Add new splash screen for the upcoming 0.6.09 release. Contrats Yaco and genete!
authorpabs3 <pabs3@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Thu, 9 Oct 2008 08:20:18 +0000 (08:20 +0000)
committerpabs3 <pabs3@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Thu, 9 Oct 2008 08:20:18 +0000 (08:20 +0000)
git-svn-id: https://synfig.svn.sourceforge.net/svnroot/synfig@2084 1f10aa63-cdf2-0310-b900-c93c546f37ac

synfig-studio/trunk/AUTHORS
synfig-studio/trunk/README
synfig-studio/trunk/images/Makefile.am
synfig-studio/trunk/images/splash_screen-0.61.08.sif [new file with mode: 0644]
synfig-studio/trunk/images/splash_screen.sif [deleted file]
synfig-studio/trunk/images/splash_screen.sifz [new file with mode: 0644]
synfig-studio/trunk/src/gtkmm/about.cpp

index a0d6d7f..36438a4 100644 (file)
@@ -31,3 +31,4 @@ Chris Norman (pixelgeek)
 Carlos López González (genete)
 Aurore D (rore)
 Daniel Hornung (rubikcube)
+Franco Iacomella (Yaco)
index 12c3f0a..5436d5a 100644 (file)
@@ -35,6 +35,7 @@ Copyright 2008 Daniel Hornung
 
 Some of the icons are placed in the Public Domain by Chris Norman
 Some of the icons are placed in the Public Domain by Carlos López González
+Some of the artwork is placed in the Public Domain by Franco Iacomella and Carlos López González
 
 Licence
 
index 7cd5fa3..1413c59 100644 (file)
@@ -2,7 +2,7 @@
 SYNFIG=synfig
 EXT=@imageext@
 
-EXTRA_DIST=installer_logo.sif installer_logo_osx.sif splash_screen.sif splash_screen-0.61.07.sif about_icon.sif angle_icon.sif bline_icon.sif blinepoint_icon.sif bool_icon.sif canvas_icon.sif canvas_pointer_icon.sif children_icon.sif circle_icon.sif clear_redo_icon.sif clear_undo_icon.sif color_icon.sif curves_icon.sif draw_icon.sif duplicate_icon.sif encapsulate_icon.sif eyedrop_icon.sif fill_icon.sif gradient_icon.sif group_icon.sif info_icon.sif integer_icon.sif keyframe_icon.sif keyframe_lock_icon.sif layer_icon.sif list_icon.sif logo.sif meta_data_icon.sif mirror_icon.sif navigator_icon.sif normal_icon.sif pastecanvas_icon.sif polygon_icon.sif real_icon.sif rectangle_icon.sif rotate_icon.sif saveall_icon.sif scale_icon.sif segment_icon.sif select_all_child_layers_icon.sif sif_icon.sif sketch_icon.sif smooth_move_icon.sif string_icon.sif reset_colors_icon.sif swap_colors_icon.sif synfig_icon.sif time_icon.sif time_track_icon.sif valuenode_icon.sif vector_icon.sif wallpaper.sif width_icon.sif zoom_icon.sif rename_icon.sif plant_icon.sif text_icon.sif polyline_icon.sif star_icon.sif
+EXTRA_DIST=installer_logo.sif installer_logo_osx.sif splash_screen.sifz splash_screen-0.61.08.sif splash_screen-0.61.07.sif about_icon.sif angle_icon.sif bline_icon.sif blinepoint_icon.sif bool_icon.sif canvas_icon.sif canvas_pointer_icon.sif children_icon.sif circle_icon.sif clear_redo_icon.sif clear_undo_icon.sif color_icon.sif curves_icon.sif draw_icon.sif duplicate_icon.sif encapsulate_icon.sif eyedrop_icon.sif fill_icon.sif gradient_icon.sif group_icon.sif info_icon.sif integer_icon.sif keyframe_icon.sif keyframe_lock_icon.sif layer_icon.sif list_icon.sif logo.sif meta_data_icon.sif mirror_icon.sif navigator_icon.sif normal_icon.sif pastecanvas_icon.sif polygon_icon.sif real_icon.sif rectangle_icon.sif rotate_icon.sif saveall_icon.sif scale_icon.sif segment_icon.sif select_all_child_layers_icon.sif sif_icon.sif sketch_icon.sif smooth_move_icon.sif string_icon.sif reset_colors_icon.sif swap_colors_icon.sif synfig_icon.sif time_icon.sif time_track_icon.sif valuenode_icon.sif vector_icon.sif wallpaper.sif width_icon.sif zoom_icon.sif rename_icon.sif plant_icon.sif text_icon.sif polyline_icon.sif star_icon.sif
 IMAGES=installer_logo.$(EXT) installer_logo_osx.$(EXT) mirror_icon.$(EXT) time_icon.$(EXT) time_track_icon.$(EXT) curves_icon.$(EXT) pastecanvas_icon.$(EXT) group_icon.$(EXT) clear_redo_icon.$(EXT) clear_undo_icon.$(EXT) navigator_icon.$(EXT) info_icon.$(EXT) zoom_icon.$(EXT) meta_data_icon.$(EXT) children_icon.$(EXT) keyframe_icon.$(EXT) reset_colors_icon.$(EXT) swap_colors_icon.$(EXT) rotate_icon.$(EXT) scale_icon.$(EXT) smooth_move_icon.$(EXT) width_icon.$(EXT) rectangle_icon.$(EXT) circle_icon.$(EXT) draw_icon.$(EXT) sketch_icon.$(EXT) fill_icon.$(EXT) normal_icon.$(EXT) select_all_child_layers_icon.$(EXT) sif_icon.$(EXT) synfig_icon.$(EXT) saveall_icon.$(EXT) bool_icon.$(EXT) integer_icon.$(EXT) angle_icon.$(EXT) segment_icon.$(EXT) blinepoint_icon.$(EXT) list_icon.$(EXT) canvas_pointer_icon.$(EXT) string_icon.$(EXT) eyedrop_icon.$(EXT) about_icon.$(EXT) splash_screen.$(EXT) canvas_icon.$(EXT) vector_icon.$(EXT) real_icon.$(EXT) color_icon.$(EXT) valuenode_icon.$(EXT) polygon_icon.$(EXT) bline_icon.$(EXT) layer_icon.$(EXT) duplicate_icon.$(EXT) encapsulate_icon.$(EXT) gradient_icon.$(EXT) keyframe_lock_all.$(EXT) keyframe_lock_past.$(EXT) keyframe_lock_future.$(EXT) keyframe_lock_none.$(EXT) rename_icon.$(EXT) plant_icon.$(EXT) text_icon.$(EXT) polyline_icon.$(EXT) star_icon.$(EXT)
 
 MAINTAINERCLEANFILES=Makefile.in
@@ -39,6 +39,11 @@ clean:
        echo "  File \"images\\$@\"" >>./images.nsh
        echo "  Delete \"\$$INSTDIR\\share\\pixmaps\\$@\"" >>./unimages.nsh
 
+.sifz.$(EXT):
+       $(SYNFIG) -q $< -o $@ --time 0
+       echo "  File \"images\\$@\"" >>./images.nsh
+       echo "  Delete \"\$$INSTDIR\\share\\pixmaps\\$@\"" >>./unimages.nsh
+
 keyframe_lock_all.$(EXT): $(srcdir)/keyframe_lock_icon.sif
        $(SYNFIG) -q $< -o $@ --time 0
        echo "  File \"images\\$@\"" >>./images.nsh
diff --git a/synfig-studio/trunk/images/splash_screen-0.61.08.sif b/synfig-studio/trunk/images/splash_screen-0.61.08.sif
new file mode 100644 (file)
index 0000000..0d6edca
--- /dev/null
@@ -0,0 +1,3075 @@
+<?xml version="1.0"?>
+<canvas version="0.3" width="350" height="450" xres="2834.645752" yres="2834.645752" view-box="-2.817613 3.622645 2.817613 -3.622645" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Splash Screen</name>
+  <desc>Licenced under GPLv2 and above, by Aurore D. (rore)</desc>
+  <layer type="SolidColor" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.313598</r>
+        <g>0.000338</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="5s">
+        <layer type="region" active="true" version="0.1" desc="NewBLine016 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.506508</r>
+              <g>0.023233</g>
+              <b>0.033219</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.1452138424</x>
+                      <y>-3.9326298237</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.9316143768"/>
+                      </radius>
+                      <theta>
+                        <angle value="115.659248"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.9316143768"/>
+                      </radius>
+                      <theta>
+                        <angle value="115.659248"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.5435938835</x>
+                      <y>3.9727866650</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.1526022439"/>
+                      </radius>
+                      <theta>
+                        <angle value="116.565048"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.1526022439"/>
+                      </radius>
+                      <theta>
+                        <angle value="116.565048"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.8817074299</x>
+                      <y>4.0854911804</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="12.5933803039"/>
+                      </radius>
+                      <theta>
+                        <angle value="-60.091576"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="12.5933803039"/>
+                      </radius>
+                      <theta>
+                        <angle value="-60.091576"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9639706612</x>
+                      <y>-4.0614352226</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.2499577150"/>
+                      </radius>
+                      <theta>
+                        <angle value="-32.207699"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.2499577150"/>
+                      </radius>
+                      <theta>
+                        <angle value="-32.207699"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="21"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>0.6097564697</x>
+              <y>1.9441053867</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>2.6706390381</x>
+              <y>0.7204564214</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.557123</r>
+                <g>0.042463</g>
+                <b>0.003340</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.313598</r>
+                <g>0.000338</g>
+                <b>0.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="5s">
+        <layer type="region" active="true" version="0.1" desc="NewBLine017 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.506508</r>
+              <g>0.023233</g>
+              <b>0.033219</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9019440413</x>
+                      <y>3.8761827946</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.9355500913"/>
+                      </radius>
+                      <theta>
+                        <angle value="-101.859779"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.9355500913"/>
+                      </radius>
+                      <theta>
+                        <angle value="-101.859779"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8512661457</x>
+                      <y>-3.8843278885</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.1133286811"/>
+                      </radius>
+                      <theta>
+                        <angle value="9.462322"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.1133286811"/>
+                      </radius>
+                      <theta>
+                        <angle value="9.462322"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.9842073321</x>
+                      <y>-4.3029446602</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.1644218362"/>
+                      </radius>
+                      <theta>
+                        <angle value="167.660919"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.1644218362"/>
+                      </radius>
+                      <theta>
+                        <angle value="167.660919"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.2078564167</x>
+                      <y>3.9083840847</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.9709319739"/>
+                      </radius>
+                      <theta>
+                        <angle value="36.027378"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.9709319739"/>
+                      </radius>
+                      <theta>
+                        <angle value="36.027378"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="21"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>-0.7587983012</x>
+              <y>1.2034757137</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-2.5459699631</x>
+              <y>0.0120280515</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.630060</r>
+                <g>0.042463</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.313598</r>
+                <g>0.000338</g>
+                <b>0.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="5s">
+        <layer type="region" active="true" version="0.1" desc="NewBLine014 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.506508</r>
+              <g>0.023233</g>
+              <b>0.033219</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.4206847847</x>
+                      <y>4.3431015015</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.3353722992"/>
+                      </radius>
+                      <theta>
+                        <angle value="-97.789291"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.3353722992"/>
+                      </radius>
+                      <theta>
+                        <angle value="-97.789291"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.2842235565</x>
+                      <y>-4.1902403831</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.8286393481"/>
+                      </radius>
+                      <theta>
+                        <angle value="-121.630661"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.8286393481"/>
+                      </radius>
+                      <theta>
+                        <angle value="-121.630661"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.6706390381</x>
+                      <y>-3.7716233730</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="5.8845157516"/>
+                      </radius>
+                      <theta>
+                        <angle value="54.352978"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="5.8845157516"/>
+                      </radius>
+                      <theta>
+                        <angle value="54.352978"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3664867878</x>
+                      <y>4.3592019081</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.8188290313"/>
+                      </radius>
+                      <theta>
+                        <angle value="42.969090"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.8188290313"/>
+                      </radius>
+                      <theta>
+                        <angle value="42.969090"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="21"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>2.2520222664</x>
+              <y>-3.1920001507</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>0.4165487289</x>
+              <y>2.9745466709</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.557123</r>
+                <g>0.042463</g>
+                <b>0.003340</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.313598</r>
+                <g>0.000338</g>
+                <b>0.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="fire">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="5s">
+        <layer type="region" active="true" version="0.1" desc="NewBLine018 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.980719</r>
+              <g>0.042463</g>
+              <b>0.003340</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.2657737732</x>
+                      <y>-2.8742499352</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.5306710123"/>
+                      </radius>
+                      <theta>
+                        <angle value="-13.240520"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.5306710123"/>
+                      </radius>
+                      <theta>
+                        <angle value="-13.240520"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5566513538</x>
+                      <y>-1.5943112373</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6420145284"/>
+                      </radius>
+                      <theta>
+                        <angle value="136.916412"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6420145284"/>
+                      </radius>
+                      <theta>
+                        <angle value="136.916412"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8919279575</x>
+                      <y>-1.9295026064</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1330034774"/>
+                      </radius>
+                      <theta>
+                        <angle value="-58.941582"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.8949402947"/>
+                      </radius>
+                      <theta>
+                        <angle value="157.062057"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.3116415739</x>
+                      <y>-1.0915242434</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.5427816805"/>
+                      </radius>
+                      <theta>
+                        <angle value="-19.239149"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.5427816805"/>
+                      </radius>
+                      <theta>
+                        <angle value="-19.239149"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7701739073</x>
+                      <y>-2.7776460648</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2994291618"/>
+                      </radius>
+                      <theta>
+                        <angle value="-10.654038"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2994291618"/>
+                      </radius>
+                      <theta>
+                        <angle value="-10.654038"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0939468369</x>
+                      <y>-2.1175196171</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3472689925"/>
+                      </radius>
+                      <theta>
+                        <angle value="104.534454"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.2029071045"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.255120"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8398905396</x>
+                      <y>-3.2767660618</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3840000144"/>
+                      </radius>
+                      <theta>
+                        <angle value="-29.248827"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3840000144"/>
+                      </radius>
+                      <theta>
+                        <angle value="-29.248827"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9708181620</x>
+                      <y>-1.9939625263</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.8778122904"/>
+                      </radius>
+                      <theta>
+                        <angle value="122.387268"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.8778122904"/>
+                      </radius>
+                      <theta>
+                        <angle value="122.387268"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4737330675</x>
+                      <y>-0.0859501958</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1065008957"/>
+                      </radius>
+                      <theta>
+                        <angle value="7.384187"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1065008957"/>
+                      </radius>
+                      <theta>
+                        <angle value="7.384187"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.1700766087</x>
+                      <y>-0.6531971097</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1764388515"/>
+                      </radius>
+                      <theta>
+                        <angle value="-136.339493"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0152209782"/>
+                      </radius>
+                      <theta>
+                        <angle value="72.251099"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.5253140926</x>
+                      <y>-0.4856014252</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1157806371"/>
+                      </radius>
+                      <theta>
+                        <angle value="-146.316650"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1157806371"/>
+                      </radius>
+                      <theta>
+                        <angle value="-146.316650"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.0411241055</x>
+                      <y>-1.7361229658</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5880011552"/>
+                      </radius>
+                      <theta>
+                        <angle value="-2.791994"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5880011552"/>
+                      </radius>
+                      <theta>
+                        <angle value="-2.791994"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.6858868599</x>
+                      <y>-1.0141724348</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0926889151"/>
+                      </radius>
+                      <theta>
+                        <angle value="127.759727"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3398088379"/>
+                      </radius>
+                      <theta>
+                        <angle value="-8.883984"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.2388865948</x>
+                      <y>-2.4556331635</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.5447988510</x>
+                      <y>-4.5809183121</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.9598615170</x>
+                      <y>-4.1462006569</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="21"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>0.0036742054</x>
+              <y>-0.6145212054</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>0.4034270644</x>
+              <y>-3.2444841862</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.810842</r>
+                <g>0.072322</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.313598</r>
+                <g>0.000338</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="5s">
+        <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.506508</r>
+              <g>0.023233</g>
+              <b>0.033219</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5292532444</x>
+                      <y>3.8439815044</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="8.2076341942"/>
+                      </radius>
+                      <theta>
+                        <angle value="-157.509827"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="8.2076341942"/>
+                      </radius>
+                      <theta>
+                        <angle value="-157.509827"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.1935157776</x>
+                      <y>-4.0292339325</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.8161125627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.719707"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.8161125627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.719707"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8375414610</x>
+                      <y>-4.1419382095</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="9.8616414795"/>
+                      </radius>
+                      <theta>
+                        <angle value="119.327179"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="9.8616414795"/>
+                      </radius>
+                      <theta>
+                        <angle value="119.327179"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5977918506</x>
+                      <y>4.2786989212</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="6.1480222007"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.868526"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="6.1480222007"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.868526"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="21"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>-1.2901196480</x>
+              <y>-1.1311177015</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-2.6425738335</x>
+              <y>2.6525337696</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.557123</r>
+                <g>0.042463</g>
+                <b>0.003340</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.313598</r>
+                <g>0.000338</g>
+                <b>0.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
+        <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.506508</r>
+              <g>0.023233</g>
+              <b>0.033219</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.8316454887</x>
+                      <y>3.1194524765</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="8.2076341942"/>
+                      </radius>
+                      <theta>
+                        <angle value="-157.509827"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="8.2076341942"/>
+                      </radius>
+                      <theta>
+                        <angle value="-157.509827"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5292532444</x>
+                      <y>-3.9004285336</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.8161125627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.719707"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.8161125627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.719707"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2435777038</x>
+                      <y>-4.0292339325</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="9.8616414795"/>
+                      </radius>
+                      <theta>
+                        <angle value="119.327179"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="9.8616414795"/>
+                      </radius>
+                      <theta>
+                        <angle value="119.327179"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3723828495</x>
+                      <y>4.1176924706</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="6.1480222007"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.868526"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="6.1480222007"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.868526"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="21"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>1.1249771118</x>
+              <y>-0.8091048002</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-2.6908757687</x>
+              <y>1.3644821644</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.557123</r>
+                <g>0.042463</g>
+                <b>0.003340</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.313598</r>
+                <g>0.000338</g>
+                <b>0.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
+        <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.506508</r>
+              <g>0.023233</g>
+              <b>0.033219</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.1393177509</x>
+                      <y>3.3770627975</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="8.2076341942"/>
+                      </radius>
+                      <theta>
+                        <angle value="-157.509827"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="8.2076341942"/>
+                      </radius>
+                      <theta>
+                        <angle value="-157.509827"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.2985641956</x>
+                      <y>-3.5462143421</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.8161125627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.719707"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="7.8161125627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.719707"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5936558247</x>
+                      <y>-3.8682272434</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="9.8616414795"/>
+                      </radius>
+                      <theta>
+                        <angle value="119.327179"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="9.8616414795"/>
+                      </radius>
+                      <theta>
+                        <angle value="119.327179"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.3808274269</x>
+                      <y>3.7956795692</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="6.1480222007"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.868526"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="6.1480222007"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.868526"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="21"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>2.5579345226</x>
+              <y>-1.0828157663</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-0.7587983012</x>
+              <y>-1.2438222170</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.557123</r>
+                <g>0.042463</g>
+                <b>0.003340</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.313598</r>
+                <g>0.000338</g>
+                <b>0.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
+        <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.506508</r>
+              <g>0.023233</g>
+              <b>0.033219</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.8656067848</x>
+                      <y>3.6507737637</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.9679429278"/>
+                      </radius>
+                      <theta>
+                        <angle value="-136.606003"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.9679429278"/>
+                      </radius>
+                      <theta>
+                        <angle value="-136.606003"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.1106364802</x>
+                      <y>-3.9326298237</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.2766265725"/>
+                      </radius>
+                      <theta>
+                        <angle value="-145.338913"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.2766265725"/>
+                      </radius>
+                      <theta>
+                        <angle value="-145.338913"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0986718982</x>
+                      <y>-3.8360259533</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.9641133387"/>
+                      </radius>
+                      <theta>
+                        <angle value="45.535458"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="10.9641133387"/>
+                      </radius>
+                      <theta>
+                        <angle value="45.535458"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2274770588</x>
+                      <y>3.7473776340</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="13.5614936426"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.989853"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="13.5614936426"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.989853"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="21"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>1.6240971088</x>
+              <y>-0.3260854781</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-0.7587983012</x>
+              <y>-1.2438222170</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.669578</r>
+                <g>0.056951</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.313598</r>
+                <g>0.000338</g>
+                <b>0.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo w/ Shade">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.0342693217</x>
+        <y>-1.4531306028</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="5s">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>1.2500000000</y>
+            </vector>
+          </param>
+          <param name="canvas" use="logo.sif#"/>
+          <param name="zoom">
+            <real value="-0.2999999925"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="shade" active="false" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="12"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.013829</r>
+              <g>0.013829</g>
+              <b>0.013829</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.1524682790</x>
+              <y>0.1524682790</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="shade" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="12"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.833806</r>
+              <g>0.087474</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.3220129013</x>
+              <y>0.3220129013</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.3500000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Software Title">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.0503699630</x>
+        <y>-2.0649549961</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="5s">
+        <layer type="blur" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.1000000015</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="text" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="text">
+            <string guid="E2F351F0BE10F544D49FC3D0BFFEB9B3">S T U D I O</string>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="family">
+            <string guid="10FAB7B18FA96A0D1A51F381EE8D6AD2">Times New Roman</string>
+          </param>
+          <param name="style">
+            <integer value="0"/>
+          </param>
+          <param name="weight">
+            <integer value="400"/>
+          </param>
+          <param name="compress">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="vcompress">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.5000000000</x>
+              <y>0.4500000179</y>
+            </vector>
+          </param>
+          <param name="orient">
+            <vector>
+              <x>0.5000000000</x>
+              <y>1.0000000000</y>
+            </vector>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="use_kerning">
+            <bool value="true"/>
+          </param>
+          <param name="grid_fit">
+            <bool value="false"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle009">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="19"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-2.6026895046</x>
+              <y>0.7568103671</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>2.6368906498</x>
+              <y>-0.5291483402</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="text" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="text">
+            <string>S   Y   N   F   I   G</string>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="family">
+            <string>Arial</string>
+          </param>
+          <param name="style">
+            <integer value="0"/>
+          </param>
+          <param name="weight">
+            <integer value="700"/>
+          </param>
+          <param name="compress">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="vcompress">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.3000000119</x>
+              <y>0.2166666687</y>
+            </vector>
+          </param>
+          <param name="orient">
+            <vector>
+              <x>0.5000000000</x>
+              <y>1.0000000000</y>
+            </vector>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-0.0056594773</x>
+              <y>0.6860917807</y>
+            </vector>
+          </param>
+          <param name="use_kerning">
+            <bool value="true"/>
+          </param>
+          <param name="grid_fit">
+            <bool value="false"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="shade" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="12"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>0.106447</g>
+              <b>0.015346</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.1000000015</x>
+              <y>0.1000000015</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="-0.6500000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/trunk/images/splash_screen.sif b/synfig-studio/trunk/images/splash_screen.sif
deleted file mode 100644 (file)
index 0d6edca..0000000
+++ /dev/null
@@ -1,3075 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.3" width="350" height="450" xres="2834.645752" yres="2834.645752" view-box="-2.817613 3.622645 2.817613 -3.622645" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Splash Screen</name>
-  <desc>Licenced under GPLv2 and above, by Aurore D. (rore)</desc>
-  <layer type="SolidColor" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.313598</r>
-        <g>0.000338</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="13"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas end-time="5s">
-        <layer type="region" active="true" version="0.1" desc="NewBLine016 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.506508</r>
-              <g>0.023233</g>
-              <b>0.033219</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-1.1452138424</x>
-                      <y>-3.9326298237</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.9316143768"/>
-                      </radius>
-                      <theta>
-                        <angle value="115.659248"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.9316143768"/>
-                      </radius>
-                      <theta>
-                        <angle value="115.659248"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.5435938835</x>
-                      <y>3.9727866650</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.1526022439"/>
-                      </radius>
-                      <theta>
-                        <angle value="116.565048"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.1526022439"/>
-                      </radius>
-                      <theta>
-                        <angle value="116.565048"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.8817074299</x>
-                      <y>4.0854911804</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="12.5933803039"/>
-                      </radius>
-                      <theta>
-                        <angle value="-60.091576"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="12.5933803039"/>
-                      </radius>
-                      <theta>
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-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.9639706612</x>
-                      <y>-4.0614352226</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="7.2499577150"/>
-                      </radius>
-                      <theta>
-                        <angle value="-32.207699"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="7.2499577150"/>
-                      </radius>
-                      <theta>
-                        <angle value="-32.207699"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="21"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>0.6097564697</x>
-              <y>1.9441053867</y>
-            </vector>
-          </param>
-          <param name="p2">
-            <vector>
-              <x>2.6706390381</x>
-              <y>0.7204564214</y>
-            </vector>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.557123</r>
-                <g>0.042463</g>
-                <b>0.003340</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.313598</r>
-                <g>0.000338</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas end-time="5s">
-        <layer type="region" active="true" version="0.1" desc="NewBLine017 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.506508</r>
-              <g>0.023233</g>
-              <b>0.033219</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-1.9019440413</x>
-                      <y>3.8761827946</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.9355500913"/>
-                      </radius>
-                      <theta>
-                        <angle value="-101.859779"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.9355500913"/>
-                      </radius>
-                      <theta>
-                        <angle value="-101.859779"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.8512661457</x>
-                      <y>-3.8843278885</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.1133286811"/>
-                      </radius>
-                      <theta>
-                        <angle value="9.462322"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.1133286811"/>
-                      </radius>
-                      <theta>
-                        <angle value="9.462322"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.9842073321</x>
-                      <y>-4.3029446602</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.1644218362"/>
-                      </radius>
-                      <theta>
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-                    </radial_composite>
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-                  <t2>
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-                      <radius>
-                        <real value="3.1644218362"/>
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-                      <theta>
-                        <angle value="167.660919"/>
-                      </theta>
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-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-2.2078564167</x>
-                      <y>3.9083840847</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.9709319739"/>
-                      </radius>
-                      <theta>
-                        <angle value="36.027378"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.9709319739"/>
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-                      <theta>
-                        <angle value="36.027378"/>
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-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="21"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>-0.7587983012</x>
-              <y>1.2034757137</y>
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-          <param name="p2">
-            <vector>
-              <x>-2.5459699631</x>
-              <y>0.0120280515</y>
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-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.630060</r>
-                <g>0.042463</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
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-              <color pos="1.000000">
-                <r>0.313598</r>
-                <g>0.000338</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
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-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
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-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
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-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas end-time="5s">
-        <layer type="region" active="true" version="0.1" desc="NewBLine014 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
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-          <param name="blend_method">
-            <integer value="0"/>
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-          <param name="color">
-            <color>
-              <r>0.506508</r>
-              <g>0.023233</g>
-              <b>0.033219</b>
-              <a>1.000000</a>
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-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
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-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.4206847847</x>
-                      <y>4.3431015015</y>
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-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
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-                  </origin>
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-                    <bool value="false"/>
-                  </split>
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-                    <radial_composite type="vector">
-                      <radius>
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-                      </radius>
-                      <theta>
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-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
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-                      </radius>
-                      <theta>
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-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>2.2842235565</x>
-                      <y>-4.1902403831</y>
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-                  <width>
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-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
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-                  </t1>
-                  <t2>
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-                      <theta>
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-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>2.6706390381</x>
-                      <y>-3.7716233730</y>
-                    </vector>
-                  </point>
-                  <width>
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-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="5.8845157516"/>
-                      </radius>
-                      <theta>
-                        <angle value="54.352978"/>
-                      </theta>
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-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="5.8845157516"/>
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-                      <theta>
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-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.3664867878</x>
-                      <y>4.3592019081</y>
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-                  <width>
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-                  <origin>
-                    <real value="0.5000000000"/>
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-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.8188290313"/>
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-                      <theta>
-                        <angle value="42.969090"/>
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-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
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-                      <theta>
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-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="21"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>2.2520222664</x>
-              <y>-3.1920001507</y>
-            </vector>
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-          <param name="p2">
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-              <x>0.4165487289</x>
-              <y>2.9745466709</y>
-            </vector>
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-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.557123</r>
-                <g>0.042463</g>
-                <b>0.003340</b>
-                <a>1.000000</a>
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-              <color pos="1.000000">
-                <r>0.313598</r>
-                <g>0.000338</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
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-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="fire">
-    <param name="z_depth">
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-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
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-    </param>
-    <param name="canvas">
-      <canvas end-time="5s">
-        <layer type="region" active="true" version="0.1" desc="NewBLine018 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
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-          <param name="blend_method">
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-          <param name="color">
-            <color>
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-              <g>0.042463</g>
-              <b>0.003340</b>
-              <a>1.000000</a>
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-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
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-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
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-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
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-                      <y>-2.8742499352</y>
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-                  <width>
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-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="2.5306710123"/>
-                      </radius>
-                      <theta>
-                        <angle value="-13.240520"/>
-                      </theta>
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-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
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-                      </radius>
-                      <theta>
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-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
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-                    <vector>
-                      <x>-1.5566513538</x>
-                      <y>-1.5943112373</y>
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-                  <width>
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-                  </width>
-                  <origin>
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-                  <split>
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-                  </t1>
-                  <t2>
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-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
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-                  <width>
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-                    <bool value="true"/>
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-                      <theta>
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-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
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-                      <theta>
-                        <angle value="157.062057"/>
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-                  </t2>
-                </composite>
-              </entry>
-              <entry>
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-                  <width>
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-                  <origin>
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-                  <split>
-                    <bool value="false"/>
-                  </split>
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-                    <radial_composite type="vector">
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-                      </radius>
-                      <theta>
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-                  </t1>
-                  <t2>
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-                      <theta>
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-                  </t2>
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-              </entry>
-              <entry>
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-                  <t2>
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-              </entry>
-              <entry>
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-                  <point>
-                    <vector>
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-                  <width>
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-                  <t2>
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-                      <theta>
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-              </entry>
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-                      <radius>
-                        <real value="1.8778122904"/>
-                      </radius>
-                      <theta>
-                        <angle value="122.387268"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.4737330675</x>
-                      <y>-0.0859501958</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="2.1065008957"/>
-                      </radius>
-                      <theta>
-                        <angle value="7.384187"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="2.1065008957"/>
-                      </radius>
-                      <theta>
-                        <angle value="7.384187"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>2.1700766087</x>
-                      <y>-0.6531971097</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
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-                      <radius>
-                        <real value="1.1764388515"/>
-                      </radius>
-                      <theta>
-                        <angle value="-136.339493"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.0152209782"/>
-                      </radius>
-                      <theta>
-                        <angle value="72.251099"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.5253140926</x>
-                      <y>-0.4856014252</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
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-                  <origin>
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-                  </origin>
-                  <split>
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-                  </split>
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-                    <radial_composite type="vector">
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-                        <real value="1.1157806371"/>
-                      </radius>
-                      <theta>
-                        <angle value="-146.316650"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.1157806371"/>
-                      </radius>
-                      <theta>
-                        <angle value="-146.316650"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
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-                  <point>
-                    <vector>
-                      <x>2.0411241055</x>
-                      <y>-1.7361229658</y>
-                    </vector>
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-                  <width>
-                    <real value="1.0000000000"/>
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-                  <origin>
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-                      <radius>
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-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
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-                      </radius>
-                      <theta>
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-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>2.6858868599</x>
-                      <y>-1.0141724348</y>
-                    </vector>
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-                  <width>
-                    <real value="1.0000000000"/>
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-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
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-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.0926889151"/>
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-                      <theta>
-                        <angle value="127.759727"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3398088379"/>
-                      </radius>
-                      <theta>
-                        <angle value="-8.883984"/>
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-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>3.2388865948</x>
-                      <y>-2.4556331635</y>
-                    </vector>
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-                  <width>
-                    <real value="1.0000000000"/>
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-                  <origin>
-                    <real value="0.5000000000"/>
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-                    <radial_composite type="vector">
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-                        <real value="0.0000000000"/>
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-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
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-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>3.5447988510</x>
-                      <y>-4.5809183121</y>
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-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
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-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
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-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-2.9598615170</x>
-                      <y>-4.1462006569</y>
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-                  <width>
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-                  <origin>
-                    <real value="0.5000000000"/>
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-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
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-                      </radius>
-                      <theta>
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-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="21"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>0.0036742054</x>
-              <y>-0.6145212054</y>
-            </vector>
-          </param>
-          <param name="p2">
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-              <x>0.4034270644</x>
-              <y>-3.2444841862</y>
-            </vector>
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-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.810842</r>
-                <g>0.072322</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
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-              <color pos="1.000000">
-                <r>0.313598</r>
-                <g>0.000338</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
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-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
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-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas end-time="5s">
-        <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
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-          <param name="color">
-            <color>
-              <r>0.506508</r>
-              <g>0.023233</g>
-              <b>0.033219</b>
-              <a>1.000000</a>
-            </color>
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-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.5292532444</x>
-                      <y>3.8439815044</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="8.2076341942"/>
-                      </radius>
-                      <theta>
-                        <angle value="-157.509827"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="8.2076341942"/>
-                      </radius>
-                      <theta>
-                        <angle value="-157.509827"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-1.1935157776</x>
-                      <y>-4.0292339325</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="7.8161125627"/>
-                      </radius>
-                      <theta>
-                        <angle value="-37.719707"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="7.8161125627"/>
-                      </radius>
-                      <theta>
-                        <angle value="-37.719707"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-1.8375414610</x>
-                      <y>-4.1419382095</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="9.8616414795"/>
-                      </radius>
-                      <theta>
-                        <angle value="119.327179"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="9.8616414795"/>
-                      </radius>
-                      <theta>
-                        <angle value="119.327179"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.5977918506</x>
-                      <y>4.2786989212</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="6.1480222007"/>
-                      </radius>
-                      <theta>
-                        <angle value="10.868526"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="6.1480222007"/>
-                      </radius>
-                      <theta>
-                        <angle value="10.868526"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="21"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>-1.2901196480</x>
-              <y>-1.1311177015</y>
-            </vector>
-          </param>
-          <param name="p2">
-            <vector>
-              <x>-2.6425738335</x>
-              <y>2.6525337696</y>
-            </vector>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.557123</r>
-                <g>0.042463</g>
-                <b>0.003340</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.313598</r>
-                <g>0.000338</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
-        <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.506508</r>
-              <g>0.023233</g>
-              <b>0.033219</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>2.8316454887</x>
-                      <y>3.1194524765</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="8.2076341942"/>
-                      </radius>
-                      <theta>
-                        <angle value="-157.509827"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="8.2076341942"/>
-                      </radius>
-                      <theta>
-                        <angle value="-157.509827"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.5292532444</x>
-                      <y>-3.9004285336</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="7.8161125627"/>
-                      </radius>
-                      <theta>
-                        <angle value="-37.719707"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="7.8161125627"/>
-                      </radius>
-                      <theta>
-                        <angle value="-37.719707"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.2435777038</x>
-                      <y>-4.0292339325</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="9.8616414795"/>
-                      </radius>
-                      <theta>
-                        <angle value="119.327179"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="9.8616414795"/>
-                      </radius>
-                      <theta>
-                        <angle value="119.327179"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.3723828495</x>
-                      <y>4.1176924706</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="6.1480222007"/>
-                      </radius>
-                      <theta>
-                        <angle value="10.868526"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="6.1480222007"/>
-                      </radius>
-                      <theta>
-                        <angle value="10.868526"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="21"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>1.1249771118</x>
-              <y>-0.8091048002</y>
-            </vector>
-          </param>
-          <param name="p2">
-            <vector>
-              <x>-2.6908757687</x>
-              <y>1.3644821644</y>
-            </vector>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.557123</r>
-                <g>0.042463</g>
-                <b>0.003340</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.313598</r>
-                <g>0.000338</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
-        <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.506508</r>
-              <g>0.023233</g>
-              <b>0.033219</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>2.1393177509</x>
-                      <y>3.3770627975</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="8.2076341942"/>
-                      </radius>
-                      <theta>
-                        <angle value="-157.509827"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="8.2076341942"/>
-                      </radius>
-                      <theta>
-                        <angle value="-157.509827"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>3.2985641956</x>
-                      <y>-3.5462143421</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="7.8161125627"/>
-                      </radius>
-                      <theta>
-                        <angle value="-37.719707"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="7.8161125627"/>
-                      </radius>
-                      <theta>
-                        <angle value="-37.719707"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.5936558247</x>
-                      <y>-3.8682272434</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="9.8616414795"/>
-                      </radius>
-                      <theta>
-                        <angle value="119.327179"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="9.8616414795"/>
-                      </radius>
-                      <theta>
-                        <angle value="119.327179"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>2.3808274269</x>
-                      <y>3.7956795692</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="6.1480222007"/>
-                      </radius>
-                      <theta>
-                        <angle value="10.868526"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="6.1480222007"/>
-                      </radius>
-                      <theta>
-                        <angle value="10.868526"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="21"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>2.5579345226</x>
-              <y>-1.0828157663</y>
-            </vector>
-          </param>
-          <param name="p2">
-            <vector>
-              <x>-0.7587983012</x>
-              <y>-1.2438222170</y>
-            </vector>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.557123</r>
-                <g>0.042463</g>
-                <b>0.003340</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.313598</r>
-                <g>0.000338</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
-        <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.506508</r>
-              <g>0.023233</g>
-              <b>0.033219</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.8656067848</x>
-                      <y>3.6507737637</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.9679429278"/>
-                      </radius>
-                      <theta>
-                        <angle value="-136.606003"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.9679429278"/>
-                      </radius>
-                      <theta>
-                        <angle value="-136.606003"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.1106364802</x>
-                      <y>-3.9326298237</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.2766265725"/>
-                      </radius>
-                      <theta>
-                        <angle value="-145.338913"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.2766265725"/>
-                      </radius>
-                      <theta>
-                        <angle value="-145.338913"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.0986718982</x>
-                      <y>-3.8360259533</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.9641133387"/>
-                      </radius>
-                      <theta>
-                        <angle value="45.535458"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="10.9641133387"/>
-                      </radius>
-                      <theta>
-                        <angle value="45.535458"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.2274770588</x>
-                      <y>3.7473776340</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="13.5614936426"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.989853"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="13.5614936426"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.989853"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="21"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>1.6240971088</x>
-              <y>-0.3260854781</y>
-            </vector>
-          </param>
-          <param name="p2">
-            <vector>
-              <x>-0.7587983012</x>
-              <y>-1.2438222170</y>
-            </vector>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.669578</r>
-                <g>0.056951</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.313598</r>
-                <g>0.000338</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo w/ Shade">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.0342693217</x>
-        <y>-1.4531306028</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas end-time="5s">
-        <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>1.2500000000</y>
-            </vector>
-          </param>
-          <param name="canvas" use="logo.sif#"/>
-          <param name="zoom">
-            <real value="-0.2999999925"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="shade" active="false" version="0.2">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="12"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.013829</r>
-              <g>0.013829</g>
-              <b>0.013829</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="size">
-            <vector>
-              <x>0.1524682790</x>
-              <y>0.1524682790</y>
-            </vector>
-          </param>
-          <param name="type">
-            <integer value="1"/>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="shade" active="true" version="0.2">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="12"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.833806</r>
-              <g>0.087474</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="size">
-            <vector>
-              <x>0.3220129013</x>
-              <y>0.3220129013</y>
-            </vector>
-          </param>
-          <param name="type">
-            <integer value="1"/>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.3500000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="Software Title">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.0503699630</x>
-        <y>-2.0649549961</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas end-time="5s">
-        <layer type="blur" active="true" version="0.2">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="1"/>
-          </param>
-          <param name="size">
-            <vector>
-              <x>0.1000000015</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="type">
-            <integer value="1"/>
-          </param>
-        </layer>
-        <layer type="text" active="true" version="0.2">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="text">
-            <string guid="E2F351F0BE10F544D49FC3D0BFFEB9B3">S T U D I O</string>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="family">
-            <string guid="10FAB7B18FA96A0D1A51F381EE8D6AD2">Times New Roman</string>
-          </param>
-          <param name="style">
-            <integer value="0"/>
-          </param>
-          <param name="weight">
-            <integer value="400"/>
-          </param>
-          <param name="compress">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="vcompress">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="size">
-            <vector>
-              <x>0.5000000000</x>
-              <y>0.4500000179</y>
-            </vector>
-          </param>
-          <param name="orient">
-            <vector>
-              <x>0.5000000000</x>
-              <y>1.0000000000</y>
-            </vector>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="use_kerning">
-            <bool value="true"/>
-          </param>
-          <param name="grid_fit">
-            <bool value="false"/>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="rectangle" active="true" version="0.2" desc="Rectangle009">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="19"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="point1">
-            <vector>
-              <x>-2.6026895046</x>
-              <y>0.7568103671</y>
-            </vector>
-          </param>
-          <param name="point2">
-            <vector>
-              <x>2.6368906498</x>
-              <y>-0.5291483402</y>
-            </vector>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="invert">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="text" active="true" version="0.2">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="text">
-            <string>S   Y   N   F   I   G</string>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="family">
-            <string>Arial</string>
-          </param>
-          <param name="style">
-            <integer value="0"/>
-          </param>
-          <param name="weight">
-            <integer value="700"/>
-          </param>
-          <param name="compress">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="vcompress">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="size">
-            <vector>
-              <x>0.3000000119</x>
-              <y>0.2166666687</y>
-            </vector>
-          </param>
-          <param name="orient">
-            <vector>
-              <x>0.5000000000</x>
-              <y>1.0000000000</y>
-            </vector>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>-0.0056594773</x>
-              <y>0.6860917807</y>
-            </vector>
-          </param>
-          <param name="use_kerning">
-            <bool value="true"/>
-          </param>
-          <param name="grid_fit">
-            <bool value="false"/>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="shade" active="true" version="0.2">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="12"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>1.000000</r>
-              <g>0.106447</g>
-              <b>0.015346</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="size">
-            <vector>
-              <x>0.1000000015</x>
-              <y>0.1000000015</y>
-            </vector>
-          </param>
-          <param name="type">
-            <integer value="1"/>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="-0.6500000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/trunk/images/splash_screen.sifz b/synfig-studio/trunk/images/splash_screen.sifz
new file mode 100644 (file)
index 0000000..3e95b66
Binary files /dev/null and b/synfig-studio/trunk/images/splash_screen.sifz differ
index 617f9d2..1f78296 100644 (file)
@@ -160,6 +160,8 @@ About::About()
        artists.push_back("Carlos López González (genete)");
        artists.push_back("Chris Norman (pixelgeek)");
        artists.push_back("Daniel Hornung (rubikcube)");
+       artists.push_back("Franco Iacomella (Yaco)");
+       
        set_artists(artists);
 
        // TRANSLATORS: change this to your name, separate multiple names with \n