Apply new naming style for type icons. Modify the gradient type icon. Patch by Yu...
authorCarlos Lopez <genetita@gmail.com>
Mon, 27 Sep 2010 18:39:32 +0000 (20:39 +0200)
committerCarlos Lopez <genetita@gmail.com>
Mon, 27 Sep 2010 18:39:32 +0000 (20:39 +0200)
27 files changed:
synfig-studio/images/Makefile.am
synfig-studio/images/angle_icon.sif [deleted file]
synfig-studio/images/blinepoint_icon.sif [deleted file]
synfig-studio/images/bool_icon.sif [deleted file]
synfig-studio/images/canvas_pointer_icon.sif [deleted file]
synfig-studio/images/color_icon.sif [deleted file]
synfig-studio/images/integer_icon.sif [deleted file]
synfig-studio/images/list_icon.sif [deleted file]
synfig-studio/images/real_icon.sif [deleted file]
synfig-studio/images/segment_icon.sif [deleted file]
synfig-studio/images/string_icon.sif [deleted file]
synfig-studio/images/time_icon.sif [deleted file]
synfig-studio/images/type_angle_icon.sif [new file with mode: 0644]
synfig-studio/images/type_blinepoint_icon.sif [new file with mode: 0644]
synfig-studio/images/type_bool_icon.sif [new file with mode: 0644]
synfig-studio/images/type_canvas_icon.sif [new file with mode: 0644]
synfig-studio/images/type_color_icon.sif [new file with mode: 0644]
synfig-studio/images/type_gradient_icon.sif [new file with mode: 0644]
synfig-studio/images/type_integer_icon.sif [new file with mode: 0644]
synfig-studio/images/type_list_icon.sif [new file with mode: 0644]
synfig-studio/images/type_real_icon.sif [new file with mode: 0644]
synfig-studio/images/type_segment_icon.sif [new file with mode: 0644]
synfig-studio/images/type_string_icon.sif [new file with mode: 0644]
synfig-studio/images/type_time_icon.sif [new file with mode: 0644]
synfig-studio/images/type_vector_icon.sif [new file with mode: 0644]
synfig-studio/images/vector_icon.sif [deleted file]
synfig-studio/src/gui/iconcontroller.cpp

index acf2a79..80b9920 100644 (file)
@@ -13,17 +13,17 @@ EXTRA_DIST = \
        splash_screen-0.61.08.sif \
        splash_screen-0.61.07.sif \
        about_icon.sif \
-       angle_icon.sif \
+       type_angle_icon.sif \
        bline_icon.sif \
-       blinepoint_icon.sif \
-       bool_icon.sif \
+       type_blinepoint_icon.sif \
+       type_bool_icon.sif \
        canvas_icon.sif \
-       canvas_pointer_icon.sif \
+       type_canvas_icon.sif \
        children_icon.sif \
        circle_icon.sif \
        clear_redo_icon.sif \
        clear_undo_icon.sif \
-       color_icon.sif \
+       type_color_icon.sif \
        curves_icon.sif \
        draw_icon.sif \
        duplicate_icon.sif \
@@ -31,13 +31,14 @@ EXTRA_DIST = \
        eyedrop_icon.sif \
        fill_icon.sif \
        gradient_icon.sif \
+       type_gradient_icon.sif \
        group_icon.sif \
        info_icon.sif \
-       integer_icon.sif \
+       type_integer_icon.sif \
        keyframe_icon.sif \
        keyframe_lock_icon.sif \
        layer_icon.sif \
-       list_icon.sif \
+       type_list_icon.sif \
        logo.sif \
        meta_data_icon.sif \
        mirror_icon.sif \
@@ -45,25 +46,25 @@ EXTRA_DIST = \
        normal_icon.sif \
        pastecanvas_icon.sif \
        polygon_icon.sif \
-       real_icon.sif \
+       type_real_icon.sif \
        rectangle_icon.sif \
        rotate_icon.sif \
        saveall_icon.sif \
        scale_icon.sif \
-       segment_icon.sif \
+       type_segment_icon.sif \
        select_all_child_layers_icon.sif \
        sif_icon.sif \
        sketch_icon.sif \
        smooth_move_icon.sif \
-       string_icon.sif \
+       type_string_icon.sif \
        reset_colors_icon.sif \
        swap_colors_icon.sif \
        synfig_icon.sif \
        synfig_icon.svg \
-       time_icon.sif \
+       type_time_icon.sif \
        time_track_icon.sif \
        valuenode_icon.sif \
-       vector_icon.sif \
+       type_vector_icon.sif \
        wallpaper.sif \
        width_icon.sif \
        zoom_icon.sif \
@@ -148,7 +149,7 @@ IMAGES = \
        installer_logo.$(EXT) \
        installer_logo_osx.$(EXT) \
        mirror_icon.$(EXT) \
-       time_icon.$(EXT) \
+       type_time_icon.$(EXT) \
        time_track_icon.$(EXT) \
        curves_icon.$(EXT) \
        pastecanvas_icon.$(EXT) \
@@ -177,22 +178,22 @@ IMAGES = \
        sif_icon.$(EXT) \
        synfig_icon.$(EXT) \
        saveall_icon.$(EXT) \
-       bool_icon.$(EXT) \
-       integer_icon.$(EXT) \
-       angle_icon.$(EXT) \
-       segment_icon.$(EXT) \
-       blinepoint_icon.$(EXT) \
-       list_icon.$(EXT) \
-       canvas_pointer_icon.$(EXT) \
-       string_icon.$(EXT) \
+       type_bool_icon.$(EXT) \
+       type_integer_icon.$(EXT) \
+       type_angle_icon.$(EXT) \
+       type_segment_icon.$(EXT) \
+       type_blinepoint_icon.$(EXT) \
+       type_list_icon.$(EXT) \
+       type_canvas_icon.$(EXT) \
+       type_string_icon.$(EXT) \
        eyedrop_icon.$(EXT) \
        about_icon.$(EXT) \
        splash_screen1.$(EXT) \
        splash_screen2.$(EXT) \
        canvas_icon.$(EXT) \
-       vector_icon.$(EXT) \
-       real_icon.$(EXT) \
-       color_icon.$(EXT) \
+       type_vector_icon.$(EXT) \
+       type_real_icon.$(EXT) \
+       type_color_icon.$(EXT) \
        valuenode_icon.$(EXT) \
        polygon_icon.$(EXT) \
        bline_icon.$(EXT) \
@@ -200,6 +201,7 @@ IMAGES = \
        duplicate_icon.$(EXT) \
        encapsulate_icon.$(EXT) \
        gradient_icon.$(EXT) \
+       type_gradient_icon.$(EXT) \
        keyframe_lock_all.$(EXT) \
        keyframe_lock_past.$(EXT) \
        keyframe_lock_future.$(EXT) \
diff --git a/synfig-studio/images/angle_icon.sif b/synfig-studio/images/angle_icon.sif
deleted file mode 100644 (file)
index 759cf09..0000000
+++ /dev/null
@@ -1,1008 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Angle Icon</name>
-  <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="ANGLE">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.1120000035</x>
-        <y>0.4799999893</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="GRADIENT">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="region" active="true" version="0.1" desc="NewBLine047 Region">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector guid="F71D13AEA5F19EF4A80C506D59AB1EBA">
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.3125000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="9BE62D791F0BF7ADC535FD12FF3E4407">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>0.8799999952</x>
-                            <y>0.6240000129</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="true"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.6135426861"/>
-                            </radius>
-                            <theta>
-                              <angle value="149.620865"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.8145870136"/>
-                            </radius>
-                            <theta>
-                              <angle value="225.000015"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-1.8719999790</x>
-                            <y>-1.6319999695</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>1.6480000019</x>
-                            <y>-1.4880000353</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="true"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.3440000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="2.2687300412"/>
-                            </radius>
-                            <theta>
-                              <angle value="83.927536"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="radial_gradient" active="true" version="0.1">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="21"/>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.252964">
-                      <r>0.027421</r>
-                      <g>0.129412</g>
-                      <b>0.372549</b>
-                      <a>1.000000</a>
-                    </color>
-                    <color pos="0.612648">
-                      <r>1.000000</r>
-                      <g>1.000000</g>
-                      <b>1.000000</b>
-                      <a>0.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="center">
-                  <vector>
-                    <x>-0.7360000014</x>
-                    <y>-1.6959999800</y>
-                  </vector>
-                </param>
-                <param name="radius">
-                  <real value="2.5601999922"/>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="outline" active="true" version="0.2" desc="ANGLE">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.007782</r>
-              <g>0.062745</g>
-              <b>0.247059</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="false">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.6875000000</x>
-                      <y>-1.4687500000</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-1.6250000000</x>
-                      <y>-1.5000000000</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0937500000"/>
-                      </radius>
-                      <theta>
-                        <angle value="90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0937500000"/>
-                      </radius>
-                      <theta>
-                        <angle value="90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.9279999733</x>
-                      <y>0.6560000181</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0937500000"/>
-                      </radius>
-                      <theta>
-                        <angle value="180.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0937500000"/>
-                      </radius>
-                      <theta>
-                        <angle value="180.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.3125000000"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="outline" active="false" version="0.2" desc="NewBLine047 Outline">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.007843</r>
-              <g>0.062745</g>
-              <b>0.247059</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector guid="F71D13AEA5F19EF4A80C506D59AB1EBA">
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true" guid="9BE62D791F0BF7ADC535FD12FF3E4407">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.8799999952</x>
-                      <y>0.6240000129</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.6135426861"/>
-                      </radius>
-                      <theta>
-                        <angle value="149.620865"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.8145870136"/>
-                      </radius>
-                      <theta>
-                        <angle value="225.000015"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-1.8719999790</x>
-                      <y>-1.6319999695</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.6480000019</x>
-                      <y>-1.4880000353</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.3440000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="2.2687300412"/>
-                      </radius>
-                      <theta>
-                        <angle value="83.927536"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.0325520833"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="outline" active="true" version="0.2" desc="DEGR">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.007843</r>
-              <g>0.062745</g>
-              <b>0.247059</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="false">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.1920000017</x>
-                      <y>0.0320000015</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.5745170688"/>
-                      </radius>
-                      <theta>
-                        <angle value="-37.568592"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.5745170688"/>
-                      </radius>
-                      <theta>
-                        <angle value="-37.568592"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.8000000119</x>
-                      <y>-1.4720000029</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.5389970760"/>
-                      </radius>
-                      <theta>
-                        <angle value="-86.423668"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="1.5389970760"/>
-                      </radius>
-                      <theta>
-                        <angle value="-86.423668"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.1875000000"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="outline" active="true" version="0.2" desc="Circle">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.007843</r>
-              <g>0.062745</g>
-              <b>0.247059</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>1.5039999485</x>
-              <y>0.1120000035</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.3073499501</x>
-                      <y>0.0000000000</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.5092340632"/>
-                      </radius>
-                      <theta>
-                        <angle value="90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.5092340632"/>
-                      </radius>
-                      <theta>
-                        <angle value="90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.0000000134</x>
-                      <y>0.3073499501</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.5092340632"/>
-                      </radius>
-                      <theta>
-                        <angle value="-179.999985"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.5092340632"/>
-                      </radius>
-                      <theta>
-                        <angle value="-179.999985"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.3073499501</x>
-                      <y>-0.0000000269</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.5092340632"/>
-                      </radius>
-                      <theta>
-                        <angle value="-89.999992"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.5092340632"/>
-                      </radius>
-                      <theta>
-                        <angle value="-89.999992"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>0.0000000037</x>
-                      <y>-0.3073499501</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.5092340632"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000001"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.5092340632"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000001"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.1875000000"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/blinepoint_icon.sif b/synfig-studio/images/blinepoint_icon.sif
deleted file mode 100644 (file)
index badbf3a..0000000
+++ /dev/null
@@ -1,66 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Untitled0</name>
-  <layer type="text" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="text">
-      <string>BLINE
-POINT</string>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="family">
-      <string>Arial</string>
-    </param>
-    <param name="style">
-      <integer value="0"/>
-    </param>
-    <param name="weight">
-      <integer value="700"/>
-    </param>
-    <param name="compress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="vcompress">
-      <real value="0.7500000000"/>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.6250000000</x>
-        <y>1.2500000000</y>
-      </vector>
-    </param>
-    <param name="orient">
-      <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
-      </vector>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="use_kerning">
-      <bool value="true"/>
-    </param>
-    <param name="grid_fit">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/bool_icon.sif b/synfig-studio/images/bool_icon.sif
deleted file mode 100644 (file)
index 2f1a95e..0000000
+++ /dev/null
@@ -1,266 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Untitled0</name>
-  <layer type="text" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="text">
-      <string>ON
-OFF</string>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.531049</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="family">
-      <string>Sans Serif</string>
-    </param>
-    <param name="style">
-      <integer value="0"/>
-    </param>
-    <param name="weight">
-      <integer value="700"/>
-    </param>
-    <param name="compress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="vcompress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.6250000000</x>
-        <y>0.7500000000</y>
-      </vector>
-    </param>
-    <param name="orient">
-      <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
-      </vector>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="use_kerning">
-      <bool value="true"/>
-    </param>
-    <param name="grid_fit">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="rectangle" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="9"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>-0.000000</r>
-        <g>0.217638</g>
-        <b>-0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="point1">
-      <vector>
-        <x>-1.2500000000</x>
-        <y>0.1250000000</y>
-      </vector>
-    </param>
-    <param name="point2">
-      <vector>
-        <x>1.3750000000</x>
-        <y>1.3750000000</y>
-      </vector>
-    </param>
-    <param name="expand">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="bevel" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="13"/>
-    </param>
-    <param name="type">
-      <integer value="1"/>
-    </param>
-    <param name="color1">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="color2">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="angle">
-      <angle value="90.000000"/>
-    </param>
-    <param name="depth">
-      <real value="0.0500000000"/>
-    </param>
-    <param name="softness">
-      <real value="0.0500000000"/>
-    </param>
-    <param name="use_luma">
-      <bool value="false"/>
-    </param>
-    <param name="solid">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="rectangle" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="1"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>-0.000000</r>
-        <g>-0.000000</g>
-        <b>-0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="point1">
-      <vector>
-        <x>-1.5000000000</x>
-        <y>-0.1250000000</y>
-      </vector>
-    </param>
-    <param name="point2">
-      <vector>
-        <x>1.5000000000</x>
-        <y>0.1250000000</y>
-      </vector>
-    </param>
-    <param name="expand">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="rotate" active="true" version="0.1">
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="amount">
-      <angle value="45.000000"/>
-    </param>
-  </layer>
-  <layer type="zoom" active="true" version="0.1">
-    <param name="amount">
-      <real value="0.2400000000"/>
-    </param>
-    <param name="center">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="shade" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.7500000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="12"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="offset">
-      <vector>
-        <x>0.1000000015</x>
-        <y>-0.1000000015</y>
-      </vector>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.1000000015</x>
-        <y>0.1000000015</y>
-      </vector>
-    </param>
-    <param name="type">
-      <integer value="1"/>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="translate" active="true" version="0.1">
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.1250000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="super_sample" active="false" version="0.1">
-    <param name="width">
-      <integer value="2"/>
-    </param>
-    <param name="height">
-      <integer value="2"/>
-    </param>
-    <param name="scanline">
-      <bool value="false"/>
-    </param>
-    <param name="alpha_aware">
-      <bool value="true"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/canvas_pointer_icon.sif b/synfig-studio/images/canvas_pointer_icon.sif
deleted file mode 100644 (file)
index 99a4c06..0000000
+++ /dev/null
@@ -1,193 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 -2.000000 2.000000 2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Untitled0</name>
-  <layer type="polygon" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.985195</r>
-        <g>0.174900</g>
-        <b>-0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="offset">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="vector_list">
-      <dynamic_list type="vector">
-        <entry>
-          <vector>
-            <x>-0.6000000238</x>
-            <y>0.2000000030</y>
-          </vector>
-        </entry>
-        <entry>
-          <vector>
-            <x>0.8000000119</x>
-            <y>0.2000000030</y>
-          </vector>
-        </entry>
-        <entry>
-          <vector>
-            <x>0.8000000119</x>
-            <y>-0.2000000030</y>
-          </vector>
-        </entry>
-        <entry>
-          <vector>
-            <x>1.6000000238</x>
-            <y>0.6000000238</y>
-          </vector>
-        </entry>
-        <entry>
-          <vector>
-            <x>0.8000000119</x>
-            <y>1.3999999762</y>
-          </vector>
-        </entry>
-        <entry>
-          <vector>
-            <x>0.8000000119</x>
-            <y>1.0000000000</y>
-          </vector>
-        </entry>
-        <entry>
-          <vector>
-            <x>-0.6000000238</x>
-            <y>1.0000000000</y>
-          </vector>
-        </entry>
-      </dynamic_list>
-    </param>
-  </layer>
-  <layer type="bevel" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="13"/>
-    </param>
-    <param name="type">
-      <integer value="1"/>
-    </param>
-    <param name="color1">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="color2">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="angle">
-      <angle value="-135.000000"/>
-    </param>
-    <param name="depth">
-      <real value="0.2000000000"/>
-    </param>
-    <param name="softness">
-      <real value="0.1000000000"/>
-    </param>
-    <param name="use_luma">
-      <bool value="false"/>
-    </param>
-    <param name="solid">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="shade" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="2.7500000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="12"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="offset">
-      <vector>
-        <x>0.0000000000</x>
-        <y>-0.0000000000</y>
-      </vector>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.3499999940</x>
-        <y>0.3499999940</y>
-      </vector>
-    </param>
-    <param name="type">
-      <integer value="1"/>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="12"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas" use="canvas_icon.sif#"/>
-    <param name="zoom">
-      <real value="0.3000000045"/>
-    </param>
-    <param name="time_offset">
-      <time value="0f"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/color_icon.sif b/synfig-studio/images/color_icon.sif
deleted file mode 100644 (file)
index d3883d9..0000000
+++ /dev/null
@@ -1,391 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755928" yres="2952.755928" view-box="-1.200000 1.200000 1.200000 -1.200000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Color Icon</name>
-  <defs>
-    <canvas id="ColorDisc" xres="2952.755900" yres="2952.755900" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
-      <name>ColorDisc</name>
-      <defs>
-        <gradient id="Colors">
-          <color pos="0.000000">
-            <r>1.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-          <color pos="0.166667">
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-          <color pos="0.333333">
-            <r>0.000000</r>
-            <g>1.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-          <color pos="0.500000">
-            <r>0.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-          <color pos="0.666667">
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-          <color pos="0.833333">
-            <r>1.000000</r>
-            <g>0.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-          <color pos="1.000000">
-            <r>1.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </gradient>
-      </defs>
-      <layer type="conical_gradient" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="gradient" use="Colors"/>
-        <param name="center">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="angle">
-          <angle value="0.000000"/>
-        </param>
-        <param name="symmetric">
-          <bool value="false"/>
-        </param>
-      </layer>
-      <layer type="blur" active="true" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="0"/>
-        </param>
-        <param name="size">
-          <vector>
-            <x>0.2000000030</x>
-            <y>0.2000000030</y>
-          </vector>
-        </param>
-        <param name="type">
-          <integer value="0"/>
-        </param>
-      </layer>
-      <layer type="circle" active="false" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="0"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="feather">
-          <real value="0.3000000000"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>0.0625000000</x>
-            <y>0.1093750000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-        <param name="falloff">
-          <integer value="3"/>
-        </param>
-      </layer>
-      <layer type="SolidColor" active="false" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.333252</r>
-            <g>0.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-      </layer>
-      <layer type="circle" active="false" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="0"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="1.0000000015"/>
-        </param>
-        <param name="feather">
-          <real value="0.3500000000"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>-0.1093750000</x>
-            <y>-0.1406250000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-        <param name="falloff">
-          <integer value="3"/>
-        </param>
-      </layer>
-      <layer type="circle" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="19"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-        <param name="falloff">
-          <integer value="0"/>
-        </param>
-      </layer>
-    </canvas>
-  </defs>
-  <layer type="SolidColor" active="false" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="1"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-  </layer>
-  <layer type="circle" active="false" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.6999999881"/>
-    </param>
-    <param name="blend_method">
-      <integer value="1"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="radius">
-      <real value="0.9499999992"/>
-    </param>
-    <param name="feather">
-      <real value="0.1750000000"/>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.1151999980</x>
-        <y>0.1151999980</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="falloff">
-      <integer value="2"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas" use="ColorDisc"/>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0f"/>
-    </param>
-  </layer>
-  <layer type="bevel" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="13"/>
-    </param>
-    <param name="type">
-      <integer value="1"/>
-    </param>
-    <param name="color1">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="color2">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="angle">
-      <angle value="135.000000"/>
-    </param>
-    <param name="depth">
-      <real value="0.3000000000"/>
-    </param>
-    <param name="softness">
-      <real value="0.2000000000"/>
-    </param>
-    <param name="use_luma">
-      <bool value="false"/>
-    </param>
-    <param name="solid">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="shade" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.8000000119"/>
-    </param>
-    <param name="blend_method">
-      <integer value="12"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="offset">
-      <vector>
-        <x>0.1000000015</x>
-        <y>-0.1000000015</y>
-      </vector>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.1000000015</x>
-        <y>0.1000000015</y>
-      </vector>
-    </param>
-    <param name="type">
-      <integer value="1"/>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/integer_icon.sif b/synfig-studio/images/integer_icon.sif
deleted file mode 100644 (file)
index 48fe158..0000000
+++ /dev/null
@@ -1,66 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Untitled0</name>
-  <layer type="text" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="text">
-      <string>123
-456</string>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="family">
-      <string>Sans Serif</string>
-    </param>
-    <param name="style">
-      <integer value="0"/>
-    </param>
-    <param name="weight">
-      <integer value="700"/>
-    </param>
-    <param name="compress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="vcompress">
-      <real value="0.7000000000"/>
-    </param>
-    <param name="size">
-      <vector>
-        <x>1.2656250000</x>
-        <y>1.2968750000</y>
-      </vector>
-    </param>
-    <param name="orient">
-      <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
-      </vector>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="use_kerning">
-      <bool value="true"/>
-    </param>
-    <param name="grid_fit">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/list_icon.sif b/synfig-studio/images/list_icon.sif
deleted file mode 100644 (file)
index 07c99dc..0000000
+++ /dev/null
@@ -1,65 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Untitled0</name>
-  <layer type="text" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="text">
-      <string>LIST</string>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="family">
-      <string>Sans Serif</string>
-    </param>
-    <param name="style">
-      <integer value="0"/>
-    </param>
-    <param name="weight">
-      <integer value="700"/>
-    </param>
-    <param name="compress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="vcompress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.9375000000</x>
-        <y>1.0781250000</y>
-      </vector>
-    </param>
-    <param name="orient">
-      <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
-      </vector>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="use_kerning">
-      <bool value="true"/>
-    </param>
-    <param name="grid_fit">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/real_icon.sif b/synfig-studio/images/real_icon.sif
deleted file mode 100644 (file)
index 783619c..0000000
+++ /dev/null
@@ -1,281 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.400000 1.400000 1.400000 -1.400000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Canvas Icon</name>
-  <defs>
-    <canvas id="Sphere" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
-      <name>Untitled</name>
-      <layer type="SolidColor" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>0.300000</g>
-            <b>0.100000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-      </layer>
-      <layer type="circle" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="1.0500000022"/>
-        </param>
-        <param name="feather">
-          <real value="1.3500000015"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>-0.2187500000</x>
-            <y>-0.2812500000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-        <param name="falloff">
-          <integer value="1"/>
-        </param>
-      </layer>
-      <layer type="circle" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="0.3000000000"/>
-        </param>
-        <param name="feather">
-          <real value="0.3000000000"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>-0.2031250000</x>
-            <y>-0.2656250000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="falloff">
-          <integer value="0"/>
-        </param>
-      </layer>
-      <layer type="blur" active="true" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="0"/>
-        </param>
-        <param name="size">
-          <vector>
-            <x>0.2000000030</x>
-            <y>0.2000000030</y>
-          </vector>
-        </param>
-        <param name="type">
-          <integer value="1"/>
-        </param>
-      </layer>
-      <layer type="circle" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>0.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-        <param name="falloff">
-          <integer value="0"/>
-        </param>
-      </layer>
-    </canvas>
-  </defs>
-  <layer type="text" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="text">
-      <string>0.4215</string>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="family">
-      <string>Sans Serif</string>
-    </param>
-    <param name="style">
-      <integer value="0"/>
-    </param>
-    <param name="weight">
-      <integer value="700"/>
-    </param>
-    <param name="compress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="vcompress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.3281250000</x>
-        <y>0.3828125000</y>
-      </vector>
-    </param>
-    <param name="orient">
-      <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
-      </vector>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.2624999881</x>
-        <y>-0.8750000000</y>
-      </vector>
-    </param>
-    <param name="use_kerning">
-      <bool value="true"/>
-    </param>
-    <param name="grid_fit">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="text" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="text">
-      <string>3.1415</string>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="family">
-      <string>Sans Serif</string>
-    </param>
-    <param name="style">
-      <integer value="0"/>
-    </param>
-    <param name="weight">
-      <integer value="700"/>
-    </param>
-    <param name="compress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="vcompress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.4046874940</x>
-        <y>0.6234375238</y>
-      </vector>
-    </param>
-    <param name="orient">
-      <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
-      </vector>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>-0.1312499940</x>
-        <y>0.2843750119</y>
-      </vector>
-    </param>
-    <param name="use_kerning">
-      <bool value="true"/>
-    </param>
-    <param name="grid_fit">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/segment_icon.sif b/synfig-studio/images/segment_icon.sif
deleted file mode 100644 (file)
index 9ec6a04..0000000
+++ /dev/null
@@ -1,65 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Untitled0</name>
-  <layer type="text" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="text">
-      <string>SEG</string>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="family">
-      <string>Sans Serif</string>
-    </param>
-    <param name="style">
-      <integer value="0"/>
-    </param>
-    <param name="weight">
-      <integer value="700"/>
-    </param>
-    <param name="compress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="vcompress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="size">
-      <vector>
-        <x>1.0000000000</x>
-        <y>1.2500000000</y>
-      </vector>
-    </param>
-    <param name="orient">
-      <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
-      </vector>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="use_kerning">
-      <bool value="true"/>
-    </param>
-    <param name="grid_fit">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/string_icon.sif b/synfig-studio/images/string_icon.sif
deleted file mode 100644 (file)
index 04f81d5..0000000
+++ /dev/null
@@ -1,65 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Untitled0</name>
-  <layer type="text" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="text">
-      <string>STR</string>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="family">
-      <string>Sans Serif</string>
-    </param>
-    <param name="style">
-      <integer value="0"/>
-    </param>
-    <param name="weight">
-      <integer value="700"/>
-    </param>
-    <param name="compress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="vcompress">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="size">
-      <vector>
-        <x>1.0000000000</x>
-        <y>1.1250000000</y>
-      </vector>
-    </param>
-    <param name="orient">
-      <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
-      </vector>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="use_kerning">
-      <bool value="true"/>
-    </param>
-    <param name="grid_fit">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/time_icon.sif b/synfig-studio/images/time_icon.sif
deleted file mode 100644 (file)
index 04c7bf4..0000000
+++ /dev/null
@@ -1,1198 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.2" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Time Icon</name>
-  <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
-  <defs>
-    <duplicate type="real" id="&#xCD;ndice 1" guid="8856CA2E06B390AE1E5FD9CDE44D8D18">
-      <from>
-        <real value="0.0000000000"/>
-      </from>
-      <to>
-        <real value="360.0000000000"/>
-      </to>
-      <step>
-        <real value="15.0000000000"/>
-      </step>
-    </duplicate>
-  </defs>
-  <layer type="SolidColor" active="false" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="circle" active="true" version="0.1" desc="Circle034">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>0.302831</a>
-            </color>
-          </param>
-          <param name="radius">
-            <real value="2.8389878331"/>
-          </param>
-          <param name="feather">
-            <real value="0.5070607960"/>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>0.0000000000</x>
-              <y>-4.1999998093</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="falloff">
-            <integer value="2"/>
-          </param>
-        </layer>
-        <layer type="stretch" active="true" version="0.1">
-          <param name="amount">
-            <vector>
-              <x>1.0609271526</x>
-              <y>0.4160498679</y>
-            </vector>
-          </param>
-          <param name="center">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="sphere">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="circle" active="true" version="0.1" desc="Circle036">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.116374</r>
-              <g>0.093697</g>
-              <b>0.173189</b>
-              <a>0.998120</a>
-            </color>
-          </param>
-          <param name="radius">
-            <real value="2.9130919540"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="pos">
-            <vector guid="3F7EB29C512DC87C0955EE5894059F95">
-              <x>0.0000000000</x>
-              <y>0.2535304129</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="falloff">
-            <integer value="2"/>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="circle" active="true" version="0.1" desc="Circle036">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.284698</r>
-                    <g>0.292440</g>
-                    <b>0.430366</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="radius">
-                  <real value="2.7737380438"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="pos">
-                  <vector guid="3F7EB29C512DC87C0955EE5894059F95">
-                    <x>0.0000000000</x>
-                    <y>0.2535304129</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="falloff">
-                  <integer value="2"/>
-                </param>
-              </layer>
-              <layer type="linear_gradient" active="true" version="0.0">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="0.3000000119"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="p1">
-                  <vector>
-                    <x>1.8662887812</x>
-                    <y>-2.0927865505</y>
-                  </vector>
-                </param>
-                <param name="p2">
-                  <vector>
-                    <x>-1.6451721191</x>
-                    <y>2.3339841366</y>
-                  </vector>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.000000">
-                      <r>0.000000</r>
-                      <g>0.000000</g>
-                      <b>0.000000</b>
-                      <a>0.998689</a>
-                    </color>
-                    <color pos="1.000000">
-                      <r>1.000000</r>
-                      <g>1.000000</g>
-                      <b>1.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="circle" active="true" version="0.1" desc="Circle036">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.116308</r>
-                    <g>0.093644</g>
-                    <b>0.173090</b>
-                    <a>0.998689</a>
-                  </color>
-                </param>
-                <param name="radius">
-                  <real value="2.6634504167"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="pos">
-                  <vector guid="3F7EB29C512DC87C0955EE5894059F95">
-                    <x>0.0000000000</x>
-                    <y>0.2535304129</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="falloff">
-                  <integer value="2"/>
-                </param>
-              </layer>
-              <layer type="linear_gradient" active="true" version="0.0">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="0.2000000030"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="p1">
-                  <vector>
-                    <x>0.6514231563</x>
-                    <y>-0.6562495232</y>
-                  </vector>
-                </param>
-                <param name="p2">
-                  <vector>
-                    <x>-2.6456887722</x>
-                    <y>3.5754768848</y>
-                  </vector>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.000000">
-                      <r>0.000000</r>
-                      <g>0.000000</g>
-                      <b>0.000000</b>
-                      <a>0.998689</a>
-                    </color>
-                    <color pos="1.000000">
-                      <r>1.000000</r>
-                      <g>1.000000</g>
-                      <b>1.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="circle" active="true" version="0.1" desc="Circle036">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>0.998689</a>
-                  </color>
-                </param>
-                <param name="radius">
-                  <real value="2.3587802151"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="pos">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.2496299297</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="falloff">
-                  <integer value="2"/>
-                </param>
-              </layer>
-              <layer type="linear_gradient" active="true" version="0.0">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="p1">
-                  <vector>
-                    <x>-1.4121842384</x>
-                    <y>2.0011441708</y>
-                  </vector>
-                </param>
-                <param name="p2">
-                  <vector>
-                    <x>1.5667328835</x>
-                    <y>-1.4603906870</y>
-                  </vector>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.000000">
-                      <r>0.302631</r>
-                      <g>0.302631</g>
-                      <b>0.309557</b>
-                      <a>0.998689</a>
-                    </color>
-                    <color pos="1.000000">
-                      <r>0.956527</r>
-                      <g>0.956527</g>
-                      <b>0.956527</b>
-                      <a>1.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="circle" active="true" version="0.1" desc="Circle036">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>0.998689</a>
-                  </color>
-                </param>
-                <param name="radius">
-                  <real value="2.2630688569"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="pos">
-                  <vector guid="3F7EB29C512DC87C0955EE5894059F95">
-                    <x>0.0000000000</x>
-                    <y>0.2535304129</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="falloff">
-                  <integer value="2"/>
-                </param>
-              </layer>
-              <layer type="radial_gradient" active="true" version="0.1">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.000000">
-                      <r>0.956527</r>
-                      <g>0.956527</g>
-                      <b>0.956527</b>
-                      <a>0.000000</a>
-                    </color>
-                    <color pos="1.000000">
-                      <r>0.361867</r>
-                      <g>0.361867</g>
-                      <b>0.361867</b>
-                      <a>0.801471</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="center">
-                  <vector>
-                    <x>-0.7488897443</x>
-                    <y>1.1025321484</y>
-                  </vector>
-                </param>
-                <param name="radius">
-                  <real value="5.0706079604"/>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="dots">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="circle" active="true" version="0.1" desc="Circle036">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.476177</r>
-              <g>0.493616</g>
-              <b>0.447871</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="radius">
-            <real value="0.2028243184" guid="EFBA339407E6C18AA96BFBC2BEEACE58"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>0.0000000000</x>
-              <y>-1.5211824179</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="falloff">
-            <integer value="2"/>
-          </param>
-        </layer>
-        <layer type="circle" active="true" version="0.1" desc="Circle036">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.476177</r>
-              <g>0.493616</g>
-              <b>0.447871</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="radius">
-            <real value="0.2028243184" guid="EFBA339407E6C18AA96BFBC2BEEACE58"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>0.0000000000</x>
-              <y>2.0282433033</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="falloff">
-            <integer value="2"/>
-          </param>
-        </layer>
-        <layer type="circle" active="true" version="0.1" desc="Circle036">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.476177</r>
-              <g>0.493616</g>
-              <b>0.447871</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="radius">
-            <real value="0.2028243184" guid="EFBA339407E6C18AA96BFBC2BEEACE58"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>1.7747128010</x>
-              <y>0.2535304129</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="falloff">
-            <integer value="2"/>
-          </param>
-        </layer>
-        <layer type="circle" active="true" version="0.1" desc="Circle036">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.476177</r>
-              <g>0.493616</g>
-              <b>0.447871</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="radius">
-            <real value="0.2028243184" guid="EFBA339407E6C18AA96BFBC2BEEACE58"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>-1.7747128010</x>
-              <y>0.2535304129</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="falloff">
-            <integer value="2"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="arrows">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="outline" active="true" version="0.2" desc="L&#xED;nea Beizer005Contorno">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="false">
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>0.0000000000</x>
-                      <y>0.2535304129</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="47.121098"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="47.121098"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>1.6402822733</x>
-                      <y>1.5116592646</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="45.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="1.5886351026"/>
-                      </c0>
-                      <c1>
-                        <angle value="45.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.1521182388"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="false"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="outline" active="true" version="0.2" desc="L&#xED;nea Beizer006Contorno">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="false">
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>0.0000000000</x>
-                      <y>0.2535304129</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="128.367493"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="128.367493"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>-0.9831250906</x>
-                      <y>1.0006059408</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="128.659805"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="128.659805"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.3042364776"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="circle" active="true" version="0.1" desc="Circle037">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="radius">
-            <real value="0.4056486368"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.2535304129</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="falloff">
-            <integer value="2"/>
-          </param>
-        </layer>
-        <layer type="circle" active="true" version="0.1" desc="Circle037">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="19"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>1.000000</r>
-              <g>1.000000</g>
-              <b>1.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="radius">
-            <real value="0.3042364776"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.2535304129</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="falloff">
-            <integer value="2"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/type_angle_icon.sif b/synfig-studio/images/type_angle_icon.sif
new file mode 100644 (file)
index 0000000..759cf09
--- /dev/null
@@ -0,0 +1,1008 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Angle Icon</name>
+  <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="ANGLE">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.1120000035</x>
+        <y>0.4799999893</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="GRADIENT">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine047 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="F71D13AEA5F19EF4A80C506D59AB1EBA">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.3125000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="9BE62D791F0BF7ADC535FD12FF3E4407">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8799999952</x>
+                            <y>0.6240000129</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.6135426861"/>
+                            </radius>
+                            <theta>
+                              <angle value="149.620865"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8145870136"/>
+                            </radius>
+                            <theta>
+                              <angle value="225.000015"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.8719999790</x>
+                            <y>-1.6319999695</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.6480000019</x>
+                            <y>-1.4880000353</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.3440000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="2.2687300412"/>
+                            </radius>
+                            <theta>
+                              <angle value="83.927536"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="radial_gradient" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="21"/>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.252964">
+                      <r>0.027421</r>
+                      <g>0.129412</g>
+                      <b>0.372549</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="0.612648">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>0.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="center">
+                  <vector>
+                    <x>-0.7360000014</x>
+                    <y>-1.6959999800</y>
+                  </vector>
+                </param>
+                <param name="radius">
+                  <real value="2.5601999922"/>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="ANGLE">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.007782</r>
+              <g>0.062745</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6875000000</x>
+                      <y>-1.4687500000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.6250000000</x>
+                      <y>-1.5000000000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0937500000"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0937500000"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9279999733</x>
+                      <y>0.6560000181</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0937500000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0937500000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.3125000000"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="false" version="0.2" desc="NewBLine047 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.007843</r>
+              <g>0.062745</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="F71D13AEA5F19EF4A80C506D59AB1EBA">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="9BE62D791F0BF7ADC535FD12FF3E4407">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8799999952</x>
+                      <y>0.6240000129</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6135426861"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.620865"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8145870136"/>
+                      </radius>
+                      <theta>
+                        <angle value="225.000015"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8719999790</x>
+                      <y>-1.6319999695</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6480000019</x>
+                      <y>-1.4880000353</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3440000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.2687300412"/>
+                      </radius>
+                      <theta>
+                        <angle value="83.927536"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0325520833"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="DEGR">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.007843</r>
+              <g>0.062745</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.1920000017</x>
+                      <y>0.0320000015</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5745170688"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.568592"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5745170688"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.568592"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8000000119</x>
+                      <y>-1.4720000029</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5389970760"/>
+                      </radius>
+                      <theta>
+                        <angle value="-86.423668"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5389970760"/>
+                      </radius>
+                      <theta>
+                        <angle value="-86.423668"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1875000000"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.007843</r>
+              <g>0.062745</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.5039999485</x>
+              <y>0.1120000035</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3073499501</x>
+                      <y>0.0000000000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5092340632"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5092340632"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0000000134</x>
+                      <y>0.3073499501</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5092340632"/>
+                      </radius>
+                      <theta>
+                        <angle value="-179.999985"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5092340632"/>
+                      </radius>
+                      <theta>
+                        <angle value="-179.999985"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3073499501</x>
+                      <y>-0.0000000269</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5092340632"/>
+                      </radius>
+                      <theta>
+                        <angle value="-89.999992"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5092340632"/>
+                      </radius>
+                      <theta>
+                        <angle value="-89.999992"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0000000037</x>
+                      <y>-0.3073499501</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5092340632"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000001"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5092340632"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000001"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1875000000"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_blinepoint_icon.sif b/synfig-studio/images/type_blinepoint_icon.sif
new file mode 100644 (file)
index 0000000..badbf3a
--- /dev/null
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <layer type="text" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="text">
+      <string>BLINE
+POINT</string>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="family">
+      <string>Arial</string>
+    </param>
+    <param name="style">
+      <integer value="0"/>
+    </param>
+    <param name="weight">
+      <integer value="700"/>
+    </param>
+    <param name="compress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="vcompress">
+      <real value="0.7500000000"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.6250000000</x>
+        <y>1.2500000000</y>
+      </vector>
+    </param>
+    <param name="orient">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="use_kerning">
+      <bool value="true"/>
+    </param>
+    <param name="grid_fit">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_bool_icon.sif b/synfig-studio/images/type_bool_icon.sif
new file mode 100644 (file)
index 0000000..2f1a95e
--- /dev/null
@@ -0,0 +1,266 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <layer type="text" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="text">
+      <string>ON
+OFF</string>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.531049</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="family">
+      <string>Sans Serif</string>
+    </param>
+    <param name="style">
+      <integer value="0"/>
+    </param>
+    <param name="weight">
+      <integer value="700"/>
+    </param>
+    <param name="compress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="vcompress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.6250000000</x>
+        <y>0.7500000000</y>
+      </vector>
+    </param>
+    <param name="orient">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="use_kerning">
+      <bool value="true"/>
+    </param>
+    <param name="grid_fit">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="9"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>-0.000000</r>
+        <g>0.217638</g>
+        <b>-0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-1.2500000000</x>
+        <y>0.1250000000</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>1.3750000000</x>
+        <y>1.3750000000</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="bevel" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="color1">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="color2">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="angle">
+      <angle value="90.000000"/>
+    </param>
+    <param name="depth">
+      <real value="0.0500000000"/>
+    </param>
+    <param name="softness">
+      <real value="0.0500000000"/>
+    </param>
+    <param name="use_luma">
+      <bool value="false"/>
+    </param>
+    <param name="solid">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>-0.000000</r>
+        <g>-0.000000</g>
+        <b>-0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-1.5000000000</x>
+        <y>-0.1250000000</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>1.5000000000</x>
+        <y>0.1250000000</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rotate" active="true" version="0.1">
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="amount">
+      <angle value="45.000000"/>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="0.2400000000"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="shade" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.7500000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="12"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.1000000015</x>
+        <y>-0.1000000015</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="translate" active="true" version="0.1">
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.1250000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="super_sample" active="false" version="0.1">
+    <param name="width">
+      <integer value="2"/>
+    </param>
+    <param name="height">
+      <integer value="2"/>
+    </param>
+    <param name="scanline">
+      <bool value="false"/>
+    </param>
+    <param name="alpha_aware">
+      <bool value="true"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_canvas_icon.sif b/synfig-studio/images/type_canvas_icon.sif
new file mode 100644 (file)
index 0000000..99a4c06
--- /dev/null
@@ -0,0 +1,193 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 -2.000000 2.000000 2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <layer type="polygon" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.985195</r>
+        <g>0.174900</g>
+        <b>-0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="vector_list">
+      <dynamic_list type="vector">
+        <entry>
+          <vector>
+            <x>-0.6000000238</x>
+            <y>0.2000000030</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.8000000119</x>
+            <y>0.2000000030</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.8000000119</x>
+            <y>-0.2000000030</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.6000000238</x>
+            <y>0.6000000238</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.8000000119</x>
+            <y>1.3999999762</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.8000000119</x>
+            <y>1.0000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-0.6000000238</x>
+            <y>1.0000000000</y>
+          </vector>
+        </entry>
+      </dynamic_list>
+    </param>
+  </layer>
+  <layer type="bevel" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="color1">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="color2">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="angle">
+      <angle value="-135.000000"/>
+    </param>
+    <param name="depth">
+      <real value="0.2000000000"/>
+    </param>
+    <param name="softness">
+      <real value="0.1000000000"/>
+    </param>
+    <param name="use_luma">
+      <bool value="false"/>
+    </param>
+    <param name="solid">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="shade" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="2.7500000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="12"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>-0.0000000000</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.3499999940</x>
+        <y>0.3499999940</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="12"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas" use="canvas_icon.sif#"/>
+    <param name="zoom">
+      <real value="0.3000000045"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_color_icon.sif b/synfig-studio/images/type_color_icon.sif
new file mode 100644 (file)
index 0000000..d3883d9
--- /dev/null
@@ -0,0 +1,391 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755928" yres="2952.755928" view-box="-1.200000 1.200000 1.200000 -1.200000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Color Icon</name>
+  <defs>
+    <canvas id="ColorDisc" xres="2952.755900" yres="2952.755900" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <name>ColorDisc</name>
+      <defs>
+        <gradient id="Colors">
+          <color pos="0.000000">
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.166667">
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.333333">
+            <r>0.000000</r>
+            <g>1.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.500000">
+            <r>0.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.666667">
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.833333">
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="1.000000">
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </gradient>
+      </defs>
+      <layer type="conical_gradient" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="gradient" use="Colors"/>
+        <param name="center">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="angle">
+          <angle value="0.000000"/>
+        </param>
+        <param name="symmetric">
+          <bool value="false"/>
+        </param>
+      </layer>
+      <layer type="blur" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.2000000030</x>
+            <y>0.2000000030</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="0"/>
+        </param>
+      </layer>
+      <layer type="circle" active="false" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.3000000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0625000000</x>
+            <y>0.1093750000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="3"/>
+        </param>
+      </layer>
+      <layer type="SolidColor" active="false" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.333252</r>
+            <g>0.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+      </layer>
+      <layer type="circle" active="false" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000015"/>
+        </param>
+        <param name="feather">
+          <real value="0.3500000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>-0.1093750000</x>
+            <y>-0.1406250000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="3"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="19"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="0"/>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="SolidColor" active="false" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+  </layer>
+  <layer type="circle" active="false" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.6999999881"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.9499999992"/>
+    </param>
+    <param name="feather">
+      <real value="0.1750000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.1151999980</x>
+        <y>0.1151999980</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas" use="ColorDisc"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="bevel" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="color1">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="color2">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="angle">
+      <angle value="135.000000"/>
+    </param>
+    <param name="depth">
+      <real value="0.3000000000"/>
+    </param>
+    <param name="softness">
+      <real value="0.2000000000"/>
+    </param>
+    <param name="use_luma">
+      <bool value="false"/>
+    </param>
+    <param name="solid">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="shade" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.8000000119"/>
+    </param>
+    <param name="blend_method">
+      <integer value="12"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.1000000015</x>
+        <y>-0.1000000015</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_gradient_icon.sif b/synfig-studio/images/type_gradient_icon.sif
new file mode 100644 (file)
index 0000000..f3bb405
--- /dev/null
@@ -0,0 +1,548 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Gradient Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek), in 2010 by Yu Chen (jcome)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="1"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>-0.0507061891</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="linear_gradient" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>-0.6323263645</x>
+              <y>7.7884917259</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-0.3517891169</x>
+              <y>-2.5961844921</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="warp" active="true" version="0.1">
+          <param name="src_tl">
+            <vector>
+              <x>-2.6927909851</x>
+              <y>2.8879861832</y>
+            </vector>
+          </param>
+          <param name="src_br">
+            <vector>
+              <x>2.6927909851</x>
+              <y>-2.3365437984</y>
+            </vector>
+          </param>
+          <param name="dest_tl">
+            <vector>
+              <x>-2.7088961601</x>
+              <y>-2.5454537868</y>
+            </vector>
+          </param>
+          <param name="dest_tr">
+            <vector>
+              <x>2.6927909851</x>
+              <y>-2.5454537868</y>
+            </vector>
+          </param>
+          <param name="dest_br">
+            <vector>
+              <x>3.2120192051</x>
+              <y>-3.1153881550</y>
+            </vector>
+          </param>
+          <param name="dest_bl">
+            <vector>
+              <x>-2.1896641254</x>
+              <y>-3.1153917313</y>
+            </vector>
+          </param>
+          <param name="clip">
+            <bool value="true"/>
+          </param>
+          <param name="horizon">
+            <real value="2.0000000000"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="linear gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.2596159875</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-2.5961599350</x>
+              <y>2.4484515190</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>2.5961599350</x>
+              <y>-2.7376513481</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="rectangle" active="true" version="0.2" desc="Rectangle">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>-2.1126711369</x>
+                    <y>-2.2395110130</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>2.1019213200</x>
+                    <y>1.9798951149</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>-2.5414354801</x>
+                    <y>0.0909172446</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>2.5787625313</x>
+                    <y>0.0909172446</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.047366</r>
+                      <g>0.047366</g>
+                      <b>0.047366</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.793110</r>
+                      <g>0.793110</g>
+                      <b>0.793110</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>-0.1014123783</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.5961599350</x>
+                      <y>-2.5961599350</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.7395687250"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.3365438879"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.5961599350</x>
+                      <y>-2.5961599350</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5576959252"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5576959252"/>
+                      </radius>
+                      <theta>
+                        <angle value="-270.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.5961599350</x>
+                      <y>2.5961599350</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5576959252"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.5576959252"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.5961599350</x>
+                      <y>2.5961599350</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7788479626"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7788479626"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.3042371402"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_integer_icon.sif b/synfig-studio/images/type_integer_icon.sif
new file mode 100644 (file)
index 0000000..48fe158
--- /dev/null
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <layer type="text" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="text">
+      <string>123
+456</string>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="family">
+      <string>Sans Serif</string>
+    </param>
+    <param name="style">
+      <integer value="0"/>
+    </param>
+    <param name="weight">
+      <integer value="700"/>
+    </param>
+    <param name="compress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="vcompress">
+      <real value="0.7000000000"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>1.2656250000</x>
+        <y>1.2968750000</y>
+      </vector>
+    </param>
+    <param name="orient">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="use_kerning">
+      <bool value="true"/>
+    </param>
+    <param name="grid_fit">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_list_icon.sif b/synfig-studio/images/type_list_icon.sif
new file mode 100644 (file)
index 0000000..07c99dc
--- /dev/null
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <layer type="text" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="text">
+      <string>LIST</string>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="family">
+      <string>Sans Serif</string>
+    </param>
+    <param name="style">
+      <integer value="0"/>
+    </param>
+    <param name="weight">
+      <integer value="700"/>
+    </param>
+    <param name="compress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="vcompress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.9375000000</x>
+        <y>1.0781250000</y>
+      </vector>
+    </param>
+    <param name="orient">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="use_kerning">
+      <bool value="true"/>
+    </param>
+    <param name="grid_fit">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_real_icon.sif b/synfig-studio/images/type_real_icon.sif
new file mode 100644 (file)
index 0000000..783619c
--- /dev/null
@@ -0,0 +1,281 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.400000 1.400000 1.400000 -1.400000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Canvas Icon</name>
+  <defs>
+    <canvas id="Sphere" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <name>Untitled</name>
+      <layer type="SolidColor" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>0.300000</g>
+            <b>0.100000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0500000022"/>
+        </param>
+        <param name="feather">
+          <real value="1.3500000015"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>-0.2187500000</x>
+            <y>-0.2812500000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="1"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="0.3000000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.3000000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>-0.2031250000</x>
+            <y>-0.2656250000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="falloff">
+          <integer value="0"/>
+        </param>
+      </layer>
+      <layer type="blur" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.2000000030</x>
+            <y>0.2000000030</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="1"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>0.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="0"/>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="text" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="text">
+      <string>0.4215</string>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="family">
+      <string>Sans Serif</string>
+    </param>
+    <param name="style">
+      <integer value="0"/>
+    </param>
+    <param name="weight">
+      <integer value="700"/>
+    </param>
+    <param name="compress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="vcompress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.3281250000</x>
+        <y>0.3828125000</y>
+      </vector>
+    </param>
+    <param name="orient">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.2624999881</x>
+        <y>-0.8750000000</y>
+      </vector>
+    </param>
+    <param name="use_kerning">
+      <bool value="true"/>
+    </param>
+    <param name="grid_fit">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="text" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="text">
+      <string>3.1415</string>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="family">
+      <string>Sans Serif</string>
+    </param>
+    <param name="style">
+      <integer value="0"/>
+    </param>
+    <param name="weight">
+      <integer value="700"/>
+    </param>
+    <param name="compress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="vcompress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.4046874940</x>
+        <y>0.6234375238</y>
+      </vector>
+    </param>
+    <param name="orient">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>-0.1312499940</x>
+        <y>0.2843750119</y>
+      </vector>
+    </param>
+    <param name="use_kerning">
+      <bool value="true"/>
+    </param>
+    <param name="grid_fit">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_segment_icon.sif b/synfig-studio/images/type_segment_icon.sif
new file mode 100644 (file)
index 0000000..9ec6a04
--- /dev/null
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <layer type="text" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="text">
+      <string>SEG</string>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="family">
+      <string>Sans Serif</string>
+    </param>
+    <param name="style">
+      <integer value="0"/>
+    </param>
+    <param name="weight">
+      <integer value="700"/>
+    </param>
+    <param name="compress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="vcompress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>1.0000000000</x>
+        <y>1.2500000000</y>
+      </vector>
+    </param>
+    <param name="orient">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="use_kerning">
+      <bool value="true"/>
+    </param>
+    <param name="grid_fit">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_string_icon.sif b/synfig-studio/images/type_string_icon.sif
new file mode 100644 (file)
index 0000000..04f81d5
--- /dev/null
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <layer type="text" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="text">
+      <string>STR</string>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="family">
+      <string>Sans Serif</string>
+    </param>
+    <param name="style">
+      <integer value="0"/>
+    </param>
+    <param name="weight">
+      <integer value="700"/>
+    </param>
+    <param name="compress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="vcompress">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>1.0000000000</x>
+        <y>1.1250000000</y>
+      </vector>
+    </param>
+    <param name="orient">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="use_kerning">
+      <bool value="true"/>
+    </param>
+    <param name="grid_fit">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_time_icon.sif b/synfig-studio/images/type_time_icon.sif
new file mode 100644 (file)
index 0000000..04c7bf4
--- /dev/null
@@ -0,0 +1,1198 @@
+<?xml version="1.0"?>
+<canvas version="0.2" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Time Icon</name>
+  <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
+  <defs>
+    <duplicate type="real" id="&#xCD;ndice 1" guid="8856CA2E06B390AE1E5FD9CDE44D8D18">
+      <from>
+        <real value="0.0000000000"/>
+      </from>
+      <to>
+        <real value="360.0000000000"/>
+      </to>
+      <step>
+        <real value="15.0000000000"/>
+      </step>
+    </duplicate>
+  </defs>
+  <layer type="SolidColor" active="false" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="circle" active="true" version="0.1" desc="Circle034">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.302831</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="2.8389878331"/>
+          </param>
+          <param name="feather">
+            <real value="0.5070607960"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>0.0000000000</x>
+              <y>-4.1999998093</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="stretch" active="true" version="0.1">
+          <param name="amount">
+            <vector>
+              <x>1.0609271526</x>
+              <y>0.4160498679</y>
+            </vector>
+          </param>
+          <param name="center">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="sphere">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="circle" active="true" version="0.1" desc="Circle036">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.116374</r>
+              <g>0.093697</g>
+              <b>0.173189</b>
+              <a>0.998120</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="2.9130919540"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector guid="3F7EB29C512DC87C0955EE5894059F95">
+              <x>0.0000000000</x>
+              <y>0.2535304129</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="circle" active="true" version="0.1" desc="Circle036">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.284698</r>
+                    <g>0.292440</g>
+                    <b>0.430366</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="radius">
+                  <real value="2.7737380438"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="pos">
+                  <vector guid="3F7EB29C512DC87C0955EE5894059F95">
+                    <x>0.0000000000</x>
+                    <y>0.2535304129</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="falloff">
+                  <integer value="2"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.3000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>1.8662887812</x>
+                    <y>-2.0927865505</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>-1.6451721191</x>
+                    <y>2.3339841366</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>0.998689</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="circle" active="true" version="0.1" desc="Circle036">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.116308</r>
+                    <g>0.093644</g>
+                    <b>0.173090</b>
+                    <a>0.998689</a>
+                  </color>
+                </param>
+                <param name="radius">
+                  <real value="2.6634504167"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="pos">
+                  <vector guid="3F7EB29C512DC87C0955EE5894059F95">
+                    <x>0.0000000000</x>
+                    <y>0.2535304129</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="falloff">
+                  <integer value="2"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.2000000030"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>0.6514231563</x>
+                    <y>-0.6562495232</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>-2.6456887722</x>
+                    <y>3.5754768848</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>0.998689</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="circle" active="true" version="0.1" desc="Circle036">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>0.998689</a>
+                  </color>
+                </param>
+                <param name="radius">
+                  <real value="2.3587802151"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="pos">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.2496299297</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="falloff">
+                  <integer value="2"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>-1.4121842384</x>
+                    <y>2.0011441708</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>1.5667328835</x>
+                    <y>-1.4603906870</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.302631</r>
+                      <g>0.302631</g>
+                      <b>0.309557</b>
+                      <a>0.998689</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.956527</r>
+                      <g>0.956527</g>
+                      <b>0.956527</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="circle" active="true" version="0.1" desc="Circle036">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>0.998689</a>
+                  </color>
+                </param>
+                <param name="radius">
+                  <real value="2.2630688569"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="pos">
+                  <vector guid="3F7EB29C512DC87C0955EE5894059F95">
+                    <x>0.0000000000</x>
+                    <y>0.2535304129</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="falloff">
+                  <integer value="2"/>
+                </param>
+              </layer>
+              <layer type="radial_gradient" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.956527</r>
+                      <g>0.956527</g>
+                      <b>0.956527</b>
+                      <a>0.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.361867</r>
+                      <g>0.361867</g>
+                      <b>0.361867</b>
+                      <a>0.801471</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="center">
+                  <vector>
+                    <x>-0.7488897443</x>
+                    <y>1.1025321484</y>
+                  </vector>
+                </param>
+                <param name="radius">
+                  <real value="5.0706079604"/>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="dots">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="circle" active="true" version="0.1" desc="Circle036">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.476177</r>
+              <g>0.493616</g>
+              <b>0.447871</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.2028243184" guid="EFBA339407E6C18AA96BFBC2BEEACE58"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>0.0000000000</x>
+              <y>-1.5211824179</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle036">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.476177</r>
+              <g>0.493616</g>
+              <b>0.447871</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.2028243184" guid="EFBA339407E6C18AA96BFBC2BEEACE58"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>0.0000000000</x>
+              <y>2.0282433033</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle036">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.476177</r>
+              <g>0.493616</g>
+              <b>0.447871</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.2028243184" guid="EFBA339407E6C18AA96BFBC2BEEACE58"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>1.7747128010</x>
+              <y>0.2535304129</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle036">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.476177</r>
+              <g>0.493616</g>
+              <b>0.447871</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.2028243184" guid="EFBA339407E6C18AA96BFBC2BEEACE58"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-1.7747128010</x>
+              <y>0.2535304129</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="arrows">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="outline" active="true" version="0.2" desc="L&#xED;nea Beizer005Contorno">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>0.2535304129</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="47.121098"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="47.121098"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.6402822733</x>
+                      <y>1.5116592646</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="45.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.5886351026"/>
+                      </c0>
+                      <c1>
+                        <angle value="45.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1521182388"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="false"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="L&#xED;nea Beizer006Contorno">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>0.2535304129</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="128.367493"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="128.367493"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>-0.9831250906</x>
+                      <y>1.0006059408</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="128.659805"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="128.659805"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.3042364776"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle037">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.4056486368"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.2535304129</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle037">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="19"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.3042364776"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.2535304129</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/type_vector_icon.sif b/synfig-studio/images/type_vector_icon.sif
new file mode 100644 (file)
index 0000000..38030f3
--- /dev/null
@@ -0,0 +1,250 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.600000 -1.600000 1.600000 1.600000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Vector Icon</name>
+  <defs>
+    <canvas id="Sphere" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <name>Sphere</name>
+      <layer type="SolidColor" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.898889</r>
+            <g>0.100146</g>
+            <b>0.001630</b>
+            <a>0.986486</a>
+          </color>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="0.8722901741"/>
+        </param>
+        <param name="feather">
+          <real value="0.7499999993"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>-0.2187500000</x>
+            <y>-0.2812500000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="2"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.6499999762"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="0.2500000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.2500000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>-0.2031250000</x>
+            <y>-0.2656250000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="falloff">
+          <integer value="2"/>
+        </param>
+      </layer>
+      <layer type="blur" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.4375000000</x>
+            <y>0.4218750000</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="1"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="19"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="0"/>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="SolidColor" active="false" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.8999999762"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.9499999992"/>
+    </param>
+    <param name="feather">
+      <real value="0.3000000090"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas" use="Sphere"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="0.2100000000"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.5749999881</x>
+        <y>0.5500000119</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/vector_icon.sif b/synfig-studio/images/vector_icon.sif
deleted file mode 100644 (file)
index 38030f3..0000000
+++ /dev/null
@@ -1,250 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.600000 -1.600000 1.600000 1.600000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Vector Icon</name>
-  <defs>
-    <canvas id="Sphere" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
-      <name>Sphere</name>
-      <layer type="SolidColor" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.898889</r>
-            <g>0.100146</g>
-            <b>0.001630</b>
-            <a>0.986486</a>
-          </color>
-        </param>
-      </layer>
-      <layer type="circle" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="0.8722901741"/>
-        </param>
-        <param name="feather">
-          <real value="0.7499999993"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>-0.2187500000</x>
-            <y>-0.2812500000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-        <param name="falloff">
-          <integer value="2"/>
-        </param>
-      </layer>
-      <layer type="circle" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="0.6499999762"/>
-        </param>
-        <param name="blend_method">
-          <integer value="1"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="0.2500000000"/>
-        </param>
-        <param name="feather">
-          <real value="0.2500000000"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>-0.2031250000</x>
-            <y>-0.2656250000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="falloff">
-          <integer value="2"/>
-        </param>
-      </layer>
-      <layer type="blur" active="true" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="0"/>
-        </param>
-        <param name="size">
-          <vector>
-            <x>0.4375000000</x>
-            <y>0.4218750000</y>
-          </vector>
-        </param>
-        <param name="type">
-          <integer value="1"/>
-        </param>
-      </layer>
-      <layer type="circle" active="true" version="0.1">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="19"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="radius">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="pos">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-        <param name="falloff">
-          <integer value="0"/>
-        </param>
-      </layer>
-    </canvas>
-  </defs>
-  <layer type="SolidColor" active="false" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="1"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-  </layer>
-  <layer type="circle" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.8999999762"/>
-    </param>
-    <param name="blend_method">
-      <integer value="1"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="radius">
-      <real value="0.9499999992"/>
-    </param>
-    <param name="feather">
-      <real value="0.3000000090"/>
-    </param>
-    <param name="pos">
-      <vector>
-        <x>0.1000000015</x>
-        <y>0.1000000015</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="falloff">
-      <integer value="2"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas" use="Sphere"/>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0f"/>
-    </param>
-  </layer>
-  <layer type="zoom" active="true" version="0.1">
-    <param name="amount">
-      <real value="0.2100000000"/>
-    </param>
-    <param name="center">
-      <vector>
-        <x>0.5749999881</x>
-        <y>0.5500000119</y>
-      </vector>
-    </param>
-  </layer>
-</canvas>
index 7022de0..9bc1ae3 100644 (file)
@@ -132,25 +132,27 @@ IconController::IconController(const synfig::String& /*basepath*/)
        stock_##name=Gtk::StockItem(Gtk::StockID("synfig-" #name),desc);                        \
        Gtk::Stock::add(stock_##name);
 
-       INIT_STOCK_ICON(bool,"bool_icon."IMAGE_EXT,_("Bool"));
-       INIT_STOCK_ICON(integer,"integer_icon."IMAGE_EXT,_("Integer"));
-       INIT_STOCK_ICON(angle,"angle_icon."IMAGE_EXT,_("Angle"));
-       INIT_STOCK_ICON(time,"time_icon."IMAGE_EXT,_("Time"));
-       INIT_STOCK_ICON(real,"real_icon."IMAGE_EXT,_("Real"));
-       INIT_STOCK_ICON(vector,"vector_icon."IMAGE_EXT,_("Vector"));
-       INIT_STOCK_ICON(color,"color_icon."IMAGE_EXT,_("Color"));
-       INIT_STOCK_ICON(segment,"segment_icon."IMAGE_EXT,_("Segment"));
-       INIT_STOCK_ICON(blinepoint,"blinepoint_icon."IMAGE_EXT,_("BLine Point"));
-       INIT_STOCK_ICON(list,"list_icon."IMAGE_EXT,_("Rename"));
-       INIT_STOCK_ICON(canvas,"canvas_icon."IMAGE_EXT,_("Canvas"));
-       INIT_STOCK_ICON(string,"string_icon."IMAGE_EXT,_("Rename"));
+       // Types
+       INIT_STOCK_ICON(type_bool,"type_bool_icon."IMAGE_EXT,_("Bool"));
+       INIT_STOCK_ICON(type_integer,"type_integer_icon."IMAGE_EXT,_("Integer"));
+       INIT_STOCK_ICON(type_angle,"type_angle_icon."IMAGE_EXT,_("Angle"));
+       INIT_STOCK_ICON(type_time,"type_time_icon."IMAGE_EXT,_("Time"));
+       INIT_STOCK_ICON(type_real,"type_real_icon."IMAGE_EXT,_("Real"));
+       INIT_STOCK_ICON(type_vector,"type_vector_icon."IMAGE_EXT,_("Vector"));
+       INIT_STOCK_ICON(type_color,"type_color_icon."IMAGE_EXT,_("Color"));
+       INIT_STOCK_ICON(type_segment,"type_segment_icon."IMAGE_EXT,_("Segment"));
+       INIT_STOCK_ICON(type_blinepoint,"type_blinepoint_icon."IMAGE_EXT,_("BLine Point"));
+       INIT_STOCK_ICON(type_list,"type_list_icon."IMAGE_EXT,_("Rename"));
+       INIT_STOCK_ICON(type_string,"type_string_icon."IMAGE_EXT,_("Rename"));
+       INIT_STOCK_ICON(type_canvas,"type_canvas_icon."IMAGE_EXT,_("Rename"));
+       INIT_STOCK_ICON(type_gradient,"type_gradient_icon."IMAGE_EXT,_("Gradient"))
 
        INIT_STOCK_ICON(reset_colors,"reset_colors_icon."IMAGE_EXT,_("Reset Colors"));
        INIT_STOCK_ICON(swap_colors,"swap_colors_icon."IMAGE_EXT,_("Swap Colors"));
        INIT_STOCK_ICON(value_node,"valuenode_icon."IMAGE_EXT,_("ValueNode"));
        INIT_STOCK_ICON(about,"about_icon."IMAGE_EXT,_("About"));
        INIT_STOCK_ICON(rename,"rename_icon."IMAGE_EXT,_("Rename"));
-       INIT_STOCK_ICON(canvas_pointer,"canvas_pointer_icon."IMAGE_EXT,_("Rename"));
+       INIT_STOCK_ICON(canvas,"canvas_icon."IMAGE_EXT,_("Rename"));
        INIT_STOCK_ICON(canvas_new,"canvas_icon."IMAGE_EXT,_("New Canvas"));
        INIT_STOCK_ICON(saveall,"saveall_icon."IMAGE_EXT,_("Save All"));
 
@@ -374,43 +376,43 @@ studio::value_icon(synfig::ValueBase::Type type)
                switch(type)
                {
                case ValueBase::TYPE_BOOL:
-                       return Gtk::StockID("synfig-bool");
+                       return Gtk::StockID("synfig-type_bool");
                        break;
                case ValueBase::TYPE_INTEGER:
-                       return Gtk::StockID("synfig-integer");
+                       return Gtk::StockID("synfig-type_integer");
                        break;
                case ValueBase::TYPE_ANGLE:
-                       return Gtk::StockID("synfig-angle");
+                       return Gtk::StockID("synfig-type_angle");
                        break;
                case ValueBase::TYPE_TIME:
-                       return Gtk::StockID("synfig-time");
+                       return Gtk::StockID("synfig-type_time");
                        break;
                case ValueBase::TYPE_REAL:
-                       return Gtk::StockID("synfig-real");
+                       return Gtk::StockID("synfig-type_real");
                        break;
                case ValueBase::TYPE_VECTOR:
-                       return Gtk::StockID("synfig-vector");
+                       return Gtk::StockID("synfig-type_vector");
                        break;
                case ValueBase::TYPE_COLOR:
-                       return Gtk::StockID("synfig-color");
+                       return Gtk::StockID("synfig-type_color");
                        break;
                case ValueBase::TYPE_SEGMENT:
-                       return Gtk::StockID("synfig-segment");
+                       return Gtk::StockID("synfig-type_segment");
                        break;
                case ValueBase::TYPE_BLINEPOINT:
-                       return Gtk::StockID("synfig-blinepoint");
+                       return Gtk::StockID("synfig-type_blinepoint");
                        break;
                case ValueBase::TYPE_LIST:
-                       return Gtk::StockID("synfig-list");
+                       return Gtk::StockID("synfig-type_list");
                        break;
                case ValueBase::TYPE_CANVAS:
-                       return Gtk::StockID("synfig-canvas_pointer");
+                       return Gtk::StockID("synfig-type_canvas");
                        break;
                case ValueBase::TYPE_STRING:
-                       return Gtk::StockID("synfig-string");
+                       return Gtk::StockID("synfig-type_string");
                        break;
                case ValueBase::TYPE_GRADIENT:
-                       return Gtk::StockID("synfig-gradient");
+                       return Gtk::StockID("synfig-type_gradient");
                        break;
                case ValueBase::TYPE_NIL:
                default: