<?xml version="1.0"?>
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+<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Synfig Studio Star Icon</name>
- <desc>Placed in the Public Domain in 2008 by Carlos López (Genete)</desc>
+ <desc>Placed in the Public Domain in 2008 by Carlos López (Genete), in 2010 by Yu Chen (jcome)</desc>
<meta name="grid_show" content="0"/>
<meta name="grid_size" content="0.129808 0.129808"/>
<meta name="grid_snap" content="0"/>
</entry>
</bline>
</defs>
- <layer type="radial_gradient" active="true" version="0.1">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="gradient">
- <gradient>
- <color pos="0.021505">
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- <g>0.036189</g>
- <b>0.036189</b>
- <a>1.000000</a>
- </color>
- <color pos="0.564516">
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- <g>0.012910</g>
- <b>0.012910</b>
- <a>0.731343</a>
- </color>
- <color pos="1.000000">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>0.000000</a>
- </color>
- </gradient>
- </param>
- <param name="center">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="radius">
- <real value="1.7765365254"/>
- </param>
- <param name="loop">
- <bool value="false"/>
- </param>
- <param name="zigzag">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="stretch" active="true" version="0.1">
- <param name="amount">
- <vector>
- <x>1.6070324183</x>
- <y>0.3102017045</y>
- </vector>
- </param>
- <param name="center">
- <vector>
- <x>0.0000000000</x>
- <y>-3.4489021301</y>
- </vector>
- </param>
- </layer>
- <layer type="star" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
+ <param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.021505">
+ <r>0.036113</r>
+ <g>0.036189</g>
+ <b>0.036189</b>
+ <a>0.500000</a>
+ </color>
+ <color pos="0.564516">
+ <r>0.012815</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.300000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>-1.3727831841</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="1.8879068686"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="stretch" active="true" version="0.1">
+ <param name="amount">
+ <vector>
+ <x>1.6070324183</x>
+ <y>0.2128458172</y>
+ </vector>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>-3.1892864704</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
</param>
- <param name="feather">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="winding_style">
- <integer value="0"/>
- </param>
- <param name="radius1">
- <real value="2.9855804071"/>
- </param>
- <param name="radius2">
- <real value="1.4927902036"/>
- </param>
- <param name="angle">
- <angle value="90.000000"/>
- </param>
- <param name="points">
- <integer value="5"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="regular_polygon">
+ <param name="children_lock">
<bool value="false"/>
</param>
- </layer>
- <layer type="star" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
+ <param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="winding_style">
- <integer value="0"/>
- </param>
- <param name="radius1">
- <real value="2.4663490320"/>
- </param>
- <param name="radius2">
- <real value="1.2331745160"/>
- </param>
- <param name="angle">
- <angle value="90.000000"/>
- </param>
- <param name="points">
- <integer value="5"/>
- </param>
- <param name="regular_polygon">
- <bool value="false"/>
- </param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="star">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="canvas">
<canvas>
- <layer type="star" active="true" version="0.1">
+ <layer type="star" active="true" version="0.1" desc="Star Black">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<a>1.000000</a>
</color>
</param>
- <param name="offset">
- <vector>
+ <param name="origin">
+ <vector guid="FE13484A5322D77FE94E6E52EC4AE9CC">
<x>0.0000000000</x>
- <y>0.0000000000</y>
+ <y>-0.1658886075</y>
</vector>
</param>
<param name="invert">
<integer value="0"/>
</param>
<param name="radius1">
- <real value="1.9471176568"/>
+ <real value="3.3466084726"/>
</param>
<param name="radius2">
- <real value="0.9735588284"/>
+ <real value="1.6733042363"/>
</param>
<param name="angle">
<angle value="90.000000"/>
<bool value="false"/>
</param>
</layer>
- <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+ <layer type="star" active="true" version="0.1" desc="Star White">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="13"/>
+ <integer value="19"/>
</param>
- <param name="p1">
- <vector>
- <x>2.4688332081</x>
- <y>-3.3694140911</y>
- </vector>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
</param>
- <param name="p2">
- <vector>
- <x>-0.5900356174</x>
- <y>0.8074172139</y>
+ <param name="origin">
+ <vector guid="FE13484A5322D77FE94E6E52EC4AE9CC">
+ <x>0.0000000000</x>
+ <y>-0.1658886075</y>
</vector>
</param>
- <param name="gradient">
- <gradient>
- <color pos="0.000000">
- <r>0.064115</r>
- <g>0.064115</g>
- <b>0.064115</b>
- <a>1.000000</a>
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- <color pos="1.000000">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </gradient>
- </param>
- <param name="loop">
+ <param name="invert">
<bool value="false"/>
</param>
- <param name="zigzag">
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="radius1">
+ <real value="2.6874280159"/>
+ </param>
+ <param name="radius2">
+ <real value="1.3437140080"/>
+ </param>
+ <param name="angle">
+ <angle value="90.000000"/>
+ </param>
+ <param name="points">
+ <integer value="5"/>
+ </param>
+ <param name="regular_polygon">
<bool value="false"/>
</param>
</layer>
<param name="children_lock">
<bool value="false"/>
</param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
</layer>
</canvas>