splash_screen-0.61.08.sif \
splash_screen-0.61.07.sif \
about_icon.sif \
- canvas_icon.sif \
- children_icon.sif \
clear_redo_icon.sif \
clear_undo_icon.sif \
curves_icon.sif \
duplicate_icon.sif \
encapsulate_icon.sif \
- group_icon.sif \
- info_icon.sif \
- keyframe_icon.sif \
keyframe_lock_icon.sif \
- layer_icon.sif \
logo.sif \
- meta_data_icon.sif \
- navigator_icon.sif \
pastecanvas_icon.sif \
saveall_icon.sif \
select_all_child_layers_icon.sif \
swap_colors_icon.sif \
synfig_icon.sif \
synfig_icon.svg \
- time_track_icon.sif \
valuenode_icon.sif \
wallpaper.sif \
rename_icon.sif \
action_remove_from_group_icon.sif \
action_export_icon.sif \
action_unexport_icon.sif
+ \
layer_blur_blur_icon.sif \
layer_blur_motion_icon.sif \
layer_blur_radial_icon.sif \
layer_transform_rotate_icon.sif \
layer_transform_translate_icon.sif \
layer_transform_zoom_icon.sif \
+ \
tool_bline_icon.sif \
tool_circle_icon.sif \
tool_draw_icon.sif \
tool_text_icon.sif \
tool_width_icon.sif \
tool_zoom_icon.sif \
+ \
type_angle_icon.sif \
type_blinepoint_icon.sif \
type_bool_icon.sif \
type_segment_icon.sif \
type_string_icon.sif \
type_time_icon.sif \
- type_vector_icon.sif
-
+ type_vector_icon.sif \
+ \
+ canvas_icon.sif \
+ children_icon.sif \
+ curves_icon.sif \
+ group_icon.sif \
+ history_icon.sif \
+ info_icon.sif \
+ keyframe_icon.sif \
+ layer_icon.sif \
+ meta_data_icon.sif \
+ navigator_icon.sif \
+ palette_icon.sif \
+ params_icon.sif \
+ time_track_icon.sif
IMAGES = \
installer_logo.$(EXT) \
installer_logo_osx.$(EXT) \
- time_track_icon.$(EXT) \
- curves_icon.$(EXT) \
pastecanvas_icon.$(EXT) \
- group_icon.$(EXT) \
clear_redo_icon.$(EXT) \
clear_undo_icon.$(EXT) \
- navigator_icon.$(EXT) \
- info_icon.$(EXT) \
- meta_data_icon.$(EXT) \
- children_icon.$(EXT) \
- keyframe_icon.$(EXT) \
reset_colors_icon.$(EXT) \
swap_colors_icon.$(EXT) \
select_all_child_layers_icon.$(EXT) \
about_icon.$(EXT) \
splash_screen1.$(EXT) \
splash_screen2.$(EXT) \
- canvas_icon.$(EXT) \
valuenode_icon.$(EXT) \
- layer_icon.$(EXT) \
duplicate_icon.$(EXT) \
encapsulate_icon.$(EXT) \
keyframe_lock_all.$(EXT) \
action_remove_from_group_icon.$(EXT) \
action_export_icon.$(EXT) \
action_unexport_icon.$(EXT) \
+ \
layer_blur_blur_icon.$(EXT) \
layer_blur_motion_icon.$(EXT) \
layer_blur_radial_icon.$(EXT) \
layer_transform_rotate_icon.$(EXT) \
layer_transform_translate_icon.$(EXT) \
layer_transform_zoom_icon.$(EXT) \
+ \
tool_bline_icon.$(EXT) \
tool_circle_icon.$(EXT) \
tool_draw_icon.$(EXT) \
tool_text_icon.$(EXT) \
tool_width_icon.$(EXT) \
tool_zoom_icon.$(EXT) \
+ \
type_angle_icon.$(EXT) \
type_blinepoint_icon.$(EXT) \
type_bool_icon.$(EXT) \
type_segment_icon.$(EXT) \
type_string_icon.$(EXT) \
type_time_icon.$(EXT) \
- type_vector_icon.$(EXT)
-
+ type_vector_icon.$(EXT) \
+ \
+ canvas_icon.$(EXT) \
+ children_icon.$(EXT) \
+ curves_icon.$(EXT) \
+ group_icon.$(EXT) \
+ history_icon.$(EXT) \
+ info_icon.$(EXT) \
+ keyframe_icon.$(EXT) \
+ layer_icon.$(EXT) \
+ meta_data_icon.$(EXT) \
+ navigator_icon.$(EXT) \
+ palette_icon.$(EXT) \
+ params_icon.$(EXT) \
+ time_track_icon.$(EXT)
MAINTAINERCLEANFILES = \
Makefile.in
<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.200000 -1.200000 1.200000 1.200000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Synfig Studio Canvas Icon</name>
+<canvas version="0.7" width="24" height="24" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio: Panel: Canvas Icon</name>
+ <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.250000 0.250000"/>
+ <meta name="grid_snap" content="1"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
<defs>
- <canvas id="Sphere" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Sphere</name>
- <layer type="SolidColor" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.744518</g>
- <b>0.825040</b>
- <a>1.000000</a>
- </color>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="1.0000000000"/>
- </param>
- <param name="feather">
- <real value="1.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.7500000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.587045</r>
- <g>0.941024</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.5000000007"/>
- </param>
- <param name="feather">
- <real value="0.5000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.7500000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.7500000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="1.1000000000"/>
- </param>
- <param name="feather">
- <real value="0.6000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.2999999993"/>
- </param>
- <param name="feather">
- <real value="0.3000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-0.1500000060</x>
- <y>-0.3499999940</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="blur" active="false" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="size">
- <vector>
- <x>0.2000000030</x>
- <y>0.2000000030</y>
- </vector>
- </param>
- <param name="type">
- <integer value="1"/>
- </param>
- </layer>
- <layer type="SolidColor" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="9"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.762890</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="19"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="1.0000000000"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="0"/>
- </param>
- </layer>
- </canvas>
+ <color id="outline">
+ <r>0.097626</r>
+ <g>0.016710</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ <canvas id="Layer" width="128" height="128" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000"/>
</defs>
- <layer type="SolidColor" active="false" version="0.1">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
+ <integer value="0"/>
</param>
- <param name="amount">
- <real value="0.6499999762"/>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
- <param name="blend_method">
- <integer value="1"/>
+ <param name="canvas">
+ <canvas xres="2952.755900" yres="2952.755900">
+ <layer type="SolidColor" active="false" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.250840</r>
+ <g>0.259027</g>
+ <b>0.238828</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector guid="3932F399D50014C71954B55ABEA98F38">
+ <x>0.0000000000</x>
+ <y>-0.8020833135</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="1.0714754564"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="stretch" active="true" version="0.1">
+ <param name="amount">
+ <vector>
+ <x>0.8697916865</x>
+ <y>0.1302083284</y>
+ </vector>
+ </param>
+ <param name="center">
+ <vector guid="3932F399D50014C71954B55ABEA98F38">
+ <x>0.0000000000</x>
+ <y>-0.8020833135</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="blur" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1" static="true"/>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.1000000015</x>
+ <y>0.1000000015</y>
+ </vector>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ </layer>
+ </canvas>
</param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
+ <param name="zoom">
+ <real value="0.0000000000"/>
</param>
- <param name="radius">
- <real value="0.9700000000"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="feather">
- <real value="0.1750000000"/>
+ <param name="children_lock">
+ <bool value="false"/>
</param>
- <param name="pos">
+ <param name="focus">
<vector>
- <x>0.1000000015</x>
- <y>0.1000000015</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="canvas">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<y>0.0000000000</y>
</vector>
</param>
- <param name="canvas" use="Sphere"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="circle" active="true" version="0.1" desc="contrast outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.073828</r>
+ <g>0.329729</g>
+ <b>0.000262</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="0.9333333447"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="7712464BF57FCE67F6855520D6270952">
+ <x>0.0000000000</x>
+ <y>0.0351379104</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="sphere">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="circle" active="true" version="0.1" desc="Circle056">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.032135</r>
+ <g>0.034189</g>
+ <b>0.036313</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="0.8500000089"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="7712464BF57FCE67F6855520D6270952">
+ <x>0.0000000000</x>
+ <y>0.0351379104</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.259027</r>
+ <g>0.766744</g>
+ <b>0.030257</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.073828</r>
+ <g>0.329729</g>
+ <b>0.000262</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>-0.1689625978</x>
+ <y>0.4288940430</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="1.3902211303"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="circle" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="0.5000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.465734</r>
+ <g>0.973459</g>
+ <b>0.236973</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="0.4612188605"/>
+ </param>
+ <param name="feather">
+ <real value="0.5000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0411069095</x>
+ <y>-0.6371442080</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="2"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="0.4000000060"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
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<vector>
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<vector>
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<vector>
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<vector>
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<param name="z_depth">
<real value="0.0000000000"/>
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<param name="blend_method">
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+ <layer type="outline" active="true" version="0.2" desc="Rectangle.166轮廓">
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+ <real value="1.0000000000"/>
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+ <param name="homogeneous_width">
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</param>
- <param name="invert">
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+ <param name="time_offset">
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+ <vector guid="E2CFE6AA5CC99E250B55C049D12CD609">
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+ <vector>
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</param>
</layer>
- <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+ </canvas>
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+ <param name="zoom">
+ <real value="0.0000000000"/>
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+ <param name="time_offset">
+ <time value="0s"/>
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<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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+ <integer value="0"/>
</param>
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+ <param name="origin">
<vector>
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</vector>
</param>
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- <x>3.6319999695</x>
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+ <param name="canvas">
+ <canvas>
+ <layer type="circle" active="true" version="0.1" desc="contrast outline">
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+ <param name="amount">
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+ <layer type="PasteCanvas" active="true" version="0.1">
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+ <param name="amount">
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+ <param name="time_offset">
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+ <layer type="zoom" active="true" version="0.1">
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- <param name="loop">
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- <param name="zigzag">
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+ <param name="focus">
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</layer>
</canvas>
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
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<param name="focus">
<vector>
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</param>
</layer>
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
</param>
<param name="focus">
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<meta name="grid_size" content="0.250000 0.250000"/>
- <meta name="grid_snap" content="1"/>
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<meta name="guide_snap" content="0"/>
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- <param name="bline">
- <bline type="bline_point" loop="false">
- <entry>
- <composite type="bline_point">
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+ <meta name="onion_skin" content="0"/>
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<param name="feather">
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<param name="sharp_cusps">
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<param name="round_tip[0]">
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<param name="loopyness">
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<param name="amount">
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<param name="time_offset">
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</param>
</param>
<param name="canvas">
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<param name="z_depth">
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<real value="1.0000000000"/>
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<param name="blend_method">
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<param name="round_tip[0]">
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- <param name="invert">
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<param name="time_offset">
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</canvas>
--- /dev/null
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</param>
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- <param name="z_depth">
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- <param name="radius">
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- <param name="feather">
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<vector>
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</param>
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</layer>
- <layer type="circle" active="true" version="0.1" desc="Circle061">
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- <param name="feather">
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</param>
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</param>
- <param name="invert">
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+ <bline type="bline_point" loop="false">
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+ <bool value="false"/>
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+ <radial_composite type="vector">
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+ <radial_composite type="vector">
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+ </radius>
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+ <angle value="180.000000"/>
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+ <angle value="0.000000"/>
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+ </radial_composite>
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+ <real value="1.0000000000"/>
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+ <param name="homogeneous_width">
+ <bool value="true"/>
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+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
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+ <color>
+ <r>0.820506</r>
+ <g>0.485435</g>
+ <b>0.156982</b>
+ <a>0.473988</a>
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+ <color>
+ <r>0.542014</r>
+ <g>0.208176</g>
+ <b>0.002614</b>
+ <a>0.774566</a>
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+ <angle value="-135.000000"/>
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+ <real value="0.0083333337"/>
+ </param>
+ <param name="softness">
+ <real value="0.0500000034"/>
+ </param>
+ <param name="use_luma">
+ <bool value="false"/>
+ </param>
+ <param name="solid">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="outline" active="false" version="0.2" desc=" tem058 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
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+ <g>0.492883</g>
+ <b>0.156982</b>
+ <a>1.000000</a>
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+ <vector>
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+ <y>0.0000000000</y>
+ </vector>
+ </param>
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+ <bool value="false"/>
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+ <bool value="true"/>
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+ </param>
+ <param name="blurtype">
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+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
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+ <composite type="bline_point">
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+ <vector>
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+ <y>0.0450998209</y>
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+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
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+ <real value="0.0083333337"/>
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+ <param name="expand">
+ <real value="0.0000000000"/>
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+ <param name="sharp_cusps">
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+ <param name="round_tip[0]">
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+ <param name="round_tip[1]">
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+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="NewBLine180区域">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="blend_method">
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+ <param name="feather">
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+ <param name="blurtype">
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+ <param name="winding_style">
+ <integer value="0"/>
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+ <param name="bline">
+ <bline type="bline_point" loop="true">
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ <origin>
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+ <radial_composite type="vector">
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+ <theta>
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+ <theta>
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+ </radial_composite>
+ </t2>
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+ </bline>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
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+ <param name="children_lock">
+ <bool value="false" static="true"/>
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+ <param name="focus">
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+ </canvas>
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+ <param name="zoom">
+ <real value="0.0000000000"/>
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+ <param name="time_offset">
+ <time value="0s"/>
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+ <param name="children_lock">
+ <bool value="false" static="true"/>
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+ <param name="focus">
+ <vector>
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+ <layer type="rotate" active="true" version="0.1">
+ <param name="origin">
+ <vector>
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+ <y>0.0339393020</y>
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+ <param name="amount">
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+ </layer>
+ </canvas>
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- <layer type="SolidColor" active="true" version="0.1">
- <param name="z_depth">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="13"/>
+ <param name="time_offset">
+ <time value="0s"/>
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- <param name="color">
- <color>
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- <param name="softness">
- <real value="0.0937500000"/>
- </param>
- <param name="use_luma">
- <bool value="false"/>
- </param>
- <param name="solid">
+ <param name="children_lock">
<bool value="false"/>
</param>
- </layer>
- <layer type="shade" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
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- <param name="amount">
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- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="rotate" active="false" version="0.1">
- <param name="origin">
+ <param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="amount">
- <angle value="45.000000"/>
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<name>Synfig Studio Layer Icon</name>
<desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
<meta name="grid_show" content="0"/>
<meta name="onion_skin" content="0"/>
<defs>
<real value="0.1627604164" id="outline width"/>
- <canvas id="Layer" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <canvas id="Layer" width="128" height="128" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
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<param name="z_depth">
<real value="0.0000000000"/>
</layer>
</canvas>
</defs>
- <layer type="PasteCanvas" active="true" version="0.1" desc="drop shadow">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="layer">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="canvas">
<canvas>
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</param>
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<a>1.000000</a>
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+ <bline type="bline_point" loop="true">
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<width>
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</layer>
- <layer type="region" active="true" version="0.1" desc="Region">
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<param name="z_depth">
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</param>
</color>
</param>
<param name="origin">
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</vector>
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</param>
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<entry>
<composite type="bline_point">
<point>
<vector>
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<width>
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</layer>
- <layer type="region" active="true" version="0.1" desc="Region">
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<param name="z_depth">
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<split>
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<t1>
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<param name="z_depth">
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<param name="blend_method">
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+ <bline type="bline_point" loop="true">
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+ <composite type="bline_point">
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+ <vector>
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+ <y>0.0824797973</y>
+ </vector>
+ </point>
+ <width>
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+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5523672104</x>
+ <y>0.0824797973</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>0.7698144317</y>
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+ </point>
+ <width>
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+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
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+ <t2>
+ <radial_composite type="vector">
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+ <real value="0.0000000000"/>
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+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>0.7698144317</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
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+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
+ <angle value="0.000000"/>
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+ <t2>
+ <radial_composite type="vector">
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+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
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+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
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+ <param name="p1">
+ <vector guid="6B132F9C1CBAA4B5B395A0DF442D4140">
+ <x>0.6666666865</x>
+ <y>-0.0312500000</y>
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+ <param name="p2">
+ <vector guid="7B8D74B916B2AF67D64A548DF462A18E">
+ <x>-0.6562500000</x>
+ <y>0.8802083135</y>
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+ <param name="gradient">
+ <gradient guid="FB9EA98190BFEE0E495C8A11E6A86864">
+ <color pos="0.000000">
+ <r>0.170138</r>
+ <g>0.353741</g>
+ <b>0.632043</b>
+ <a>1.000000</a>
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+ <color pos="1.000000">
+ <r>0.859174</r>
+ <g>0.859174</g>
+ <b>0.843370</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="dropshadow">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
<param name="color">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
- <a>1.000000</a>
+ <a>0.600000</a>
</color>
</param>
<param name="origin">
- <vector guid="27389BBE5C9511A3107704D59EDD2746">
+ <vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
<bool value="true"/>
</param>
<param name="feather">
- <real value="0.0000000000"/>
+ <real value="0.0488281249"/>
</param>
<param name="blurtype">
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<integer value="0"/>
</param>
<param name="bline">
- <bline type="bline_point" loop="true" guid="2EDB691F3C3B0189439FAE42CDF05D75">
+ <bline type="bline_point" loop="true">
<entry>
<composite type="bline_point">
<point>
<vector>
- <x>-0.7500000000</x>
- <y>-0.0024752475</y>
+ <x>-0.8072617054</x>
+ <y>0.1905153543</y>
</vector>
</point>
<width>
<real value="0.5000000000"/>
</origin>
<split>
- <bool value="true"/>
+ <bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
- <real value="0.0094768314"/>
+ <real value="0.0000000000"/>
</radius>
<theta>
- <angle value="-133.137772"/>
+ <angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
- <real value="0.0073817723"/>
+ <real value="0.0000000000"/>
</radius>
<theta>
- <angle value="-2.039863"/>
+ <angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
<composite type="bline_point">
<point>
<vector>
- <x>0.3688118756</x>
- <y>-0.0024752475</y>
+ <x>0.6584983468</x>
+ <y>0.1905153543</y>
</vector>
</point>
<width>
<real value="0.5000000000"/>
</origin>
<split>
- <bool value="true"/>
+ <bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
- <real value="0.0037806208"/>
+ <real value="0.0000000000"/>
</radius>
<theta>
- <angle value="12.705752"/>
+ <angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
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+ <real value="0.0000000000"/>
</radius>
<theta>
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+ <angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
<composite type="bline_point">
<point>
<vector>
- <x>0.7202970386</x>
- <y>0.4449165165</y>
+ <x>0.8621068001</x>
+ <y>0.8157424927</y>
</vector>
</point>
<width>
<real value="0.5000000000"/>
</origin>
<split>
- <bool value="true"/>
+ <bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
- <real value="0.0092632249"/>
+ <real value="0.0000000000"/>
</radius>
<theta>
- <angle value="80.048401"/>
+ <angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
- <real value="0.0073274715"/>
+ <real value="0.0000000000"/>
</radius>
<theta>
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+ <angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
<composite type="bline_point">
<point>
<vector>
- <x>-0.2797029614</x>
- <y>0.4449165165</y>
+ <x>-0.6049887538</x>
+ <y>0.8157424927</y>
</vector>
</point>
<width>
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</bline>
</param>
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- <param name="expand">
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- <param name="sharp_cusps">
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- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
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- <param name="round_tip[1]">
- <bool value="true"/>
- </param>
- <param name="loopyness">
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- <param name="homogeneous_width">
- <bool value="false"/>
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</layer>
- <layer type="region" active="true" version="0.1" desc="Region">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
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- <param name="blend_method">
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- <param name="color">
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- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
+ <layer type="translate" active="true" version="0.1">
<param name="origin">
- <vector guid="27389BBE5C9511A3107704D59EDD2746">
+ <vector>
<x>0.0000000000</x>
- <y>0.0000000000</y>
+ <y>-0.8300781250</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
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- <param name="feather">
- <real value="0.0000000000"/>
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- <param name="blurtype">
- <integer value="1"/>
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- <param name="winding_style">
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- <param name="bline">
- <bline type="bline_point" loop="true" guid="2EDB691F3C3B0189439FAE42CDF05D75">
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
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- <y>-0.0024752475</y>
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- </point>
- <width>
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- <origin>
- <real value="0.5000000000"/>
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- <split>
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- <t1>
- <radial_composite type="vector">
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- <theta>
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- <radial_composite type="vector">
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- <theta>
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- <entry>
- <composite type="bline_point">
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- <width>
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- <split>
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- </radial_composite>
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- <entry>
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- <entry>
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- <split>
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- </composite>
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- <layer type="region" active="true" version="0.1" desc="Region">
- <param name="z_depth">
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- <param name="amount">
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- <param name="invert">
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- <param name="feather">
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- <param name="winding_style">
- <integer value="0"/>
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- <param name="bline">
- <bline type="bline_point" loop="true">
- <entry>
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- <point>
- <vector>
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- <width>
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- <theta>
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- <entry>
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- <width>
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- <entry>
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- <entry>
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- <radial_composite type="vector">
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</param>
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</param>
</layer>
- <layer type="circle" active="true" version="0.1" desc="Shading" group="Shading">
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- <param name="amount">
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- <param name="feather">
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- <param name="invert">
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- <layer type="translate" active="true" version="0.1">
- <param name="origin">
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- <param name="zoom">
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- <param name="time_offset">
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- <param name="children_lock">
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- <param name="focus">
- <vector>
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- <layer type="PasteCanvas" active="true" version="0.1" desc="top layer">
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- <param name="amount">
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- <param name="blend_method">
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- <param name="origin">
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- </vector>
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- <param name="canvas">
- <canvas>
- <layer type="PasteCanvas" active="true" version="0.1" desc="layer shape">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="layer 2">
<param name="z_depth">
<real value="0.0000000000"/>
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<param name="origin">
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</vector>
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<composite type="bline_point">
<point>
<vector>
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<width>
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<split>
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<vector>
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<width>
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<split>
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<radial_composite type="vector">
<radius>
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<point>
<vector>
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<vector>
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<width>
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</layer>
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<param name="z_depth">
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</param>
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<param name="color">
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<composite type="bline_point">
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<radius>
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<split>
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+ <param name="time_offset">
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- <g>0.086724</g>
- <b>0.444444</b>
- <a>1.000000</a>
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- <param name="offset">
+ <param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="radial_gradient" active="true" version="0.1" desc="Gradient047">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>0.765060</a>
+ </color>
+ <color pos="0.981481">
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0114366049</x>
+ <y>-0.7385992408</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="0.9957182705"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="stretch" active="true" version="0.1">
+ <param name="amount">
+ <vector>
+ <x>0.9322916865</x>
+ <y>0.1770833284</y>
+ </vector>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>-0.8102750182</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="blur" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1" static="true"/>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.1000000015</x>
+ <y>0.1000000015</y>
+ </vector>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ </layer>
+ </canvas>
</param>
- <param name="feather">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="blurtype">
- <integer value="1"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="vector_list">
- <dynamic_list type="vector">
- <entry>
- <vector>
- <x>1.7500000000</x>
- <y>0.0000000000</y>
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- <entry>
- <vector>
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- <entry>
- <vector>
- <x>1.0000000000</x>
- <y>-0.5000000000</y>
- </vector>
- </entry>
- </dynamic_list>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- </layer>
- <layer type="polygon" active="true" version="0.1" desc="Polygon008">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
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- <param name="color">
- <color>
- <r>0.068166</r>
- <g>0.086724</g>
- <b>0.444444</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
+ <param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
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- <param name="feather">
- <real value="0.0000000000"/>
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- <param name="blurtype">
- <integer value="1"/>
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- <param name="vector_list">
- <dynamic_list type="vector">
- <entry>
- <vector>
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- <entry>
- <vector>
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- <entry>
- <vector>
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- </vector>
- </entry>
- </dynamic_list>
- </param>
</layer>
- <layer type="polygon" active="true" version="0.1" desc="Polygon009">
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="navigator">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="PasteCanvas" active="false" version="0.1" desc="trial1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="color">
- <color>
- <r>0.068166</r>
- <g>0.086724</g>
- <b>0.444444</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
+ <param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color guid="0D7C895CF07575D98EBABDFD79764FBE">
+ <r>0.089194</r>
+ <g>0.093876</g>
+ <b>0.084642</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="A5AFCCB44C23C8175C13362C891AF608">
+ <x>0.2375223488</x>
+ <y>0.0781260356</y>
+ </vector>
+ </point>
+ <width>
+ <real value="0.8149002769"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7611297369</x>
+ <y>0.0781260207</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.1855525890" guid="3DE71A62C1815C35217C11846856C319"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1666666715" guid="4703D223E3995BFDAF0D3FDC6213AC1E"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color guid="0D7C895CF07575D98EBABDFD79764FBE">
+ <r>0.089194</r>
+ <g>0.093876</g>
+ <b>0.084642</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="8DF9EE23605DEC441E3FB842D0C51D96">
+ <x>-0.2375223488</x>
+ <y>0.0781260058</y>
+ </vector>
+ </point>
+ <width>
+ <real value="0.8149002661"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.7611297369</x>
+ <y>0.0873518363</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.1855525890" guid="3DE71A62C1815C35217C11846856C319"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
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+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1666666715" guid="4703D223E3995BFDAF0D3FDC6213AC1E"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
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+ <param name="color">
+ <color guid="0D7C895CF07575D98EBABDFD79764FBE">
+ <r>0.089194</r>
+ <g>0.093876</g>
+ <b>0.084642</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
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+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="D90EA1EDB54424EC46BE4BE30AE598CF">
+ <x>-0.0000000138</x>
+ <y>0.3156483769</y>
+ </vector>
+ </point>
+ <width>
+ <real value="0.8149002800"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0057044877</x>
+ <y>0.8391969204</y>
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+ </point>
+ <width>
+ <real value="1.1855525890" guid="3DE71A62C1815C35217C11846856C319"/>
+ </width>
+ <origin>
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+ <split>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
+ <angle value="0.000000"/>
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+ </radial_composite>
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+ </radius>
+ <theta>
+ <angle value="0.000000"/>
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+ </radial_composite>
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+ </composite>
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+ <real value="0.1666666715" guid="4703D223E3995BFDAF0D3FDC6213AC1E"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
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+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
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+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
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+ <param name="color">
+ <color guid="0D7C895CF07575D98EBABDFD79764FBE">
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+ <b>0.084642</b>
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+ <param name="origin">
+ <vector>
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+ </param>
+ <param name="invert">
+ <bool value="false"/>
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+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="A10E745D870285D757158540BA5D1B5A">
+ <x>-0.0000000006</x>
+ <y>-0.1593963206</y>
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+ <width>
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+ <origin>
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+ <split>
+ <bool value="false"/>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
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+ </radial_composite>
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+ <theta>
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+ </radial_composite>
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+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
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+ <radial_composite type="vector">
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+ <real value="0.1666666715" guid="4703D223E3995BFDAF0D3FDC6213AC1E"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
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+ <param name="sharp_cusps">
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+ <param name="round_tip[0]">
+ <bool value="true"/>
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+ <param name="round_tip[1]">
+ <bool value="true"/>
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+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
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+ <split>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ </radial_composite>
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+ <theta>
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+ <layer type="region" active="true" version="0.1" desc="Circle066 Region">
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+ <param name="feather">
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+ <param name="blurtype">
+ <integer value="1"/>
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+ <param name="winding_style">
+ <integer value="0"/>
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+ <param name="bline">
+ <bline type="bline_point" loop="true">
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+ <bool value="false"/>
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+ <t1>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="90.000000"/>
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+ <theta>
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+ <layer type="outline" active="true" version="0.2" desc="Circle066 Outline">
+ <param name="z_depth">
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="feather">
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+ <integer value="1"/>
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+ <param name="winding_style">
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+ <bline type="bline_point" loop="true" guid="BE69DD92E560544CEDF17AE03B4250A8">
+ <entry>
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+ <param name="homogeneous_width">
+ <bool value="true"/>
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+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Circle066 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="blend_method">
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+ <param name="antialias">
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+ <param name="feather">
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+ <param name="blurtype">
+ <integer value="1"/>
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+ <param name="winding_style">
+ <integer value="0"/>
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+ <param name="bline">
+ <bline type="bline_point" loop="true">
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+ <composite type="bline_point">
+ <point>
+ <vector guid="A5AFCCB44C23C8175C13362C891AF608">
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+ <origin>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
+ <angle value="90.000000"/>
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ <radial_composite type="vector">
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+ <theta>
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+ <param name="homogeneous_width">
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</param>
- <param name="blurtype">
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- <entry>
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+ <param name="children_lock">
+ <bool value="false" static="true"/>
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+ <param name="focus">
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</param>
</layer>
- <layer type="bevel" active="true" version="0.2">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="trial2">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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- <color>
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- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
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</param>
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- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
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+ <param name="origin">
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</param>
- <param name="angle">
- <angle value="135.000000"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0156250000</x>
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+ <param name="canvas">
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+ <layer type="PasteCanvas" active="true" version="0.1" desc="base">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="blend_method">
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+ <param name="origin">
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--- /dev/null
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+ <name>Synfig Studio: Panel: Palette Icon</name>
+ <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="90.134193"/>
+ </theta>
+ </radial_composite>
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+ </composite>
+ </entry>
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+ <point>
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+ <theta>
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </radius>
+ <theta>
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+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
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+ <param name="expand">
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+ <param name="sharp_cusps">
+ <bool value="false"/>
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+ <param name="round_tip[0]">
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+ <bool value="false"/>
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+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
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+ <param name="time_offset">
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+ </param>
+ <param name="children_lock">
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+ <param name="focus">
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+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="origin">
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+ <canvas>
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+ <param name="z_depth">
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+ <param name="amount">
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+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
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+ </param>
+ <param name="amount">
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+ <param name="origin">
+ <vector>
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+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="circle" active="true" version="0.1" desc="Circle061">
+ <param name="z_depth">
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+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="feather">
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+ <param name="origin">
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+ <param name="falloff">
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+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="loop">
+ <bool value="false"/>
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+ <bool value="false"/>
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+ <param name="amount">
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+ </layer>
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+ <param name="winding_style">
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+ <bline type="bline_point" loop="false">
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+ <param name="sharp_cusps">
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+ <param name="loopyness">
+ <real value="1.0000000000"/>
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+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
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+ </canvas>
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+ <real value="0.0000000000"/>
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+ <param name="time_offset">
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+ <param name="children_lock">
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+ <param name="focus">
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+ <param name="time_offset">
+ <time value="0s"/>
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+ <param name="children_lock">
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+ <param name="focus">
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+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
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+ <param name="time_offset">
+ <time value="0s"/>
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+ <param name="children_lock">
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+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
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+ <name>Synfig Studio: Panel: Params Icon</name>
+ <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.250000 0.250000"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
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+ <radial_composite type="vector">
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+ <theta>
+ <angle value="0.000000"/>
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
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+ </entry>
+ <entry>
+ <composite type="bline_point">
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+ <width>
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+ <origin>
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+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ <theta>
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="z_depth">
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <gradient guid="F57621F745DEF7B90D4C57C49F911325">
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+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle.175轮廓">
+ <param name="z_depth">
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+ <param name="amount">
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+ <r>0.023104</r>
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+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <origin>
+ <real value="0.5000000000"/>
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+ <split>
+ <bool value="false"/>
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+ <radial_composite type="vector">
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+ <angle value="0.000000"/>
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ <theta>
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+ </theta>
+ </radial_composite>
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+ </entry>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
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+ </theta>
+ </radial_composite>
+ </t2>
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+ </entry>
+ <entry>
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+ </radial_composite>
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+ </radial_composite>
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+ </composite>
+ </entry>
+ <entry>
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+ <radial_composite type="vector">
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+ <theta>
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+ <theta>
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+ </theta>
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+ <param name="expand">
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+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
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+ <param name="round_tip[1]">
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+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
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+ <param name="focus">
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+ </param>
+ </layer>
+ </canvas>
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+ <param name="zoom">
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+ <param name="time_offset">
+ <time value="0s"/>
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+ <param name="children_lock">
+ <bool value="false" static="true"/>
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+ <param name="focus">
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+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="outline">
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="antialias">
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+ <param name="feather">
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+ <param name="bline">
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+ <entry>
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+ </radial_composite>
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+ </radial_composite>
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+ </entry>
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+ <width>
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+ <origin>
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+ <split>
+ <bool value="false"/>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ <theta>
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+ <param name="width">
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+ <param name="expand">
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+ <param name="sharp_cusps">
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+ <param name="round_tip[0]">
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+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
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- <meta name="onion_skin" content="0"/>
- <layer type="circle" active="false" version="0.1" desc="Circle067">
+<canvas version="0.7" width="24" height="24" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio: Panel: Time Track Icon</name>
+ <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
+ <defs>
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</param>
<real value="1.0000000000"/>
</param>
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- <real value="1.7500000000"/>
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- <param name="feather">
- <real value="0.0000000000"/>
+ <integer value="0"/>
</param>
- <param name="pos">
+ <param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="1"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="SolidColor" active="false" version="0.1">
+ <param name="z_depth">
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="amount">
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+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="stretch" active="true" version="0.1">
+ <param name="amount">
+ <vector>
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</param>
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- <layer type="text" active="false" version="0.2">
- <param name="z_depth">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="amount">
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- <param name="blend_method">
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- <param name="text">
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</param>
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- </vector>
- </param>
- <param name="orient">
- <vector>
- <x>0.5000000000</x>
- <y>0.5000000000</y>
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+ <param name="children_lock">
+ <bool value="false"/>
</param>
- <param name="pos">
+ <param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="use_kerning">
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- </param>
- <param name="grid_fit">
- <bool value="false"/>
- </param>
</layer>
- <layer type="polygon" active="true" version="0.1" desc="Polygon009">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="time track">
<param name="z_depth">
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</param>
<real value="1.0000000000"/>
</param>
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</vector>
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- <param name="invert">
- <bool value="false"/>
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- <param name="antialias">
- <bool value="true"/>
+ <param name="canvas">
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+ <layer type="PasteCanvas" active="true" version="0.1" desc="waypoint">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="z_depth">
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="origin">
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+ <canvas>
+ <layer type="region" active="true" version="0.1" desc="Circle097区域">
+ <param name="z_depth">
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <theta>
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+ <layer type="radial_gradient" active="true" version="0.1">
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+ <param name="amount">
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+ <param name="zoom">
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+ <param name="time_offset">
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+ <param name="children_lock">
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+ <param name="focus">
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+ <param name="z_depth">
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="origin">
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+ <param name="z_depth">
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+ <param name="amount">
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+ <b>0.632043</b>
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+ <param name="feather">
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+ <param name="blurtype">
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+ <param name="winding_style">
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+ <bline type="bline_point" loop="false">
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ <param name="amount">
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+ <param name="loop">
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+ <param name="zoom">
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+ <param name="time_offset">
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+ <param name="amount">
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+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="Circle037">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.023104</r>
+ <g>0.030257</g>
+ <b>0.032876</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="0.2623274796"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.0122814057</x>
+ <y>0.0367502794</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="2"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="Circle037">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="19"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.554913</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="0.1477744883"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.0122814057</x>
+ <y>0.0367502794</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="2"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="outline" active="true" version="0.2" desc="Circle097轮廓">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.023104</r>
+ <g>0.030257</g>
+ <b>0.032876</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="153C18F54468402D0AB7A526925A3AB2">
+ <x>-0.0105613908</x>
+ <y>0.9252516031</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.5124214138"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.5124214138"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.9233884811</x>
+ <y>0.0296717789</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.5124214138"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.5124214138"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="F735B9C952C2CCE759734859459CDFEC">
+ <x>-0.0105613396</x>
+ <y>-0.8831552267</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.5124214138"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.5124214138"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1250000036" guid="DDA7E27501785E393580D5828DCF0896"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="false"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle.182轮廓">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.023104</r>
+ <g>0.030257</g>
+ <b>0.032876</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="F735B9C952C2CCE759734859459CDFEC">
+ <x>-0.0105613396</x>
+ <y>-0.8831552267</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.9265468121</x>
+ <y>0.9000883102</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.2087116025"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1250000036" guid="DDA7E27501785E393580D5828DCF0896"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="false"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="false"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
</param>
- <param name="feather">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="vector_list">
- <dynamic_list type="vector">
- <entry>
- <vector>
- <x>-1.7500000000</x>
- <y>1.7500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>1.7500000000</x>
- <y>1.7500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>1.7500000000</x>
- <y>0.7500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.5000000000</x>
- <y>0.7500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.5000000000</x>
- <y>-1.7500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>-0.5000000000</x>
- <y>-1.7500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>-0.5000000000</x>
- <y>0.7500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>-1.7500000000</x>
- <y>0.7500000000</y>
- </vector>
- </entry>
- </dynamic_list>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- </layer>
- <layer type="bevel" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="13"/>
- </param>
- <param name="type">
- <integer value="1"/>
- </param>
- <param name="color1">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="color2">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="angle">
- <angle value="135.000000"/>
- </param>
- <param name="depth">
- <real value="0.2000000000"/>
- </param>
- <param name="softness">
- <real value="0.1000000000"/>
- </param>
- <param name="use_luma">
- <bool value="false"/>
- </param>
- <param name="solid">
- <bool value="false"/>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
</canvas>
/* === M E T H O D S ======================================================= */
Dock_History::Dock_History():
- Dock_CanvasSpecific("history",_("History"),Gtk::StockID("gtk-undo")),
+ Dock_CanvasSpecific("history",_("History"),Gtk::StockID("synfig-history")),
action_group(Gtk::ActionGroup::create("action_group_dock_history"))
{
App::signal_instance_deleted().connect(sigc::mem_fun(*this,&studio::Dock_History::delete_instance));
/* === M E T H O D S ======================================================= */
Dock_Params::Dock_Params():
- Dock_CanvasSpecific("params",_("Params"),Gtk::Stock::INDEX/*Gtk::StockID("synfig-params")*/),
+ Dock_CanvasSpecific("params",_("Params"),Gtk::StockID("synfig-params")),
action_group(Gtk::ActionGroup::create("action_group_dock_params"))
{
}
INIT_STOCK_ICON(meta_data,"meta_data_icon."IMAGE_EXT,_("MetaData"));
INIT_STOCK_ICON(navigator,"navigator_icon."IMAGE_EXT,_("Navigator"));
INIT_STOCK_ICON(timetrack,"time_track_icon."IMAGE_EXT,_("Time Track"));
+ INIT_STOCK_ICON(history,"history_icon."IMAGE_EXT,_("History"));
+ INIT_STOCK_ICON(palette,"palette_icon."IMAGE_EXT,_("Palette"));
+ INIT_STOCK_ICON(params,"params_icon."IMAGE_EXT,_("Parameters"));
INIT_STOCK_ICON(keyframe_lock_all,"keyframe_lock_all."IMAGE_EXT,_("All Keyframes Locked"));
INIT_STOCK_ICON(keyframe_lock_past,"keyframe_lock_past."IMAGE_EXT,_("Past Keyframes Locked"));
/* === M E T H O D S ======================================================= */
Dock_PalEdit::Dock_PalEdit():
- Dockable("pal_edit",_("Palette Editor"),Gtk::StockID("gtk-select-color")),
+ Dockable("pal_edit",_("Palette Editor"),Gtk::StockID("synfig-palette")),
//palette_settings(new PaletteSettings(this,"colors")),
table(2,2,false)
{