seek_begin.sif \
seek_end.sif \
seek_next_frame.sif \
- seek_prev_frame.sif
-
+ seek_prev_frame.sif \
+ duck_position_icon.sif \
+ duck_vertex_icon.sif \
+ duck_tangent_icon.sif \
+ duck_radius_icon.sif \
+ duck_width_icon.sif \
+ duck_angle_icon.sif
IMAGES = \
seek_begin.$(EXT) \
seek_end.$(EXT) \
seek_next_frame.$(EXT) \
- seek_prev_frame.$(EXT)
+ seek_prev_frame.$(EXT) \
+ duck_position_icon.$(EXT) \
+ duck_vertex_icon.$(EXT) \
+ duck_tangent_icon.$(EXT) \
+ duck_radius_icon.$(EXT) \
+ duck_width_icon.$(EXT) \
+ duck_angle_icon.$(EXT)
MAINTAINERCLEANFILES = \
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Duck Angle Icon.</name>
+ <desc>Copyright 2009 Carlos López. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
+ <meta name="grid_show" content="1"/>
+ <meta name="grid_size" content="0.507061 0.507061"/>
+ <meta name="grid_snap" content="1"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="region" active="true" version="0.1" desc="Circle193Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.5211824179</x>
+ <y>0.0000000156</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0000000700</x>
+ <y>1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5211824179</x>
+ <y>-0.0000001173</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0000000145</x>
+ <y>-1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>0.0000000156</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0000000700</x>
+ <y>1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5211824179</x>
+ <y>-0.0000001173</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
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+ </radial_composite>
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+ <t2>
+ <radial_composite type="vector">
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+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0000000145</x>
+ <y>-1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.4056485931"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Duck Position Icon.</name>
+ <desc>Copyright 2009 Carlos López. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
+ <meta name="grid_show" content="1"/>
+ <meta name="grid_size" content="0.507061 0.507061"/>
+ <meta name="grid_snap" content="1"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="region" active="true" version="0.1" desc="Circle193Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>1.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>0.0000000156</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
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+ <t2>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0000000700</x>
+ <y>1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
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+ <t2>
+ <radial_composite type="vector">
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+ </radius>
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+ <angle value="-179.999985"/>
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+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5211824179</x>
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+ </vector>
+ </point>
+ <width>
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+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
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+ <radial_composite type="vector">
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+ <radial_composite type="vector">
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+ </radius>
+ <theta>
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+ </radial_composite>
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+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
+ <x>0.0000000000</x>
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+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
+ <entry>
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+ <point>
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+ <theta>
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+ <desc>Copyright 2009 Carlos López. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
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+ <desc>Copyright 2009 Carlos López. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
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--- /dev/null
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--- /dev/null
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+ <desc>Copyright 2009 Carlos López. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
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+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>0.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.5211824179</x>
+ <y>0.0000000156</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0000000700</x>
+ <y>1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5211824179</x>
+ <y>-0.0000001173</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0000000145</x>
+ <y>-1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.5211824179</x>
+ <y>0.0000000156</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4596880754"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0000000700</x>
+ <y>1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5211824179</x>
+ <y>-0.0000001173</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0000000145</x>
+ <y>-1.5211824179</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5203773253"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.4056485931"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+</canvas>
INIT_STOCK_ICON(seek_next_frame,"seek_next_frame."IMAGE_EXT,_("Next Frame"));
INIT_STOCK_ICON(seek_end,"seek_end."IMAGE_EXT,_("Seek to End"));
+ INIT_STOCK_ICON(toggle_duck_position,"duck_position_icon."IMAGE_EXT,_("Toogle position ducks"));
+ INIT_STOCK_ICON(toggle_duck_vertex,"duck_vertex_icon."IMAGE_EXT,_("Toogle vertex ducks"));
+ INIT_STOCK_ICON(toggle_duck_tangent,"duck_tangent_icon."IMAGE_EXT,_("Toogle tangent ducks"));
+ INIT_STOCK_ICON(toggle_duck_radius,"duck_radius_icon."IMAGE_EXT,_("Toogle radius ducks"));
+ INIT_STOCK_ICON(toggle_duck_width,"duck_width_icon."IMAGE_EXT,_("Toogle width ducks"));
+ INIT_STOCK_ICON(toggle_duck_angle,"duck_angle_icon."IMAGE_EXT,_("Toogle angle ducks"));
+
INIT_STOCK_ICON_CLONE(cvs_add,"gtk-add",_("CVS Add"));
INIT_STOCK_ICON_CLONE(cvs_update,"gtk-open",_("CVS Update"));
INIT_STOCK_ICON_CLONE(cvs_commit,"gtk-save",_("CVS Commit"));
{
Gtk::IconSize iconsize = Gtk::IconSize::from_name("synfig-small_icon");
- ducks_position = create_label_button(iconsize, "1", _("Toogle position ducks"));
- ducks_vertex = create_label_button(iconsize, "2", _("Toogle vertex ducks"));
- ducks_tangent = create_label_button(iconsize, "3", _("Toogle tangent ducks"));
- ducks_radius = create_label_button(iconsize, "4", _("Toogle radius ducks"));
- ducks_width = create_label_button(iconsize, "5", _("Toogle width ducks"));
- ducks_angle = create_label_button(iconsize, "6", _("Toogle angle ducks"));
+ ducks_position = create_label_button(iconsize, "synfig-toggle_duck_position", _("Toogle position ducks"));
+ ducks_vertex = create_label_button(iconsize, "synfig-toggle_duck_vertex", _("Toogle vertex ducks"));
+ ducks_tangent = create_label_button(iconsize, "synfig-toggle_duck_tangent", _("Toogle tangent ducks"));
+ ducks_radius = create_label_button(iconsize, "synfig-toggle_duck_radius", _("Toogle radius ducks"));
+ ducks_width = create_label_button(iconsize, "synfig-toggle_duck_width", _("Toogle width ducks"));
+ ducks_angle = create_label_button(iconsize, "synfig-toggle_duck_angle", _("Toogle angle ducks"));
attach(*ducks_position, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
attach(*ducks_vertex, 1, 2, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
}
Gtk::ToggleButton *
-ToggleDucksDial::create_label_button(Gtk::IconSize iconsize, const char *label,
+ToggleDucksDial::create_label_button(Gtk::IconSize iconsize, const char *stockid,
const char * tooltip)
{
Gtk::ToggleButton *tbutton = manage(new class Gtk::ToggleButton());
- tbutton->set_label(label);
+ Gtk::Image *icon = manage(new Gtk::Image(Gtk::StockID(stockid), iconsize));
tooltips.set_tip(*tbutton, tooltip);
- //tbutton->set_relief(Gtk::RELIEF_NONE);
+ tbutton->add(*icon);
+ icon->set_padding(0, 0);
+ icon->show();
tbutton->show();
return tbutton;
Gtk::ToggleButton *ducks_width;
Gtk::ToggleButton *ducks_angle;
- Gtk::ToggleButton *create_label_button(Gtk::IconSize iconsize, const char * label, const char * tooltip);
+ Gtk::ToggleButton *create_label_button(Gtk::IconSize iconsize, const char * stockid, const char * tooltip);
public: