.5755499466"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.013148"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3413256407</x>
+                            <y>2.5810406208</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5383231977"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5383231977"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2516158819</x>
+                            <y>1.6010162830</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
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+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1325688190"/>
+                            </radius>
+                            <theta>
+                              <angle value="-128.656464"/>
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+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1325688190"/>
+                            </radius>
+                            <theta>
+                              <angle value="-128.656464"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine894 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0442505181</x>
+                            <y>1.7418642044</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3975522518</x>
+                            <y>1.7551112175</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662440732"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662440732"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6492797136</x>
+                            <y>1.7816050053</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008977333"/>
+                            </radius>
+                            <theta>
+                              <angle value="-23.195631"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1008977333"/>
+                            </radius>
+                            <theta>
+                              <angle value="-23.195631"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7066912651</x>
+                            <y>1.8566709757</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1426912937"/>
+                            </radius>
+                            <theta>
+                              <angle value="158.201416"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1426912937"/>
+                            </radius>
+                            <theta>
+                              <angle value="158.201416"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5035427809</x>
+                            <y>1.9935557842</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3377584026"/>
+                            </radius>
+                            <theta>
+                              <angle value="-138.183884"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3377584026"/>
+                            </radius>
+                            <theta>
+                              <angle value="-138.183884"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine892 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2656472623</x>
+                            <y>1.7193322182</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3292318881</x>
+                            <y>1.6981450319</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0436934138"/>
+                            </radius>
+                            <theta>
+                              <angle value="165.968643"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0436934138"/>
+                            </radius>
+                            <theta>
+                              <angle value="165.968643"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5835703015</x>
+                            <y>1.7758314610</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1165717852"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1165717852"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7531293035</x>
+                            <y>1.7193322182</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0317923051"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0317923051"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8979609013</x>
+                            <y>1.7405194044</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0105935994"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8732335567</x>
+                            <y>1.8252681494</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0764106813"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.680496"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0764106813"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.680496"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6188951135</x>
+                            <y>1.8782361746</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2324057311"/>
+                            </radius>
+                            <theta>
+                              <angle value="-24.219984"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2324057311"/>
+                            </radius>
+                            <theta>
+                              <angle value="-24.219984"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine881 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9614823461</x>
+                            <y>1.5395326614</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0596829931"/>
+                            </radius>
+                            <theta>
+                              <angle value="123.701088"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0596829931"/>
+                            </radius>
+                            <theta>
+                              <angle value="123.701088"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7463702559</x>
+                            <y>1.9363318682</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6911773682</x>
+                            <y>1.8315091133</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1887154320"/>
+                            </radius>
+                            <theta>
+                              <angle value="105.261177"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1887154320"/>
+                            </radius>
+                            <theta>
+                              <angle value="105.261177"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5531951785</x>
+                            <y>1.9804677963</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370121592"/>
+                            </radius>
+                            <theta>
+                              <angle value="116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370121592"/>
+                            </radius>
+                            <theta>
+                              <angle value="116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1723643988</x>
+                            <y>2.1349434853</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2827501297</x>
+                            <y>1.9308148623</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3820973039</x>
+                            <y>1.7928901911</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2545900345</x>
-                                        <y>-2.1937196255</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5825054833"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-3.251945"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2197724191"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.106270"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2626673579</x>
-                                        <y>-2.4323678017</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2064630629"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-39.805576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1155004223"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-124.902496"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1848313212</x>
-                                        <y>-2.5425133705</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1350258127"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-123.690063"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3175626545"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-192.011505"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine769Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1944415569</x>
+                            <y>1.8866790533</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2300048197"/>
+                            </radius>
+                            <theta>
+                              <angle value="149.753967"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2300048197"/>
+                            </radius>
+                            <theta>
+                              <angle value="149.753967"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0674979538</x>
+                            <y>2.0963244438</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1228852272</x>
-                                        <y>-2.9865415096</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2143063316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.552795"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1994247065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-35.445713"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4643358588</x>
-                                        <y>-3.0149958134</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4697105582"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="55.750969"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4162634919"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-162.284210"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2183445394</x>
-                                        <y>-2.7992944717</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2250916844"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="97.733597"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1921239470"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="i">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0399015173</x>
+                            <y>1.9528828859</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370121592"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370121592"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0399015173</x>
+                            <y>1.7487543821</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0760035068</x>
+                            <y>1.9528828859</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1201578081</x>
+                            <y>1.5280748606</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0596925621"/>
+                            </radius>
+                            <theta>
+                              <angle value="146.320953"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0596925621"/>
+                            </radius>
+                            <theta>
+                              <angle value="146.320953"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2084663957</x>
+                            <y>1.6880674362</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2526206970</x>
+                            <y>1.6328976154</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3519678712</x>
+                            <y>1.9032299519</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1630192683"/>
+                            </radius>
+                            <theta>
+                              <angle value="113.971359"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1630192683"/>
+                            </radius>
+                            <theta>
+                              <angle value="113.971359"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3961221576</x>
+                            <y>2.1790792942</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4899500310</x>
+                            <y>2.2397661209</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682430322"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041870"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
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+                            </radius>
+                            <theta>
+                              <angle value="-104.041870"/>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
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+                        <point>
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+                            <y>1.8315091133</y>
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+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="-153.444504"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
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+                            </radius>
+                            <theta>
+                              <angle value="-153.444504"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6168936491</x>
+                            <y>1.9639167786</y>
+                          </vector>
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+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
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+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
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+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
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+                            <x>-0.7272793651</x>
+                            <y>2.0521886349</y>
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+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
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+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
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+                            <theta>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
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+                            <y>1.6659995317</y>
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+                        <origin>
+                          <real value="0.5000000000"/>
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+                        <t1>
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+                            <theta>
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+                              <angle value="-90.000000"/>
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+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682430322"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041870"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682430322"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.041870"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0694751740</x>
+                            <y>1.6328976154</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2460593229"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.661392"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2460593229"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.661392"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1136294603</x>
+                            <y>1.8425431252</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0993057630"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0993057630"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9977244139</x>
+                            <y>2.3776907921</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7730848493"/>
+                            </radius>
+                            <theta>
+                              <angle value="9.861776"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7730848493"/>
+                            </radius>
+                            <theta>
+                              <angle value="9.861776"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2827501297</x>
+                            <y>2.5432004929</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.8641768928"/>
+                            </radius>
+                            <theta>
+                              <angle value="-12.303043"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.8641768928"/>
+                            </radius>
+                            <theta>
+                              <angle value="-12.303043"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9450645447</x>
+                            <y>2.3666567802</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4088012039"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.621269"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4088012039"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.621269"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0388925076</x>
+                            <y>1.8425431252</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0827548025"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0827548025"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine877 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1226361394</x>
+                            <y>1.2564294338</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054227899"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054227899"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0449094884</x>
+                            <y>1.2618526220</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0391051375"/>
+                            </radius>
+                            <theta>
+                              <angle value="-33.691921"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0391051375"/>
+                            </radius>
+                            <theta>
+                              <angle value="-33.691921"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0051423609</x>
+                            <y>1.2726989985</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0223588277"/>
+                            </radius>
+                            <theta>
+                              <angle value="14.037188"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0223588277"/>
+                            </radius>
+                            <theta>
+                              <angle value="14.037188"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0635463074</x>
+                            <y>1.2708911896</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0242528138"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.436558"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0242528138"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.436558"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0183563959</x>
+                            <y>1.2130440474</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0171484875"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.563858"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0171484875"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.563858"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0485246815</x>
+                            <y>1.1823128462</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0347237473"/>
+                            </radius>
+                            <theta>
+                              <angle value="141.338242"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0347237473"/>
+                            </radius>
+                            <theta>
+                              <angle value="141.338242"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1099829674</x>
+                            <y>1.2148518562</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0437222403"/>
+                            </radius>
+                            <theta>
+                              <angle value="119.743149"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0437222403"/>
+                            </radius>
+                            <theta>
+                              <angle value="119.743149"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine849 Region">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
+                      <param name="color">
+                        <color>
+                          <r>0.015496</r>
+                          <g>0.417847</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="F5A913547BF011788E84951303CD3D56">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                       </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine763Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="60A3D02B1E3BC1774F51C138F4569CDA">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="F7C85F61A01EF0AE4D2000B616E9F972">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine764Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="59361E4E9E937CD08ABA75B5B92C9579">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7D0A1EAB375DBB4F58043222FEE8CFFA">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-0.1252741963</x>
-                                <y>-2.3018541336</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>0.0428011231</x>
-                                <y>-2.3018541336</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                            <param name="z_depth">
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0132387168"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="72F5C5C100579FA1E784F2AB31149DBD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5933224559</x>
+                                  <y>1.6921230555</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4926616549</x>
+                                  <y>1.6053488255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.005059"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.005059"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4035710394</x>
+                                  <y>1.7129489183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="128.660553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="128.660553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4891905785</x>
+                                  <y>1.7198908329</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.476273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.476273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine849 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="F5A913547BF011788E84951303CD3D56">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="72F5C5C100579FA1E784F2AB31149DBD">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5933224559</x>
+                                  <y>1.6921230555</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0034709698"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4926616549</x>
+                                  <y>1.6053488255</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.005059"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1978809979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.005059"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4035710394</x>
+                                  <y>1.7129489183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="128.660553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0444505641"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="128.660553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4891905785</x>
+                                  <y>1.7198908329</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.476273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1296893443"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-164.476273"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0220645281"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine851 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="0.5000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="6"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0132387168"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C6042FAE3D6C3F685B36AF86424D3A03">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4182368219</x>
+                                  <y>1.7045661211</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0114474174"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-165.963715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0114474174"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-165.963715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4857960343</x>
+                                  <y>1.6879076958</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0433689060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194321"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0433689060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194321"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5238221884</x>
+                                  <y>1.6269750595</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0528248979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-93.012779"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0528248979"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-93.012779"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5181874037</x>
+                                  <y>1.5925841331</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0138820301"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0138820301"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6181380749</x>
+                                  <y>1.6555161476</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0526787541"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.565102"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0526787541"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.565102"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5996286869</x>
+                                  <y>1.7221500874</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175595391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="18.435005"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0175595391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="18.435005"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5006035566</x>
+                                  <y>1.7452869415</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0416460902"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0416460902"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4210132360</x>
+                                  <y>1.7397340536</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0177777078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-51.340286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0177777078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-51.340286"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="Circle007 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000007</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="F6EA866D04F1521C5BB86EF2A58ABD5C">
+                    <x>-0.5310953856</x>
+                    <y>1.7007035017</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="0579E4290DD697D9FB7B6A3522B9BB24">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0657635182</x>
+                            <y>-0.0151195647</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0345239565</x>
+                            <y>0.0161199961</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.999985"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.999985"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0032843968</x>
+                            <y>-0.0151195675</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.999992"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.999992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0345239602</x>
+                            <y>-0.0463591255</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000001"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000001"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="Circle007 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="F6EA866D04F1521C5BB86EF2A58ABD5C">
+                    <x>-0.5310953856</x>
+                    <y>1.7007035017</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="0579E4290DD697D9FB7B6A3522B9BB24">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0657635182</x>
+                            <y>-0.0151195647</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0345239565</x>
+                            <y>0.0161199961</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.999985"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.999985"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0032843968</x>
+                            <y>-0.0151195675</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.999992"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.999992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0345239602</x>
+                            <y>-0.0463591255</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000001"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0517594003"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000001"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="Circle008 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8999999762"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>-0.4738468528</x>
+                    <y>1.6769505739</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0088258112"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0449738950</x>
+                            <y>-0.0175468028</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0089610275</x>
+                            <y>0.0105047077</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.999985"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="-179.999985"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0077186171</x>
+                            <y>-0.0167886540</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0510739106"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.439621"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0510739106"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.439621"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0150263524</x>
+                            <y>-0.0474936850</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000001"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0460265506"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000001"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine848 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="6B2E0DD57B76A8CAC3CE1E5E2BE5C0D1">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="C62170284AD2FF6BD5D854F8A5DF70E4">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3048216999</x>
+                            <y>1.6181906462</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054231701"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0054231701"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4114699066</x>
+                            <y>1.7248463631</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.6111003439"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480135815"/>
+                            </radius>
+                            <theta>
+                              <angle value="171.572449"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1480135815"/>
+                            </radius>
+                            <theta>
+                              <angle value="171.572449"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7512980700</x>
+                            <y>1.6507296562</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.2099058528"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1098085524"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.903404"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1098085524"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.903404"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7151461244</x>
+                            <y>1.5639590025</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0776434911"/>
+                            </radius>
+                            <theta>
+                              <angle value="-24.776670"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0776434911"/>
+                            </radius>
+                            <theta>
+                              <angle value="-24.776670"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4693129957</x>
+                            <y>1.4934576750</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7696062470"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414091177"/>
+                            </radius>
+                            <theta>
+                              <angle value="4.399013"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1414091177"/>
+                            </radius>
+                            <theta>
+                              <angle value="4.399013"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3174748719</x>
+                            <y>1.5729975700</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.5181314088"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0306770073"/>
+                            </radius>
+                            <theta>
+                              <angle value="45.002007"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0306770073"/>
+                            </radius>
+                            <theta>
+                              <angle value="45.002007"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine850 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6990371943</x>
+                            <y>1.7335524559</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.9623295207"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0552880251"/>
+                            </radius>
+                            <theta>
+                              <angle value="21.089525"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0552880251"/>
+                            </radius>
+                            <theta>
+                              <angle value="21.089525"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5225827098</x>
+                            <y>1.7581374645</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.4125481773"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0825559293"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.012435"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0825559293"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.012435"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine853 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="0B05A89CACFEDBD2A58AEE738B618C49">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="6D1C8111E1C6638FB763DDF62AFA6E92">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2528248727</x>
+                            <y>1.7229638100</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7522514462</x>
+                            <y>1.9421502352</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1716440182"/>
+                            </radius>
+                            <theta>
+                              <angle value="-170.910492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1716440182"/>
+                            </radius>
+                            <theta>
+                              <angle value="-170.910492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9032058716</x>
+                            <y>1.8095351458</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772925255"/>
+                            </radius>
+                            <theta>
+                              <angle value="-105.256371"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772925255"/>
+                            </radius>
+                            <theta>
+                              <angle value="-105.256371"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8788029552</x>
+                            <y>1.7952727079</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7093142867</x>
+                            <y>1.8562834263</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1728446065"/>
+                            </radius>
+                            <theta>
+                              <angle value="-11.308986"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1728446065"/>
+                            </radius>
+                            <theta>
+                              <angle value="-11.308986"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine853 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="0B05A89CACFEDBD2A58AEE738B618C49">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="6D1C8111E1C6638FB763DDF62AFA6E92">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2528248727</x>
+                            <y>1.7229638100</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7522514462</x>
+                            <y>1.9421502352</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1716440182"/>
+                            </radius>
+                            <theta>
+                              <angle value="-170.910492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1716440182"/>
+                            </radius>
+                            <theta>
+                              <angle value="-170.910492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9032058716</x>
+                            <y>1.8095351458</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772925255"/>
+                            </radius>
+                            <theta>
+                              <angle value="-105.256371"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772925255"/>
+                            </radius>
+                            <theta>
+                              <angle value="-105.256371"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8788029552</x>
+                            <y>1.7952727079</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067795457"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7093142867</x>
+                            <y>1.8562834263</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1728446065"/>
+                            </radius>
+                            <theta>
+                              <angle value="-11.308986"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1728446065"/>
+                            </radius>
+                            <theta>
+                              <angle value="-11.308986"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine857 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.487275</r>
+                    <g>0.023393</g>
+                    <b>0.010920</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="10A43091B178BE78F7F3E4AC8E67FE21">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="D195CD7A9F25772117B67F758586AC36">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0242919214</x>
+                            <y>1.3988152742</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3848403957"/>
+                            </radius>
+                            <theta>
+                              <angle value="280.722382"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3713632952"/>
+                            </radius>
+                            <theta>
+                              <angle value="131.733261"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2186030149</x>
+                            <y>1.7299884558</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3310001739"/>
+                            </radius>
+                            <theta>
+                              <angle value="120.708893"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3310001739"/>
+                            </radius>
+                            <theta>
+                              <angle value="120.708893"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2495169193</x>
+                            <y>1.6725850105</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3201772571</x>
+                            <y>1.9110296965</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1778378012"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2794445470"/>
+                            </radius>
+                            <theta>
+                              <angle value="95.441101"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2794445470"/>
+                            </radius>
+                            <theta>
+                              <angle value="95.441101"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3555074334</x>
+                            <y>2.3128530979</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="60A3D02B1E3BC1774F51C138F4569CDA">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="F7C85F61A01EF0AE4D2000B616E9F972">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5409908295</x>
+                            <y>1.7520666122</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.9247642803"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3182021362"/>
+                            </radius>
+                            <theta>
+                              <angle value="-87.613716"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3182021362"/>
+                            </radius>
+                            <theta>
+                              <angle value="-87.613716"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5719047189</x>
+                            <y>2.0655772686</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2388124412"/>
+                            </radius>
+                            <theta>
+                              <angle value="86.819717"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2388124412"/>
+                            </radius>
+                            <theta>
+                              <angle value="86.819717"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5277420282</x>
+                            <y>2.3261001110</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="59361E4E9E937CD08ABA75B5B92C9579">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7D0A1EAB375DBB4F58043222FEE8CFFA">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7397230864</x>
+                            <y>1.6019347906</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3603597651"/>
+                            </radius>
+                            <theta>
+                              <angle value="-107.105019"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4597726987"/>
+                            </radius>
+                            <theta>
+                              <angle value="-233.457886"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7971345782</x>
+                            <y>2.2510340214</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0976486158"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8245074773"/>
+                            </radius>
+                            <theta>
+                              <angle value="73.284035"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2675477172"/>
+                            </radius>
+                            <theta>
+                              <angle value="-139.452637"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9552201629</x>
+                            <y>1.8037469387</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.9818064370"/>
+                        </width>
+                        <origin>
+                          <real value="0.6959881186"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3534000915"/>
+                            </radius>
+                            <theta>
+                              <angle value="-109.738976"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8230309090"/>
+                            </radius>
+                            <theta>
+                              <angle value="-267.835144"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0291681290</x>
+                            <y>1.5411524773</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5040800725"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.013214"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5447319354"/>
+                            </radius>
+                            <theta>
+                              <angle value="-256.499573"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0356132984</x>
+                            <y>2.0523302555</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="f">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine761Region">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2652593851</x>
+                            <y>1.4694654942</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4505902706"/>
+                            </radius>
+                            <theta>
+                              <angle value="-88.315071"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4505902706"/>
+                            </radius>
+                            <theta>
+                              <angle value="-88.315071"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2652593851</x>
+                            <y>1.9021984339</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2785079299"/>
+                            </radius>
+                            <theta>
+                              <angle value="64.650665"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2785079299"/>
+                            </radius>
+                            <theta>
+                              <angle value="64.650665"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1725176573</x>
+                            <y>2.5071413517</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6687038927"/>
+                            </radius>
+                            <theta>
+                              <angle value="56.306160"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6687038927"/>
+                            </radius>
+                            <theta>
+                              <angle value="56.306160"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.3712499142</x>
+                            <y>2.2112934589</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4562145952"/>
+                            </radius>
+                            <theta>
+                              <angle value="-115.824203"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4562145952"/>
+                            </radius>
+                            <theta>
+                              <angle value="-115.824203"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4772404432</x>
+                            <y>1.7608978748</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.3668335676</x>
+                            <y>2.4541535378</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5659322842"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.422234"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5659322842"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.422234"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0002831221</x>
+                            <y>2.8957178593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="71.562599"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="71.562599"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6204836965</x>
+                            <y>3.2754631042</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3026931998"/>
+                            </radius>
+                            <theta>
+                              <angle value="23.195633"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3026931998"/>
+                            </radius>
+                            <theta>
+                              <angle value="23.195633"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3510911465</x>
+                            <y>3.3196194172</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1873659991"/>
+                            </radius>
+                            <theta>
+                              <angle value="-8.128959"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1873659991"/>
+                            </radius>
+                            <theta>
+                              <angle value="-8.128959"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1346938610</x>
+                            <y>3.3637757301</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2017954665"/>
+                            </radius>
+                            <theta>
+                              <angle value="-23.195631"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2017954665"/>
+                            </radius>
+                            <theta>
+                              <angle value="-23.195631"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1170336232</x>
+                            <y>3.3726069927</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1675833322"/>
+                            </radius>
+                            <theta>
+                              <angle value="-18.432497"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1675833322"/>
+                            </radius>
+                            <theta>
+                              <angle value="-18.432497"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2495217770</x>
+                            <y>3.3196194172</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6116560102</x>
+                            <y>3.1739032269</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5534098824"/>
+                            </radius>
+                            <theta>
+                              <angle value="-42.085094"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5534098824"/>
+                            </radius>
+                            <theta>
+                              <angle value="-42.085094"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3447570801</x>
+                            <y>2.7323391438</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9340438843</x>
+                            <y>2.8913021088</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.5918660164</x>
+                            <y>2.0850417614</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3396584383"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.304047"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4862116736"/>
+                            </radius>
+                            <theta>
+                              <angle value="-224.926849"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1416085958</x>
+                            <y>2.5027256012</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2989047890"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.197495"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3058330228"/>
+                            </radius>
+                            <theta>
+                              <angle value="-72.347519"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2034363747</x>
+                            <y>2.2598655224</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4507476091</x>
+                            <y>1.5975191593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3405800313"/>
+                            </radius>
+                            <theta>
+                              <angle value="-103.497597"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4280296675"/>
+                            </radius>
+                            <theta>
+                              <angle value="111.804230"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2255177498</x>
+                            <y>2.0170052052</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2840499878</x>
+                            <y>1.5337535143</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0675466996"/>
+                            </radius>
+                            <theta>
+                              <angle value="-101.311508"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1862050792"/>
+                            </radius>
+                            <theta>
+                              <angle value="-252.106674"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2255177498</x>
+                            <y>1.6770007610</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="E29FA79544BB170ECC392A14C39B5281">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DE6C63946DDFD14CC79B5EFF83CA6B0C">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4862852991</x>
-                                        <y>-2.7278244495</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8861103722"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-70.720459"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2063216665"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.847576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3371301293</x>
-                                        <y>-2.6360368729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1247235867"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.979473"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8718972898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="107.934250"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3463089168</x>
-                                        <y>-1.8443670273</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4776012269"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="58.257236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1177359681"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.874985"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2051851749</x>
-                                        <y>-1.8787873983</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1037762970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="5.710593"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1647153106"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.970402"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1673227102</x>
-                                        <y>-1.7307795286</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1411657124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="88.602821"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2478509619"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="152.723236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4002342522</x>
-                                        <y>-1.7548738718</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1817450591"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-142.696060"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7737785035"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-113.600189"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine762Region">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2157857418</x>
+                            <y>1.4539211988</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0872249981"/>
+                            </radius>
+                            <theta>
+                              <angle value="-99.263374"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4706339534"/>
+                            </radius>
+                            <theta>
+                              <angle value="-256.783356"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0356180668</x>
+                            <y>1.8492107391</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7270892503"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0791565180</x>
+                            <y>1.3888612986</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2347387749"/>
+                            </radius>
+                            <theta>
+                              <angle value="-106.391754"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3511090018"/>
+                            </radius>
+                            <theta>
+                              <angle value="111.747803"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8305003643</x>
+                            <y>1.8719773293</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3209344211"/>
+                            </radius>
+                            <theta>
+                              <angle value="120.108330"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3209344211"/>
+                            </radius>
+                            <theta>
+                              <angle value="120.108330"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4835841656</x>
+                            <y>2.3614251614</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7885235687"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0AD2A94C2F6AC84B5B6F63C680CB9FB1">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3660832644</x>
-                                        <y>-2.2043015957</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0896518277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-100.619652"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1541297283"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="18.758650"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2449233681</x>
-                                        <y>-2.2516641617</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1609941807"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.560768"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2011849550"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="59.574215"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1623143554</x>
-                                        <y>-2.0987458229</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1169889434"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2225168001"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="139.014191"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3468078375</x>
-                                        <y>-2.1088423729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1503191625"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-151.557068"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1096278378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-101.592171"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7353116274</x>
+                            <y>1.8801202774</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4350051880</x>
+                            <y>2.1538898945</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0848264285"/>
+                            </radius>
+                            <theta>
+                              <angle value="128.663788"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0848264285"/>
+                            </radius>
+                            <theta>
+                              <angle value="128.663788"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7132303119</x>
+                            <y>1.5975191593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3397531509</x>
+                            <y>1.8791273832</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3413916207"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.706924"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3413916207"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.706924"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0287081916</x>
+                            <y>2.2819435596</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.9279964845"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1199562163"/>
+                            </radius>
+                            <theta>
+                              <angle value="96.341087"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1199562163"/>
+                            </radius>
+                            <theta>
+                              <angle value="96.341087"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1126173511</x>
+                            <y>1.6858320236</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3184815282"/>
+                            </radius>
+                            <theta>
+                              <angle value="-73.070213"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4683649715"/>
+                            </radius>
+                            <theta>
+                              <angle value="118.743233"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0507846959</x>
+                            <y>2.0390832424</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0198707953</x>
+                            <y>1.6505068541</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2548105739"/>
+                            </radius>
+                            <theta>
+                              <angle value="-81.026115"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2548105739"/>
+                            </radius>
+                            <theta>
+                              <angle value="-81.026115"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine902 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.815585</r>
+                    <g>0.064472</g>
+                    <b>0.010920</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4683315158</x>
+                            <y>3.1871995926</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1193851242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-33.679047"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1193851242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-33.679047"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7994887233</x>
+                            <y>2.9720370770</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0468229452"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.988052"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0468229452"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.988052"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8326044679</x>
+                            <y>2.8672144413</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1570751151"/>
+                            </radius>
+                            <theta>
+                              <angle value="161.572205"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1570751151"/>
+                            </radius>
+                            <theta>
+                              <angle value="161.572205"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6780644059</x>
+                            <y>2.8782484531</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.425396"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8270851374</x>
+                            <y>2.6079161167</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6283908486</x>
+                            <y>2.7072217464</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7111801505</x>
+                            <y>2.5803310871</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3524264693</x>
+                            <y>2.8892824650</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0936458903"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.988052"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0936458903"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.988052"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2254828811</x>
+                            <y>2.9279012680</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1193659861"/>
+                            </radius>
+                            <theta>
+                              <angle value="-56.298904"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1193659861"/>
+                            </radius>
+                            <theta>
+                              <angle value="-56.298904"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3248300552</x>
+                            <y>2.7237727642</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1426935792</x>
+                            <y>2.7844595909</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0827548025"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0827548025"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1426935792</x>
+                            <y>2.5141272545</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0504814684</x>
+                            <y>2.7513577938</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1222321987</x>
+                            <y>2.6630859375</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702344177"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702344177"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2767722309</x>
+                            <y>2.8120446205</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523583717"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.572205"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523583717"/>
+                            </radius>
+                            <theta>
+                              <angle value="-161.572205"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3926772475</x>
+                            <y>2.7072217464</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2878108025</x>
+                            <y>2.9334182739</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523583717"/>
+                            </radius>
+                            <theta>
+                              <angle value="-18.427784"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523583717"/>
+                            </radius>
+                            <theta>
+                              <angle value="-18.427784"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1222321987</x>
+                            <y>2.8892824650</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0008078855</x>
+                            <y>3.0823769569</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331019210"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1150971428</x>
+                            <y>3.0547919273</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1007164012"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.458449"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1007164012"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.458449"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3082721829</x>
+                            <y>3.0382409096</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3027528822</x>
+                            <y>3.2037506104</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine897 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3440117538</x>
+                            <y>3.3174533844</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331157216"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0331157216"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4709553421</x>
+                            <y>3.2512495518</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5482253432</x>
+                            <y>3.1850457191</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1655786082"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1655786082"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3108960390</x>
+                            <y>3.2071135044</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3164153099</x>
+                            <y>3.1133248806</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3605695963</x>
+                            <y>3.0360870361</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.555498"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370214170"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.555498"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1508367062</x>
+                            <y>3.1519436836</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496735825"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496735825"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0128545333</x>
+                            <y>3.1188418865</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662314433"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662314433"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1416855007</x>
+                            <y>3.1519436836</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496735825"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0496735825"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3569376767</x>
+                            <y>3.0471210480</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2465519458</x>
+                            <y>3.1684947014</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523409151"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.442108"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523409151"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.442108"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2355133742</x>
+                            <y>3.2402155399</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4231691360</x>
+                            <y>3.2181475163</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2907062471</x>
+                            <y>3.2953853607</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1030504927</x>
+                            <y>3.4057250023</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0827893041"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0827893041"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3164153099</x>
+                            <y>3.4333100319</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="NewBLine896 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.5000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0132387168"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1981666088</x>
+                            <y>2.4570555687</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-0.5372059345</x>
-                                <y>-2.1499054432</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-0.1926515102</x>
-                                <y>-2.1499054432</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine762Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9014342427</x>
+                            <y>2.8159377575</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0AD2A94C2F6AC84B5B6F63C680CB9FB1">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3660832644</x>
-                                        <y>-2.2043015957</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0896518277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-100.619652"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1541297283"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="18.758650"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2449233681</x>
-                                        <y>-2.2516641617</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1609941807"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.560768"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2011849550"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="59.574215"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1623143554</x>
-                                        <y>-2.0987458229</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1169889434"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2225168001"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="139.014191"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3468078375</x>
-                                        <y>-2.1088423729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1503191625"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-151.557068"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1096278378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-101.592171"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine761Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1015560627</x>
+                            <y>2.4915635586</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0946552753</x>
+                            <y>2.2776145935</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0746492463"/>
+                            </radius>
+                            <theta>
+                              <angle value="-123.686897"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0746492463"/>
+                            </radius>
+                            <theta>
+                              <angle value="-123.686897"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2809756994</x>
+                            <y>1.9187324047</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0853672222"/>
+                            </radius>
+                            <theta>
+                              <angle value="-104.034622"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2602733374</x>
+                            <y>1.3804092407</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="E29FA79544BB170ECC392A14C39B5281">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DE6C63946DDFD14CC79B5EFF83CA6B0C">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4862852991</x>
-                                        <y>-2.7278244495</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8861103722"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-70.720459"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2063216665"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.847576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3371301293</x>
-                                        <y>-2.6360368729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1247235867"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.979473"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8718972898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="107.934250"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3463089168</x>
-                                        <y>-1.8443670273</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4776012269"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="58.257236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1177359681"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.874985"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2051851749</x>
-                                        <y>-1.8787873983</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1037762970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="5.710593"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1647153106"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.970402"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1673227102</x>
-                                        <y>-1.7307795286</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1411657124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="88.602821"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2478509619"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="152.723236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4002342522</x>
-                                        <y>-1.7548738718</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1817450591"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-142.696060"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7737785035"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-113.600189"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine762Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0118463039</x>
+                            <y>2.1257798672</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7910221815</x>
+                            <y>2.3880398273</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8117244244</x>
+                            <y>2.2431066036</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7703198791</x>
+                            <y>1.7047834396</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2561016665"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.965370"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2561016665"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.965370"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5563965440</x>
+                            <y>2.3121223450</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5701980591</x>
+                            <y>1.8083071709</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3424732089</x>
+                            <y>2.3121223450</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2182596475</x>
+                            <y>2.7400202751</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2803664207</x>
+                            <y>2.3466303349</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2803664207</x>
+                            <y>1.8980276585</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035236919"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1035236919"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2389619052</x>
+                            <y>1.7185866833</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0508697368</x>
+                            <y>1.3251966238</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207022598"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0319393016</x>
+                            <y>1.9187324047</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
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+                        <point>
+                          <vector>
+                            <x>0.8444563746</x>
+                            <y>2.8297410011</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0207047384"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0721812248</x>
+                            <y>2.7331187725</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1325653353"/>
+                            </radius>
+                            <theta>
+                              <angle value="-38.663158"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
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+                            </radius>
+                            <theta>
+                              <angle value="-38.663158"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
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+                            <y>2.4639573097</y>
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+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
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+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
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+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
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+                            <y>1.0836412907</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6210945642"/>
+                            </radius>
+                            <theta>
+                              <angle value="-143.126801"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6210945642"/>
+                            </radius>
+                            <theta>
+                              <angle value="-143.126801"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5063194633</x>
+                            <y>0.9870191813</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2111234259"/>
+                            </radius>
+                            <theta>
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+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2111234259"/>
+                            </radius>
+                            <theta>
+                              <angle value="-168.688751"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9980447888</x>
+                            <y>0.8558892012</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2360440356"/>
+                            </radius>
+                            <theta>
+                              <angle value="164.743149"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2360440356"/>
+                            </radius>
+                            <theta>
+                              <angle value="164.743149"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.5846087933</x>
+                            <y>1.0560350418</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3906430866"/>
+                            </radius>
+                            <theta>
+                              <angle value="122.002296"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3906430866"/>
+                            </radius>
+                            <theta>
+                              <angle value="122.002296"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.7709290981</x>
+                            <y>1.5391455889</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3668854021"/>
+                            </radius>
+                            <theta>
+                              <angle value="73.612320"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3668854021"/>
+                            </radius>
+                            <theta>
+                              <angle value="73.612320"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4810974598</x>
+                            <y>1.6426692009</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0746458092"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.693233"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0746458092"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.693233"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="false" version="0.2" desc="NewBLine895 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0499999523"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>0.923774</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0485419618"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9520683289</x>
+                            <y>2.8301999569</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4864215347"/>
+                            </radius>
+                            <theta>
+                              <angle value="48.053059"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4864215347"/>
+                            </radius>
+                            <theta>
+                              <angle value="48.053059"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6264303923</x>
+                            <y>3.1667361259</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4139329985"/>
+                            </radius>
+                            <theta>
+                              <angle value="16.253786"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4139329985"/>
+                            </radius>
+                            <theta>
+                              <angle value="16.253786"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4222168028</x>
+                            <y>3.1115663052</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1526529408"/>
+                            </radius>
+                            <theta>
+                              <angle value="-167.476227"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1526529408"/>
+                            </radius>
+                            <theta>
+                              <angle value="-167.476227"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7920090556</x>
+                            <y>2.9074375629</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8803176284</x>
+                            <y>2.6260714531</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4442939460</x>
+                            <y>2.9736416340</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2617674222"/>
+                            </radius>
+                            <theta>
+                              <angle value="34.683979"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2617674222"/>
+                            </radius>
+                            <theta>
+                              <angle value="34.683979"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2400803417</x>
+                            <y>3.0619132519</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7781488575"/>
+                            </radius>
+                            <theta>
+                              <angle value="-119.301552"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7781488575"/>
+                            </radius>
+                            <theta>
+                              <angle value="-119.301552"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4553325176</x>
+                            <y>2.6095204353</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662038420"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662038420"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0965788737</x>
+                            <y>3.0839812756</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3553963356"/>
+                            </radius>
+                            <theta>
+                              <angle value="-62.231617"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3553963356"/>
+                            </radius>
+                            <theta>
+                              <angle value="-62.231617"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0800210163</x>
+                            <y>2.5212485790</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3660832644</x>
-                                        <y>-2.2043015957</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0896518277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-100.619652"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1541297283"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="18.758650"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2449233681</x>
-                                        <y>-2.2516641617</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1609941807"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.560768"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2011849550"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="59.574215"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1623143554</x>
-                                        <y>-2.0987458229</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1169889434"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2225168001"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="139.014191"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3468078375</x>
-                                        <y>-2.1088423729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1503191625"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-151.557068"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1096278378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-101.592171"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine761Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0469225869</x>
+                            <y>3.0563962460</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4502510395"/>
+                            </radius>
+                            <theta>
+                              <angle value="-72.890556"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4502510395"/>
+                            </radius>
+                            <theta>
+                              <angle value="-72.890556"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1789824963</x>
+                            <y>2.6878230572</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2413681609"/>
+                            </radius>
+                            <theta>
+                              <angle value="-64.309532"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2413681609"/>
+                            </radius>
+                            <theta>
+                              <angle value="-64.309532"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3512119949</x>
+                            <y>2.2768013477</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1630192683"/>
+                            </radius>
+                            <theta>
+                              <angle value="-66.028648"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1630192683"/>
+                            </radius>
+                            <theta>
+                              <angle value="-66.028648"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1517890394</x>
+                            <y>3.0950152874</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682681358"/>
+                            </radius>
+                            <theta>
+                              <angle value="-14.030624"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0682681358"/>
+                            </radius>
+                            <theta>
+                              <angle value="-14.030624"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4608691037</x>
+                            <y>2.8688187599</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702344177"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.988052"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702344177"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.988052"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6816405654</x>
+                            <y>2.6205544472</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165509605"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0183171034</x>
+                            <y>2.1185085773</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4862852991</x>
-                                        <y>-2.7278244495</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8861103722"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-70.720459"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2063216665"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.847576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3371301293</x>
-                                        <y>-2.6360368729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1247235867"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.979473"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8718972898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="107.934250"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3463089168</x>
-                                        <y>-1.8443670273</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4776012269"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="58.257236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1177359681"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.874985"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2051851749</x>
-                                        <y>-1.8787873983</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1037762970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="5.710593"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1647153106"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.970402"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1673227102</x>
-                                        <y>-1.7307795286</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1411657124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="88.602821"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2478509619"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="152.723236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4002342522</x>
-                                        <y>-1.7548738718</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1817450591"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-142.696060"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7737785035"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-113.600189"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="n">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine759Region">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3063290715</x>
+                            <y>3.1391510963</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5436584353</x>
+                            <y>3.0067434311</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1193659861"/>
+                            </radius>
+                            <theta>
+                              <angle value="-56.298904"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1193659861"/>
+                            </radius>
+                            <theta>
+                              <angle value="-56.298904"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8306613564</x>
+                            <y>2.6315882206</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1526192634"/>
+                            </radius>
+                            <theta>
+                              <angle value="-49.386902"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1526192634"/>
+                            </radius>
+                            <theta>
+                              <angle value="-49.386902"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0735099316</x>
+                            <y>2.3833239079</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6981984377</x>
+                            <y>3.0012264252</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1526289932"/>
+                            </radius>
+                            <theta>
+                              <angle value="139.410507"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1526289932"/>
+                            </radius>
+                            <theta>
+                              <angle value="139.410507"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3063290715</x>
+                            <y>3.2605247498</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523583717"/>
+                            </radius>
+                            <theta>
+                              <angle value="161.572205"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0523583717"/>
+                            </radius>
+                            <theta>
+                              <angle value="161.572205"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1241926029</x>
+                            <y>3.2936267853</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0469225869</x>
+                            <y>3.3322455883</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662314433"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0662314433"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0413860045</x>
+                            <y>3.2881097794</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0165578608"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2400803417</x>
+                            <y>3.3212115765</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0740243184"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.574593"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3559853733</x>
+                            <y>3.2494909763</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0234114726"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.011948"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4553325176</x>
+                            <y>3.2770757675</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine857 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="10A43091B178BE78F7F3E4AC8E67FE21">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="D195CD7A9F25772117B67F758586AC36">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0242919214</x>
+                            <y>1.3988152742</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3848403957"/>
+                            </radius>
+                            <theta>
+                              <angle value="280.722382"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3713632952"/>
+                            </radius>
+                            <theta>
+                              <angle value="131.733261"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2186030149</x>
+                            <y>1.7299884558</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3310001739"/>
+                            </radius>
+                            <theta>
+                              <angle value="120.708893"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3310001739"/>
+                            </radius>
+                            <theta>
+                              <angle value="120.708893"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2495169193</x>
+                            <y>1.6725850105</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3201772571</x>
+                            <y>1.9110296965</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.1778378012"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2794445470"/>
+                            </radius>
+                            <theta>
+                              <angle value="95.441101"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2794445470"/>
+                            </radius>
+                            <theta>
+                              <angle value="95.441101"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3555074334</x>
+                            <y>2.3128530979</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="ECFF5D33D8E32DA4731261C1C8683FC8">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB4FA413F731E4C1ABFCCBA587881A5D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1228063107</x>
-                                        <y>-2.6310334206</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4180677004"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.631371"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1894051521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.548023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9758865237</x>
-                                        <y>-2.6933505535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2133699318"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.351353"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4566595065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="79.892960"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0174396038</x>
-                                        <y>-2.0761151314</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4054363123"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="109.234261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0768549764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-169.993973"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0901463097"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.778900"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3943885726"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-69.515846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine760Region">
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+                              <real value="0.2347387749"/>
+                            </radius>
+                            <theta>
+                              <angle value="-106.391754"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3511090018"/>
+                            </radius>
+                            <theta>
+                              <angle value="111.747803"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8305003643</x>
+                            <y>1.8719773293</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3209344211"/>
+                            </radius>
+                            <theta>
+                              <angle value="120.108330"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3209344211"/>
+                            </radius>
+                            <theta>
+                              <angle value="120.108330"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4835841656</x>
+                            <y>2.3614251614</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.7885235687"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7353116274</x>
+                            <y>1.8801202774</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4350051880</x>
+                            <y>2.1538898945</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0848264285"/>
+                            </radius>
+                            <theta>
+                              <angle value="128.663788"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0848264285"/>
+                            </radius>
+                            <theta>
+                              <angle value="128.663788"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7132303119</x>
+                            <y>1.5975191593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3397531509</x>
+                            <y>1.8791273832</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3413916207"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.706924"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3413916207"/>
+                            </radius>
+                            <theta>
+                              <angle value="134.706924"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0287081916</x>
+                            <y>2.2819435596</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.9279964845"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1199562163"/>
+                            </radius>
+                            <theta>
+                              <angle value="96.341087"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1199562163"/>
+                            </radius>
+                            <theta>
+                              <angle value="96.341087"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1126173511</x>
+                            <y>1.6858320236</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3184815282"/>
+                            </radius>
+                            <theta>
+                              <angle value="-73.070213"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4683649715"/>
+                            </radius>
+                            <theta>
+                              <angle value="118.743233"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0507846959</x>
+                            <y>2.0390832424</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0198707953</x>
+                            <y>1.6505068541</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2548105739"/>
+                            </radius>
+                            <theta>
+                              <angle value="-81.026115"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2548105739"/>
+                            </radius>
+                            <theta>
+                              <angle value="-81.026115"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine858 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2322933525</x>
+                            <y>1.7951575518</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2445803762"/>
+                            </radius>
+                            <theta>
+                              <angle value="107.656128"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2445803762"/>
+                            </radius>
+                            <theta>
+                              <angle value="107.656128"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2782155573</x>
+                            <y>2.3001191616</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2244832180"/>
+                            </radius>
+                            <theta>
+                              <angle value="70.703484"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2244832180"/>
+                            </radius>
+                            <theta>
+                              <angle value="70.703484"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine859 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0081532151</x>
+                            <y>2.6227781773</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067789626"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0067789626"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0732013360</x>
+                            <y>2.2228193283</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1246312645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-67.618126"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1246312645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-67.618126"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine860 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1504903436</x>
+                            <y>2.7813572884</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1328252554</x>
+                            <y>1.8364099264</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4052801977"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.688492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4052801977"/>
+                            </radius>
+                            <theta>
+                              <angle value="-78.688492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0356672853</x>
+                            <y>1.5228993893</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine861 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1107439026</x>
+                            <y>3.1566867828</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0264976293"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0264976293"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4110503793</x>
+                            <y>2.9668142796</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4138713619"/>
+                            </radius>
+                            <theta>
+                              <angle value="-129.809586"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4138713619"/>
+                            </radius>
+                            <theta>
+                              <angle value="-129.809586"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7599357963</x>
+                            <y>2.3662869930</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2369749591"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.568329"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2369749591"/>
+                            </radius>
+                            <theta>
+                              <angle value="-116.568329"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine862 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3271411955</x>
+                            <y>3.1964275837</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0794928879"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6716104150</x>
+                            <y>3.1036989689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5513537956"/>
+                            </radius>
+                            <theta>
+                              <angle value="-144.786255"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5513537956"/>
+                            </radius>
+                            <theta>
+                              <angle value="-144.786255"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9851656556</x>
+                            <y>2.8740856647</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine863 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2608971298</x>
+                            <y>3.1390242577</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7378544807</x>
+                            <y>2.8210980892</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5220617898"/>
+                            </radius>
+                            <theta>
+                              <angle value="-125.710556"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5220617898"/>
+                            </radius>
+                            <theta>
+                              <angle value="-125.710556"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2324768305</x>
+                            <y>2.0527763367</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3862187548"/>
+                            </radius>
+                            <theta>
+                              <angle value="-112.169205"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3862187548"/>
+                            </radius>
+                            <theta>
+                              <angle value="-112.169205"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine864 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1264863014</x>
+                            <y>2.5782377720</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8659263253</x>
+                            <y>2.8431761265</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="86D69EF7B00154827949AF3C1C7ED8CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="2777B08929D562408369515297D102A3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6882947683</x>
-                                        <y>-2.6902065277</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1058225337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-22.244967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6207993141"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="67.660484"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6764224172</x>
-                                        <y>-2.0729713440</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3605425887"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="122.910522"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3479722586"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="163.654953"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9613578916</x>
-                                        <y>-2.1738655567</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0765918785"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-144.467804"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0806151638"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-83.658539"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0680910535"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-78.687836"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1450160038"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="17.875315"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7892093658</x>
-                                        <y>-2.2480523586</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2261818542"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-10.201956"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2137194600"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.318104"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7506243587</x>
-                                        <y>-2.6664667130</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4645168436"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.438431"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0746297290"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-17.350727"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine865 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.1088212729</x>
+                            <y>2.3574557304</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0646585226</x>
+                            <y>2.6268098354</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0713382779"/>
+                            </radius>
+                            <theta>
+                              <angle value="68.195770"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0713382779"/>
+                            </radius>
+                            <theta>
+                              <angle value="68.195770"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine866 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0325614214</x>
+                            <y>2.0622248650</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7643520832</x>
+                            <y>2.3883650303</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0631148531"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1064313832"/>
+                            </radius>
+                            <theta>
+                              <angle value="7.161508"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1064313832"/>
+                            </radius>
+                            <theta>
+                              <angle value="7.161508"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine867 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2513903677</x>
+                            <y>3.2185056210</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772502843"/>
+                            </radius>
+                            <theta>
+                              <angle value="-30.960152"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0772502843"/>
+                            </radius>
+                            <theta>
+                              <angle value="-30.960152"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6621035933</x>
+                            <y>2.9756455421</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4704249597"/>
+                            </radius>
+                            <theta>
+                              <angle value="-57.648861"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4704249597"/>
+                            </radius>
+                            <theta>
+                              <angle value="-57.648861"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1920561790</x>
+                            <y>2.2205708027</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine868 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2141375542</x>
+                            <y>2.0395293236</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0507354736</x>
+                            <y>2.2205708027</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine869 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7769266963</x>
+                            <y>2.5959002972</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-1.1024824381</x>
-                                <y>-2.4299762249</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-0.6956484914</x>
-                                <y>-2.4299762249</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1258121729</x>
+                            <y>2.0395293236</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4022406710"/>
+                            </radius>
+                            <theta>
+                              <angle value="-72.756226"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4022406710"/>
+                            </radius>
+                            <theta>
+                              <angle value="-72.756226"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2097213268</x>
+                            <y>1.6995249987</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine870 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0198216438</x>
+                            <y>1.8982288837</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5428642631</x>
+                            <y>2.6577191353</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2666196462"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.438217"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2666196462"/>
+                            </radius>
+                            <theta>
+                              <angle value="153.438217"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine871 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1144859493</x>
+                            <y>3.1346085072</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1221472158"/>
+                            </radius>
+                            <theta>
+                              <angle value="12.527077"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1221472158"/>
+                            </radius>
+                            <theta>
+                              <angle value="12.527077"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3088018894</x>
+                            <y>3.0595426559</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3869260877"/>
+                            </radius>
+                            <theta>
+                              <angle value="-38.043079"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3869260877"/>
+                            </radius>
+                            <theta>
+                              <angle value="-38.043079"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6886012554</x>
+                            <y>2.7195382118</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine872 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0703232288</x>
+                            <y>3.1081147194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132469250"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3220507205</x>
+                            <y>2.4060275555</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1638567878"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.961830"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1638567878"/>
+                            </radius>
+                            <theta>
+                              <angle value="-75.961830"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4103761315</x>
+                            <y>2.2161550522</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2017756166"/>
+                            </radius>
+                            <theta>
+                              <angle value="-66.798447"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2017756166"/>
+                            </radius>
+                            <theta>
+                              <angle value="-66.798447"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine873 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0003371134</x>
+                            <y>3.0551269054</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0187353172"/>
+                            </radius>
+                            <theta>
+                              <angle value="-135.004089"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0570744164</x>
+                            <y>2.5694065094</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.562599"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0418910525"/>
+                            </radius>
+                            <theta>
+                              <angle value="-71.562599"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine874 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0135859279</x>
+                            <y>3.1125302315</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0974950865</x>
+                            <y>3.0507113934</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2932373678"/>
+                            </radius>
+                            <theta>
+                              <angle value="-108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2932373678"/>
+                            </radius>
+                            <theta>
+                              <angle value="-108.437401"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1372415274</x>
+                            <y>2.8961639404</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0132488146"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0220645281"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.3000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="true"/>
+    </param>
+    <param name="focus">
+      <greyed type="vector">
+        <link>
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </link>
+      </greyed>
+    </param>
+  </layer>
+  <layer type="blur" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="6"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="v2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="350" height="465" view-box="-2.759938 3.666775 2.759938 -3.666775">
+        <layer type="region" active="true" version="0.1" desc="Rectangle073 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>0.329729</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="089E610D30A0873229B3C219C07FB54B">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="D737537290A49533FCF7C8F609B8B8C3">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>-2.8286852837</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>-2.8286852837</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>-1.3897444010</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>-1.3897444010</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Rectangle073&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="089E610D30A0873229B3C219C07FB54B">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="D737537290A49533FCF7C8F609B8B8C3">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>-2.8286852837</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>-2.8286852837</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>-1.3897444010</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>-1.3897444010</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0315421495"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="STUDIO">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.8472534418</x>
+              <y>-2.5069525242</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="S">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5307700634</x>
+                            <y>0.1137833446</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="86D69EF7B00154827949AF3C1C7ED8CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="2777B08929D562408369515297D102A3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6882947683</x>
-                                        <y>-2.6902065277</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1058225337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-22.244967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6207993141"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="67.660484"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6764224172</x>
-                                        <y>-2.0729713440</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3605425887"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="122.910522"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3479722586"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="163.654953"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9613578916</x>
-                                        <y>-2.1738655567</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0765918785"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-144.467804"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0806151638"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-83.658539"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0680910535"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-78.687836"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1450160038"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="17.875315"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7892093658</x>
-                                        <y>-2.2480523586</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2261818542"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-10.201956"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2137194600"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.318104"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7506243587</x>
-                                        <y>-2.6664667130</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4645168436"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.438431"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0746297290"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-17.350727"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5307072401</x>
+                            <y>0.0773145333</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="ECFF5D33D8E32DA4731261C1C8683FC8">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB4FA413F731E4C1ABFCCBA587881A5D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1228063107</x>
-                                        <y>-2.6310334206</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4180677004"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.631371"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1894051521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.548023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9758865237</x>
-                                        <y>-2.6933505535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2133699318"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.351353"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4566595065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="79.892960"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0174396038</x>
-                                        <y>-2.0761151314</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4054363123"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="109.234261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0768549764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-169.993973"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0901463097"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.778900"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3943885726"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-69.515846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5799957514</x>
+                            <y>0.0876799375</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0784413153"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0784413153"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6195254922</x>
+                            <y>0.0712720826</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0358688147"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0358688147"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5837249756</x>
+                            <y>0.0488977358</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702598179"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.161961"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702598179"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.161961"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5188366175</x>
+                            <y>-0.0100213774</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1391713743"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.610832"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1391713743"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.610832"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5986418724</x>
+                            <y>-0.0659572482</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1298538925"/>
+                            </radius>
+                            <theta>
+                              <angle value="178.025162"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1314831269"/>
+                            </radius>
+                            <theta>
+                              <angle value="178.025162"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6598010063</x>
+                            <y>-0.0525326356</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6590551734</x>
+                            <y>-0.0144962464</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6016252041</x>
+                            <y>-0.0331415348</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0626508559"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0626508559"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5628413558</x>
+                            <y>-0.0152420588</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0335615211"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0335615211"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6008793712</x>
+                            <y>0.0108613465</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184833419"/>
+                            </radius>
+                            <theta>
+                              <angle value="169.114929"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184833419"/>
+                            </radius>
+                            <theta>
+                              <angle value="169.114929"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6612927318</x>
+                            <y>0.0682888404</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1006845632"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1006845632"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5949126482</x>
+                            <y>0.1219872758</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1164376221"/>
+                            </radius>
+                            <theta>
+                              <angle value="-2.202504"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1164376221"/>
+                            </radius>
+                            <theta>
+                              <angle value="-2.202504"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="T">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>-0.3450002372</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.3459859192</x>
+                        <y>-0.0617829151</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.3006440997</x>
+                        <y>-0.0617829151</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2986727059</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2385454774</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2395311743</x>
+                        <y>0.1205701455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4070988297</x>
+                        <y>0.1205701455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4070988297</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="U">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1261765808</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6882947683</x>
-                                        <y>-2.6902065277</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1058225337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-22.244967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6207993141"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="67.660484"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6764224172</x>
-                                        <y>-2.0729713440</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3605425887"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="122.910522"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3479722586"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="163.654953"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9613578916</x>
-                                        <y>-2.1738655567</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0765918785"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-144.467804"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0806151638"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-83.658539"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0680910535"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-78.687836"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1450160038"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="17.875315"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7892093658</x>
-                                        <y>-2.2480523586</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2261818542"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-10.201956"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2137194600"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.318104"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7506243587</x>
-                                        <y>-2.6664667130</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4645168436"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.438431"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0746297290"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-17.350727"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0798490494</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1228063107</x>
-                                        <y>-2.6310334206</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4180677004"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.631371"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1894051521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.548023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9758865237</x>
-                                        <y>-2.6933505535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2133699318"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.351353"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4566595065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="79.892960"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0174396038</x>
-                                        <y>-2.0761151314</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4054363123"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="109.234261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0768549764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-169.993973"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0901463097"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.778900"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3943885726"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-69.515846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="y">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine757Region">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0808347389</x>
+                            <y>0.0022870782</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0483069010</x>
+                            <y>-0.0302407648</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0975835221"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0975835221"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0147933662</x>
+                            <y>0.0013013860</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0147933662</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0305484720</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0305484720</x>
+                            <y>-0.0055984594</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0483069010</x>
+                            <y>-0.0657256842</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2424802671"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2424802671"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1251908839</x>
+                            <y>-0.0065841516</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="D">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1665739864</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="73953D5BEA6BCC506CC4E5EAD61DF3CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A54F705B01B2708A9CDAD16E8504A74D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine758Region">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1646026075</x>
+                            <y>-0.0598115288</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="7D4606E17B6C92659270C98F2ECADA75">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB940BFD47339A92510176E366C1368F">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2493721247</x>
+                            <y>-0.0607972220</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3380844295</x>
+                            <y>0.0308721531</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2602395430"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.348938"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2602395430"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.348938"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2513435185</x>
+                            <y>0.1195844486</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="d">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="19"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2129015177</x>
+                            <y>0.0840995312</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2129015177</x>
+                            <y>-0.0292550717</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2326153666</x>
+                            <y>-0.0292550717</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2897855043</x>
+                            <y>0.0279150754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1774245968"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1774245968"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2365581244</x>
+                            <y>0.0840995312</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="rectangle" active="true" version="0.2" desc="I">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>0.4622816443</x>
+                    <y>0.1225415245</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>0.5095948577</x>
+                    <y>-0.0607972220</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="O">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7274327874</x>
+                            <y>0.1235272214</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830571"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830571"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8200878501</x>
+                            <y>0.0328435376</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365661290"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365661290"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7303898931</x>
+                            <y>-0.0667113736</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1123689043"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1123689043"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6357634664</x>
+                            <y>0.0269293841</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365846038"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.283844"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365846038"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.283844"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="19"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7313755751</x>
+                            <y>0.0890279934</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0680127579"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0680127579"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7757317424</x>
+                            <y>0.0259436909</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7313755751</x>
+                            <y>-0.0331978425</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0620986050"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0620986050"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6820909977</x>
+                            <y>0.0279150754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1419396774"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1419396774"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.2500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="true"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="SYNFIG">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.8566080928</x>
+              <y>-1.9577474594</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="S">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7584944963</x>
+                            <y>0.2061498612</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-1.7304722071</x>
-                                <y>-2.5080800056</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-1.2456213236</x>
-                                <y>-2.5080800056</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine757Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="73953D5BEA6BCC506CC4E5EAD61DF3CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7583517432</x>
+                            <y>0.1233329996</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A54F705B01B2708A9CDAD16E8504A74D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine758Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="7D4606E17B6C92659270C98F2ECADA75">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8702808619</x>
+                            <y>0.1468717456</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1781320627"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1781320627"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9600487351</x>
+                            <y>0.1096112207</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0814543439"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0814543439"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8787495494</x>
+                            <y>0.0588014014</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1595527162"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.161961"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1595527162"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.161961"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7313947678</x>
+                            <y>-0.0749977753</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3160436732"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.610832"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3160436732"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.610832"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9126241803</x>
+                            <y>-0.2020223141</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2948846969"/>
+                            </radius>
+                            <theta>
+                              <angle value="178.025162"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2948846969"/>
+                            </radius>
+                            <theta>
+                              <angle value="178.025162"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0515103340</x>
+                            <y>-0.1715364307</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB940BFD47339A92510176E366C1368F">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine758Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0498166084</x>
+                            <y>-0.0851597413</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9193991423</x>
+                            <y>-0.1275012493</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1422735759"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1422735759"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8313249946</x>
+                            <y>-0.0868533999</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0762147229"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0762147229"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9177054167</x>
+                            <y>-0.0275752824</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2690633576"/>
+                            </radius>
+                            <theta>
+                              <angle value="169.114929"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2690633576"/>
+                            </radius>
+                            <theta>
+                              <angle value="169.114929"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0548977852</x>
+                            <y>0.1028365791</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2286441686"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2286441686"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9041555524</x>
+                            <y>0.2247801274</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2644176971"/>
+                            </radius>
+                            <theta>
+                              <angle value="-2.202504"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2644176971"/>
+                            </radius>
+                            <theta>
+                              <angle value="-2.202504"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="Y">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>-0.5755713582</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4824160039</x>
+                        <y>0.0706570297</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.3858732283</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2723931074</x>
+                        <y>0.2163118273</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4282165468</x>
+                        <y>-0.0174133200</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4282165468</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.5349217653</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.5349217653</x>
+                        <y>-0.0174133200</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.6907451749</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="N">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>-0.2232748568</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2232748568</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.1250383407</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.1250383407</x>
+                        <y>0.0875936300</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.0273976345</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.1459589452</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.1442652196</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.0460286997</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.0460286997</x>
+                        <y>-0.0614484921</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.1047135442</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="F">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>0.2492766678</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.2492766678</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3559818566</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3559818566</x>
+                        <y>-0.0174133200</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5287426114</x>
+                        <y>-0.0174133200</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5270488858</x>
+                        <y>0.0621887222</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3576755822</x>
+                        <y>0.0621887222</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3576755822</x>
+                        <y>0.1400971115</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5389050245</x>
+                        <y>0.1384034455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5372112989</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="rectangle" active="true" version="0.2" desc="I">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>0.6388352513</x>
+                    <y>0.2163118273</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>0.7455404401</x>
+                    <y>-0.1901666969</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="G">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2079296112</x>
+                            <y>0.1959879100</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine757Contorno">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2079296112</x>
+                            <y>0.1113048792</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0775121450</x>
+                            <y>0.1485654116</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2033114653"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.567963"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2033114653"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.567963"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9386259913</x>
+                            <y>0.0130725689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3302637991"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3302637991"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0521061420</x>
+                            <y>-0.1258075982</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1578446242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.691228"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1578446242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.691228"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1249366999</x>
+                            <y>-0.1156456321</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1249366999</x>
+                            <y>-0.0360435843</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0588810444</x>
+                            <y>-0.0360435843</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0605747700</x>
+                            <y>0.0317028351</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2231731415</x>
+                            <y>0.0350901559</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2214794159</x>
+                            <y>-0.1613744646</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0554935932</x>
+                            <y>-0.2003286481</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3099947904"/>
+                            </radius>
+                            <theta>
+                              <angle value="179.060852"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3099947904"/>
+                            </radius>
+                            <theta>
+                              <angle value="179.060852"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8302270770</x>
+                            <y>0.0130725689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4928552079"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4928552079"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0470249653</x>
+                            <y>0.2247801274</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2998338035"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.970980"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2998338035"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.970980"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.2000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="ooo">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.5681931973</x>
+              <y>3.0960559845</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <real value="0.6300000000" guid="0214088FD3B5C141906C5C7C59A7B9A6"/>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
                       </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
+                      <param name="blend_method">
+                        <integer value="0"/>
                       </param>
-                      <param name="focus">
-                        <vector>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="9B81940347EF99C95287B0EC01E5D0CF">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                       </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C139935754F9B30B17719569858AEDFC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
                     </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="S">
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
                       <param name="z_depth">
                         <real value="0.0000000000"/>
                       </param>
                       <param name="blend_method">
                         <integer value="0"/>
                       </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
                       <param name="origin">
-                        <vector>
+                        <vector guid="9B81940347EF99C95287B0EC01E5D0CF">
                           <x>0.0000000000</x>
                           <y>0.0000000000</y>
                         </vector>
                       </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine750Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1386271221"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="54.323883"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3817817603"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-60.566559"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4767522764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="3.254966"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4111521994"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-141.283585"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.4187966287"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1523738913"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-182.121094"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1523738913"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-182.121094"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5741014621"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="141.191422"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1943663505"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="54.794258"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine751Region">
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C139935754F9B30B17719569858AEDFC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="DF2643E3E35FE71E209C0BA4FE66E627"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape107 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                             </param>
                             <param name="color">
                               <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
                                 <a>1.000000</a>
                               </color>
                             </param>
                               <integer value="0"/>
                             </param>
                             <param name="bline">
-                              <bline type="bline_point" loop="true" guid="E4410D16397AB29FB37D3F1262C34C12">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2600334402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-148.513641"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6515467784"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.531015"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2901917423"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="85.100906"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2901917423"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="85.100906"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4631901316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="150.868454"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4631901316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="150.868454"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
+                                        <x>-0.0204770193</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1907552831"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="40.426075"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4634873371"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-159.504440"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
+                                        <x>-0.1113455147</x>
+                                        <y>-0.1455865800</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
+                                        <x>-0.2129950225</x>
+                                        <y>-0.0038754637</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
+                                        <x>-0.1221265197</x>
+                                        <y>0.1439969987</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                               </bline>
                             </param>
                           </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine756Region">
+                          <layer type="region" active="true" version="0.1" desc="shape108 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="0"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
                                 <a>1.000000</a>
                               </color>
                             </param>
                               <integer value="0"/>
                             </param>
                             <param name="bline">
-                              <bline type="bline_point" loop="true" guid="539C08DED8D5ED6ADEF46C0F5AEBD6C3">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
+                                        <x>-0.0574404746</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2906233200"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-55.877193"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2102829758"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.668777"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
+                                        <x>-0.1128856614</x>
+                                        <y>-0.1132394746</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1005309314"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.560135"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2498902681"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="137.823959"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
+                                        <x>-0.1744914204</x>
+                                        <y>-0.0007947875</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2649795257"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-143.746170"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1108539736"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-133.264297"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
+                                        <x>-0.1167524680</x>
+                                        <y>0.1126140282</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1581316445"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-131.347778"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3044369804"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="13.530495"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                               </bline>
                             </param>
                           </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-2.4986679554</x>
-                                <y>-2.2843549252</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-1.8725125790</x>
-                                <y>-2.2872376442</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="polygon" active="true" version="0.1" desc="Polygon032">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="vector_list">
+                        <dynamic_list type="vector">
+                          <entry>
+                            <vector>
+                              <x>0.0456909649</x>
+                              <y>0.1252649575</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0456909649</x>
+                              <y>0.0907599330</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1122400388</x>
+                              <y>0.1030831560</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1110076532</x>
+                              <y>-0.1064116359</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0506205261</x>
+                              <y>-0.1076439545</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0506205261</x>
+                              <y>-0.1409166604</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.2108312547</x>
+                              <y>-0.1396843344</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.2095988691</x>
+                              <y>-0.1076439545</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1504441351</x>
+                              <y>-0.1064116359</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1492117494</x>
+                              <y>0.1388204992</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1085428670</x>
+                              <y>0.1388204992</y>
+                            </vector>
+                          </entry>
+                        </dynamic_list>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0197845045</x>
+                    <y>0.0197669808</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <real value="0.0000000000"/>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="1D4F67D3EDEAAC410C4A7A0770644CC3">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C139935754F9B30B17719569858AEDFC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="1D4F67D3EDEAAC410C4A7A0770644CC3">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C139935754F9B30B17719569858AEDFC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="DF2643E3E35FE71E209C0BA4FE66E627"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="6">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape109 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
                               <integer value="0"/>
                             </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="539C08DED8D5ED6ADEF46C0F5AEBD6C3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2906233200"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-55.877193"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2102829758"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="56.668777"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1005309314"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="56.560135"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2498902681"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="137.823959"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2649795257"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-143.746170"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1108539736"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-133.264297"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1581316445"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-131.347778"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3044369804"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="13.530495"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
                             <param name="color">
                               <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="E4410D16397AB29FB37D3F1262C34C12">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2600334402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-148.513641"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6515467784"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.531015"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
+                                        <x>-0.0390953869</x>
+                                        <y>0.1326588988</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
+                                        <x>-0.0403277799</x>
+                                        <y>0.0969215482</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
+                                        <x>-0.0970177278</x>
+                                        <y>0.1104770899</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2093442121"/>
+                                          <real value="0.0887320991"/>
                                         </radius>
                                         <theta>
-                                          <angle value="94.635750"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2093442121"/>
+                                          <real value="0.0887320991"/>
                                         </radius>
                                         <theta>
-                                          <angle value="94.635750"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
+                                        <x>-0.1660315841</x>
+                                        <y>0.0636488423</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1907552831"/>
+                                          <real value="0.0796357099"/>
                                         </radius>
                                         <theta>
-                                          <angle value="40.426075"/>
+                                          <angle value="-111.802498"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4634873371"/>
+                                          <real value="0.0796357099"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-159.504440"/>
+                                          <angle value="-111.802498"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
+                                        <x>-0.1709611416</x>
+                                        <y>0.0155882733</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
+                                        <x>-0.1093416363</x>
+                                        <y>0.0439316854</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.1183672133"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="1.789812"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.1183672133"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="1.789812"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
+                                        <x>-0.0181447547</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.2107271131"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.2107271131"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   </composite>
                                 </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
+                                        <x>-0.1007148996</x>
+                                        <y>-0.1446136236</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1386271221"/>
+                                          <real value="0.0665490743"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.323883"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3817817603"/>
+                                          <real value="0.0665490743"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-60.566559"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
+                                        <x>-0.2103976309</x>
+                                        <y>-0.0016642387</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4767522764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="3.254966"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4111521994"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-141.283585"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.4187966287"/>
-                                    </origin>
-                                    <split>
                                       <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.4362420938"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.4362420938"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
+                                        <x>-0.0760670975</x>
+                                        <y>0.1425174773</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.5741014621"/>
+                                          <real value="0.0790363318"/>
                                         </radius>
                                         <theta>
-                                          <angle value="141.191422"/>
+                                          <angle value="-10.783716"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1943663505"/>
+                                          <real value="0.0790363318"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.794258"/>
+                                          <angle value="-10.783716"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                          <layer type="region" active="true" version="0.1" desc="shape110 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
                               <integer value="0"/>
                             </param>
                             <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
+                                        <x>-0.1068768501</x>
+                                        <y>0.0143559510</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1386271221"/>
+                                          <real value="0.0925031756"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.323883"/>
+                                          <angle value="-2.290484"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3817817603"/>
+                                          <real value="0.0925031756"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-60.566559"/>
+                                          <angle value="-2.290484"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
+                                        <x>-0.0563488528</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4767522764"/>
+                                          <real value="0.0998865526"/>
                                         </radius>
                                         <theta>
-                                          <angle value="3.254966"/>
+                                          <angle value="-92.121208"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4111521994"/>
+                                          <real value="0.0998865526"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-141.283585"/>
+                                          <angle value="-92.121208"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
+                                        <x>-0.1068768501</x>
+                                        <y>-0.1125732437</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="1.0000000000"/>
                                     </width>
                                     <origin>
-                                      <real value="0.4187966287"/>
+                                      <real value="0.5000000000"/>
                                     </origin>
                                     <split>
                                       <bool value="false"/>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.0850349283"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.0850349283"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
+                                        <x>-0.1660315841</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.5741014621"/>
+                                          <real value="0.1442291034"/>
                                         </radius>
                                         <theta>
-                                          <angle value="141.191422"/>
+                                          <angle value="88.531113"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1943663505"/>
+                                          <real value="0.1442291034"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.794258"/>
+                                          <angle value="88.531113"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>0.1240326390</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>0.0845983252</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1149533913</x>
+                                  <y>0.1117094159</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0816731355"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.194144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0816731355"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.194144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1667137891</x>
+                                  <y>0.0710427761</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0517575365"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0517575365"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1223477349</x>
+                                  <y>-0.0115228174</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2013119595"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.257523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2013119595"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.257523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>-0.1409166604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>-0.1409166604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0804464668</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1741081327</x>
+                                  <y>-0.0090581728</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>0.0673458129</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1330908083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1330908083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1149533913</x>
+                                  <y>0.1437497884</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1517642254"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.207443"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1517642254"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.207443"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0197845045</x>
+                    <y>0.0197669808</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <scale type="real">
+                        <link>
+                          <real value="0.6300000000" guid="0214088FD3B5C141906C5C7C59A7B9A6"/>
+                        </link>
+                        <scalar>
+                          <real value="-1.0000000000"/>
+                        </scalar>
+                      </scale>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="72940AED382AC0F798863ED331DDD0D2">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C139935754F9B30B17719569858AEDFC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="72940AED382AC0F798863ED331DDD0D2">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C139935754F9B30B17719569858AEDFC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="DF2643E3E35FE71E209C0BA4FE66E627"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape107 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="0"/>
                             </param>
                             <param name="color">
                               <color>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2600334402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-148.513641"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6515467784"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.531015"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2901917423"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="85.100906"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2901917423"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="85.100906"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
+                                        <x>0.0941352770</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4631901316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="150.868454"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1907552831"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="40.426075"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4634873371"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-159.504440"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
+                                        <x>0.0032667806</x>
+                                        <y>-0.1455865800</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
+                                        <x>-0.0983827189</x>
+                                        <y>-0.0038754637</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
+                                        <x>-0.0075142272</x>
+                                        <y>0.1439969987</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                          <layer type="region" active="true" version="0.1" desc="shape108 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
+                                        <x>0.0571718179</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2906233200"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-55.877193"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2102829758"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.668777"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
+                                        <x>0.0017266365</x>
+                                        <y>-0.1132394746</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1005309314"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.560135"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2498902681"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="137.823959"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
+                                        <x>-0.0598791242</x>
+                                        <y>-0.0007947875</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2649795257"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-143.746170"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1108539736"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-133.264297"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
+                                        <x>-0.0021401756</x>
+                                        <y>0.1126140282</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1581316445"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-131.347778"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3044369804"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="13.530495"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
                         </canvas>
                       </param>
                   <time value="0s"/>
                 </param>
                 <param name="children_lock">
-                  <bool value="false"/>
+                  <bool value="true"/>
                 </param>
                 <param name="focus">
                   <vector>
                   </vector>
                 </param>
               </layer>
-              <layer type="shade" active="true" version="0.2">
+              <layer type="PasteCanvas" active="false" version="0.1" desc="dots">
                 <param name="z_depth">
                   <real value="0.0000000000"/>
                 </param>
                   <real value="1.0000000000"/>
                 </param>
                 <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
+                  <integer value="0"/>
                 </param>
                 <param name="origin">
                   <vector>
-                    <x>0.0734302402</x>
-                    <y>-0.0734302402</y>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
                   </vector>
                 </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0917878002</x>
-                    <y>0.0917878002</y>
-                  </vector>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color guid="21D7BF39638C5B00E04DADB9E8AF8C8C">
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0488706912" guid="88B55C70E0012CD3BC0B63746632CA84"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <scale type="real">
+                              <link>
+                                <real value="0.3155629413" guid="233D9E817C860500C501D555AFC36442"/>
+                              </link>
+                              <scalar>
+                                <real value="-1.0000000000"/>
+                              </scalar>
+                            </scale>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077" guid="0F4B6F254028BB415D4EAC11C3970EAF"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0196412506" guid="9FCED04943B94EA87D559093FF66E380"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <scale type="real">
+                              <link>
+                                <real value="0.3155629413" guid="233D9E817C860500C501D555AFC36442"/>
+                              </link>
+                              <scalar>
+                                <real value="-1.0000000000"/>
+                              </scalar>
+                            </scale>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077" guid="0F4B6F254028BB415D4EAC11C3970EAF"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color guid="21D7BF39638C5B00E04DADB9E8AF8C8C">
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0488706912" guid="88B55C70E0012CD3BC0B63746632CA84"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <real value="0.3155629413" guid="233D9E817C860500C501D555AFC36442"/>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077" guid="0F4B6F254028BB415D4EAC11C3970EAF"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0196412506" guid="9FCED04943B94EA87D559093FF66E380"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <real value="0.3155629413" guid="233D9E817C860500C501D555AFC36442"/>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077" guid="0F4B6F254028BB415D4EAC11C3970EAF"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                  </canvas>
                 </param>
-                <param name="type">
-                  <integer value="1"/>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
                 </param>
-                <param name="invert">
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
                   <bool value="false"/>
                 </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
               </layer>
             </canvas>
           </param>
       </vector>
     </param>
   </layer>
-  <layer type="zoom" active="true" version="0.1">
-    <param name="amount">
-      <real value="-0.1000000000"/>
-    </param>
-    <param name="center">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="circle" active="true" version="0.1" desc="Circle003">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="radius">
-      <real value="0.6003160059"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.4834058583</x>
-        <y>1.3536405563</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="falloff">
-      <integer value="2"/>
-    </param>
-  </layer>
-  <layer type="circle" active="true" version="0.1" desc="Circle004">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="radius">
-      <real value="0.2614133919"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-1.0960514545</x>
-        <y>1.6535235643</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="falloff">
-      <integer value="2"/>
-    </param>
-  </layer>
-  <layer type="circle" active="true" version="0.1" desc="Circle005">
+  <layer type="rectangle" active="true" version="0.2" desc="Rectangle069">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     <param name="color">
       <color>
         <r>1.000000</r>
-        <g>1.000000</g>
+        <g>0.957370</g>
         <b>1.000000</b>
         <a>1.000000</a>
       </color>
     </param>
-    <param name="radius">
-      <real value="0.1648904832"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="origin">
+    <param name="point1">
       <vector>
-        <x>-2.1542878151</x>
-        <y>2.2375063896</y>
+        <x>-2.6368219852</x>
+        <y>3.5333738327</y>
       </vector>
     </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="falloff">
-      <integer value="2"/>
-    </param>
-  </layer>
-  <layer type="circle" active="true" version="0.1" desc="Circle007">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="radius">
-      <real value="0.1708069731"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="origin">
+    <param name="point2">
       <vector>
-        <x>-1.5540940762</x>
-        <y>0.5013415217</y>
+        <x>2.6495409012</x>
+        <y>-3.5563774109</y>
       </vector>
     </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="falloff">
-      <integer value="2"/>
-    </param>
-  </layer>
-  <layer type="circle" active="true" version="0.1" desc="Circle008">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="radius">
-      <real value="0.0960727872"/>
-    </param>
-    <param name="feather">
+    <param name="expand">
       <real value="0.0000000000"/>
     </param>
-    <param name="origin">
-      <vector>
-        <x>-0.2747336626</x>
-        <y>0.0751919895</y>
-      </vector>
-    </param>
     <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="falloff">
-      <integer value="2"/>
+      <bool value="true"/>
     </param>
   </layer>
 </canvas>